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Re: [RFC PATCH v4 04/22] target/arm: Implement ALLINT MSR (immediate)


From: Richard Henderson
Subject: Re: [RFC PATCH v4 04/22] target/arm: Implement ALLINT MSR (immediate)
Date: Wed, 28 Feb 2024 10:46:06 -1000
User-agent: Mozilla Thunderbird

On 2/27/24 23:29, Jinjie Ruan via wrote:
Add ALLINT MSR (immediate) to decodetree, in which the CRm is 0b000x. The
EL0 check is necessary to ALLINT, and the EL1 check is necessary when
imm == 1. So implement it inline for EL2/3, or EL1 with imm==0. Avoid the
unconditional write to pc and use raise_exception_ra to unwind.

Signed-off-by: Jinjie Ruan <ruanjinjie@huawei.com>
---
v4:
- Fix the ALLINT MSR (immediate) decodetree implementation.
- Remove arm_is_el2_enabled() check in allint_check().
- Update env->allint to env->pstate.
- Only call allint_check() when imm == 1.
- Simplify the allint_check() to not pass "op" and extract.
- Implement it inline for EL2/3, or EL1 with imm==0.
- Pass (a->imm & 1) * PSTATE_ALLINT (i64) to simplfy the ALLINT set/clear.
v3:
- Remove EL0 check in allint_check().
- Add TALLINT check for EL1 in allint_check().
- Remove unnecessarily arm_rebuild_hflags() in msr_i_allint helper.
---
  target/arm/tcg/a64.decode      |  1 +
  target/arm/tcg/helper-a64.c    | 16 ++++++++++++++++
  target/arm/tcg/helper-a64.h    |  1 +
  target/arm/tcg/translate-a64.c | 19 +++++++++++++++++++
  4 files changed, 37 insertions(+)

diff --git a/target/arm/tcg/a64.decode b/target/arm/tcg/a64.decode
index 8a20dce3c8..0e7656fd15 100644
--- a/target/arm/tcg/a64.decode
+++ b/target/arm/tcg/a64.decode
@@ -207,6 +207,7 @@ MSR_i_DIT       1101 0101 0000 0 011 0100 .... 010 11111 
@msr_i
  MSR_i_TCO       1101 0101 0000 0 011 0100 .... 100 11111 @msr_i
  MSR_i_DAIFSET   1101 0101 0000 0 011 0100 .... 110 11111 @msr_i
  MSR_i_DAIFCLEAR 1101 0101 0000 0 011 0100 .... 111 11111 @msr_i
+MSR_i_ALLINT    1101 0101 0000 0 001 0100 000 imm:1 000 11111

Good.

+static void allint_check(CPUARMState *env, uintptr_t ra)
+{
+    /* ALLINT update to PSTATE. */
+    if (arm_current_el(env) == 1 && (arm_hcrx_el2_eff(env) & HCRX_TALLINT)) {

You know this will only be called for EL1.
Since the function is only used once, might as well merge...

+        raise_exception_ra(env, EXCP_UDEF,
+                           syn_aa64_sysregtrap(0, 1, 0, 4, 1, 0x1f, 0),
+                           exception_target_el(env), ra);
+    }
+}
+
+void HELPER(msr_i_allint)(CPUARMState *env, uint64_t val)
+{
+    allint_check(env, GETPC());

... with the only caller.

+    env->pstate = (env->pstate & ~PSTATE_ALLINT) | (val & PSTATE_ALLINT);

You know that val always equals PSTATE_ALLINT, so this simplifies to

    env->pstate |= PSTATE_ALLINT;

I suggest a rename to msr_set_allint_el1.

+static bool trans_MSR_i_ALLINT(DisasContext *s, arg_i *a)
+{
+    if (!dc_isar_feature(aa64_nmi, s) || s->current_el == 0) {
+        return false;
+    }
+
+    if ((a->imm & 1) == 0) {

imm is only one bit, per decode, so you can drop the & 1 here.

+        clear_pstate_bits(PSTATE_ALLINT);
+    } else if (s->current_el > 1) {
+        set_pstate_bits(PSTATE_ALLINT);
+    } else {
+        gen_helper_msr_i_allint(tcg_env,
+                                tcg_constant_tl((a->imm & 1) * PSTATE_ALLINT));

Because you've already eliminated imm == 0, you know imm is always 1, so that simplifies the entire function definition, per above.


r~



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