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Re: [Enigma-devel] bug report
From: |
Nat Pryce |
Subject: |
Re: [Enigma-devel] bug report |
Date: |
Sun, 7 Aug 2005 11:00:57 +0100 |
The bug with it-vstrip and it-hstrip manifests itself in the "What's
the Problem?" level. There is a strip over water and the ball sinks
when it tries to cross the strip.
On 8/7/05, S. Siggelkow <address@hidden> wrote:
> hi,
>
> using v0.92 on WinXP I realized a bug and a wrong behaviour
>
> bug:
> it-vstrip and it-hstrip only works when the floor is fl-abyss (martin105). On
> any other floor the little path is totally ignored (ss14). I can't believe
> it's intended that way, I didn't find an existing Oxyd landscape with another
> combination, but a strip is a strip and it doesn't matter of what kind the
> floor is.
>
> wrong behaviour:
> a pushable stone should glide on fl-ice till it drops (abyss or water) or it
> is stopped by another obstacle (Per.Oxyd 89, single player)
>
> Sven Siggelkow
>
>
>
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>