enigma-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Enigma-devel] "st-bumps" and 1024x768 patch


From: FilE
Subject: [Enigma-devel] "st-bumps" and 1024x768 patch
Date: Thu, 15 Apr 2004 11:32:36 +0200
User-agent: KMail/1.5.3

hi all,

i wrote a patch to include the stone type "st-bumps" (because i included it 
first in blackballed, and then i didn't want to remove it again) in enigma. 
it patchs the the two "Startup.lua" and "models-2d.lua" files and supports 
the stone as a basic stone (the graphic is already in the gfx dir). i'm not 
allowed doing enigma cvs commit, that's why i didn't send a patched file to 
cvs.  in the attachment there art two patched files. Replace the old 
!!!!CVS!!! ones with this files. YOU WILL NOT NEED TO RECOMPILE YOUR ENIGMA! 
as i said it's only working in CVS!!!

I wrote also an 1024x768 patch. It will work, i think, but someone must zoom 
all graphics by 160% and the alpha channel mustn't be deleted!!!
in your enigma/src dir, open video.cc and replace the outcommented 1024 line 
with this

//   ------------------ PATCH BEGIN------------
        {
             1024, 768, 48, "1024x768", "gfx48/",
            160, 104, "thumbs40",    // thumbnail size/directory
            Rect (0, 0, 1024, 665),   // game area
            Rect (0, 665, 1024, 102),  // statusbar area
            Rect (20, 672, 100, 40), // time area
            Rect (100, 704, 30, 30), // moves area
            Rect (192, 539, 610, 46),// inventory area
            Rect (243, 694, 760, 56) // text area

        },
//   -----------PATCH END-------------

then open the video.hh files and InComment in the "enum VideoModes" block the 
VM_1024x768 = 3,
line.

Then recompile your enigma cvs version. (And, you can do a commit)
The 1024x768 gfx files are located in enigma/data/gfx48. But as i said, you 
will neet to zoom them for yourself (or, who made the 800x600 zoom? Thisone 
could make the 1024x768 zoom...)

greetings
michi

Attachment: startup.lua
Description: Text document

Attachment: models-2d.lua
Description: Text document


reply via email to

[Prev in Thread] Current Thread [Next in Thread]