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[Enigma-devel] problem with killer marble


From: S. Siggelkow
Subject: [Enigma-devel] problem with killer marble
Date: Fri, 22 Aug 2003 23:21:39 +0200

Hi,

1.
in many levels the ac-whiteball-small acts as a twin ball (synchron
reaction to the main marble). To realize this behavior I only see the
way to set these marbles to player=0. Reaction is fine, but when all
lifes are consumed, it is possible to finish the level only with the
small marbles (see oxe28.lua)

2.
When the marble is killed and a killer marble is on
its starting field, the marble shatters again till all lifes are
consumed (see 1.).
Such situation is solved in Esprit with another starting position.

maybe someone can fix this? More important is doubtless 1.

ciao
Sven





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