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Re: [Enigma-devel] one more bug


From: Andrzej Szombierski
Subject: Re: [Enigma-devel] one more bug
Date: Wed, 21 Aug 2002 23:38:12 +0200 (CEST)

On Sat, 17 Aug 2002, Petr Machata wrote:

> Have this lua level:
> 
> x0 = 5
> y0 = 5
> set_item ("it-trigger", x0+0, y0+2, {action="openclose", 
> target="bridge01"})
> set_floor("fl-bridge",  x0+0, y0+3, {name="bridge01"})
> 
> If the marble steps on the trigger, the bridge appears. So the it 
> continues right ahead to the bridge, thus leaving trigger. But the 
> marble doesn't fall at this moment, it holds on top of abyss...
> 
> ant

The attached patch fixes this problem, however I'm not sure if keeping a
list of actors in a floor object doesn't conflict with the design of
enigma.


-- 
Andrzej Szombierski
address@hidden / address@hidden / address@hidden

Attachment: objects.diff
Description: Text document


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