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Re: [PATCH 00/14] glr2.cc: fix linking conflicts


From: Hans Åberg
Subject: Re: [PATCH 00/14] glr2.cc: fix linking conflicts
Date: Mon, 13 Sep 2021 18:07:31 +0200

> On 13 Sep 2021, at 17:37, Tom Shields <thomas.evans.shields@icloud.com> wrote:
> 
> I tried building the Ox 1.6 distributed release as follows:
> 
> ./configure --enable-maintainer-mode BISON=bison-3.8.1.21
> 
> Note: this uses the Apple Xcode C compiler.
> 
> I get fails on these Ox test cases: bison-3.x-calc, bison-3.x-calc-pure, 
> bison-3.x-calc-push, bison-3.x-calc-pure-treeviz & 
> bison-3.x-calc-push-treeviz.
> 
> A quick check of the test-suite.log file shows that the default ‘yyerror’ and 
> ‘yylex’ signatures changed in the Bison default C skeleton at some point 
> after the release of Ox 1.6, which was built & tested with Bison 3.3.2.
> 
> I’m not sure it is worth upgrading Ox 1.6 (and possibly 1.7 & 1.8), but I’ll 
> see if some judiciously applied ‘#ifdef's can handle the skeleton changes.
> 
> On the other hand, I don’t get a fail on the oxpt test case.
> 
> Please send me the config.log and oxpt.log files from your failed test of Ox 
> 1.6 when you get a chance.

Since you are actively developing Ox, I deleted 1.6. :-) Though I have a 
backup, but 1.10 using C++ sounds more exciting. But Bison only supports the 
last version, fixes may end up in a new later version. This is typical for 
projects that need to save on manpower.

Otherwise, I just used the Bison 3.8.1 that Akim just released.




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