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[Xbubble-users] [bug #14290] SIGSEGV at sprite.c:216 in xbubble v 0.5.8

From: anonymous
Subject: [Xbubble-users] [bug #14290] SIGSEGV at sprite.c:216 in xbubble v 0.5.8
Date: Thu, 25 Aug 2005 22:50:46 +0000
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.10) Gecko/20050824 Firefox/1.0.6


                 Summary: SIGSEGV at sprite.c:216 in xbubble v 0.5.8
                 Project: XBubble
            Submitted by: None
            Submitted on: Thu 08/25/05 at 22:50
                Category: None
                Severity: 3 - Normal
              Item Group: None
                  Status: None
                 Privacy: Public
             Assigned to: None
             Open/Closed: Open



SIGSEGV at sprite.c:216
  frame = (Frame) s->animation->element[s->frame];

gdb backtrace:
#0  0x00000000004099a1 in redraw_sprite (sp=0x804ea0, s=0x85d820,
dest=35655959)    at sprite.c:216
#1  0x000000000040a13d in redraw_sprite_pool (sp=0x804ea0, pixmap=35655959,
    background=35655960) at sprite.c:356
#2  0x000000000040f4b0 in animate_game (game=0x84eaf0, dt=20) at game.c:400
#3  0x000000000040fbb7 in frame_update () at game.c:548

  frame = (Frame) s->animation->element[s->frame];

(gdb) print s
$1 = 0x85d820
(gdb) print s->animation
$2 = 0x0

Linux gs 2.6.12-gentoo-r6 #5 Sat Jul 30 16:51:05 MSD x86_64 AMD Athlon(tm) 64
Processor 3000+ AuthenticAMD GNU/Linux


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