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[Wesnoth-cvs-commits] wesnoth/data/units Merman_Hoplite.cfg


From: David White
Subject: [Wesnoth-cvs-commits] wesnoth/data/units Merman_Hoplite.cfg
Date: Mon, 15 Aug 2005 22:28:27 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     David White <address@hidden>    05/08/16 02:28:27

Modified files:
        data/units     : Merman_Hoplite.cfg 

Log message:
        improvements to the underpowered Merman Hoplite to bring it up to date 
with the changes to steadfast

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Merman_Hoplite.cfg.diff?tr1=1.12&tr2=1.13&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Merman_Hoplite.cfg
diff -u wesnoth/data/units/Merman_Hoplite.cfg:1.12 
wesnoth/data/units/Merman_Hoplite.cfg:1.13
--- wesnoth/data/units/Merman_Hoplite.cfg:1.12  Mon Aug  8 08:53:51 2005
+++ wesnoth/data/units/Merman_Hoplite.cfg       Tue Aug 16 02:28:27 2005
@@ -13,13 +13,13 @@
        hills=80
        village=70
 [/defense]
-# The following resistance adjustments are to slightly downpower steadfast, 
yet keep the effect of it only activating during defense. There is no 
adjustment for holy because attacking living units with holy should not be 
potent.
+# The following resistance adjustments are to make the hoplite good 
defensively, and to make 'steadfast' actually do something
 [resistance]
-       blade=110
-       pierce=110
+       blade=80
+       pierce=70
        cold=70
        fire=120
-       impact=100
+       impact=80
 [/resistance]
 movement=5
 experience=100




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