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[Wesnoth-cvs-commits] wesnoth src/ai.cpp src/unit.hpp src/unit.cpp ./...
From: |
ott |
Subject: |
[Wesnoth-cvs-commits] wesnoth src/ai.cpp src/unit.hpp src/unit.cpp ./... |
Date: |
Thu, 11 Aug 2005 10:42:37 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <address@hidden> 05/08/11 14:42:36
Modified files:
src : ai.cpp unit.hpp unit.cpp
. : changelog
Log message:
fix AI not getting rest-healing, leading to replay OOS
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/ai.cpp.diff?tr1=1.155&tr2=1.156&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/unit.hpp.diff?tr1=1.73&tr2=1.74&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/unit.cpp.diff?tr1=1.158&tr2=1.159&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.839&tr2=1.840&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.839 wesnoth/changelog:1.840
--- wesnoth/changelog:1.839 Wed Aug 10 21:28:21 2005
+++ wesnoth/changelog Thu Aug 11 14:42:36 2005
@@ -6,6 +6,8 @@
* campaigns
* Eastern Invasion: further revisions for Weldyn Under Attack
* fixed fonts sometimes not being found
+ * fixed campaign dialog with no campaigns trying forever to download (#14078)
+ * fixed AI units not getting rest-healing, causing replay errors
* various bug fixes and code cleanups
Version 0.9.5:
Index: wesnoth/src/ai.cpp
diff -u wesnoth/src/ai.cpp:1.155 wesnoth/src/ai.cpp:1.156
--- wesnoth/src/ai.cpp:1.155 Sat Jul 2 21:37:18 2005
+++ wesnoth/src/ai.cpp Thu Aug 11 14:42:36 2005
@@ -1,4 +1,4 @@
-/* $Id: ai.cpp,v 1.155 2005/07/02 21:37:18 ott Exp $ */
+/* $Id: ai.cpp,v 1.156 2005/08/11 14:42:36 ott Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://www.wesnoth.org/
@@ -28,6 +28,7 @@
#include "preferences.hpp"
#include "replay.hpp"
#include "statistics.hpp"
+#include "unit.hpp"
#include "unit_display.hpp"
#include "util.hpp"
#include "wassert.hpp"
@@ -375,7 +376,10 @@
const location loc = move_unit_partial(from,to,possible_moves);
const unit_map::iterator u = info_.units.find(loc);
if(u != info_.units.end()) {
- u->second.set_movement(0);
+ if (from == to)
+ u->second.set_movement(unit::NOT_MOVED);
+ else
+ u->second.set_movement(0);
}
return loc;
Index: wesnoth/src/unit.cpp
diff -u wesnoth/src/unit.cpp:1.158 wesnoth/src/unit.cpp:1.159
--- wesnoth/src/unit.cpp:1.158 Mon Aug 1 15:18:37 2005
+++ wesnoth/src/unit.cpp Thu Aug 11 14:42:36 2005
@@ -1,4 +1,4 @@
-/* $Id: unit.cpp,v 1.158 2005/08/01 15:18:37 ott Exp $ */
+/* $Id: unit.cpp,v 1.159 2005/08/11 14:42:36 ott Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://www.wesnoth.org/
@@ -259,7 +259,7 @@
bool unit::can_attack() const
{
- return moves_ != -1;
+ return moves_ != ATTACKED;
}
void unit::set_movement(int moves)
Index: wesnoth/src/unit.hpp
diff -u wesnoth/src/unit.hpp:1.73 wesnoth/src/unit.hpp:1.74
--- wesnoth/src/unit.hpp:1.73 Mon Aug 1 15:18:37 2005
+++ wesnoth/src/unit.hpp Thu Aug 11 14:42:36 2005
@@ -1,4 +1,4 @@
-/* $Id: unit.hpp,v 1.73 2005/08/01 15:18:37 ott Exp $ */
+/* $Id: unit.hpp,v 1.74 2005/08/11 14:42:36 ott Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://www.wesnoth.org/
@@ -163,6 +163,10 @@
bool move_interrupted() const;
const gamemap::location& get_interrupted_move() const;
void set_interrupted_move(const gamemap::location& interrupted_move);
+ //is set to the number of moves left, ATTACKED if attacked,
+ // MOVED if moved and then pressed "end turn"
+ // NOT_MOVED if not moved and pressed "end turn"
+ enum MOVES { ATTACKED=-1, MOVED=-2, NOT_MOVED=-3 };
private:
unit_race::GENDER generate_gender(const unit_type& type, bool
use_genders);
unit_race::GENDER gender_;
@@ -184,10 +188,6 @@
int side_;
- //is set to the number of moves left, ATTACKED if attacked,
- // MOVED if moved and then pressed "end turn"
- // NOT_MOVED if not moved and pressed "end turn"
- enum MOVES { ATTACKED=-1, MOVED=-2, NOT_MOVED=-3 };
int moves_;
bool user_end_turn_;
bool facingLeft_;
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