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[Wesnoth-cvs-commits] wesnoth/data/units Orcish_Slayer.cfg


From: ott
Subject: [Wesnoth-cvs-commits] wesnoth/data/units Orcish_Slayer.cfg
Date: Mon, 08 Aug 2005 06:47:00 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     ott <address@hidden>    05/08/08 10:47:00

Modified files:
        data/units     : Orcish_Slayer.cfg 

Log message:
        minor language changes

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Orcish_Slayer.cfg.diff?tr1=1.23&tr2=1.24&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Orcish_Slayer.cfg
diff -u wesnoth/data/units/Orcish_Slayer.cfg:1.23 
wesnoth/data/units/Orcish_Slayer.cfg:1.24
--- wesnoth/data/units/Orcish_Slayer.cfg:1.23   Mon Aug  8 08:25:52 2005
+++ wesnoth/data/units/Orcish_Slayer.cfg        Mon Aug  8 10:47:00 2005
@@ -16,8 +16,7 @@
 usage=fighter
 unit_description= _ "The larger, and often more skilled orcish assassins are 
called 'Slayers' by their enemies, though this distinction is somewhat unclear. 
Slayers are fast on their feet, and quite nimble in combat, although they 
achieve that end by forgoing armor. Their choice weapon, poison, is a vicious 
tool, and its common use on the battlefield is often the real cause of orcish 
supremacy.
 
-Special Notes:
-Orcish slayers use poison on their throwing knives, and victims of this poison 
will continually take damage until they can be cured in town or by a healer."
+Special Notes: Orcish Slayers use poison on their throwing knives, and victims 
of this poison will continually take damage until they can be cured in town or 
by a healer."
 get_hit_sound=orc-small-hit.wav
        [attack]
        name=dagger




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