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[Wesnoth-cvs-commits] wesnoth/data/units Merman_Netcaster.cfg Merman_...


From: Richard Kettering
Subject: [Wesnoth-cvs-commits] wesnoth/data/units Merman_Netcaster.cfg Merman_...
Date: Mon, 08 Aug 2005 02:50:14 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Richard Kettering <address@hidden>      05/08/08 06:50:14

Modified files:
        data/units     : Merman_Netcaster.cfg Merman_Entangler.cfg 
                         Goblin_Pillager.cfg Goblin_Knight.cfg 
                         Wolf_Rider.cfg 

Log message:
        New descriptions for Goblin Wolf units, added in mention of the nets on 
mermen.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Merman_Netcaster.cfg.diff?tr1=1.6&tr2=1.7&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Merman_Entangler.cfg.diff?tr1=1.8&tr2=1.9&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Goblin_Pillager.cfg.diff?tr1=1.22&tr2=1.23&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Goblin_Knight.cfg.diff?tr1=1.21&tr2=1.22&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Wolf_Rider.cfg.diff?tr1=1.18&tr2=1.19&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Goblin_Knight.cfg
diff -u wesnoth/data/units/Goblin_Knight.cfg:1.21 
wesnoth/data/units/Goblin_Knight.cfg:1.22
--- wesnoth/data/units/Goblin_Knight.cfg:1.21   Mon Jun 20 05:57:40 2005
+++ wesnoth/data/units/Goblin_Knight.cfg        Mon Aug  8 06:50:14 2005
@@ -15,7 +15,9 @@
 undead_variation=mounted
 cost=28
 usage=scout
-unit_description= _ "The Goblin Knights are the elite of the Goblin Wolf 
Riders. They travel with great speed, yet can inflict substantial damage in 
battle."
+unit_description= _ "The Goblin 'Knights' have little in common with the men 
who share that title, and the title is something used only in the parlance of 
their enemies. The similarity is simply that they are the elite of the wolf 
riders, likely promoted to their position by their success in some temerarious 
raid, or something of a similarly base nature.
+
+The wolves they are given are bred for speed and strength, making them quite 
dangerous in combat."
 get_hit_sound=orc-small-hit.wav
        [attack]
        name=fangs
Index: wesnoth/data/units/Goblin_Pillager.cfg
diff -u wesnoth/data/units/Goblin_Pillager.cfg:1.22 
wesnoth/data/units/Goblin_Pillager.cfg:1.23
--- wesnoth/data/units/Goblin_Pillager.cfg:1.22 Tue Aug  2 12:06:24 2005
+++ wesnoth/data/units/Goblin_Pillager.cfg      Mon Aug  8 06:50:14 2005
@@ -16,7 +16,9 @@
 undead_variation=mounted
 cost=28
 usage=scout
-unit_description= _ "Some Goblins train their wolves to overcome their fear of 
fire. These Goblin Pillagers cause havoc among their enemies by attacking with 
torches and nets."
+unit_description= _ "Some Goblins train their wolves to overcome their fear of 
fire. In raids, these goblins take a supporting role; they will torch the homes 
and crops of their foes, and also carry nets to wreak havoc against those 
attempting to rally a defense or reprisal.
+
+Special Notes: being caught in a net slows enemies down and reduces by one the 
strikes they can deliver in combat."
 get_hit_sound=orc-small-hit.wav
        [attack]
        name=torch
Index: wesnoth/data/units/Merman_Entangler.cfg
diff -u wesnoth/data/units/Merman_Entangler.cfg:1.8 
wesnoth/data/units/Merman_Entangler.cfg:1.9
--- wesnoth/data/units/Merman_Entangler.cfg:1.8 Sun Aug  7 06:11:26 2005
+++ wesnoth/data/units/Merman_Entangler.cfg     Mon Aug  8 06:50:14 2005
@@ -14,7 +14,9 @@
 undead_variation=swimmer
 cost=80
 usage=mixed fighter
-unit_description= _ "The weighted nets used by mermen in warfare are a 
difficult weapon to use well; those who master it are valued and revered by 
their comrades. This weapon helps to cement the utter superiority of a merman 
in his own element, and makes their race a threat even to enemies who merely 
approach the water."
+unit_description= _ "The weighted nets used by mermen in warfare are a 
difficult weapon to use well; those who master it are valued and revered by 
their comrades. This weapon helps to cement the utter superiority of a merman 
in his own element, and makes their race a threat even to enemies who merely 
approach the water.
+
+Special Notes: being caught in a net slows enemies down and reduces by one the 
strikes they can deliver in combat."
 get_hit_sound=mermen-hit.wav
        [attack]
        name=spear
Index: wesnoth/data/units/Merman_Netcaster.cfg
diff -u wesnoth/data/units/Merman_Netcaster.cfg:1.6 
wesnoth/data/units/Merman_Netcaster.cfg:1.7
--- wesnoth/data/units/Merman_Netcaster.cfg:1.6 Sun Aug  7 06:11:26 2005
+++ wesnoth/data/units/Merman_Netcaster.cfg     Mon Aug  8 06:50:14 2005
@@ -13,7 +13,9 @@
 undead_variation=swimmer
 cost=40
 usage=mixed fighter
-unit_description= _ "Fishing, as practiced by mermen, is largely a matter of 
chasing schools of fish into waiting nets. These are not very damaging in 
themselves, but they can be used to great effect against troops attempting to 
ford a river. Smaller, weighted nets can be cast through the air; though these 
are not designed for peacetime use, they are especially effective in warfare. 
Mermen use such weapons both to immobilize troops in water, and more 
importantly, to level the playing field against troops on land, who would 
otherwise be at a great advantage."
+unit_description= _ "Fishing, as practiced by mermen, is largely a matter of 
chasing schools of fish into waiting nets. These are not very damaging in 
themselves, but they can be used to great effect against troops attempting to 
ford a river. Smaller, weighted nets can be cast through the air; though these 
are not designed for peacetime use, they are especially effective in warfare. 
Mermen use such weapons both to immobilize troops in water, and more 
importantly, to level the playing field against troops on land, who would 
otherwise be at a great advantage.
+
+Special Notes: being caught in a net slows enemies down and reduces by one the 
strikes they can deliver in combat."
 get_hit_sound=mermen-hit.wav
        [attack]
        name=spear
Index: wesnoth/data/units/Wolf_Rider.cfg
diff -u wesnoth/data/units/Wolf_Rider.cfg:1.18 
wesnoth/data/units/Wolf_Rider.cfg:1.19
--- wesnoth/data/units/Wolf_Rider.cfg:1.18      Mon May 30 15:07:42 2005
+++ wesnoth/data/units/Wolf_Rider.cfg   Mon Aug  8 06:50:14 2005
@@ -15,7 +15,9 @@
 undead_variation=mounted
 cost=17
 usage=scout
-unit_description= _ "Smaller and weaker than the orcs, goblins have learned to 
train large wolves to serve as mounts, creating the awesome team of the Wolf 
Riders, who serve as fast scouts for the goblinoid army. Raised in the orcs' 
dark caverns, Wolf Riders can brave even the mountains, unlike most other 
mounted units."
+unit_description= _ "No one is quite sure how the practice of taming and 
riding wolves came into being. Goblins are smaller and much weaker than orcs. 
Any who can manage to win themselves a mount have a much safer, and daresay, 
more amusing role in combat.
+
+Wolves, likely, could never support the weight of a man in plate, but a goblin 
in leather armor is a simple load to bear. Quite unlike horses, these mounts 
have a rather easy time traversing the mountains, though water and woods will 
still slow them down."
 get_hit_sound=orc-small-hit.wav
        [attack]
        name=fangs




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