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[Wesnoth-cvs-commits] wesnoth ./changelog data/units.cfg


From: ott
Subject: [Wesnoth-cvs-commits] wesnoth ./changelog data/units.cfg
Date: Sat, 06 Aug 2005 09:25:40 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     ott <address@hidden>    05/08/06 13:25:40

Modified files:
        .              : changelog 
        data           : units.cfg 

Log message:
        defense of dwarvishfoot and mountainfoot in tundra 40%->30%

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.824&tr2=1.825&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units.cfg.diff?tr1=1.5&tr2=1.6&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.824 wesnoth/changelog:1.825
--- wesnoth/changelog:1.824     Fri Aug  5 06:11:58 2005
+++ wesnoth/changelog   Sat Aug  6 13:25:40 2005
@@ -12,16 +12,18 @@
  * graphics and sound improvements:
    * fixed layering of multi-hex tiles (#13586)
    * removed Mac OS X icon border (#12928)
-   * updated images for Elish Druid, Elvish Shaman, Elvish Shyde,
-     Master Bowman
-   * new and revised portraits for The Dark Hordes
+   * updated images for Elvish Druid, Elvish Scout, Elvish Shaman, Elvish 
Shyde,
+     Grand Knight, Master Bowman
+   * new and revised portraits for The Dark Hordes and Konrad
  * campaigns
-   * Eastern Invasion: fixed missing background in intro (#13901)
+   * Eastern Invasion
+     * fixed missing background in intro (#13901)
+     * campaign plot and dialogue extensively revised
    * Son of the Black Eye: fixed untranslatable strings in Saving Inarix
    * The Dark Hordes: terminate the campaign at this point as Part 1
    * Heir to the Throne: stop Bugg being resurrected in Bay of Pearls (#13950)
  * multiplayer:
-   * fixed rejoining game as observer but with same nick causing out of synch
+   * rejoining game as observer, with same nick, no longer causes out of synch
      (#12824 and #12997, still subject to confirmation)
    * fixed chat messages from allies not being shown in multiplayer (#13657)
    * added Use map settings option to preset scenario suggested values at setup
@@ -31,17 +33,15 @@
    * tweaked layout of game creation screen
    * fixed non-fatal errors exiting lobby (#13783)
    * choosing vacant slot then joining all computer game is no longer allowed
-   * map for Sulla's Ruins modified
    * cancelling faction selection now goes back to scenario setup (#9376)
    * ending game now returns to lobby if host dismisses dialogs (part of 
#13348)
- * new units
-   * added Drake Enforcer
+ * new units: added Drake Enforcer
  * unit balancing and modifications
    * increased Elvish Scout ranged attack damage from 5-2 to 6-2
    * increased Cavalryman attack damage from 5-3 to 6-3
- * multiplayer scenarios
-   * removed Icy Waters
-   * added Smallolof
+   * reduced dwarvishfoot and mountainfoot defense on tundra from 40% to 30%
+ * multiplayer scenarios: removed Icy Waters, added Smallolof, modified
+   Sulla's Ruins map
  * user interface improvements: 
    * fixed failed recruit attempt clearing undo stack (#13833)
    * fixed recall not clearing shroud (#13824)
Index: wesnoth/data/units.cfg
diff -u wesnoth/data/units.cfg:1.5 wesnoth/data/units.cfg:1.6
--- wesnoth/data/units.cfg:1.5  Tue Jun 28 00:34:37 2005
+++ wesnoth/data/units.cfg      Sat Aug  6 13:25:40 2005
@@ -748,7 +748,7 @@
                hills=40
                mountains=30
                village=50
-               tundra=60
+               tundra=70
                castle=40
                cave=50
                [/defense]
@@ -792,7 +792,7 @@
                hills=40
                mountains=30
                village=50
-               tundra=60
+               tundra=70
                castle=40
                cave=50
                [/defense]




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