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[Wesnoth-cvs-commits] wesnoth/src multiplayer_lobby.cpp multiplayer_u...


From: Jon Daniel
Subject: [Wesnoth-cvs-commits] wesnoth/src multiplayer_lobby.cpp multiplayer_u...
Date: Mon, 01 Aug 2005 16:36:18 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Jon Daniel <address@hidden>     05/08/01 20:36:18

Modified files:
        src            : multiplayer_lobby.cpp multiplayer_ui.cpp 
                         multiplayer_create.cpp 

Log message:
        * Move fix for #13522 to ui
        * More layout optimisation for the create screen.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_lobby.cpp.diff?tr1=1.79&tr2=1.80&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_ui.cpp.diff?tr1=1.30&tr2=1.31&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_create.cpp.diff?tr1=1.32&tr2=1.33&r1=text&r2=text

Patches:
Index: wesnoth/src/multiplayer_create.cpp
diff -u wesnoth/src/multiplayer_create.cpp:1.32 
wesnoth/src/multiplayer_create.cpp:1.33
--- wesnoth/src/multiplayer_create.cpp:1.32     Mon Aug  1 07:34:38 2005
+++ wesnoth/src/multiplayer_create.cpp  Mon Aug  1 20:36:12 2005
@@ -1,4 +1,4 @@
-/* $Id: multiplayer_create.cpp,v 1.32 2005/08/01 07:34:38 j_daniel Exp $ */
+/* $Id: multiplayer_create.cpp,v 1.33 2005/08/01 20:36:12 j_daniel Exp $ */
 /*
    Copyright (C)
    Part of the Battle for Wesnoth Project http://www.wesnoth.org
@@ -43,7 +43,7 @@
        village_gold_label_(disp.video(), "", font::SIZE_SMALL, 
font::LOBBY_COLOUR),
        xp_modifier_slider_(disp.video()),
        xp_modifier_label_(disp.video(), "", font::SIZE_SMALL, 
font::LOBBY_COLOUR),
-       name_entry_label_(disp.video(), _("Name of game:"), font::SIZE_SMALL, 
font::LOBBY_COLOUR),
+       name_entry_label_(disp.video(), _("Name of game:"), font::SIZE_PLUS, 
font::LOBBY_COLOUR),
        num_players_label_(disp.video(), "", font::SIZE_SMALL, 
font::LOBBY_COLOUR),
        era_label_(disp.video(), _("Era:"), font::SIZE_SMALL, 
font::LOBBY_COLOUR),
        map_label_(disp.video(), _("Map to play:"), font::SIZE_SMALL, 
font::LOBBY_COLOUR),
@@ -402,10 +402,9 @@
 
        // Name Entry
        name_entry_label_.set_location(xpos, ypos);
-       ypos += name_entry_label_.height() + border_size;
-       name_entry_.set_location(xpos, ypos);
-       name_entry_.set_width(ca.w);
-       ypos += name_entry_.height() + border_size;
+       name_entry_.set_location(xpos + name_entry_label_.width() + 
border_size, ypos);
+       name_entry_.set_width(ca.w - name_entry_label_.width() - border_size);
+       ypos += maximum<int>(name_entry_.height(), name_entry_label_.height()) 
+ border_size;
 
        // Save ypos here (column top)
        int ypos_columntop = ypos;
Index: wesnoth/src/multiplayer_lobby.cpp
diff -u wesnoth/src/multiplayer_lobby.cpp:1.79 
wesnoth/src/multiplayer_lobby.cpp:1.80
--- wesnoth/src/multiplayer_lobby.cpp:1.79      Mon Aug  1 18:10:37 2005
+++ wesnoth/src/multiplayer_lobby.cpp   Mon Aug  1 20:36:11 2005
@@ -1,4 +1,4 @@
-/* $Id: multiplayer_lobby.cpp,v 1.79 2005/08/01 18:10:37 j_daniel Exp $ */
+/* $Id: multiplayer_lobby.cpp,v 1.80 2005/08/01 20:36:11 j_daniel Exp $ */
 /*
    Copyright (C)
    Part of the Battle for Wesnoth Project http://www.wesnoth.org
@@ -113,8 +113,6 @@
        current_game_(0)
 {
        game_config::debug = false;
-       const SDL_Rect pos = { 0, 0, disp.video().getx(), disp.video().gety() };
-       ui::set_location(pos);
        gamelist_updated();
 }
 
Index: wesnoth/src/multiplayer_ui.cpp
diff -u wesnoth/src/multiplayer_ui.cpp:1.30 wesnoth/src/multiplayer_ui.cpp:1.31
--- wesnoth/src/multiplayer_ui.cpp:1.30 Wed Jul 20 08:22:37 2005
+++ wesnoth/src/multiplayer_ui.cpp      Mon Aug  1 20:36:12 2005
@@ -1,4 +1,4 @@
-/* $Id: multiplayer_ui.cpp,v 1.30 2005/07/20 08:22:37 ott Exp $ */
+/* $Id: multiplayer_ui.cpp,v 1.31 2005/08/01 20:36:12 j_daniel Exp $ */
 /*
    Copyright (C) 2005
    Part of the Battle for Wesnoth Project http://www.wesnoth.org
@@ -166,6 +166,8 @@
 
        result_(CONTINUE)
 {
+       const SDL_Rect area = { 0, 0, disp.video().getx(), disp.video().gety() 
};
+       set_location(area);
 }
 
 void ui::process_network()




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