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[Wesnoth-cvs-commits] wesnoth ./changelog data/scenarios/Heir_To_The_...
From: |
ott |
Subject: |
[Wesnoth-cvs-commits] wesnoth ./changelog data/scenarios/Heir_To_The_... |
Date: |
Wed, 27 Jul 2005 16:03:32 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <address@hidden> 05/07/27 20:03:32
Modified files:
. : changelog
data/scenarios/Heir_To_The_Throne: Bay_of_Pearls.cfg
Log message:
fix Bugg being resurrected in Bay of Pearls (#13950)
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.814&tr2=1.815&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg.diff?tr1=1.35&tr2=1.36&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.814 wesnoth/changelog:1.815
--- wesnoth/changelog:1.814 Wed Jul 27 11:23:30 2005
+++ wesnoth/changelog Wed Jul 27 20:03:32 2005
@@ -15,6 +15,7 @@
* Eastern Invasion: fixed missing background in intro (#13901)
* Son of the Black Eye: fixed untranslatable strings in Saving Inarix
* The Dark Hordes: terminate the campaign at this point as Part 1
+ * Heir to the Throne: stop Bugg being resurrected in Bay of Pearls (#13950)
* multiplayer:
* fixed rejoining game as observer but with same nick causing out of synch
(#12824 and #12997, still subject to confirmation)
Index: wesnoth/data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg
diff -u wesnoth/data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:1.35
wesnoth/data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:1.36
--- wesnoth/data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:1.35 Mon Jul
18 19:53:47 2005
+++ wesnoth/data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg Wed Jul 27
20:03:32 2005
@@ -182,6 +182,13 @@
#comic relief with Bugg becoming a 'sea orc'
[event]
name=turn 3
+ # ensure Bugg hasn't been killed
+ [if]
+ [have_unit]
+ side=2
+ description=Bugg
+ [/have_unit]
+ [then]
[message]
description=Bugg
message= _ "But boss, why are we only using bats and nagas?"
@@ -203,33 +210,40 @@
image=portraits/core/James_Woo/orc-warlord2.png
message= _ "Shut up, worm! I'm the boss!"
[/message]
+ [/then]
+ [/if]
[/event]
- #we have to put Bugg being killed and him turning into a sea orc
- #in different events, since normally kills are processed after
- #units being created if they're in the same event
[event]
name=turn 4
- [kill]
- description=Bugg
- [/kill]
- [/event]
-
- [event]
- name=turn 4
-
- {UNIT (Sea Orc) (Bugg) ( _ "Bugg") 2 16 18}
-
- [message]
- description=Bugg
- message= _ "Ha ha ha! Now orcs will rule over land and sea!"
- [/message]
-
- [message]
- description=Dwaba-Kukai
- image=portraits/core/James_Woo/orc-warlord2.png
- message= _ "(Sigh) Will someone kill this idiot for me, please?"
- [/message]
+ [if]
+ [have_unit]
+ side=2
+ description=Bugg
+ [/have_unit]
+ [then]
+ #override kills being processed after
+ #units being created if they're in the same event
+ [command]
+ [kill]
+ description=Bugg
+ [/kill]
+
+ {UNIT (Sea Orc) (Bugg) ( _ "Bugg") 2 16 18}
+
+ [message]
+ description=Bugg
+ message= _ "Ha ha ha! Now orcs will rule over land and
sea!"
+ [/message]
+
+ [message]
+ description=Dwaba-Kukai
+ image=portraits/core/James_Woo/orc-warlord2.png
+ message= _ "(Sigh) Will someone kill this idiot for me,
please?"
+ [/message]
+ [/command]
+ [/then]
+ [/if]
[/event]
[event]
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