wesnoth-cvs-commits
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Wesnoth-cvs-commits] wesnoth changelog


From: ott
Subject: [Wesnoth-cvs-commits] wesnoth changelog
Date: Sun, 24 Jul 2005 18:33:35 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     ott <address@hidden>    05/07/24 22:33:35

Modified files:
        .              : changelog 

Log message:
        update changelog

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.807&tr2=1.808&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.807 wesnoth/changelog:1.808
--- wesnoth/changelog:1.807     Sat Jul 23 20:56:38 2005
+++ wesnoth/changelog   Sun Jul 24 22:33:35 2005
@@ -3,13 +3,19 @@
    * updated translations:
      * Catalan, Hungarian
    * fixed linebreaks not working properly for Chinese translation (#13352)
+   * updated several unit descriptions
  * graphics and sound improvements:
    * fixed layering of multi-hex tiles (#13586)
  * server:
    * fixed rejoining game as observer but with same nick causing out of synch
+     (#12824 and #12997, still subject to confirmation)
+ * campaigns
+   * Eastern Invasion: fixed missing background in intro (#13901)
+   * Son of the Black Eye: fixed untranslatable strings in Saving Inarix
  * fixed chat messages from allies not being shown in multiplayer (#13657)
  * fixed failed recruit attempt clearing undo stack (#13833)
  * fixed recall not clearing shroud (#13824)
+ * fixed towupper causing build to fail on OpenBSD (#13709)
  * various bug fixes and code cleanups
 
 Version 0.9.4:
@@ -40,7 +46,7 @@
  * graphics and sound improvements:
    * new or revised images for Dark Sorcerer, Dwarvish Thunderguard, 
Necromancer
    * new death animations: Elvish Sharpshooter, Elvish Marksman
-   * default colour depth changed from 16 bits to 24 bits
+   * default colour depth is no longer forced to 16 bits
    * new tiles for some terrain in the editor terrain list and mini map
  * WML improvements:
    * #define's in user campaigns are now local to each campaign (patch 4138)




reply via email to

[Prev in Thread] Current Thread [Next in Thread]