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[Wesnoth-cvs-commits] wesnoth data/units/Dark_Sorcerer.cfg data/units...
From: |
Francisco Muñoz |
Subject: |
[Wesnoth-cvs-commits] wesnoth data/units/Dark_Sorcerer.cfg data/units... |
Date: |
Fri, 01 Jul 2005 19:30:23 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Francisco Muñoz <address@hidden> 05/07/01 23:30:23
Modified files:
data/units : Dark_Sorcerer.cfg Necromancer.cfg
Added files:
images : undead-sorcerer-defend.png
images/attacks : plaguestaff.png
Removed files:
images : undead-sorcerer-defence.png
Log message:
Fixed small buglet in Sorcerer images.. defend frame were missing as
the old one has not-standard naming.
Also added plaguestaff image, small changes in the animation and change
the necromancer to use the dark staff attack icon.
Minor edit in the unit images still pending.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dark_Sorcerer.cfg.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Necromancer.cfg.diff?tr1=1.21&tr2=1.22&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/undead-sorcerer-defend.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/attacks/plaguestaff.png?rev=1.1
Patches:
Index: wesnoth/data/units/Dark_Sorcerer.cfg
diff -u wesnoth/data/units/Dark_Sorcerer.cfg:1.7
wesnoth/data/units/Dark_Sorcerer.cfg:1.8
--- wesnoth/data/units/Dark_Sorcerer.cfg:1.7 Mon Jun 27 19:46:26 2005
+++ wesnoth/data/units/Dark_Sorcerer.cfg Fri Jul 1 23:30:22 2005
@@ -3,7 +3,7 @@
name= _ "Dark Sorcerer"
race=human
image="undead-sorcerer.png"
-image_defensive="undead-sorcerer-defence.png"
+image_defensive="undead-sorcerer-defend.png"
hitpoints=75
movement_type=smallfoot
movement=5
@@ -13,7 +13,7 @@
advanceto=null
cost=60
usage=mixed fighter
-unit_description= _ "Dark Sorcerers did not fully embrace the power of the
undead by becoming undead themselves. Instead, their advanced studies of the
dark arts have made them stronger, but not nearly as powerful as they would
have been as Liches. Because they retain their humanity, they do not fear holy
magic. "
+unit_description= _ "Dark Sorcerers did not fully embrace the power of the
undead by becoming undead themselves. Instead, their advanced studies of the
dark arts have made them stronger, but not nearly as powerful as they would
have been as Liches. Because they retain their humanity, they do not fear holy
magic. They wield plague staves carved from the bones of still animated victims
of the plague."
get_hit_sound=groan.wav
[attack]
name=staff
@@ -21,6 +21,8 @@
range=short
damage=6
number=3
+ special=plague(Walking Corpse)
+ icon=attacks/plaguestaff.png
[frame]
begin=-100
end=100
@@ -46,12 +48,12 @@
icon=attacks/dark-missile.png
[frame]
begin=-400
- end=-300
+ end=-200
image="undead-sorcerer-ranged1.png"
[/frame]
[frame]
- begin=-300
- end=-200
+ begin=-200
+ end=0
image="undead-sorcerer-ranged2.png"
[/frame]
Index: wesnoth/data/units/Necromancer.cfg
diff -u wesnoth/data/units/Necromancer.cfg:1.21
wesnoth/data/units/Necromancer.cfg:1.22
--- wesnoth/data/units/Necromancer.cfg:1.21 Mon Jun 27 18:12:34 2005
+++ wesnoth/data/units/Necromancer.cfg Fri Jul 1 23:30:22 2005
@@ -21,6 +21,7 @@
range=short
damage=4
number=3
+ icon=attacks/darkstaff.png
[frame]
begin=-100
end=100
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