[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Wesnoth-cvs-commits] wesnoth/data/units Drake_Clasher.cfg Drake_Enfo...
From: |
ott |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Drake_Clasher.cfg Drake_Enfo... |
Date: |
Fri, 03 Jun 2005 15:57:46 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <address@hidden> 05/06/03 19:57:45
Modified files:
data/units : Drake_Clasher.cfg Drake_Enforcer.cfg
Drake_Gladiator.cfg Drake_Glider.cfg
Drake_Sky.cfg Drake_Slasher.cfg
Drake_Warden.cfg
Log message:
language tidying for Drakes
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Clasher.cfg.diff?tr1=1.25&tr2=1.26&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Enforcer.cfg.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Gladiator.cfg.diff?tr1=1.21&tr2=1.22&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Glider.cfg.diff?tr1=1.23&tr2=1.24&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Sky.cfg.diff?tr1=1.24&tr2=1.25&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Slasher.cfg.diff?tr1=1.23&tr2=1.24&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Warden.cfg.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Drake_Clasher.cfg
diff -u wesnoth/data/units/Drake_Clasher.cfg:1.25
wesnoth/data/units/Drake_Clasher.cfg:1.26
--- wesnoth/data/units/Drake_Clasher.cfg:1.25 Wed Jun 1 09:42:14 2005
+++ wesnoth/data/units/Drake_Clasher.cfg Fri Jun 3 19:57:44 2005
@@ -15,7 +15,7 @@
undead_variation=drake
cost=19
usage=fighter
-unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged; they would be mistaken. To compensate they have become great
craftsmen that can fabricate weapons with emerald edges, and wear heavy armor.
The Clashers' weapons of choice are the sword and mace, which they use to great
effect. The greatest Clashers can become Drake Gladiators or Slashers."
+unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged; they would be mistaken." + _ " To compensate they have become
great craftsmen that can fabricate weapons with emerald edges, and wear heavy
armor. The Clashers' weapons of choice are the sword and spear, which they use
to great effect. The greatest Clashers can become Drake Gladiators or Slashers."
get_hit_sound=groan.wav
[death]
[frame]
Index: wesnoth/data/units/Drake_Enforcer.cfg
diff -u wesnoth/data/units/Drake_Enforcer.cfg:1.4
wesnoth/data/units/Drake_Enforcer.cfg:1.5
--- wesnoth/data/units/Drake_Enforcer.cfg:1.4 Thu Jun 2 18:56:29 2005
+++ wesnoth/data/units/Drake_Enforcer.cfg Fri Jun 3 19:57:44 2005
@@ -15,7 +15,7 @@
undead_variation=drake
cost=85
usage=fighter
-unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged, they would be mistaken. Drake Enforcers protect their vulnerable
hides with thick brass armor and they arm themselves with as many emerald edged
weapons as possible to fend off whatever opponents may await them."
+unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged; they would be mistaken." + " Drake Enforcers protect their
vulnerable hides with thick brass armor and they arm themselves with as many
emerald edged weapons as possible to fend off whatever opponents may await
them."
get_hit_sound=groan.wav
[resistance]
pierce=110
Index: wesnoth/data/units/Drake_Gladiator.cfg
diff -u wesnoth/data/units/Drake_Gladiator.cfg:1.21
wesnoth/data/units/Drake_Gladiator.cfg:1.22
--- wesnoth/data/units/Drake_Gladiator.cfg:1.21 Thu Jun 2 18:56:29 2005
+++ wesnoth/data/units/Drake_Gladiator.cfg Fri Jun 3 19:57:44 2005
@@ -16,7 +16,7 @@
undead_variation=drake
cost=35
usage=fighter
-unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged, they would be mistaken. Drakes Gladiators protect their
vulnerable hides with thick brass armor and they arm themselves with as many
emerald edged weapons as possible to fend off whatever opponents may await
them."
+unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged; they would be mistaken." + _" Drake Gladiators protect their
vulnerable hides with thick brass armor and they arm themselves with as many
emerald edged weapons as possible to fend off whatever opponents may await
them."
get_hit_sound=groan.wav
[resistance]
pierce=110
Index: wesnoth/data/units/Drake_Glider.cfg
diff -u wesnoth/data/units/Drake_Glider.cfg:1.23
wesnoth/data/units/Drake_Glider.cfg:1.24
--- wesnoth/data/units/Drake_Glider.cfg:1.23 Tue May 31 16:21:00 2005
+++ wesnoth/data/units/Drake_Glider.cfg Fri Jun 3 19:57:44 2005
@@ -15,7 +15,9 @@
undead_variation=drake
cost=16
usage=scout
-unit_description= _ "Drake Gliders wear as little armor as possible so they
can quickly escape their foes when they leave their caves. These Drakes are
competent fighters, possessing the internal fire common to many of their kin.
Gliders can also effectively use their speed to viciously slam their opponents
into submission. The best gliders can look forward to being accepted into the
ranks of the high flying Sky Drakes. From their aerial vantage point, these
drakes can see past most defensive cover. Their skill at flying allows them the
precision to target enemies under such cover."
+# remove reference to marksman for now
+# unit_description= _ "Drake Gliders wear as little armor as possible so they
can quickly escape their foes when they leave their caves. These Drakes are
competent fighters, possessing the internal fire common to many of their kin.
Gliders can also effectively use their speed to viciously slam their opponents
into submission. The best gliders can look forward to being accepted into the
ranks of the high flying Sky Drakes. From their aerial vantage point, these
drakes can see past most defensive cover. Their skill at flying allows them the
precision to target enemies under such cover."
+unit_description= _ "Drake Gliders wear as little armor as possible so they
can quickly escape their foes when they leave their caves. These Drakes are
competent fighters, possessing the internal fire common to many of their kin.
Gliders can also effectively use their speed to viciously slam their opponents
into submission. The best gliders can look forward to being accepted into the
ranks of the high flying Sky Drakes."
get_hit_sound=groan.wav
[attack]
name=slam
Index: wesnoth/data/units/Drake_Sky.cfg
diff -u wesnoth/data/units/Drake_Sky.cfg:1.24
wesnoth/data/units/Drake_Sky.cfg:1.25
--- wesnoth/data/units/Drake_Sky.cfg:1.24 Tue May 31 16:21:00 2005
+++ wesnoth/data/units/Drake_Sky.cfg Fri Jun 3 19:57:44 2005
@@ -15,7 +15,9 @@
undead_variation=drake
cost=27
usage=scout
-unit_description= _ "Sky drakes are truly the kings of the sky. Using their
momentum and fire breath as weapons these drakes are the bane of many. They can
swiftly swoop down on prey, and are usually long gone before anyone can stop
them. By attacking from the air, they can spit fire with great precision into
positions which would otherwise afford a great defensive advantage to their
foes."
+# remove reference to marksman for now
+# unit_description= _ "Sky drakes are truly the kings of the sky. Using their
momentum and fire breath as weapons these drakes are the bane of many. They can
swiftly swoop down on prey, and are usually long gone before anyone can stop
them. By attacking from the air, they can spit fire with great precision into
positions which would otherwise afford a great defensive advantage to their
foes."
+unit_description= _ "Sky drakes are truly the kings of the sky. Using their
momentum and fire breath as weapons these drakes are the bane of many. They can
swiftly swoop down on prey, and are usually long gone before anyone can stop
them."
get_hit_sound=groan.wav
[resistance]
fire=50
Index: wesnoth/data/units/Drake_Slasher.cfg
diff -u wesnoth/data/units/Drake_Slasher.cfg:1.23
wesnoth/data/units/Drake_Slasher.cfg:1.24
--- wesnoth/data/units/Drake_Slasher.cfg:1.23 Fri Jun 3 17:12:06 2005
+++ wesnoth/data/units/Drake_Slasher.cfg Fri Jun 3 19:57:44 2005
@@ -16,7 +16,7 @@
undead_variation=drake
cost=35
usage=fighter
-unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged, but they would be mistaken. To compensate they have become great
craftsmen that can fabricate weapons with emerald edges, and wear heavy armor.
The Slashers' weapon of choice is the halberd, which they use to great effect."
+unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged; they would be mistaken." + _" To compensate they have become
great craftsmen that can fabricate weapons with emerald edges, and wear heavy
armor. The Slashers' weapon of choice is the halberd, which they use to great
effect."
get_hit_sound=groan.wav
[resistance]
pierce=90
Index: wesnoth/data/units/Drake_Warden.cfg
diff -u wesnoth/data/units/Drake_Warden.cfg:1.2
wesnoth/data/units/Drake_Warden.cfg:1.3
--- wesnoth/data/units/Drake_Warden.cfg:1.2 Thu Jun 2 18:56:29 2005
+++ wesnoth/data/units/Drake_Warden.cfg Fri Jun 3 19:57:44 2005
@@ -16,7 +16,7 @@
undead_variation=drake
cost=85
usage=fighter
-unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged, but they would be mistaken. To compensate they have become great
craftsmen that can fabricate weapons with emerald edges, and wear heavy armor.
The Wardens' weapon of choice is the halberd, which they use to great effect."
+unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged; they would be mistaken." + _" To compensate they have become
great craftsmen that can fabricate weapons with emerald edges, and wear heavy
armor. The Wardens' weapon of choice is the halberd, which they use to great
effect."
get_hit_sound=groan.wav
[resistance]
pierce=80
- [Wesnoth-cvs-commits] wesnoth/data/units Drake_Clasher.cfg Drake_Enfo...,
ott <=