wesnoth-cvs-commits
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Wesnoth-cvs-commits] wesnoth/data/scenarios/multiplayer scenarios.cfg


From: Bartek Waresiak
Subject: [Wesnoth-cvs-commits] wesnoth/data/scenarios/multiplayer scenarios.cfg
Date: Thu, 02 Jun 2005 15:39:08 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Bartek Waresiak <address@hidden>        05/06/02 19:39:08

Modified files:
        data/scenarios/multiplayer: scenarios.cfg 

Log message:
        Descriptions to new maps made by Doc Paterson

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/multiplayer/scenarios.cfg.diff?tr1=1.8&tr2=1.9&r1=text&r2=text

Patches:
Index: wesnoth/data/scenarios/multiplayer/scenarios.cfg
diff -u wesnoth/data/scenarios/multiplayer/scenarios.cfg:1.8 
wesnoth/data/scenarios/multiplayer/scenarios.cfg:1.9
--- wesnoth/data/scenarios/multiplayer/scenarios.cfg:1.8        Thu Jun  2 
05:11:47 2005
+++ wesnoth/data/scenarios/multiplayer/scenarios.cfg    Thu Jun  2 19:39:08 2005
@@ -1,589 +1,603 @@
-[multiplayer]
-   id=multiplayer_test
-   name= _ "Across The River"
-   description= _ "This map is a convenient way to do some testing with two 
factions, as it is pretty well balanced towards both sides.
-You can use it AI vs AI to see how well a faction fares against another."
-   map_data="ffffffffffffffgggggggggggggggggggggggg
-ffffffffffffffffgggggggggggggggCgggtgg
-ffffffffffffffffggggggggggggggC1Cggggg
-fftfffffffffffffffggggtgggggggCCCggggg
-ffffffffffffffffffgggggggggggggggggggg
-fffffffffffffffffggggggggggggggggggggg
-ffffffffffffffffffgggggggggggggggggggg
-fffffgfgfffffftfffffgggggggggggggggRgg
-fffffgggggffffffffffffffgggggggggggggg
-fffgggggggfffffffffffffffgggggggtggggg
-ggggtggggggfffffffffffffffgggggggggggg
-ggggggggggggffffffffffffffgggggggggggm
-gggggggggggggffffffffffcccccggggggggmm
-mmgggggggtggggggfccccccccccccggggggmrm
-mmmmmmgggggggggccccccccggggcccgggmmmrm
-mmmmmmmggggggccccgggggggggggcccgmmmrrm
-mmmmmmmmgggccccgggggggggtggggccgmmrmmm
-mmmmmmmcgcccccgggggggggggggggcccccCcmm
-mmmmmccccccgccccgggggggggggccccccccccc
-ccmccccmcgggggccccggvggggccccggmmmcmcc
-cccccmCmmgggggggccgggggccccfgggmmmmmmm
-mmcmmrrmmgggggggccccgggccfffggggmmmmmm
-mmmrrmmmgggggggggfcccccccffgggggggmmmm
-mmmrmmmggggggggfffffcccffffgvgggggmmmm
-mmmrmgggggggggfffffffffffffgggggggggmg
-mmmgggggggvggfffffffffffffffgggggggggg
-gggggggRgggggfffffffffffffffgggggggggg
-gggggggggggggfffffffvffffffgggggvggfgf
-gggggggggggggffffffffffffffggggggfffff
-ggggggggggggggffffffffffffffgfgfffffff
-gggCggggggggggffffffffffffffffffffffff
-ggC2Cgggggggggggffffffffffffffffffffff
-ggCCCggggggggggggfffffffffffffffffffff
-gvgggggggggggvgggfffffffffffffffffffff
-ggggggggggggggggggffffffffvfffffffffff
-ggggggggggggggggggggffffffffffffffffff
-"
-
-   turns=90
-
-   {DAWN}
-   {MORNING}
-   {AFTERNOON}
-   {DUSK}
-   {FIRST_WATCH}
-   {SECOND_WATCH}
-
-   [side]
-   side=1
-   enemy=2
-   canrecruit=1
-   controller=human
-   [/side]
-   [side]
-   side=2
-   enemy=1
-   canrecruit=1
-   controller=human
-   [/side]
-
-   [event]
-   name=moveto
-      [filter]
-      x=35
-      y=18
-      side=1
-      [/filter]
-      [command]
-         [teleport]
-         [filter]
-         x=35
-         y=18
-         side=1
-         [/filter]
-         x=8
-         y=27
-         [/teleport]
-      [/command]
-   [/event]
-
-   [event]
-   name=moveto
-      [filter]
-      x=7
-      y=21
-      side=2
-      [/filter]
-      [command]
-         [teleport]
-         [filter]
-         x=7
-         y=21
-         side=2
-         [/filter]
-         x=36
-         y=8
-         [/teleport]
-      [/command]
-   [/event]
-
-[/multiplayer] 
-
-[multiplayer]
-       id=multiplayer3
-       name= _ "The Valley of Death"
-       map_data="{maps/Heir_To_The_Throne/Valley_of_Death}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2,3,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1,3,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=3
-       enemy=1,2,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=4
-       enemy=1,2,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-
-
-[multiplayer]
-       id=multiplayer_kingofthehill
-       name= _ "King of the Hill"
-       map_data="{maps/multiplayer/King_of_the_Hill}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2,3,4,
-       canrecruit=1
-       controller=human
-       [/side]
-       [side]
-       side=2
-       enemy=1,3,4,
-       canrecruit=1
-       controller=human
-       [/side]
-       [side]
-       side=3
-       enemy=1,2,4,
-       canrecruit=1
-       controller=human
-       [/side]
-       [side]
-       side=4
-       enemy=1,2,3,
-       canrecruit=1
-       controller=human
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerDivideandConquer
-       name= _ "2p - Divide and Conquer"
-       map_data="{maps/multiplayer/2p_Divide_and_Conquer}"
-       turns=90        
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerSilverheadCrossing
-       name= _ "2p - Silverhead Crossing"
-       map_data="{maps/multiplayer/2p_Silverhead_Crossing}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerMeteorLake
-       name= _ "Meteor Lake"
-       map_data="{maps/multiplayer/2p_Meteor_Lake}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerDenofOnis
-       name= _ "2p - Den of Onis"
-       map_data="{maps/multiplayer/2p_Den_of_Onis}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerHamlets
-       name= _ "2p - Hamlets"
-       map_data="{maps/multiplayer/2p_Hamlets}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerHornsharkIsland
-       name= _ "2p - Hornshark Island"
-       map_data="{maps/multiplayer/2p_Hornshark_Island}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerSullasRuins
-       name= _ "2p - Sullas Ruins"
-       map_data="{maps/multiplayer/2p_Sullas_Ruins}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayer1v1v1Hex
-       name= _ "3p - 1v1v1Hex"
-       map_data="{maps/multiplayer/3p_1v1v1Hex}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=3
-       enemy=1,2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerLagoon
-       name= _ "4p - Lagoon"
-       map_data="{maps/multiplayer/4p_Lagoon}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2,3,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1,3,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=3
-       enemy=1,2,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=4
-       enemy=1,2,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerTheWilderlands
-       name= _ "4p - The Wilderlands"
-       map_data="{maps/multiplayer/4p_The_Wilderlands}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2,3,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1,3,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=3
-       enemy=1,2,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=4
-       enemy=1,2,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayer3pMorituri
-       name= _ "3p - Morituri"
-       map_data="{maps/multiplayer/3p_Morituri}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=3
-       enemy=1,2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayer3pTripleBlitz
-       name= _ "3p - Triple Blitz"
-       map_data="{maps/multiplayer/3p_Triple_Blitz}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=3
-       enemy=1,2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-
+[multiplayer]
+   id=multiplayer_test
+   name= _ "Across The River"
+   description= _ "This map is a convenient way to do some testing with two 
factions, as it is pretty well balanced towards both sides.
+You can use it AI vs AI to see how well a faction fares against another."
+   map_data="ffffffffffffffgggggggggggggggggggggggg
+ffffffffffffffffgggggggggggggggCgggtgg
+ffffffffffffffffggggggggggggggC1Cggggg
+fftfffffffffffffffggggtgggggggCCCggggg
+ffffffffffffffffffgggggggggggggggggggg
+fffffffffffffffffggggggggggggggggggggg
+ffffffffffffffffffgggggggggggggggggggg
+fffffgfgfffffftfffffgggggggggggggggRgg
+fffffgggggffffffffffffffgggggggggggggg
+fffgggggggfffffffffffffffgggggggtggggg
+ggggtggggggfffffffffffffffgggggggggggg
+ggggggggggggffffffffffffffgggggggggggm
+gggggggggggggffffffffffcccccggggggggmm
+mmgggggggtggggggfccccccccccccggggggmrm
+mmmmmmgggggggggccccccccggggcccgggmmmrm
+mmmmmmmggggggccccgggggggggggcccgmmmrrm
+mmmmmmmmgggccccgggggggggtggggccgmmrmmm
+mmmmmmmcgcccccgggggggggggggggcccccCcmm
+mmmmmccccccgccccgggggggggggccccccccccc
+ccmccccmcgggggccccggvggggccccggmmmcmcc
+cccccmCmmgggggggccgggggccccfgggmmmmmmm
+mmcmmrrmmgggggggccccgggccfffggggmmmmmm
+mmmrrmmmgggggggggfcccccccffgggggggmmmm
+mmmrmmmggggggggfffffcccffffgvgggggmmmm
+mmmrmgggggggggfffffffffffffgggggggggmg
+mmmgggggggvggfffffffffffffffgggggggggg
+gggggggRgggggfffffffffffffffgggggggggg
+gggggggggggggfffffffvffffffgggggvggfgf
+gggggggggggggffffffffffffffggggggfffff
+ggggggggggggggffffffffffffffgfgfffffff
+gggCggggggggggffffffffffffffffffffffff
+ggC2Cgggggggggggffffffffffffffffffffff
+ggCCCggggggggggggfffffffffffffffffffff
+gvgggggggggggvgggfffffffffffffffffffff
+ggggggggggggggggggffffffffvfffffffffff
+ggggggggggggggggggggffffffffffffffffff
+"
+
+   turns=90
+
+   {DAWN}
+   {MORNING}
+   {AFTERNOON}
+   {DUSK}
+   {FIRST_WATCH}
+   {SECOND_WATCH}
+
+   [side]
+   side=1
+   enemy=2
+   canrecruit=1
+   controller=human
+   [/side]
+   [side]
+   side=2
+   enemy=1
+   canrecruit=1
+   controller=human
+   [/side]
+
+   [event]
+   name=moveto
+      [filter]
+      x=35
+      y=18
+      side=1
+      [/filter]
+      [command]
+         [teleport]
+         [filter]
+         x=35
+         y=18
+         side=1
+         [/filter]
+         x=8
+         y=27
+         [/teleport]
+      [/command]
+   [/event]
+
+   [event]
+   name=moveto
+      [filter]
+      x=7
+      y=21
+      side=2
+      [/filter]
+      [command]
+         [teleport]
+         [filter]
+         x=7
+         y=21
+         side=2
+         [/filter]
+         x=36
+         y=8
+         [/teleport]
+      [/command]
+   [/event]
+
+[/multiplayer] 
+
+[multiplayer]
+       id=multiplayer3
+       name= _ "The Valley of Death"   
+       description= _ " "
+       map_data="{maps/Heir_To_The_Throne/Valley_of_Death}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2,3,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1,3,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=3
+       enemy=1,2,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=4
+       enemy=1,2,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+
+
+[multiplayer]
+       id=multiplayer_kingofthehill
+       name= _ "King of the Hill"
+       map_data="{maps/multiplayer/King_of_the_Hill}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2,3,4,
+       canrecruit=1
+       controller=human
+       [/side]
+       [side]
+       side=2
+       enemy=1,3,4,
+       canrecruit=1
+       controller=human
+       [/side]
+       [side]
+       side=3
+       enemy=1,2,4,
+       canrecruit=1
+       controller=human
+       [/side]
+       [side]
+       side=4
+       enemy=1,2,3,
+       canrecruit=1
+       controller=human
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerDivideandConquer
+       name= _ "2p - Divide and Conquer"       
+       description= _ "This small duel map divides the field of battle into 
three segments. Recommended settings of 2G per village."
+
+       map_data="{maps/multiplayer/2p_Divide_and_Conquer}"
+       turns=90        
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerSilverheadCrossing
+       name= _ "2p - Silverhead Crossing"
+       description= _ "Players must traverse all manner of terrain in pursuit 
of victory on this multi-fronted duel map. Recommended settings of 2G per 
village."
+       map_data="{maps/multiplayer/2p_Silverhead_Crossing}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerMeteorLake
+       name= _ "2p - Meteor Lake"
+       description= _ "Long ago, a great meteor fell from the heavens, leaving 
its mark on this coniferous region. Recommended settings of 2G per village."
+       map_data="{maps/multiplayer/2p_Meteor_Lake}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerDenofOnis
+       name= _ "2p - Den of Onis"
+       description= _ "Danger lurks around every corner in this underground 
battlefield, a duel map where force and subterfuge meet. Recommended settings 
of 2G per village."
+       map_data="{maps/multiplayer/2p_Den_of_Onis}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerHamlets
+       name= _ "2p - Hamlets"
+       description= _ "Warfare transforms the simple farms and villages of a 
peaceful region into a subtly parceled battlefield. Recommended settings of 2G 
per village."
+       map_data="{maps/multiplayer/2p_Hamlets}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerHornsharkIsland
+       name= _ "2p - Hornshark Island"
+       description= _ "Players must navigate the dispersive terrain of this 
small but topographically dense island. Recommended settings of 2G per village."
+       map_data="{maps/multiplayer/2p_Hornshark_Island}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerSullasRuins
+       name= _ "2p - Sullas Ruins"
+       description= _ "Flooded by the seas and battered by the winter 
elements, only ruins, water and ice now remain in the shadow of this once 
mighty empire. Recommended settings of 2G per village."
+       map_data="{maps/multiplayer/2p_Sullas_Ruins}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayer1v1v1Hex
+       name= _ "3p - 1v1v1Hex"
+       description= _ "Three players do battle in this small, enclosed region. 
Recommended settings of 2G per village." 
+       map_data="{maps/multiplayer/3p_1v1v1Hex}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=3
+       enemy=1,2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerLagoon
+       name= _ "4p - Lagoon"
+       description= _ "Four factions contend for dominance over this watery 
settlement. Recommended settings of 1G per village."
+       map_data="{maps/multiplayer/4p_Lagoon}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2,3,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1,3,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=3
+       enemy=1,2,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=4
+       enemy=1,2,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerTheWilderlands
+       name= _ "4p - The Wilderlands"
+       description= _ "A vast region of wild, untamed wilderness, its terrain 
dotted with forests, caves, rivers, and the ruins of ancient fortresses. 
Recommended settings of 1G per village."
+       map_data="{maps/multiplayer/4p_The_Wilderlands}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2,3,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1,3,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=3
+       enemy=1,2,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=4
+       enemy=1,2,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayer3pMorituri
+       name= _ "3p - Morituri"
+       description= _ "Only one faction will emerge victorious from this 
tightly bordered three-player map. Recommended settings of 2G per village."
+       map_data="{maps/multiplayer/3p_Morituri}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=3
+       enemy=1,2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayer3pTripleBlitz
+       name= _ "3p - Triple Blitz"
+       description= _ "Three players come head to head on this water-cut 
battlefield. Recommended settings of 2G per village."  
+       map_data="{maps/multiplayer/3p_Triple_Blitz}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=3
+       enemy=1,2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+




reply via email to

[Prev in Thread] Current Thread [Next in Thread]