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[Wesnoth-cvs-commits] wesnoth data/multiplayer.cfg data/game.cfg data...


From: Bartek Waresiak
Subject: [Wesnoth-cvs-commits] wesnoth data/multiplayer.cfg data/game.cfg data...
Date: Tue, 31 May 2005 20:35:27 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Bartek Waresiak <address@hidden>        05/06/01 00:35:26

Modified files:
        data           : multiplayer.cfg game.cfg 
        data/units     : Saurian_Tribalist.cfg Saurian_Soothsayer.cfg 
                         Saurian_Icecaster.cfg Drake_Clasher.cfg 
                         Drake_Gladiator.cfg 
        images         : drake-gladiator-attack-mace.png 
                         drake-gladiator-attack-sword.png 
                         drake-gladiator-defend.png 
                         drake-gladiator-flying.png drake-gladiator.png 
Added files:
        images         : drake-clasher-attack-spear1.png 
                         drake-clasher-attack-spear2.png 
                         drake-clasher-attack-sword1.png 
                         drake-clasher-attack-sword2.png 
                         drake-clasher-attack-sword3.png 
                         drake-clasher-attack-sword4.png 
                         drake-gladiator-attack-spear.png 

Log message:
        Changes to Drakes Faction

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/multiplayer.cfg.diff?tr1=1.103&tr2=1.104&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.159&tr2=1.160&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Saurian_Tribalist.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Saurian_Soothsayer.cfg.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Saurian_Icecaster.cfg.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Clasher.cfg.diff?tr1=1.23&tr2=1.24&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Gladiator.cfg.diff?tr1=1.17&tr2=1.18&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/drake-clasher-attack-spear1.png.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/drake-clasher-attack-spear2.png.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/drake-clasher-attack-sword1.png.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/drake-clasher-attack-sword2.png.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/drake-clasher-attack-sword3.png.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/drake-clasher-attack-sword4.png.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/drake-gladiator-attack-spear.png.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/drake-gladiator-attack-mace.png.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/drake-gladiator-attack-sword.png.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/drake-gladiator-defend.png.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/drake-gladiator-flying.png.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/drake-gladiator.png.diff?tr1=1.3&tr2=1.4&r1=text&r2=text

Patches:
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.159 wesnoth/data/game.cfg:1.160
--- wesnoth/data/game.cfg:1.159 Wed Jun  1 00:14:55 2005
+++ wesnoth/data/game.cfg       Wed Jun  1 00:35:26 2005
@@ -1470,28 +1470,24 @@
                [/resistance]
        [/movetype]
 
-       [movetype]
+       [movetype] 
                name=lizard
                flies=false
-       # Saurians do alright on, but not especially well on rough terrain like 
hills
-       # They are very bad at scaling ridges and climbing in general, 
preferring to jump over obstacles
-       # They prefer soft, unstable ground like sand, or swamp - their wide 
feet handle that better than others
-       # Terrain with a ground plane that is not interrupted by obstacles over 
1.5meters tall is best for them
                [movement_costs] 
                deep_water=100 
-               shallow_water=2 
+               shallow_water=3 
                swamp_water=1 
                grassland=1 
                sand=1 
                forest=2 
-               hills=2 
-               mountains=3 
+               hills=1 
+               mountains=2 
                village=1 
                castle=1 
                cave=1 
                canyon=100
                cavewall=100 
-               tundra=3 
+               tundra=4 
                [/movement_costs] 
                
                [defense] 
@@ -1501,8 +1497,8 @@
                grassland=60 
                sand=40 
                forest=40 
-               hills=50 
-               mountains=60 
+               hills=40 
+               mountains=40 
                village=50 
                castle=40 
                cave=40 
@@ -1613,7 +1609,7 @@
        [movetype]
        name=drakefly
        flies=true
-       # Drakes are huge (easy targets) flying beasts, but are different
+       # Drakes are huge (easy targets) flying beast, but are different
        # from the classical flying unit: to fight they have to land
        # They love caves and mountains, and above all: warmth
                [movement_costs]
@@ -1661,8 +1657,8 @@
 
        [movetype]
        name=drakefoot
-       # These Drakes wear heavy armor - they don't fly
-       # But the armor makes them a good bit tougher
+       # These Drakes have crippled wings - they don't fly
+       # But they have thicker hides
        # Do a bit worse in Swamps as they can't hop to dry spots
                [movement_costs]
                deep_water=100
Index: wesnoth/data/multiplayer.cfg
diff -u wesnoth/data/multiplayer.cfg:1.103 wesnoth/data/multiplayer.cfg:1.104
--- wesnoth/data/multiplayer.cfg:1.103  Sun Apr 24 02:06:12 2005
+++ wesnoth/data/multiplayer.cfg        Wed Jun  1 00:35:26 2005
@@ -283,9 +283,9 @@
 
 [multiplayer_side]
        id=Drakes
-       name={MENU_IMG_TXT "drake-flare.png" _"Drakes"}
+       name={MENU_IMG_TXT "drake-flameheart.png" _"Drakes"}
        type=Drake Flameheart
-       leader=Drake Flameheart,Inferno Drake,Drake Slasher,Drake 
Gladiator,Drake Warrior,Saurian Soothsayer,Saurian Icecaster
+       leader=Drake Flameheart,Inferno Drake,Drake Warden,Drake 
Gladiator,Drake Warrior,Saurian Soothsayer,Saurian Icecaster
        recruit=Drake Burner,Fire Drake,Drake Clasher,Drake Glider,Drake 
Fighter,Saurian Skirmisher,Saurian Tribalist,Drake Warrior,Drake Flare,Drake 
Gladiator,Sky Drake,Drake Slasher,Saurian Ambusher,Saurian Soothsayer,Saurian 
Icecaster
        music="wesnoth-6.ogg"
        terrain_liked=hHdw
Index: wesnoth/data/units/Drake_Clasher.cfg
diff -u wesnoth/data/units/Drake_Clasher.cfg:1.23 
wesnoth/data/units/Drake_Clasher.cfg:1.24
--- wesnoth/data/units/Drake_Clasher.cfg:1.23   Wed Jun  1 00:11:45 2005
+++ wesnoth/data/units/Drake_Clasher.cfg        Wed Jun  1 00:35:26 2005
@@ -15,20 +15,8 @@
 undead_variation=drake
 cost=19
 usage=fighter
-unit_description= _ "With their stumpy vestigial wings and inability to use 
their great internal fire as a weapon some may think that these Drakes are 
disadvantaged; they would be mistaken. To compensate they have become great 
craftsmen that can fabricate weapons with emerald edges, and wear heavy armor. 
The Clashers' weapons of choice are the sword and mace, which they use to great 
effect. The greatest Clashers can become Drake Gladiators or Slashers."
+unit_description= _ "With their stumpy vestigial wings and inability to use 
their great internal fire as a weapon some may think that these Drakes are 
disadvantaged; they would be mistaken. To compensate they have become great 
craftsmen that can fabricate weapons with emerald edges, and wear heavy armour. 
The Clashers' weapons of choice are the sword and spear, which they use to 
great effect. The greatest Clashers can become Drake Gladiators or Slashers."
 get_hit_sound=groan.wav
-        [death]
-                [frame]
-                begin=0
-                end=200
-                image="drake-clasher-die-1.png"
-                [/frame]
-                [frame]
-                begin=200
-                end=400
-                image="drake-clasher-die-2.png"
-                [/frame]
-        [/death]
        [attack]
                name=sword
                type=blade
@@ -49,7 +37,7 @@
 
        [attack]
                name=spear
-               type=impact
+               type=pierce
                range=short
                damage=6
                number=4
Index: wesnoth/data/units/Drake_Gladiator.cfg
diff -u wesnoth/data/units/Drake_Gladiator.cfg:1.17 
wesnoth/data/units/Drake_Gladiator.cfg:1.18
--- wesnoth/data/units/Drake_Gladiator.cfg:1.17 Mon May 30 20:34:03 2005
+++ wesnoth/data/units/Drake_Gladiator.cfg      Wed Jun  1 00:35:26 2005
@@ -8,14 +8,15 @@
 hitpoints=65
 movement_type=drakefoot
 movement=5
-experience=90
+experience=500
 level=2
 alignment=lawful
-advanceto=Drake Enforcer
+advanceto=null
+#advanceto=Drake Omnirage
 undead_variation=drake
-cost=42
+cost=35
 usage=fighter
-unit_description= _ "With their stumpy vestigial wings and inability to use 
their great internal fire as a weapon some may think that these Drakes are 
disadvantaged, they would be mistaken. Drakes Gladiators protect their 
vulnerable hides with thick brass armor and they arm themselves with as many 
emerald edged weapons as possible to fend off whatever opponents may await 
them."
+unit_description= _ "With their stumpy vestigial wings and inability to use 
their great internal fire as a weapon some may think that these Drakes are 
disadvantaged, they would be mistaken. Drakes Gladiators protect their 
vulnerable hides with thick brass armour and they arm themselves with as many 
emerald edged weapons as possible to fend off whatever opponents may await 
them."
 get_hit_sound=groan.wav
 [resistance]
        pierce=90
@@ -37,12 +38,31 @@
                sound=sword-swish.wav
        [/sound]
 [/attack]
+ 
+[attack]
+       name=spear
+       type=pierce
+       range=short
+       damage=6
+       number=5
+       icon=attacks/spear.png
+       [frame]
+               begin=-150
+               end=-50
+               image="drake-gladiator-attack-spear.png"
+       [/frame]
+
+       [sound]
+               time=-100
+               sound=spear.wav
+       [/sound]
+[/attack]
 
 [attack]
        name=mace
        type=impact
        range=short
-       damage=12
+       damage=9
        number=3
        icon=attacks/mace.png
        [frame]
Index: wesnoth/data/units/Saurian_Icecaster.cfg
diff -u wesnoth/data/units/Saurian_Icecaster.cfg:1.13 
wesnoth/data/units/Saurian_Icecaster.cfg:1.14
--- wesnoth/data/units/Saurian_Icecaster.cfg:1.13       Mon May 30 06:26:49 2005
+++ wesnoth/data/units/Saurian_Icecaster.cfg    Wed Jun  1 00:35:26 2005
@@ -1,4 +1,3 @@
-# XXX This unit is obsolete and should not be used anymore. It is here only 
for compatibility purposes and will be removed after few releases
 
 [unit] 
 id=Saurian Icecaster
@@ -41,7 +40,7 @@
        #This is a candidate for a freeze ability
        name=frost blast
        type=cold
-       special=drain
+       special=magical
        range=long
        damage=8
        number=3
Index: wesnoth/data/units/Saurian_Soothsayer.cfg
diff -u wesnoth/data/units/Saurian_Soothsayer.cfg:1.13 
wesnoth/data/units/Saurian_Soothsayer.cfg:1.14
--- wesnoth/data/units/Saurian_Soothsayer.cfg:1.13      Mon May 30 06:26:49 2005
+++ wesnoth/data/units/Saurian_Soothsayer.cfg   Wed Jun  1 00:35:26 2005
@@ -6,7 +6,7 @@
 image="saurian-soothsayer.png"
 image_defensive="saurian-soothsayer-defend.png"
 image_healing="saurian-soothsayer-healing.png"
-hitpoints=36
+hitpoints=25
 movement_type=lizard
 movement=6
 experience=500
@@ -14,7 +14,7 @@
 alignment=chaotic
 advanceto=null
 undead_variation=saurian
-cost=39
+cost=29
 usage=healer
 unit_description= _ "Saurian Soothsayers are highly valued as healers because 
they can provide aid to their friends regardless of terrain or opposition. In 
addition to curing their allies they possess knowledge of cold magic."
 get_hit_sound=hiss.wav
@@ -39,9 +39,9 @@
        [attack]
        name=frost blast
        type=cold
-       special=drain
+       special=magical
        range=long
-       damage=7
+       damage=6
        number=3
        icon=attacks/dark-missile.png
                [frame]
Index: wesnoth/data/units/Saurian_Tribalist.cfg
diff -u wesnoth/data/units/Saurian_Tribalist.cfg:1.14 
wesnoth/data/units/Saurian_Tribalist.cfg:1.15
--- wesnoth/data/units/Saurian_Tribalist.cfg:1.14       Mon May 30 06:26:49 2005
+++ wesnoth/data/units/Saurian_Tribalist.cfg    Wed Jun  1 00:35:26 2005
@@ -6,15 +6,15 @@
 image="saurian-tribalist.png"
 image_defensive="saurian-tribalist-defend.png"
 image_healing="saurian-tribalist-heal.png"
-hitpoints=27
+hitpoints=18
 movement_type=lizard
 movement=6
 experience=26
 level=1
 alignment=chaotic
-advanceto=Saurian Soothsayer
+advanceto=Saurian Icecaster,Saurian Soothsayer
 undead_variation=saurian
-cost=18
+cost=16
 usage=healer
 unit_description= _ "Despite their lethargic cold blooded heritage, and their 
relative frailty, Saurian Tribalists are valued as healers because they can 
provide aid to their allies regardless of terrain or opposition. In addition to 
healing they possess knowledge of cold magic."
 get_hit_sound=hiss.wav
@@ -39,10 +39,10 @@
        [attack]
        name=frost blast
        type=cold
-       special=drain
+       special=magical
        range=long
-       damage=7
-       number=2
+       damage=5
+       number=3
        icon=attacks/dark-missile.png
                [frame]
                begin=-300
Index: wesnoth/images/drake-gladiator-attack-mace.png
Index: wesnoth/images/drake-gladiator-attack-sword.png
Index: wesnoth/images/drake-gladiator-defend.png
Index: wesnoth/images/drake-gladiator-flying.png
Index: wesnoth/images/drake-gladiator.png




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