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[Wesnoth-cvs-commits] wesnoth/src playlevel.cpp


From: Guillaume Melquiond
Subject: [Wesnoth-cvs-commits] wesnoth/src playlevel.cpp
Date: Sun, 20 Feb 2005 17:19:09 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Guillaume Melquiond <address@hidden>    05/02/20 22:19:09

Modified files:
        src            : playlevel.cpp 

Log message:
        Put a proper message now that the string freeze is over.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/playlevel.cpp.diff?tr1=1.176&tr2=1.177&r1=text&r2=text

Patches:
Index: wesnoth/src/playlevel.cpp
diff -u wesnoth/src/playlevel.cpp:1.176 wesnoth/src/playlevel.cpp:1.177
--- wesnoth/src/playlevel.cpp:1.176     Sun Feb  6 10:40:12 2005
+++ wesnoth/src/playlevel.cpp   Sun Feb 20 22:19:09 2005
@@ -1,4 +1,4 @@
-/* $Id: playlevel.cpp,v 1.176 2005/02/06 10:40:12 isaaccp Exp $ */
+/* $Id: playlevel.cpp,v 1.177 2005/02/20 22:19:09 silene Exp $ */
 /*
    Copyright (C) 2003 by David White <address@hidden>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -721,9 +721,8 @@
                                info["condition"] = "game over";
                                network::send_data(cfg);
                        } else
-                               gui::show_dialog(gui, NULL, "",
-                                                _("Victory") + std::string(" / 
") + _("Defeat"),
-                                                gui::OK_ONLY);
+                               gui::show_dialog(gui, NULL, _("Game Over"),
+                                                _("The game is over."), 
gui::OK_ONLY);
                }
 
                if(end_level.result == QUIT) {




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