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[Wesnoth-cvs-commits] wesnoth data/terrain-graphics.cfg images/terrai...


From: Hogne Håskjold
Subject: [Wesnoth-cvs-commits] wesnoth data/terrain-graphics.cfg images/terrai...
Date: Tue, 25 Jan 2005 11:00:51 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Hogne HÃ¥skjold <address@hidden> 05/01/25 16:00:50

Modified files:
        data           : terrain-graphics.cfg 
Added files:
        images/terrain : snow-forest-ctrans-n-ne.png 
                         snow-forest-ctrans-n.png 
                         snow-forest-ctrans-ne.png 
                         snow-forest-ctrans-nw-n-ne.png 
                         snow-forest-ctrans-nw-n.png 
                         snow-forest-ctrans-nw-ne.png 
                         snow-forest-ctrans-nw.png 

Log message:
        Added castle<->snow forest transition

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/terrain-graphics.cfg.diff?tr1=1.54&tr2=1.55&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/snow-forest-ctrans-n-ne.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/snow-forest-ctrans-n.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/snow-forest-ctrans-ne.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/snow-forest-ctrans-nw-n-ne.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/snow-forest-ctrans-nw-n.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/snow-forest-ctrans-nw-ne.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/snow-forest-ctrans-nw.png?rev=1.1

Patches:
Index: wesnoth/data/terrain-graphics.cfg
diff -u wesnoth/data/terrain-graphics.cfg:1.54 
wesnoth/data/terrain-graphics.cfg:1.55
--- wesnoth/data/terrain-graphics.cfg:1.54      Tue Jan 25 15:35:37 2005
+++ wesnoth/data/terrain-graphics.cfg   Tue Jan 25 16:00:50 2005
@@ -31,9 +31,11 @@
 # Castle-specific transitions. Those are placed before base terrains, as they
 # override the normal base terrain.
 {CASTLE_TRANSITION CK f forest-ctrans}
+{CASTLE_TRANSITION CK F snow-forest-ctrans}
 {CASTLE_TRANSITION CK T tropical-forest-ctrans}
 #Special cases for encampment (nw, nw-n-ne and ne)
 {CASTLE_TRANSITION nK f forest-etrans}
+{CASTLE_TRANSITION nK F snow-forest-ctrans}
 {CASTLE_TRANSITION nK T tropical-forest-ctrans}
 #On the rest fall back on forest-castle
 {CASTLE_TRANSITION nK f forest-ctrans}




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