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[Wesnoth-cvs-commits] wesnoth/src playlevel.cpp playturn.cpp playturn...


From: Guillaume Melquiond
Subject: [Wesnoth-cvs-commits] wesnoth/src playlevel.cpp playturn.cpp playturn...
Date: Sun, 21 Nov 2004 16:32:29 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Guillaume Melquiond <address@hidden>    04/11/21 21:25:48

Modified files:
        src            : playlevel.cpp playturn.cpp playturn.hpp 

Log message:
        Remove unused parameters.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/playlevel.cpp.diff?tr1=1.162&tr2=1.163&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/playturn.cpp.diff?tr1=1.292&tr2=1.293&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/playturn.hpp.diff?tr1=1.53&tr2=1.54&r1=text&r2=text

Patches:
Index: wesnoth/src/playlevel.cpp
diff -u wesnoth/src/playlevel.cpp:1.162 wesnoth/src/playlevel.cpp:1.163
--- wesnoth/src/playlevel.cpp:1.162     Sun Nov 21 21:13:11 2004
+++ wesnoth/src/playlevel.cpp   Sun Nov 21 21:25:48 2004
@@ -1,4 +1,4 @@
-/* $Id: playlevel.cpp,v 1.162 2004/11/21 21:13:11 silene Exp $ */
+/* $Id: playlevel.cpp,v 1.163 2004/11/21 21:25:48 silene Exp $ */
 /*
    Copyright (C) 2003 by David White <address@hidden>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -582,8 +582,8 @@
                                        }
 
                                        
play_turn(gameinfo,state_of_game,status,game_config,
-                                                 level, video, key, gui, 
events_manager, map,
-                                                         teams, player_number, 
units, textbox_info, replay_sender);
+                                                 level, key, gui, map, teams, 
player_number,
+                                                 units, textbox_info, 
replay_sender);
 
                                        if(game_config::debug)
                                                
display::clear_debug_highlights();
Index: wesnoth/src/playturn.cpp
diff -u wesnoth/src/playturn.cpp:1.292 wesnoth/src/playturn.cpp:1.293
--- wesnoth/src/playturn.cpp:1.292      Sun Nov 21 21:15:56 2004
+++ wesnoth/src/playturn.cpp    Sun Nov 21 21:25:48 2004
@@ -1,4 +1,4 @@
-/* $Id: playturn.cpp,v 1.292 2004/11/21 21:15:56 silene Exp $ */
+/* $Id: playturn.cpp,v 1.293 2004/11/21 21:25:48 silene Exp $ */
 /*
    Copyright (C) 2003 by David White <address@hidden>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -56,11 +56,11 @@
 
 void play_turn(game_data& gameinfo, game_state& state_of_game,
                gamestatus& status, const config& terrain_config, config* level,
-                          CVideo& video, CKey& key, display& gui,
-               game_events::manager& events_manager, gamemap& map,
-                          std::vector<team>& teams, int team_num,
-                          std::map<gamemap::location,unit>& units, 
turn_info::floating_textbox& textbox,
-                          replay_network_sender& network_sender)
+               CKey& key, display& gui, gamemap& map,
+               std::vector<team>& teams, int team_num,
+               std::map<gamemap::location,unit>& units,
+               turn_info::floating_textbox& textbox,
+               replay_network_sender& network_sender)
 {
        log_scope("player turn");
 
Index: wesnoth/src/playturn.hpp
diff -u wesnoth/src/playturn.hpp:1.53 wesnoth/src/playturn.hpp:1.54
--- wesnoth/src/playturn.hpp:1.53       Sun Nov 21 21:15:56 2004
+++ wesnoth/src/playturn.hpp    Sun Nov 21 21:25:48 2004
@@ -1,4 +1,4 @@
-/* $Id: playturn.hpp,v 1.53 2004/11/21 21:15:56 silene Exp $ */
+/* $Id: playturn.hpp,v 1.54 2004/11/21 21:25:48 silene Exp $ */
 /*
    Copyright (C) 2003 by David White <address@hidden>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -247,9 +247,10 @@
 
 void play_turn(game_data& gameinfo, game_state& state_of_game,
                gamestatus& status, const config& terrain_config, config* level,
-                          CVideo& video, CKey& key, display& gui,
-               game_events::manager& events_manager, gamemap& map,
-                          std::vector<team>& teams, int team_num, unit_map& 
units,
-                          turn_info::floating_textbox& textbox, 
replay_network_sender& replay_sender);
+               CKey& key, display& gui, gamemap& map,
+               std::vector<team>& teams, int team_num,
+               std::map<gamemap::location,unit>& units,
+               turn_info::floating_textbox& textbox,
+               replay_network_sender& network_sender);
 
 #endif




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