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[Wesnoth-cvs-commits] wesnoth/data units/Elvish_Fighter.cfg units/Elv...


From: David White
Subject: [Wesnoth-cvs-commits] wesnoth/data units/Elvish_Fighter.cfg units/Elv...
Date: Wed, 10 Nov 2004 19:06:53 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     David White <address@hidden>    04/11/11 00:00:36

Modified files:
        data/units     : Elvish_Fighter.cfg Elvish_Captain.cfg 
                         Elvish_Marshal.cfg Elvish_Hero.cfg 
                         Elvish_Champion.cfg Elvish_Scout.cfg 
                         Elvish_Rider.cfg Elvish_Outrider.cfg 
        data           : game.cfg 

Log message:
        tweaked Elvish stats

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Fighter.cfg.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Captain.cfg.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Marshal.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Hero.cfg.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Champion.cfg.diff?tr1=1.12&tr2=1.13&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Scout.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Rider.cfg.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Outrider.cfg.diff?tr1=1.16&tr2=1.17&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.130&tr2=1.131&r1=text&r2=text

Patches:
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.130 wesnoth/data/game.cfg:1.131
--- wesnoth/data/game.cfg:1.130 Mon Nov  1 20:14:58 2004
+++ wesnoth/data/game.cfg       Thu Nov 11 00:00:36 2004
@@ -424,6 +424,14 @@
        [/hotkey]
 #endif
 
+# a special macro to define slightly less nimble elves such
+# as fighters, who don't do quite so well in forest
+#define LESS_NIMBLE_ELF
+               [defense]
+               forest=40
+               [/defense]
+#enddef
+
 [+units]
        {units}
        {~units}
Index: wesnoth/data/units/Elvish_Captain.cfg
diff -u wesnoth/data/units/Elvish_Captain.cfg:1.13 
wesnoth/data/units/Elvish_Captain.cfg:1.14
--- wesnoth/data/units/Elvish_Captain.cfg:1.13  Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Elvish_Captain.cfg       Thu Nov 11 00:00:36 2004
@@ -11,6 +11,7 @@
 ability=leadership
 movement_type=woodland
 movement=5
+{LESS_NIMBLE_ELF}
 experience=90
 level=2
 alignment=neutral
Index: wesnoth/data/units/Elvish_Champion.cfg
diff -u wesnoth/data/units/Elvish_Champion.cfg:1.12 
wesnoth/data/units/Elvish_Champion.cfg:1.13
--- wesnoth/data/units/Elvish_Champion.cfg:1.12 Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Elvish_Champion.cfg      Thu Nov 11 00:00:36 2004
@@ -9,6 +9,7 @@
 hitpoints=70
 movement_type=woodland
 movement=5
+{LESS_NIMBLE_ELF}
 experience=500
 level=3
 alignment=neutral
Index: wesnoth/data/units/Elvish_Fighter.cfg
diff -u wesnoth/data/units/Elvish_Fighter.cfg:1.11 
wesnoth/data/units/Elvish_Fighter.cfg:1.12
--- wesnoth/data/units/Elvish_Fighter.cfg:1.11  Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Elvish_Fighter.cfg       Thu Nov 11 00:00:36 2004
@@ -8,6 +8,7 @@
 image_defensive_long=elvish-fighter-bow-defend.png
 hitpoints=32
 movement_type=woodland
+{LESS_NIMBLE_ELF}
 movement=5
 experience=38
 level=1
Index: wesnoth/data/units/Elvish_Hero.cfg
diff -u wesnoth/data/units/Elvish_Hero.cfg:1.11 
wesnoth/data/units/Elvish_Hero.cfg:1.12
--- wesnoth/data/units/Elvish_Hero.cfg:1.11     Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Elvish_Hero.cfg  Thu Nov 11 00:00:36 2004
@@ -9,6 +9,7 @@
 hitpoints=48
 movement_type=woodland
 movement=5
+{LESS_NIMBLE_ELF}
 experience=80
 level=2
 alignment=neutral
Index: wesnoth/data/units/Elvish_Marshal.cfg
diff -u wesnoth/data/units/Elvish_Marshal.cfg:1.15 
wesnoth/data/units/Elvish_Marshal.cfg:1.16
--- wesnoth/data/units/Elvish_Marshal.cfg:1.15  Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Elvish_Marshal.cfg       Thu Nov 11 00:00:36 2004
@@ -12,6 +12,7 @@
 ability=leadership
 movement_type=woodland
 movement=5
+{LESS_NIMBLE_ELF}
 experience=500
 level=3
 alignment=neutral
Index: wesnoth/data/units/Elvish_Outrider.cfg
diff -u wesnoth/data/units/Elvish_Outrider.cfg:1.16 
wesnoth/data/units/Elvish_Outrider.cfg:1.17
--- wesnoth/data/units/Elvish_Outrider.cfg:1.16 Sat Sep  4 16:49:01 2004
+++ wesnoth/data/units/Elvish_Outrider.cfg      Thu Nov 11 00:00:36 2004
@@ -13,6 +13,10 @@
 advanceto=null
 cost=36
 usage=scout
+    [defense]
+    forest=40
+    [/defense]
+
     #they are weak against piercing attacks
     [resistance]
     pierce=120
Index: wesnoth/data/units/Elvish_Rider.cfg
diff -u wesnoth/data/units/Elvish_Rider.cfg:1.5 
wesnoth/data/units/Elvish_Rider.cfg:1.6
--- wesnoth/data/units/Elvish_Rider.cfg:1.5     Sat Sep  4 16:49:01 2004
+++ wesnoth/data/units/Elvish_Rider.cfg Thu Nov 11 00:00:36 2004
@@ -18,6 +18,7 @@
    #aren't good at defending in villages
    [defense]
    village=50
+   forest=40
    [/defense]
 
     #they are weak against piercing attacks
Index: wesnoth/data/units/Elvish_Scout.cfg
diff -u wesnoth/data/units/Elvish_Scout.cfg:1.15 
wesnoth/data/units/Elvish_Scout.cfg:1.16
--- wesnoth/data/units/Elvish_Scout.cfg:1.15    Sat Sep  4 16:49:01 2004
+++ wesnoth/data/units/Elvish_Scout.cfg Thu Nov 11 00:00:36 2004
@@ -12,6 +12,7 @@
    #are bad at defending in villages
    [defense]
    village=60
+   forest=40
    [/defense]
 
    #they are weak against piercing attacks
@@ -52,7 +53,7 @@
     name=bow
     type=pierce
     range=long
-    damage=4
+    damage=5
     number=2
                [frame]
                begin=-300




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