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[Wesnoth-cvs-commits] wesnoth/po/da wesnoth-editor.po wesnoth-ei.po w...


From: Cedric Duval
Subject: [Wesnoth-cvs-commits] wesnoth/po/da wesnoth-editor.po wesnoth-ei.po w...
Date: Sun, 12 Sep 2004 08:22:01 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Cedric Duval <address@hidden>   04/09/12 12:16:39

Modified files:
        po/da          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-lib.po wesnoth-sotbe.po wesnoth-tdh.po 
                         wesnoth-trow.po wesnoth.po 

Log message:
        Updated translations.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-editor.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-lib.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth.po.diff?tr1=1.6&tr2=1.7&r1=text&r2=text

Patches:
Index: wesnoth/po/da/wesnoth-editor.po
diff -u wesnoth/po/da/wesnoth-editor.po:1.2 wesnoth/po/da/wesnoth-editor.po:1.3
--- wesnoth/po/da/wesnoth-editor.po:1.2 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/da/wesnoth-editor.po     Sun Sep 12 12:16:38 2004
@@ -1,32 +1,35 @@
+# translation of wesnoth-editor.po to 
 # Danish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
 #
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
+"Project-Id-Version: wesnoth-editor\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:09+0200\n"
-"PO-Revision-Date: 2004-09-02 22:32+0200\n"
-"Last-Translator: Automatically generated\n"
-"Language-Team: none\n"
+"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"PO-Revision-Date: 2004-09-11 12:08+0200\n"
+"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
+"Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Type: text/plain; charset=ISO-8859-1\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
 
 #: data/themes/editor.cfg:216
 msgid "File"
-msgstr ""
+msgstr "Fil"
 
 #: data/themes/editor.cfg:225
 msgid "Edit"
-msgstr ""
+msgstr "Edit"
 
 #: data/themes/editor.cfg:233
 msgid "Draw"
-msgstr ""
+msgstr "Tegn"
 
 #: data/themes/editor.cfg:242
 msgid "Flood"
@@ -38,123 +41,123 @@
 
 #: data/themes/editor.cfg:260
 msgid "Paste"
-msgstr ""
+msgstr "Sæt Ind"
 
 #: src/editor/editor.cpp:310 src/editor/editor.cpp:387
 msgid "Choose a Map to Load"
-msgstr ""
+msgstr "Vælg en Bane at Hente"
 
 #: src/editor/editor.cpp:314
 msgid "The map already exists. Do you want to overwrite it?"
-msgstr ""
+msgstr "Banen findes allerede. Vil du overskrive den?"
 
 #: src/editor/editor.cpp:335
 msgid "Which Player?"
-msgstr ""
+msgstr "Hvilken Spiller?"
 
 #: src/editor/editor.cpp:336
 msgid "Which player should start here?"
-msgstr ""
+msgstr "Hvilken spiller skal starte her?"
 
 #: src/editor/editor.cpp:404 src/editor/editor.cpp:483
 msgid "The file does not contain a valid map."
-msgstr ""
+msgstr "Filen indholder ikke en gyldig bane."
 
 #: src/editor/editor.cpp:541
 msgid "'$filename' does not exist or can not be read as a file."
-msgstr ""
+msgstr "'$filename' findes ikke eller kan ikke blive læst som en fil."
 
 #: src/editor/editor.cpp:553
 msgid "Load failed: "
-msgstr ""
+msgstr "Hentning fejlede."
 
 #: src/editor/editor.cpp:748
 msgid "You must have a hex selected on the board."
-msgstr ""
+msgstr "Du må vælge et felt på brættet."
 
 #: src/editor/editor.cpp:1000
 msgid "Quit Editor"
-msgstr ""
+msgstr "Afslut Editoren"
 
 #: src/editor/editor.cpp:1005
 msgid "Do you want to save the map before quitting?"
-msgstr ""
+msgstr "Vil du gemme banen før du afslutter?"
 
 #: src/editor/editor.cpp:1025
 msgid "Map saved."
-msgstr ""
+msgstr "Bane gemt."
 
 #: src/editor/editor.cpp:1032
 msgid "Could not save the map: $msg"
-msgstr ""
+msgstr "Kunne ikke gemme bane: $msg"
 
 #: src/editor/editor.cpp:1099
 msgid "Player"
-msgstr ""
+msgstr "Spiller"
 
 #: src/editor/editor_dialogs.cpp:45
 msgid "Your modifications to the map will be lost.  Continue?"
-msgstr ""
+msgstr "Dine ændringer vil blive tabt. Forsæt?"
 
 #: src/editor/editor_dialogs.cpp:72 src/editor/editor_dialogs.cpp:191
 msgid "Create New Map"
-msgstr ""
+msgstr "Lav en ny bane"
 
 #: src/editor/editor_dialogs.cpp:74 src/editor/editor_dialogs.cpp:385
 msgid "Width:"
-msgstr ""
+msgstr "Bredde:"
 
 #: src/editor/editor_dialogs.cpp:75 src/editor/editor_dialogs.cpp:386
 msgid "Height:"
-msgstr ""
+msgstr "Højde:"
 
 #: src/editor/editor_dialogs.cpp:91
 msgid "Generate New Map"
-msgstr ""
+msgstr "Generer ny bane"
 
 #: src/editor/editor_dialogs.cpp:92
 msgid "Generate Random Map"
-msgstr ""
+msgstr "Generer tilfældig bane"
 
 #: src/editor/editor_dialogs.cpp:93
 msgid "Random Generator Settings"
-msgstr ""
+msgstr "Banegenerator indstillinger"
 
 #: src/editor/editor_dialogs.cpp:94 src/editor/editor_dialogs.cpp:402
 msgid "Cancel"
-msgstr ""
+msgstr "Annuller"
 
 #: src/editor/editor_dialogs.cpp:177
 msgid "Map creation failed."
-msgstr ""
+msgstr "Det lykkedes ikke at lave en bane."
 
 #: src/editor/editor_dialogs.cpp:243
 msgid "Close Window"
-msgstr ""
+msgstr "Luk Vindue"
 
 #: src/editor/editor_dialogs.cpp:249 src/editor/editor_dialogs.cpp:315
 msgid "Preferences"
-msgstr ""
+msgstr "Indstillinger"
 
 #: src/editor/editor_dialogs.cpp:251
 msgid "Scroll Speed:"
-msgstr ""
+msgstr "Scoll hastighed:"
 
 #: src/editor/editor_dialogs.cpp:277
 msgid "Full Screen"
-msgstr ""
+msgstr "Fuldskærmstilstand"
 
 #: src/editor/editor_dialogs.cpp:284
 msgid "Show Grid"
-msgstr ""
+msgstr "Vis Net"
 
 #: src/editor/editor_dialogs.cpp:291
 msgid "Video Mode"
-msgstr ""
+msgstr "Video Mode"
 
 #: src/editor/editor_dialogs.cpp:294
 msgid "Hotkeys"
-msgstr ""
+msgstr "Genvejstaster"
 
 #: src/editor/editor_dialogs.cpp:383 src/editor/editor_dialogs.cpp:441
 msgid "Resize Map"
@@ -162,15 +165,15 @@
 
 #: src/editor/editor_dialogs.cpp:403
 msgid "Ok"
-msgstr ""
+msgstr "Ok"
 
 #: src/editor/editor_dialogs.cpp:484
 msgid "X-Axis"
-msgstr ""
+msgstr "X-Aksen"
 
 #: src/editor/editor_dialogs.cpp:485
 msgid "Y-Axis"
-msgstr ""
+msgstr "Y-Aksen"
 
 #: src/editor/editor_dialogs.cpp:486
 msgid "Flip around (this may change the dimensions of the map):"
@@ -178,8 +181,9 @@
 
 #: src/editor/editor_palettes.cpp:313
 msgid "FG"
-msgstr ""
+msgstr "Forgrund"
 
 #: src/editor/editor_palettes.cpp:315
 msgid "BG"
-msgstr ""
+msgstr "Baggrund"
+
Index: wesnoth/po/da/wesnoth-ei.po
diff -u wesnoth/po/da/wesnoth-ei.po:1.3 wesnoth/po/da/wesnoth-ei.po:1.4
--- wesnoth/po/da/wesnoth-ei.po:1.3     Sat Sep 11 21:53:31 2004
+++ wesnoth/po/da/wesnoth-ei.po Sun Sep 12 12:16:38 2004
@@ -1,31 +1,33 @@
+# translation of wesnoth-ei.po to 
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Danish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
 #
-#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
+"Project-Id-Version: wesnoth-ei\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
-"Language-Team: none\n"
+"PO-Revision-Date: 2004-09-11 10:47+0200\n"
+"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
+"Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Type: text/plain; charset=ISO-8859-1\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
 msgid "Approaching Weldyn"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,41 +39,35 @@
 "#Death of Sudoc"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
-msgid ""
-"We have reached Weldyn. Now we must have a council to decide what to do next."
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+msgid "We have reached Weldyn. Now we must have a council to decide what to do 
next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:4
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:3
 msgid "Captured"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Captured"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:21
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:20
 msgid ""
 "\n"
 "Victory:\n"
@@ -81,358 +77,211 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Escape from the Orcish Prisons\n"
-"Defeat:\n"
-"#Death of Gweddry\n"
-"#Death of Dacyn\n"
-"#Death of Owaec"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:39
+#: data/scenarios/Eastern_Invasion/Captured.cfg:38
 msgid "The Cells"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:43
+#: data/scenarios/Eastern_Invasion/Captured.cfg:42
 msgid "Guard Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:47
+#: data/scenarios/Eastern_Invasion/Captured.cfg:46
 msgid "Prison"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:51
+#: data/scenarios/Eastern_Invasion/Captured.cfg:50
 msgid "Torture Chamber"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:55
+#: data/scenarios/Eastern_Invasion/Captured.cfg:54
 msgid "Storage Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:59
+#: data/scenarios/Eastern_Invasion/Captured.cfg:58
 msgid "The City"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:63
+#: data/scenarios/Eastern_Invasion/Captured.cfg:62
 msgid "Exit"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:401
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:400
 msgid "Why have you entered my lands?!?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Why have you entered my lands?!?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:406
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:405
 msgid "We were traveling-"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We were traveling-"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:411
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:410
 msgid "Silence! Did I ask you?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Silence! Did I ask you?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:416
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:415
 msgid "Um... yes."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Um..yes."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:421
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:420
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Shut up! Thats it! I'm putting you in the high-security cave!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:438
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:437
 msgid "Ugh..."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ugh..."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:443
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:442
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Huh? Where am I?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:448
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:447
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It looks like I'm in some sort of prison..."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:454
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:453
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I think I will have to escape, and rescue Dacyn and Owaec."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:459
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:458
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So you are in this cell! Come on, we have to escape!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:473
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:472
 msgid "The high security prisoners are escaping!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kill them."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:478
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:477
 msgid "Kill them."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The guards are distracted! Now is the time to escape!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:504
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:503
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What the...? Who said that?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:509
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:508
 msgid "What the...? Who said that?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The guards are planning to execute us tomorrow! Please help us!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:533
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:532
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Very well. I think the rest of the cells are further down this path."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:538
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:537
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
-"and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:549
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:548
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-" It is nice to have a $R1.type among us! My guess is $R1.user_description "
-"will be able to shoot these devils without them doing anything about it, "
-"since most orcs are melee."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:560
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:559
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:571
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:570
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No, but I think I can be of some help. I think I have found out where the "
-"key to the door is!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:576
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:575
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Really? Where?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:581
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:580
 msgid "Really? Where?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The wall of the northern part of my cell, and right outside of it, is "
-"thinner than everywhere else. I think there isa hidden door there. Come, let "
-"us see!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:586
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:585
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
 "thinner than everywhere else. I think there is a hidden door there. Come, "
 "let us see!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
-"Its really a door!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:646
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:645
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Huh! A guard. Lets see how quickly we can kill it."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:656
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:655
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I have found the key! Lets get out of here!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:677
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:676
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This is the right key! Lets open the door, quick!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:703
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:702
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The high security prisoners are escaping!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:738
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:737
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:743
-#, fuzzy
-msgid ""
-"Hah! Tomorrow? You make a big mistake if you believe you will live that long."
+#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+msgid "Hah! Tomorrow? You make a big mistake if you believe you will live that 
long."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Right, boss, especially since they're invading, and we need to kill them now "
-"before they escape!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:748
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:747
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! Oh well, at least my vast hordes will defeat you!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:763
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:762
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Good! We have escaped these accursed caves, and can reunite with our army!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:810
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
+#: data/scenarios/Eastern_Invasion/Captured.cfg:809
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
 msgid "Holy Water"
 msgstr ""
 
+#: data/scenarios/Eastern_Invasion/Captured.cfg:812
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
-
-#: data/scenarios/Eastern_Invasion/Captured.cfg:814
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:848
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Captured.cfg:847
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thank you for rescuing me! I will help you on your quest, whatever it is."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:853
+#: data/scenarios/Eastern_Invasion/Captured.cfg:852
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
 msgid "The Crossing"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Crossing"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -442,141 +291,72 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Get Gweddry and Owaec across the river\n"
-"Defeat:\n"
-"#Death of Gweddry\n"
-"#Death of Dacyn\n"
-"#Death of Owaec"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have come to a great river. What should we do? Should we attempt to cross "
-"it?"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
 "much too great for us to defeat. Reinforcements for the undead will arrive "
 "soon. we must be across the river before that happens."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We must cross this river. The undead are chasing us. Reinforcements for the "
-"undead will arrive soon. we must be across the river before that happens."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Across this river lies the Northland. If we can get there, we may be able to "
-"get some ogres to help us."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Grug say we no help you! We finish must battle orc with!"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
 msgid "And in Wesnothish that means?..."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And in Wesnothish that means?..."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
 msgid "Orc foolish! Die you now!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Orc foolish! Die you now!"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I think the ogres are trying to kill the orcs."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If we show ourselves as enemies of the orcs, they may help us. But I think "
-"we should cross the river before trying to convince these ogres to help."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
-#, fuzzy
-msgid ""
-"The undead reinforcements have arrived! We must cross the river immediately!"
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+msgid "The undead reinforcements have arrived! We must cross the river 
immediately!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The undead reinforcements have arrived! We must cross the river immediately!"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Good! We have crossed. Now let's see if we can get the Ogres to join us. "
-"They have been convinced to work for the Crown in the past; maybe it can be "
-"done again."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
 msgid "Grug say join you maybe he."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Grug say join you maybe he."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hurry up. We need to get across before these undead slaughter us!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
 msgid "An Elven Alliance"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"An Elven Alliance"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -586,146 +366,74 @@
 "#Death of Dacyn\n"
 "#Death of Volas"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Defeat enemy leader\n"
-"Defeat:\n"
-"#Death of Gweddry\n"
-"#Death of Dacyn\n"
-"#Death of Volas"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Greetings, travelers! Welcome to my realm."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hello. I am wondering if you can help he fight these undead beasts that "
-"attack us."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Certainly. Although we will not leave our forests, we will help you reach "
-"the northern outpost, where the Lieutenant stationed there may aid you."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
 msgid "Intruders!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Intruders!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What? Those pesky orcs! They are the intruders, not us!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
-#, fuzzy
-msgid ""
-"They are right in the Northern Path. We will have to fight them to move on."
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+msgid "They are right in the Northern Path. We will have to fight them to move 
on."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They are right in the Northern Path. We will have to fight them to move on."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Bring forth the assassins, we may be able to poison them!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Your Warlordship, I am the only assassin left! Do you want me to go poison "
-"their leader?"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
 msgid "Perfect! Go, into the forest!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Perfect! Go, into the forest!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They have sent an assassin into the forest. We will have to be careful, and "
-"make sure he does not come out and attack us unexpectedly."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hahaha! Nafga will kill the elves!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! This is the first time I have failed a mission, and it is my last!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My assassin is dead! the elves must pay, not for his death, but for stopping "
-"him in his mission!"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
 msgid "The Escape Tunnel"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Escape Tunnel"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
 msgid ""
 "\n"
 "Victory:\n"
@@ -733,108 +441,62 @@
 "Defeat:\n"
 "#Death of Gweddry"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Reach the end of the tunnel\n"
-"Defeat:\n"
-"#Death of Gweddry"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
 msgid "Where are we? I can't see where we are going."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Where are we? I cannot see where we are going."
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I do not know. There are trolls in here, which may try to fight us."
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
 msgid "This sign says 'Dead End'"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The sign says 'Dead End'"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are travelers loyal to the king of Wesnoth. Will you help us escape these "
-"trolls?"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, we will help you, for although we have no loyalty to Wesnoth, we "
-"believe that you are on a noble quest."
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is a great fortune in this chest of treasure! I can count two hundred "
-"pieces of gold!"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have found you, human- Prepare to die!"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They follow us. We must move quickly!"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have reached the end of the escape tunnel. I see daylight above us."
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -847,119 +509,114 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
 msgid "Alright! Blast'n time!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
 "immediately killed, anyway."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
 msgid "Lake Vrug"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Lake Vrug"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -969,36 +626,18 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Reach the end of the path\n"
-"Defeat:\n"
-"#Death of Gweddry\n"
-"#Death of Dacyn\n"
-"#Death of Owaec"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The trail stops soon. Look at this- mountains block our path."
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"None of our troops can go on this harsh terrain. We must turn back!"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. We can get through the mountains that way. And remember, if we "
@@ -1008,49 +647,28 @@
 "undead, and so we may be able to get around them and attack them where there "
 "are not as many enemies."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If I remember correctly, there is a lake coming up here, with a bridge "
-"across it. It is the only way to get across the mountains."
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then let us go. Onward!"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This bridge is kind of rickety..."
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
 msgid "This doesn't look good..."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This bridge is going to collapse soon! Quick, across the river!"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
 msgid "Mal-Ravanals Capital"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mal-Ravanals Capital"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1059,124 +677,67 @@
 "#Death of Gweddry\n"
 "#Death of Dacyn"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Escape from the Capital by killing one of the two necromancers\n"
-"Defeat:\n"
-"#Death of Gweddry\n"
-"#Death of Dacyn"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:114
-#, fuzzy
 msgid "We have came all the way to Mal-Ravanal's Capital!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have came all the way to Mal-Ravanal's Capital!"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:120
-#, fuzzy
 msgid ""
 "Yes, but look! The undead forces are closing in behind us. We cannot kill "
 "Mal-Ravanal. We must turn back!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, but look! The undead forces are closing in behind us. We cannot kill "
-"Mal-Ravanal. We must turn back!"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:126
-#, fuzzy
 msgid ""
 "True. We must kill one of these necromancers that follows us to retreat. "
 "Still, I think we have done some good here: these enemies are delayed by our "
 "actions."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"True. We must kill one of these necromancers that follows us to retreat. "
-"Still, I think we have done some good here: these enemies are delayed by our "
-"actions."
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:132
-#, fuzzy
 msgid "These humans have dared to come this far into my land. Crush them!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"These humans have dared to come this far into my land. Crush them!"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:226
-#, fuzzy
 msgid ""
 "Thank you for destroying that skeleton warrior! Every time you kill one of "
 "the Revenants, one of my ally knights is let free!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thank you for destroying that skeleton warrior! Every time you kill one of "
-"the advanced skeletons, one of my ally knights is let free!"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:231
-#, fuzzy
 msgid "Why? Are you the undead's prisoners?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Why? Are you the undead's prisoners?"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:236
-#, fuzzy
 msgid ""
 "Yes. My allies and I were questing when we were ambushed by undead. The "
 "guard is playing a sick game- whenever one of their warriors dies, one of us "
 "is let free, but whenever you lose a fighter, they kill one of us."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes. My allies and I were questing when we were ambushed by undead. The "
-"guard is playing a sick game- whenever one of their warriors dies, one of us "
-"is let free, but whenever you lose a fighter, they kill one of us."
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:241
-#, fuzzy
 msgid ""
 "This sounds like a dangerous game. We will try to free as many of you as "
 "possible before we escape from here."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-" This sounds like a dangerous game. We will try to free as many of you as "
-"possible before we escape from here."
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:246
-#, fuzzy
 msgid ""
 "There are five of us still locked up in the jail. All of us will join you if "
 "you can get us free."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There are five of us still locked up in the jail. All of us will join you if "
-"you can get us free."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
 msgid "Northern Outpost"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Northern Outpost"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1188,135 +749,75 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Find the thieves in the villages\n"
-"@Kill the thieves and any other bandits that attack\n"
-"@Reach the signpost near Owaec\n"
-"Defeat:\n"
-"#Death of Gweddry\n"
-"#Death of Dacyn\n"
-"#Death of Owaec"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
 msgid "Hail, Gweddry!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hail, Gweddry!"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hello. We have been forced from our positions. Do you think you can help us "
-"regain our outpost?"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages when we come out in groups, and pick "
-"us off when we separate."
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am not sure. There are bandits in this country, and it is they who rule "
-"this land, not the king. My men are afraid of them, and refuse to come out "
-"and fight. As you see, though I have many men, they stay penned up in the "
 "keep. The thieves hide in the villages."
+msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
 "directly to the king. We will see if we can get across to where you are "
 "without thieves killing us. Also, we will try to go to the villages and "
 "drive the thieves out. Onward, men!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We will see if we can get across to where you are without thieves killing "
-"us. Also, we will try to go to the villages and drive the thieves out. "
-"Onward, men!"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have defeated these bandits. Perhaps, now that we are here, Owaec's "
-"troops will not be afraid to exit his castle."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, hopefully. Our outpost has been overrun by undead. What about yours? "
-"Have you encountered them?"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
 "coming, I believe you. I don't think me and my men could fight against them, "
 "so we will come with you."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No, I have not encountered any undead yet. However, I don't think me and my "
-"men can do any more good here. We will come with you to see if, together, we "
-"cannot find a way to push back these undead."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hahaha! I have found you, pesky humans! Prepare to die!"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh no! The undead have come, and we have not had time to prepare for them! "
-"We will all die now!"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
 msgid "{M}"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
 msgid "Training the Ogres"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1326,84 +827,46 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Keep at least two ogres on the grass until your troops catch up with you\n"
-"Defeat:\n"
-"#Death of Gweddry\n"
-"#Death of Dacyn\n"
-"#Death of Owaec"
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look, we have found a pack of Ogres. Lets see if we can capture some to "
-"train."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Alright, we have to keep at least two of these Ogres on the grass until our "
-"troops get here to capture them."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
-"go north-east. I'll go north-west."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have let one escape. Lets hope they all don't!"
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Good! We have managed to capture some Ogres. We can now recruit them into "
-"our army."
+msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We didn't capture enough of the ogres here. We will have to go on without "
-"them."
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:4
+#: data/scenarios/Eastern_Invasion/Reject.cfg:3
 msgid "Weldyn Besieged"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:26
+#: data/scenarios/Eastern_Invasion/Reject.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1416,7 +879,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:126
+#: data/scenarios/Eastern_Invasion/Reject.cfg:125
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -1425,27 +888,27 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:131
+#: data/scenarios/Eastern_Invasion/Reject.cfg:130
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:143
+#: data/scenarios/Eastern_Invasion/Reject.cfg:142
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:162
+#: data/scenarios/Eastern_Invasion/Reject.cfg:161
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:167
+#: data/scenarios/Eastern_Invasion/Reject.cfg:166
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
 msgid "The Drowned Plains"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1457,67 +920,67 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
 msgid "I suppose we will have to wade across it... ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
 msgid "Die... die... my master is calling you... Die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
 msgid "What is that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
 msgid "Now lets get out of this bog!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
 msgid "The Duel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -1526,34 +989,33 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
-msgid ""
-"These are the rules. Each team may recruit up to six of its best minions."
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+msgid "These are the rules. Each team may recruit up to six of its best 
minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
 msgid "The first leader to fall loses the duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1561,34 +1023,28 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
-msgid ""
-"What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+msgid "What? He lost? Now we'll start to loooose alllll ourrrrr 
poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
 msgid "The Outpost"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Outpost"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1596,113 +1052,79 @@
 "Defeat:\n"
 "#Death of Gweddry"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Resist until you recieve further instructions from Dacyn.\n"
-"Defeat:\n"
-"#Death of Gweddry"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Come, brothers, let us destroy these humans that stop us from entering "
-"Wesnoth!"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Since we have no will of our own, we must agree with you."
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
 msgid "No! We must hold this outpost!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! We must hold this outpost!"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
 "enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
 "inhabiting the body of this lich, head of an evil brotherhood of "
 "necromancers! Ha ha ha ha!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Sir, we cannot hold out forever. I am going to search the castle and see if "
-"there is any way we can escape and warn the King."
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Sir! We can escape from here now! I have found a trapdoor next to the castle!"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
-#, fuzzy
-msgid ""
-"Aha! We can escape from here now! I have found a trapdoor next to the castle!"
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+msgid "Aha! We can escape from here now! I have found a trapdoor next to the 
castle!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You dare to attack ME?!? Go back to your master!"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1710,20 +1132,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1731,31 +1153,31 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
 msgid "So what should we do now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1763,181 +1185,119 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
 msgid "Tribal Warfare"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tribal Warfare"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hail, Dwarves! Will you help us defeat these foul Orcs?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You human! Call us foul, will you?!?!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Why should we help you? You're not a dwarf!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Your people helped us in the past, in the tunnels in the South. Why won't "
-"you help us now?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
-#, fuzzy
-msgid ""
-"Impossible! I can't believe any of my comrades would have helped a human!"
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+msgid "Impossible! I can't believe any of my comrades would have helped a 
human!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Impossible! I can't believe any of my comrades would have helped a human!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Indeed. Why should any of us help those not in our tribe?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
-#, fuzzy
-msgid ""
-"Will you then just let us pass, so that we may fight the orcs on our own?"
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+msgid "Will you then just let us pass, so that we may fight the orcs on our 
own?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Will you at least let us pass in safety?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
 msgid "I am afraid that is now impossible."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am afraid that is now impossible."
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"These orcs will die. But so will you, human. You have tresspassed on Elvish "
-"land."
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh, elvish land is it now? Die, you elf-dog! And you too, human!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"These people won't listen to reason, they are blinded by their own races "
-"supposed superiority!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"True. As much as I dislike killing anything that is not evil, it seems we "
-"will have to kill these elves, and these dwarves, before they kill us."
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
 msgid ""
 "\n"
 "Victory:\n"
@@ -1948,40 +1308,23 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! I'm dead! well, dwarves are still the best!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
 msgid "I die? Orcs rule all!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I die? Orcs rule all!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It seems these darn humans are more powerful than I though. Ugh."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
 msgid "Two Paths"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Two Paths"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -1992,134 +1335,70 @@
 "#Death of Owaec\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Defeat either of the enemy leaders\n"
-"Defeat:\n"
-"#Death of Gweddry\n"
-"#Death of Dacyn\n"
-"#Death of Owaec\n"
-"#Turns run out"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look! The road splits here. Which way shall we go?"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
 "is a river that leads to the northlands, where orcs live. To the west there "
 "is a path that stays inside the realm of Wesnoth."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I know this area. I was here on an earlier patrol. Just north of here there "
-"is a river that leads to the northlands, where orcs live. To the east lies "
-"the mountains, then the undead lands."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
 "staying inside Wesnoth would mean certain death."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We should probably go north to the orcish lands and try to circle around and "
-"catch the undead by suprise."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No, I think we should go straight into the undead lands. Strike hard and "
-"fast!"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Either way we will have to fight. Look, the orcs and undead are fighting "
-"each other, and block our path!"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, orc, we can either continue this fight, or we can crush there pesky "
-"humans and battle later. Your call."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hm... I know. We will make a pact to destroy these humans, and continue our "
-"fight later. (hopefully you will die, for then I will win our battle by "
-"default.)"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Very well, we are allies, for now. (this foolish orc will surely die)."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! These undead has won our battle, and you will be able to enter my "
-"northern homeland!"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You have entered my master's country! He will not be pleased about this."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
 msgid "The Undead Border Patrol"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Undead Border Patrol"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2129,171 +1408,91 @@
 "#Death of Dacyn\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Defeat either the necromancer or the lich\n"
-"Defeat:\n"
-"#Death of Gweddry\n"
-"#Death of Dacyn\n"
-"#Turns run out"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have reached the borders of the undead land. Surely you do not mean to go "
-"forward- we will all die if we do! We should turn North and help Owaec, "
-"captain of the Northern Outpost, hold off the undead."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am not yet sure. Whether we go forward or backward, we will have to fight. "
-"The necromancer Mal-Skraat has chased us."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They run from me! Still, it will not help them, the border patrol will "
-"destroy them. I may even be promoted!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
 msgid "Now I will never get promoted!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Now I will never get promoted!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Come, let us return to Wesnoth and aid the Northern Outpost."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have defeated this patrol, but we can still turn back! Do we want to go "
-"further into these lands now, or do we want to try to turn back and defeat "
-"this necromancer?"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We do not want to waste time here fighting Mal-Skraat. Onward!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I will not say if this is a good decision, but I will follow you."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Noo!!! I can't be promoted if they run away!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
-"turn back, going to the Northern Outpost."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Good! if I defeat them, I can become a lich!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We failed to defeat either enemy! Now more lichs will come, and we will be "
-"overwhelmed!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
-"go further into these undead lands."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
-"letting him escape!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
 msgid "Undead Crossing"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Undead Crossing"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -2303,91 +1502,47 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Kill the enemy Lich\n"
-"Defeat:\n"
-"#Death of Gweddry\n"
-"#Death of Dacyn\n"
-"#Death of Owaec"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look- here is a large river. Should we attempt to cross it, or turn back?"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We must cross this river. It is said that Ogres live north of here, and we "
-"must enlist their aid if we are to defeat the undead. The undead realize "
-"this, that is why they have sent a Lich to block our path."
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Across this river lies the Northland. Yes, Ogres live there, but so do Orcs, "
-"who will try to stop us. We should proceed with caution."
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I will leave your bodies to rot in the river, then I will raise you up to "
-"serve in my Master's undead hordes!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
-#, fuzzy
-msgid ""
-"I summon from the depths of the river those beasts which will destroy you!"
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+msgid "I summon from the depths of the river those beasts which will destroy 
you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I summon from the depths of the river those beasts which will destroy you!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It seems as if in addition to summoning undead this Lich has learned to call "
-"up demons!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
 msgid "An Unexpected Appearance"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"An Unexpected Appearance"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2396,115 +1551,59 @@
 "#Death of Gweddry\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Defeat one of the necromancers\n"
-"Defeat:\n"
-"#Death of Gweddry\n"
-"#Turns run out"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have escaped from those dark tunnels! But where are we now?"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh no! We are in the middle of enemy territory!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hahaha! We have you surrounded!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Why don't we see if the new recruit can handle them. After all, there are "
-"only two!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
 msgid "No!!! They'll kill me!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No!!! They'll kill me!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So? We don't care- you're only a Dark Adept."
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
-"propose we kill him and use his castle as a base for our attack!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
-"kill Mal-Kallat, we will be able to penetrate further into Undead lands."
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! You have defeated me, and can re-enter Wesnoth!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You have defeated my brother, but I will follow you and kill you!"
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
 msgid "Weldyn under Attack"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Weldyn under Attack"
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
-#, fuzzy
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
 msgid ""
 "\n"
 "Victory:\n"
@@ -2516,239 +1615,212 @@
 "#Death of Sudoc\n"
 "#Death of Konrad"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Survive the night\n"
-"Defeat:\n"
-"#Death of Gweddry\n"
-"#Death of Dacyn\n"
-"#Death of Owaec\n"
-"#Death of Konrad"
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
-msgid ""
-"Its difficult to defeat these undead. It will be much easier to join them."
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+msgid "Its difficult to defeat these undead. It will be much easier to join 
them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/deaths.cfg:9
-#, fuzzy
 msgid "No! I have failed in my mission to save Wesnoth from destruction!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! I have failed in my mission to save Wesnoth from destruction!"
 
 #: data/scenarios/Eastern_Invasion/deaths.cfg:24
-#, fuzzy
 msgid "Wesnoth is doomed! Without me, Gweddry has no hope!"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wesnoth is doomed! Without me, Gweddry has no hope!"
 
 #: data/scenarios/Eastern_Invasion/deaths.cfg:39
-#, fuzzy
 msgid "My outpost has fallen..."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My outpost has fallen..."
 
 #: data/scenarios/Eastern_Invasion/deaths.cfg:44
-#, fuzzy
 msgid "ugh."
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"ugh."
 
 #: data/scenarios/Eastern_Invasion/deaths.cfg:59
 msgid "I guess the rebellion has failed."
@@ -2795,7 +1867,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains for the lands in the North."
+"orcs had left the mountains until they posed no real threat."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -2806,9 +1878,10 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, a leader from the clans. In the south, he sent "
-"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
-"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
+" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
+"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
+"the place most likely to be attacked, he sent Gweddry, who would be "
+"accompanied by the Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -2819,6 +1892,7 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
-"the night watchmen..."
+"Then, at dawn exacty one year after the first attack, Gweddry and his men "
+"were roused by startled cry of the night watchmen..."
 msgstr ""
+
Index: wesnoth/po/da/wesnoth-httt.po
diff -u wesnoth/po/da/wesnoth-httt.po:1.3 wesnoth/po/da/wesnoth-httt.po:1.4
--- wesnoth/po/da/wesnoth-httt.po:1.3   Sat Sep 11 21:53:31 2004
+++ wesnoth/po/da/wesnoth-httt.po       Sun Sep 12 12:16:38 2004
@@ -1,36 +1,33 @@
+# translation of wesnoth-httt.po to 
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Danish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
 #
-#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
+"Project-Id-Version: wesnoth-httt\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
-"Language-Team: none\n"
+"PO-Revision-Date: 2004-09-11 10:28+0200\n"
+"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
+"Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Type: text/plain; charset=ISO-8859-1\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
 msgid "A Choice Must Be Made"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Et Valg MÃ¥ Foretages"
+msgstr "Et Valg MÃ¥ Foretages"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -41,8 +38,6 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind en af fjendens ledere\n"
@@ -52,181 +47,128 @@
 "#Li'sar dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg takker dig for at have hjulpet mig tilbage til overfladen, men nu vil "
 "jeg tage, hvad der retmæssigt er mit!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
 msgid "You still want to fight me, do you, Princess?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Så du vil stadig kæmpe imod mig, prinsesse?"
+msgstr "Så du vil stadig kæmpe imod mig, prinsesse?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Troede du virkelig, at det her bare var en leg for mig? Jeg er nødt til at "
 "tage min arv!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
 "barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det er ikke så enkelt! Vi er tilbage på overfladen, men vi er dog ikke i "
 "sikkerhed. Vi ved knap nok, hvor vi er, og se der mod nord! Der lusker orker "
 "rundt omkring! Se mod syd, der er horder af levende døde!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det er der så sandelig. Vi er nødt til at kæmpe os ud herfra. Er du med 
os, "
 "prinsesse, eller imod os?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "MÃ¥ske er det i vores begges bedste interesse, hvis vi forbliver allierede "
 "lidt længere. Men jeg vil have det Scepter, og jeg skal nok få det en dag!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
 msgid "Then let us devise a battle plan."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Så må vi lave en kampplan."
+msgstr "Så må vi lave en kampplan."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
 msgid "Well, we got out alive."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tja, vi kom ud i live."
+msgstr "Tja, vi kom ud i live."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
-#, fuzzy
-msgid ""
-"Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
+msgid "Yes, we did. Now I suppose you want to use the Scepter against me, 
Princess?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, det gjorde vi. Og nu formoder jeg, at du vil bruge Sceptret imod mig, "
 "prinsesse?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
 "get. So if you promise never to come south of the great river, I will spare "
 "your life."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nej, jeg tænkte bare.... og jeg har ikke rigtig lyst til at slå dig ihjel. "
 "Jeg har jo, hvad jeg kom efter. Hvad med at du lover mig aldrig at komme syd "
 "for den store flod, mod at jeg undlader at slå dig ihjel?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Med den dybeste respekt, prinsesse, så tror jeg, at det bliver os, der "
 "vælger at undlade at slå nogen ihjel, om du så havde Scepteret eller ej. 
Jeg "
 "gentager endnu en gang: OS der undlader at slå DIG ihjel."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det var noget af et sprogbrug i kongelig tilstedeværelse! Ønsker du at 
blive "
 "stegt levende, Elver?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
 "somewhere in the arid and wild north lands, that is all we know. Behold! To "
 "the north,  orcs, to the south, dark hordes. We must remain at peace with "
 "one another, or else all perish!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Venner, fred! Selvom vi er nået ud af tunnelerne, er vi næppe i sikkerhed. "
 "Vi befinder os i de tørre, vilde nordiske lande. Vi ved knap nok, hvor vi "
 "er. Skuer vi mod nord, ser vi orker. Og se mod syd, der er mørke hære. Vi 
er "
 "nødt til at holde fred mellem hinanden, ellers vil vi alle dø"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg formoder, at vi alle vil have fordel af at hjælpe hinanden et stykke tid 
"
 "endnu. Men hvad skal vi gøre? Hvordan skal vi forsvare os selv?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg kan sige dig, hvor vi er. Ved floden, der af mennesker er kendt som "
 "Longlier, men som Arkan-thoria på mit folks ældgamle sprog. Mit folks hjem "
 "ligger mod øst."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Så skulle vi måske tage mod øst langs floden og søge tilflugt og hvile 
der "
 "for en stund?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
 "river. Its name means 'The River of Bones'. Great and evil creatures lurk "
@@ -234,8 +176,6 @@
 "Cliffs of Thoria. It has been many centuries since any man or elf has passed "
 "over the Cliffs and survived. No, Prince, we must choose another way."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi burde så sandelig søge tilflugt der, min herre, men ikke ved at følge "
 "vejen mod øst langs floden. Dens navn betyder 'Knoglefloden'. Store og "
 "ondskabsfulde skabninger ligger i skjul langs dens bredder. Dens vand kan "
@@ -243,16 +183,11 @@
 "elver er nogensinde nået over disse klipper i live i et helt årtusind! Nej, 
"
 "prins, vi må vælge en anden vej."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
 msgid "But which way, Kalenz?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvilken vej skal vi så gå, Kalenz?"
+msgstr "Hvilken vej skal vi så gå, Kalenz?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
 "of my people, and then east to where they now live. Or we can go south, "
@@ -260,72 +195,57 @@
 "cross the river one time more if we chose that route, but I know a safe "
 "place for the crossing."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der er to veje, vi kan gå, hvor vi kan undgå floden. Vi kan rejse mod nord "
 "gennem mit folks ældgamle hjem og så dreje mod øst, hvor mit folk lever 
nu, "
 "eller vi kan gå mod syd og igennem sumplandskabet og så mod øst og til 
sidst "
 "mod nord. Vi vil være nødt til at krydse floden en enkelt gang mere, hvis 
vi "
 "vælger den rute, men jeg kender et sikkert sted, hvor vi kan krydse den."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Og vil du følge med os og søge tilflugt hos Nordelverne, prinsesse?"
+msgstr "Og vil du følge med os og søge tilflugt hos Nordelverne, prinsesse?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvis Elverne vil love mig tilflugt og sikre omgivelser, så er jeg villig til 
"
 "at følge med."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det vil vi, prinsesse. Selvom du er Dronningens, vores fjendes, datter, så "
 "vil vi ikke gøre nogen skade mod dig denne gang, for du har hjulpet os."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi må foretage et valg. Mod nord, hinsides Orkerne er sne-ødemarkerne. Mod "
 "syd, hinsides de Levende Dødes hære er Frygtens Sump."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
 "me. I failed, and I cannot atone for it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -334,7 +254,7 @@
 "out their evil orders."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -342,7 +262,7 @@
 "throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -350,7 +270,7 @@
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -359,7 +279,7 @@
 "of peoples agreed to my plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -368,7 +288,7 @@
 "no-one did know for certain, until now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -377,13 +297,13 @@
 "west."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
 msgid ""
 "\n"
 "Victory:\n"
@@ -396,16 +316,11 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
 msgid "The Bay of Pearls"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Perlebugten"
+msgstr "Perlebugten"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -415,8 +330,6 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind begge fjendtlige ledere\n"
@@ -425,447 +338,281 @@
 "#Konrad dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Så dette er Perlebugten. Det ser ud til, at de har sat havmændene i hårdt "
 "arbejde!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, det gør det ganske vist. Det ser også ud til, at de har mange, mange "
 "tropper. Jeg tror, jeg tager omkring bugten og leder noget af deres "
 "opmærksomhed væk. Du og resten af vores mænd vil redde havmændene!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
 msgid "Very well. Be careful!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Fint nok. Vær forsigtig!"
+msgstr "Fint nok. Vær forsigtig!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
 msgid "But boss, why are we only using bats and nagas?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Men chef, hvorfor bruger vi kun flagermus og nagaer?"
+msgstr "Men chef, hvorfor bruger vi kun flagermus og nagaer?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fordi vi er nødt til at have kontrol over havene og havfolket, og nagaer og "
 "flagermus er bedst til at klare dette!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
 msgid "But orcs are the most powerful race in all of..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Men orker er den stærkeste race i hele..."
+msgstr "Men orker er den stærkeste race i hele..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
 msgid "Shut up, worm! I'm the boss!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Klap i, orm! Jeg er chefen!"
+msgstr "Klap i, orm! Jeg er chefen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hahaha! Nu vil orkerne regere over både land og vand!"
+msgstr "Hahaha! Nu vil orkerne regere over både land og vand!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
 msgid "(Sigh) Will someone kill this idiot for me, please?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"(Suk) er der nogen, der vil myrde den idiot for mig?"
+msgstr "(Suk) er der nogen, der vil myrde den idiot for mig?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
 msgid "But...but...how can this be happening to me?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Men... men... hvordan kan det ske for mig?"
+msgstr "Men... men... hvordan kan det ske for mig?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
 msgid "Who was that idiot?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvem var den idiot?"
+msgstr "Hvem var den idiot?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
 msgid "Free at last! Now death to the Orcs!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Endelig fri! Nu bringer vi død over Orkerne!"
+msgstr "Endelig fri! Nu bringer vi død over Orkerne!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
 msgid "Now that we are free, together we can defeat our oppressors!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nu hvor vi er frie, vil vi sammen nedkæmpe vores undertrykkere!"
+msgstr "Nu hvor vi er frie, vil vi sammen nedkæmpe vores undertrykkere!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Frihed! Hvor er de Orker nu? Lad mig få fat på dem!"
+msgstr "Frihed! Hvor er de Orker nu? Lad mig få fat på dem!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tak fordi du reddede os! Nu kan vi hjælpe dig i kampen mod de onde Orker!"
+msgstr "Tak fordi du reddede os! Nu kan vi hjælpe dig i kampen mod de onde 
Orker!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
 msgid "Death to the orcs! Come, let us all fight them, men!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Død over orkerne! Kom, lad os nedkæmpe dem, mænd!"
+msgstr "Død over orkerne! Kom, lad os nedkæmpe dem, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
-#, fuzzy
-msgid ""
-"At last, we have freed the mermen. Go back to the ocean and live in peace."
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
+msgid "At last, we have freed the mermen. Go back to the ocean and live in 
peace."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Endelig, vi har befriet havmændene. Tag tilbage til havet og forlad os i "
 "fred."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Herre! Du har nok i fremtiden brug for nogle af vores skabning, da du kan "
 "bruge vores gode evner på havet. Vi tilbyder dig vores hjælp og tager med "
 "dig."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
 msgid "Now where is Delfador? I hope he's safe!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvor er Delfador nu? Jeg håber, han er OK!"
+msgstr "Hvor er Delfador nu? Jeg håber, han er OK!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
 msgid "I am perfectly safe, friend!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"SÃ¥ sandelig jeg er, min ven."
+msgstr "SÃ¥ sandelig jeg er, min ven."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
-#, fuzzy
-msgid ""
-"There you are! I am so glad you are all right! Now we may have a little rest."
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
+msgid "There you are! I am so glad you are all right! Now we may have a little 
rest."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der er du! Jeg er så glad for, at du har klaret den! Nu har vi tid til at "
 "hvile lidt."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
 "to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
 "city-state. If the city falls, there is no telling how many other lands she "
 "may swallow up!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg er bange for, at der ikke er tid til at hvile. Konrad, Asheviere "
 "angriber lige nu Elensefar og bryder den århundrede-gamle traktat mellem "
 "Wesnoth og Elense by-staten. Hvis byen falder, er det forfærdeligt at tænke 
"
 "på, hvor mange andre lande, hun kan opsluge!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
 msgid "Oh no! What shall we do?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"h nej! Hvad kan vi gøre?"
+msgstr "Åh nej! Hvad kan vi gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Du må føre vores mænd frem til byen og prøve at hjælpe med at forsvare 
den - "
 "eller generobre den, hvis den falder, før du ankommer."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
-#, fuzzy
-msgid ""
-"I must do that? But what about you, Delfador? You're coming with me, right?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Skal JEG gøre det? Men hvad med dig, Delfador? Du følger da med mig, ikke?"
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
+msgid "I must do that? But what about you, Delfador? You're coming with me, 
right?"
+msgstr "Skal JEG gøre det? Men hvad med dig, Delfador? Du følger da med mig, 
ikke?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
 "must make haste with them to the Elven Council. It seems that the time to "
 "stop Asheviere is shorter than I had thought."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Desværre ikke, Konrad. Jeg er faldet over nogle vigtige dokumenter, og jeg "
 "må hurtigt få dem bragt til det Elviske Råd. Det ser ud til, at vi har "
 "mindre tid til at stoppe Asheviere, end jeg havde troet."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
 msgid "But Delfador! I can't do it on my own!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Men Delfador! Jeg kan ikke klare det på egen hånd!"
+msgstr "Men Delfador! Jeg kan ikke klare det på egen hånd!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"På egen hånd? Herre! Vi, dine loyale soldater, vil støtte dig!"
+msgstr "På egen hånd? Herre! Vi, dine loyale soldater, vil støtte dig!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Du skal nok klare det. Jeg tror på dig. Rejs mod nord. Elensefar er kun tre "
 "dages rejse herfra, hvis du skynder dig."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
 msgid "Very well. But how do I get there?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Udmærket. Men hvordan kommer jeg til Elensefar?"
+msgstr "Udmærket. Men hvordan kommer jeg til Elensefar?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det er mod nordvest, blot nogle kilometer fra kysten. Der er to måder at "
 "komme derhen på, med skib eller over landjorden. Hver vej har sine egne "
 "farer og fælder. Du må selv vælge, hvordan du ønsker at komme derhen."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ships? Ugh! I have been sea sick for the last time. We shall walk!"
+msgstr "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
 msgid "Safe journey to you, Konrad. Until we meet again!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg ønsker dig en sikker rejse, Konrad. Indtil vi ses igen!"
+msgstr "Jeg ønsker dig en sikker rejse, Konrad. Indtil vi ses igen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
-#, fuzzy
-msgid ""
-"Going by ship we may at least get a little rest for ourselves. By sea it is!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Going by ship we may at least get a little rest for ourselves. By sea it is!"
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
+msgid "Going by ship we may at least get a little rest for ourselves. By sea 
it is!"
+msgstr "Going by ship we may at least get a little rest for ourselves. By sea 
it is!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hav en sikker rejse, Konrad. Må solen skinne på jer."
+msgstr "Hav en sikker rejse, Konrad. Må solen skinne på jer."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Har du ikke kunnet overvinde vores fjender igennem alle disse dage? De har "
 "tilkaldt forstærkninger. Nu må vi da sandelig være dødsdømte!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad! Vi kan ikke spilde mere tid her. Selvom det dog ville være godt at "
 "besejre Orkerne og befri alle dem, vi kan, så er der vigtigere sager, der "
 "kalder!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, gudskelov at du har overlevet! Det har været en hård kamp, men "
 "hvorfor kan vi ikke færdiggøre den? Hvorfor skal vi tage afsted igen?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg har dårlige nyheder: Asheviere har angrebet Elensefar og brudt traktaten 
"
 "mellem Wesnoth og Elensefar. Du skal føre vores mænd til byen for at 
hjælpe "
 "med at forsvare den -- eller generobre den, hvis den falder i fjendens "
 "hænder, før du når frem."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Og det skal jeg gøre? Men du følger da med mig, gør du ikke, Delfador?"
+msgstr "Og det skal jeg gøre? Men du følger da med mig, gør du ikke, 
Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
 "seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det er jeg bange for, at jeg ikke gør, Konrad. Jeg har fundet nogle vigtige "
 "dokumenter, der skal ses på. Jeg må ride afsted omgående for at holde råd 
"
 "med Elverne. Vi vil mødes i Elensefar, efter du har sikret byen."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg frygter, jeg vil komme til at kæmpe hårdt for at kunne klare dette 
selv, "
 "men det, der skal ske, skal ske. Hvordan kommer jeg til Elensefar?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eftersom du har brudt Orkernes herredømme over havene, ville det være "
 "sikrest at rejse med et skib. Sejl langs kysten og du vil kunne lægge til "
 "land kun nogle kilometer fra Elensefar. Fart på!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Så længe Orkerne har herredømmet over havene, ville det ikke være sikkert 
at "
 "rejse med skib. Rejs på landjorden, Elensefar er kun seks dages vandring op "
 "ad kysten. Fart på!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
 msgid "Blackwater Port"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Blackwater Havn"
+msgstr "Blackwater Havn"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -876,8 +623,6 @@
 "#Death of Delfador\n"
 "#Death of Sir Kaylan"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind fjendtlig leder\n"
@@ -887,134 +632,86 @@
 "#Delfador dør\n"
 "#Seimus dør"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
 "of the king desperately hold the port, as it is one of the only places where "
 "they can ship supplies and weapons."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
 "of the king desperately hold the port, as it is one of the only places where "
 "they can ship supplies and weapons."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
 msgid "Delfador, some Orcs are following us! We must make haste!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador, nogle Orker følger vores spor! Vi må skynde os!"
+msgstr "Delfador, nogle Orker følger vores spor! Vi må skynde os!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
 msgid "We will help you fight them off until the reinforcements arrive."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vi vil hjælpe jer med at jage dem væk."
+msgstr "Vi vil hjælpe jer med at jage dem væk."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
 "long, for your survival is even more important to our cause than the "
 "strength of the port. A ship is due here in two days, surely it will be able "
 "to take you to safety."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hopefully with your help we can ward them off. But you must not tarry here "
-"long, for your survival is even more important to our cause than the "
-"strength of the port. A ship is due here in two days, surely it will be able "
-"to take you to safety."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
 msgid "And the ship will take us to Anduin?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And the ship will take us to Anduin?"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
-"many mages."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I will send one of my horsemen to serveunder you. I offer you my support "
-"Konrad, and the support of my men - from now on you will be able to recruit "
-"horsemen."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thank you, sir. But how shall I best use these horsemen? How do they differ "
-"from Elves?"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
 "acknowledge. But horsemen are powerful in a different way. They have no long "
@@ -1023,105 +720,54 @@
 "are better at day, and worse at night. Horsemen are unmatched on open land, "
 "though Elves will serve you better in rugged terrain."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Elves are a powerful race, Konrad, more powerful than my own people usually "
-"acknowledge. But horsemen are powerful in a different way. They have no long "
-"range attack, but can charge into combat, inflicting double normal damage, "
-"though taking double damage in return. They are also lawful, meaning they "
-"are better at day, and worse at night. Horsemen are unmatched on open land, "
-"though Elves will serve you better in rugged terrain."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Recruit troops wisely, Konrad, and remember that you can recall experienced "
-"units from past battles to help you fight again."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Reinforcements have arrived! Forward men! I expect each of you to bring me "
-"back the head of an orc!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So many foul humans riding on horses! There is no way we can defeat them. "
-"Quick, we must make our escape!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thank you for the help, friends. The ship should arrive soon, it will take "
-"you to Anduin."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
 msgid "We should embark now."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vi må rejse videre nu."
+msgstr "Vi må rejse videre nu."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Safe voyage to you, friends. Rest assured that we will never surrender to "
-"the forces of the Dark Queen."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg har fejlet overfor Blackwater havne-folkene...."
+msgstr "Jeg har fejlet overfor Blackwater havne-folkene...."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
-#, fuzzy
-msgid ""
-"Without his help, we will be unable to use the ships. There is no hope..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Uden hans hjælp er vi ude af stand til at bruge skibene, der er intet 
håb..."
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
+msgid "Without his help, we will be unable to use the ships. There is no 
hope..."
+msgstr "Uden hans hjælp er vi ude af stand til at bruge skibene, der er intet 
håb..."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
 msgid "Crossroads"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Skillevejen"
+msgstr "Skillevejen"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
 msgid ""
 "\n"
 "Victory:\n"
@@ -1131,8 +777,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind begge fjendtlige ledere\n"
@@ -1141,71 +785,43 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
 msgid "Here we come to the great cross-roads. We should go north-east."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Her er vi nået til det store vejkryds. Vi skal gå mod nordøst."
+msgstr "Her er vi nået til det store vejkryds. Vi skal gå mod nordøst."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pas på! Disse skove er ikke sikre! Asheviere har lejet Orker til at bevogte "
 "disse veje på grund af deres strategiske vigtighed. Vi er nødt til at slås 
"
 "for at komme forbi her."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
 msgid "Then fight we shall. Let it begin!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jamen så lad os slås! Sæt i gang."
+msgstr "Jamen så lad os slås! Sæt i gang."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
 msgid "Victory is ours, men. Let us proceed north-east!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Sejren er vores, mænd. Lad os fortsætte nordøst!"
+msgstr "Sejren er vores, mænd. Lad os fortsætte nordøst!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
 msgid "Stay on the path! The hills here are not safe!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Bliv på ruten! Skovene her er ikke sikre!"
+msgstr "Bliv på ruten! Skovene her er ikke sikre!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
-#, fuzzy
-msgid ""
-"Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
+msgid "Beware the hills! There are many Orcs in hiding, preparing to ambush 
you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tag jer i agt for skoven! Der gemmer sig mange Orker der, og de er klar til "
 "at overfalde jer!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
 msgid "The Dwarven Doors"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dværgenes Døre"
+msgstr "Dværgenes Døre"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1215,8 +831,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Flyt Konrad hen til indgangen til Dværgenes rige.\n"
@@ -1225,769 +839,427 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
 msgid "The doors are closed and barred from the inside!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dørene er lukkede og barrikaderede indefra!"
+msgstr "Dørene er lukkede og barrikaderede indefra!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
 msgid "We can't get in! What should we do now?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vi kan ikke komme ind! Hvad skal vi nu gøre?"
+msgstr "Vi kan ikke komme ind! Hvad skal vi nu gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det siges, at orkerne brugte en gammel minetunnel for at overraske dværgene. 
"
 "Det må være den der mod nordøst."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
 msgid "Then we must make it to that tunnel!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jamen, så må vi jo nå hen til minetunnelen!"
+msgstr "Jamen, så må vi jo nå hen til minetunnelen!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This old mine seems to be connected to the main tunnels."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am hesitant to enter. It will be so difficult in the darkness!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Der er ikke tid til forsinkelser eller ligegyldigt sludder, fremad!"
+msgstr "Der er ikke tid til forsinkelser eller ligegyldigt sludder, fremad!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg tøver med at gå derind. Det bliver så svært i mørket!"
+msgstr "Jeg tøver med at gå derind. Det bliver så svært i mørket!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi må sandelig ikke lade vente på os. Jeg kommer i tanke om, at minerne mod 
"
 "nordøst er den bedste vej derind!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
 msgid "But Konrad's party was not alone in entering the mines..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Men Konrad's mænd var ikke ene om at træde ind i disse miner..."
+msgstr "Men Konrad's mænd var ikke ene om at træde ind i disse miner..."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pyha! Vi klarer os gennem bjergenes farlige tåge, og nu er der dette kaos "
 "foran os! Kom, mænd! Vi må nå ind i minerne, for de er stadig foran os!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dværgenes forsvar skulle have været stærkt. Se disse ødelagte tårne!"
+msgstr "Dværgenes forsvar skulle have været stærkt. Se disse ødelagte 
tårne!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kampen udenfor var hård og varede et halvt år, men kampene inde i 
tunnelerne "
 "var værre."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
 msgid "Ruarrrrr!!!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ruarrrrr!!!"
+msgstr "Ruarrrrr!!!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
 msgid "A monster was hiding in that lake!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Der er et monster, der skjuler sig i denne sø!"
+msgstr "Der er et monster, der skjuler sig i denne sø!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Legenden var sand! Der er altid tentakel-skabninger skjult i søerne nær de "
 "Dværgiske Riger"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Endelig, dette er indgangen til det dværgiske rige."
+msgstr "Endelig, dette er indgangen til det dværgiske rige."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
 msgid "All can I see are ruins and poor villages."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Det eneste, jeg kan se, er ruiner og fattige landsbyer."
+msgstr "Det eneste, jeg kan se, er ruiner og fattige landsbyer."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De fattige landsbyboer, der boede her og handlede med dværgene, bliver nu "
 "holdt som orkernes slaver."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
 msgid "Slaves to the evil orcs? We must liberate them!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Som de onde orkers slaver? Vi må befri dem!"
+msgstr "Som de onde orkers slaver? Vi må befri dem!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det ville ikke være et klogt valg, vores mission er at finde Ildscepteret. "
 "Hvis vi forsinker vores rejse her, så vil de orkiske horder omringe os."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad, mærk dig Delfadors ord, vi vender tilbage hertil senere, og så vil "
 "orkernes tag på landet blive løftet."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg er ikke tryg ved dette, men jeg kan godt se, at vi bliver nødt til at "
 "skynde os."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
-"could get grain carts in under the very noses of those ugly orcs."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
 msgid "He must be hiding in one of those villages."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"He must be hiding in one of those villages."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haw! My niece's friends are mine friends too"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
 msgid "The Elven Council"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Elverrådet"
+msgstr "Elverrådet"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Greetings, and welcome to our capital. You should feel honored. It has been "
-"half a century - a generation in the way your race counts time - since any "
-"man has been considered Elf-friend enough to stand here."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
 msgid "We are indeed honored."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are indeed honored."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I might also say that it is you who are honored. It has been so long since "
-"you have been graced by with the presence of a princess of Wesnoth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Silence, foolish girl! With such arrogance, is it any surprise that the "
-"royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes...you are right, sir. It is I who am honored to be here, and I apologize "
-"for my discourtesy."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador the Great. As wise with his tongue in advice as he is strong with "
-"his staff in battle. A rare combination, especially among men."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"How quickly do the race of men mature! Only nineteen winters have passed "
-"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
-"warrior stands before me!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Konrad, this is Parandra. She helped me rescue you from the clutches of "
-"Asheviere."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Rescued him from my mother? But nineteen years ago Konrad would have been an "
-"infant! What is this you are talking about?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Your mother has much blood upon her hands, child. She has had many killed "
-"unjustly. When Konrad was an infant, she ordered all the princes put to "
-"death, so she could sieze control."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"She had them murdered? There were others too, not just Konrad? Surely you do "
-"not speak the truth! Parandra, what do you say?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
-"ordering the princes of Wesnoth to be put to death, he speaks the truth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
 msgid "And what say you, Elf-king?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And what say you, Elf-king?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
 "Asheviere indeed has the blood of the princes on her hands. She has also "
 "allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
 "around her."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I did not see it myself, Princess, but I have heard many reliable reports. "
-"Asheviere indeed has the blood of the princes on her hands. She has also "
-"allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
-"around her."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, that is why I must take the Scepter. I will return, and people will "
-"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
-"Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Princess, there is some good in you, but the throne is not yours to claim. "
-"Konrad has the Scepter. He will take the throne."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
 "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
 "will rule from it with justice and fairness. I may even accept you as my "
 "advisor and counselor, Delfador"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, I have the Scepter! I will return and the people will accept me as "
-"Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
-"will rule from it with justice and fairness. I may even accept you as my "
-"advisor and counselor, Delfador"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
-"it now only because we helped you get it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
 msgid "And if I refuse to give it to him?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And if I refuse to give it to him?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If it is necessary, princess, I will ask Konrad to fight you in a duel for "
-"it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador! Li'sar has become our friend. I don't want to fight her! As long "
-"as she rules well, what does it matter if she becomes queen?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You are the rightful heir. You should be king, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador, you have raised Konrad to be skillful and wise, honorable and "
-"just. A warrior who has respect, and appreciates peace. Yet the throne is "
-"not the place for him. You know of what I speak, Delfador."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But I do not! What is your meaning, Parandra?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In time, things will be revealed, fair Princess. For the moment, go forth "
-"and claim the throne of Wesnoth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Parandra, what you say may seem right to some, but as long as you and I "
-"speak to no-one of what we know, I see no reason why Konrad would not best "
-"have the throne."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In so many things you are right, Delfador, and your wisdom is unmatched in "
-"the world of men. But in this, you are mistaken. Li'sar is the heir. She "
-"should take the throne. Now that I have met her for myself, I am sure of it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"She will claim the throne, and not me? What should I do?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
-"not convince you otherwise. I have seen the way you look at her, Konrad. I "
-"think that now you would follow her even to the ends of the earth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
-#, fuzzy
-msgid ""
-"With all due respect, my lady, she is my cousin! There is nothing between us!"
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
+msgid "With all due respect, my lady, she is my cousin! There is nothing 
between us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"With all due respect, my lady, she is my cousin! There is nothing between us!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then if it is as you say, Konrad, perhaps you should stay here with us. It "
-"would surely be safer for you. The Elves could show you things that would "
-"amaze you, things that no man has seen before."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That is a generous offer, my lady, but you are indeed right, I would rather "
-"go with Li'sar."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
 msgid "And what say you, Uradredia?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And what say you, Uradredia?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
-#, fuzzy
-msgid ""
-"Tell me, Li'sar, are you willing to fight your own mother for the throne?"
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
+msgid "Tell me, Li'sar, are you willing to fight your own mother for the 
throne?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is for the good of the country. If it is necessary, I will fight her, Elf-"
-"king."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I feel that this lady speaks the truth. Delfador, although I know that you "
-"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
-"here for a time, and then go forth with them."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
-#, fuzzy
-msgid ""
-"And you have been with us for a time, Kalenz son of Kliada, what say you?"
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
+msgid "And you have been with us for a time, Kalenz son of Kliada, what say 
you?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And you have been with us for a time, Kalenz son of Kliada, what say you?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
 "most trying of times, and risked life and limb with her. Yet we still have "
 "both our lives and our limbs. She lacks experience, and has too much of the "
 "brashness of youth, but she will make a good Queen in time."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
-"most trying of times, and risked life and limb with her. Yet we still have "
-"both our lives and our limbs. She lacks experience, and has too much of the "
-"brashness of youth, but she will make a good Queen in time."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
 "journey? The Ford of Abez will not be passable, for surely it will be "
 "watched and guarded by many men."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So, the Elven Council has spoken. But which path should we take on our "
-"journey? The Ford of Abez will not be passible, for surely it will be "
-"watched and guarded by many men."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
 "of the dragons and through the dark valley. To the land of the East, from "
 "there you can return to Wesnoth and surprise the Dark Queen, catching her "
 "off guard."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is another way by which you can return to Wesnoth: past the mountains "
-"of the dragons and through the dark valley. To the land of the East, from "
-"there you can return to Wesnoth and surprise the Dark Queen, catching her "
-"off-guard."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mountains of the dragons? That sounds very dangerous! I didn't even think "
-"there were such things as dragons!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No dragon has been sighted in those mountains for many years, but they "
-"retain their name of old. Still, that path will be dangerous for us. Is "
-"there not another route we might take?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
 "great dangers. Perhaps she will continue to do so."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"All routes are dangerous, though there is some hope along this path. Rest, "
-"and then go forth, friends. Fortune has smiled upon you so far, despite "
-"great dangers. Perhaps she will continue to do so."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:4
-#, fuzzy
 msgid "The Elves Besieged"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Elverne Under Angreb"
+msgstr "Elverne Under Angreb"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:26
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1997,8 +1269,6 @@
 "#Death of Delfador\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Flyt Konrad hen til skiltet mod nordvest\n"
@@ -2008,352 +1278,219 @@
 "#Løber tør for runder"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:188
-#, fuzzy
 msgid ""
 "Fourteen years into her rule, Asheviere turned her attention to the Elves, "
 "whom she despised. Orcish mercenaries were hired and dispatched to bring "
 "about their ruin."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fjorten år efter begyndelsen på Ashevieres rige vendte hun opmærksomheden 
på "
 "Elverne, som hun havde stor foragt overfor. Orkiske lejemordere blev hyret "
 "og sendt ud for at sikre Elvernes endeligt."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:193
-#, fuzzy
 msgid ""
 "Master Delfador! Look, there are Orcs coming from all directions! What shall "
 "we do?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mester Delfador! Se, der kommer Orker fra alle retninger! Hvad skal vi gøre?"
+msgstr "Mester Delfador! Se, der kommer Orker fra alle retninger! Hvad skal vi 
gøre?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:198
-#, fuzzy
 msgid "There are too many to fight, far too many. We must escape!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Der er for mange at kæmpe imod. Alt for mange. Vi er nødt til at stikke af!"
+msgstr "Der er for mange at kæmpe imod. Alt for mange. Vi er nødt til at 
stikke af!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:203
-#, fuzzy
 msgid "But to where? This is the only home we have! What about the Elves?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Men hvortil? Dette er vores eneste hjem! Hvad med Elverne?"
+msgstr "Men hvortil? Dette er vores eneste hjem! Hvad med Elverne?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:208
-#, fuzzy
 msgid ""
 "We will fight them, but you must escape, Konrad. It is imperative that you "
 "escape!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi skal nok kæmpe mod fjenden, men du må slippe væk, Konrad. Det vigtigste 
"
 "er, at du slipper væk!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:213
-#, fuzzy
 msgid ""
 "We will go north. Perhaps we can reach the Isle of Anduin. If we can make it "
 "there, surely we will be safe. Konrad, we must recruit some Elves to help "
 "us, and then you must make it to the sign post in the north-west. I will "
 "protect you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi vil rejse mod nord. Måske kan vi nå Anduin-Øen. Hvis vi kan nå helt "
 "dertil, så må vi da være i sikkerhed. Konrad, vi skal rekruttére nogle "
 "Elvere til at hjælpe os, og så må du nå frem til skiltet mod nord-vest. 
Jeg "
 "beskytter dig!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:218
-#, fuzzy
 msgid "Very well, let us hurry!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Fint nok, lad os skynde os!"
+msgstr "Fint nok, lad os skynde os!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:223
-#, fuzzy
 msgid ""
 "Attack the Elves, my grunts, and take their villages. Let us claim this land "
 "for the Queen!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Angrib Elverne, mænd, tag deres landsbyer, lad os indtage dette land i "
 "dronningens navn!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:231
-#, fuzzy
 msgid ""
 "Remember, it is rumored that the filthy mage and one that he protects are in "
 "these parts. They are the ones we want!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Remember, it is rumored that the filthy mage and one that he protects are in "
-"these parts. They are the ones we want!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:237
-#, fuzzy
 msgid "Ha ha! We will rip the filthy Elves to pieces!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha! Vi flår de beskidte Elvere i småstykker!"
+msgstr "Haha! Vi flår de beskidte Elvere i småstykker!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:243
-#, fuzzy
 msgid "Let them come. We will fight them with all we have!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Lad dem bare komme. Vi vil kæmpe mod dem til det sidste!"
+msgstr "Lad dem bare komme. Vi vil kæmpe mod dem til det sidste!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:248
-#, fuzzy
 msgid "Be careful, Konrad! Guard him well, Delfador!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vær forsigtig Konrad! Bevogt ham godt, Delfador!"
+msgstr "Vær forsigtig Konrad! Bevogt ham godt, Delfador!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:253
-#, fuzzy
 msgid "And so it has begun!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Og således begynder det"
+msgstr "Og således begynder det"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:273
-#, fuzzy
 msgid "OK, we have made it this far! But where do we go next?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Okay, vi har klaret det såvidt! Men hvor tager vi hen nu?"
+msgstr "Okay, vi har klaret det såvidt! Men hvor tager vi hen nu?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:278
-#, fuzzy
 msgid ""
 "We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
 "will find refuge there."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi må rejse mod nord og prøve at klare den helt til Anduin-Øen. 
Forhåbentlig "
 "vil vi kunne søge tilflugt der."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:283
-#, fuzzy
-msgid ""
-"Of course you are right, Delfador. But what will become of the Elves here?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ja, det er rigtigt, Delfador. Men hvad skal der blive af Elverne her?"
+msgid "Of course you are right, Delfador. But what will become of the Elves 
here?"
+msgstr "Ja, det er rigtigt, Delfador. Men hvad skal der blive af Elverne her?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:288
-#, fuzzy
 msgid ""
 "The Elves will fight. They may even prevail. But I fear things do not bode "
 "well for them. Let us not speak of it now. Onward!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elverne vil slås. De vil muligvis endda klare den. Men jeg frygter, at det "
 "ikke ser godt ud for dem. Lad os ikke tale om dette nu. Afsted!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:293
-#, fuzzy
 msgid "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Held og lykke Konrad! Du skal ikke bekymre dig om os, vi kæmper så godt, 
som "
 "vi kan!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:309
-#, fuzzy
 msgid "I...I don't think I can make it anymore"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg.... Jeg tror ikke, jeg kan klare den længere"
+msgstr "Jeg.... Jeg tror ikke, jeg kan klare den længere"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:314
-#, fuzzy
 msgid "Prince...you must keep fighting! Nooooooo!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Prins... du må kæmpe videre! Neeeeeej!"
+msgstr "Prins... du må kæmpe videre! Neeeeeej!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:319
-#, fuzzy
 msgid "It is over, I am doomed..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Det er slut, jeg er dødsdømt...."
+msgstr "Det er slut, jeg er dødsdømt...."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:334
-#, fuzzy
 msgid "I have...have failed in my duty to protect the prince! I am defeated."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg har.... har fejlet i min pligt om at beskytte prinsen, jeg er overvundet"
+msgstr "Jeg har.... har fejlet i min pligt om at beskytte prinsen, jeg er 
overvundet"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:339
-#, fuzzy
 msgid "Don't die, Delfador! Please, you have to stay alive!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Du må ikke dø! Delfador! Kom nu, du er nødt til at leve!"
+msgstr "Du må ikke dø! Delfador! Kom nu, du er nødt til at leve!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:344
-#, fuzzy
 msgid "Ugh"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ugh"
+msgstr "Ugh"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:356
-#, fuzzy
-msgid ""
-"Oh, no! We have run out of time, they have arrived with reinforcements..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"h nej! Vi er løbet tør for tid, de er ankommet med forstærkninger..."
+msgid "Oh, no! We have run out of time, they have arrived with 
reinforcements..."
+msgstr "h nej! Vi er løbet tør for tid, de er ankommet med 
forstærkninger..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:369
-#, fuzzy
 msgid "Die, Villain, die!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dø, slyngel, dø!"
+msgstr "Dø, slyngel, dø!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:381
-#, fuzzy
 msgid "Only the foolish oppose me!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kun et fjols står mod mig i kamp!"
+msgstr "Kun et fjols står mod mig i kamp!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:393
-#, fuzzy
 msgid "I am Galdrad. You will have to fight me to get any further!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg er Galdrad. Hvis du vil videre, må du kæmpe med mig først!"
+msgstr "Jeg er Galdrad. Hvis du vil videre, må du kæmpe med mig først!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:405
-#, fuzzy
 msgid "Only a fool would dare to attack me!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Du kommer ikke videre!"
+msgstr "Du kommer ikke videre!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:417
-#, fuzzy
 msgid "I am Delfador the Great. Prepare to die!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg er Delfador den Store, forbered jer på at dø!"
+msgstr "Jeg er Delfador den Store, forbered jer på at dø!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:429
-#, fuzzy
 msgid "Let me through, you rogue!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Lad mig trampe dig ned, din usling!"
+msgstr "Lad mig trampe dig ned, din usling!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:445
-#, fuzzy
 msgid "They are destroying our home!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De ødelægger vores hjem!"
+msgstr "De ødelægger vores hjem!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:450
-#, fuzzy
 msgid "There can be no looking back. We must go quickly!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Der er ingen tid til at se tilbage. Vi må hurtigt tage afsted!"
+msgstr "Der er ingen tid til at se tilbage. Vi må hurtigt tage afsted!"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
 msgid "Epilogue"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
 "would pass to all her successors."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
 "every week."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
 "Funeral, after which he was buried in the Royal Crypt in Weldyn."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
-#, fuzzy
-msgid "The Ford of Abez"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Fort Abez"
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+msgid "The Ford of Abez"
+msgstr "Fort Abez"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2363,8 +1500,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Flyt Konrad til den nordlige side af floden.\n"
@@ -2373,269 +1508,178 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stop! Du kommer ikke forbi! Hurtigt, forstærkninger, beskyt Prinsessen!"
+msgstr "Stop! Du kommer ikke forbi! Hurtigt, forstærkninger, beskyt 
Prinsessen!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
 msgid "Ruaarrrrrrrr!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ruaarrrrrrrr!"
+msgstr "Ruaarrrrrrrr!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
 msgid "What is that?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvad var det?"
+msgstr "Hvad var det?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dybets skabninger er over os! Dette kan være meget farligt. Hurtigt, vi må "
 "se at komme over på den anden side så hurtigt, vi kan!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
 msgid "We made it across the river safely! Where to now?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vi er nået sikkert over floden! Hvor går turen hen nu?"
+msgstr "Vi er nået sikkert over floden! Hvor går turen hen nu?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi må fortsætte mod nord. Vi må prøve at få hjælp fra de nordlige 
Dværge, "
 "hvis vi skal have et håb om at bryde ind i Knalga."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg kan ikke tro det, de er nået væk! Vi må skynde os efter dem. Efter 
dem, "
 "mænd, lad os også krydse floden! Vi vil mødes igen, fæle bedrager."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
 msgid "Do you think she's really going to chase us, Delfador?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tror du virkelig, hun vil følge efter os, Delfador?"
+msgstr "Tror du virkelig, hun vil følge efter os, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det ser sandelig ud til, at hun vil forsøge, men havets skabninger vil gøre 
"
 "det svært for hende. Vi må fortsætte fremad. Hvis hun når hele vejen over 
"
 "inden vinter så lad det være så!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
 "Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
 "lands, but they are now filled only with chaos. This is where your father "
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dette er Fort Abez. Det er her, din fader og onkel blev forrådt og dræbt. "
 "Det er næsten nitten år siden nu, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
 msgid "Really? So what happened, Delfador?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Er det rigtigt? Hvad skete der egentlig, Delfador?"
+msgstr "Er det rigtigt? Hvad skete der egentlig, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
 "on the north side of the river. For three days and three nights the armies "
 "faced each other, neither willing to ford the river. On the fourth day, the "
 "northern armies crossed and attacked us."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kongens hær havde slået lejr her. Den nordlige hær havde slået lejr på 
den "
 "nordlige side af floden. I tre dage and tre nætter stod hærene overfor "
 "hinanden, og ingen af dem var villige til at krydse floden. PÃ¥ den fjerde "
 "dag krydsede de nordlige hære floden og angreb os."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
 msgid "And then...we were defeated?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Og så.... blev vi besejret?"
+msgstr "Og så.... blev vi besejret?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
 msgid "We were winning the battle. We were repelling them..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vi så ud til at vinde kampen. Vi holdt dem tilbage."
+msgstr "Vi så ud til at vinde kampen. Vi holdt dem tilbage."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lige indtil kongens søn, midt i kampens hede, lige indtil han vendte sig mod 
"
 "kongen!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Men du hævnede mordet. Du slog prinsen ihjel, ikke, Delfador?"
+msgstr "Men du hævnede mordet. Du slog prinsen ihjel, ikke, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Da jeg så kongen forrådt og så hans banner falde, flygtede jeg fra kampen. 
"
 "Hvadenten det var visdom eller fejhed flygtede jeg fra kampen, da jeg kunne "
 "se, at der ikke var håb for os den dag."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Åh, men Elverne har altid fortalt mig, at du slog prinsen ihjel, Delfador, "
 "selvom du aldrig talte om det."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
 msgid "That foolish boy killed himself."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Det fjols slog sig selv ihjel."
+msgstr "Det fjols slog sig selv ihjel."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
 msgid "What do you mean?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvad mener du, Delfador?"
+msgstr "Hvad mener du, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
 "too, for she was behind it all. We were outnumbered, perhaps four to one. In "
 "the heat of battle, that boy, fool that he was, came charging at me, "
 "slashing wildly. I had little choice but to end his life."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg samlede mænd til at kæmpe mod forræder-kongen og selvfølgelig 
Asheviere, "
 "der stod bag det hele. Vi var i undertal, muligvis fire til én. I kampens "
 "hede kom den dumme dreng løbende mod mig og slog vildt omkring sig. Jeg "
 "havde intet andet valg end at gøre det af med ham."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
 msgid "So it is true, you did kill him?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Så det er sandt, at du dræbte ham?"
+msgstr "Så det er sandt, at du dræbte ham?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Han døde sandeligt i kampen, for min hånd. Det er trist, at dine brødre 
ikke "
 "havde muligheden for at opleve en sådan 'værdig' død, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
 "immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Med al respekt til mine herrer, vi må skynde os. Vi er nødt til at krydse "
 "floden nu. Se! Det ser ud til, at vagttårnene på flodbredden er bevogtede!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvem er disse, der prøver at krydse floden? Vi er nødt til at stoppe dem, "
 "mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Er der ikke et andet sted, vi kan krydse floden? Måske længere oppe ad "
 "floden?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
 "crossing, and the nearest bridge is far upstream. To be trapped south of the "
@@ -2643,42 +1687,28 @@
 "like rats! Look to the west! Asheviere has a border fort, and it seems to be "
 "full of soldiers! We must cross here, and quickly!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vinteren vil hurtigt være over os. Vi har kun få dage til at krydse floden, 
"
 "og den nærmeste bro er langt oppe ad floden. Det ville være det rene "
 "selvmord at være strandet syd for floden, når vinteren kommer. Asheviere "
 "ville slå os ihjel som rotter! Vi må krydse her."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der er de! Så er det sandt, de har stoppet de levende døde. Nu prøver de 
at "
 "forlade Wesnoth. Vi må ikke lade dem krydse floden. Efter dem, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
 msgid "Not her again! Quickly! We must hurry!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ikke hende igen! Hurtigt, vi må skynde os!"
+msgstr "Ikke hende igen! Hurtigt, vi må skynde os!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
 msgid "Gryphon Mountain"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Grifbjerget"
+msgstr "Grifbjerget"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -2688,8 +1718,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind modergriffen og den fjendtlige kommandør\n"
@@ -2698,162 +1726,99 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Here are the mother Gryphon's eggs!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Excellent! We should be able to breed Gryphons for our own uses now!"
+msgstr "Excellent! We should be able to breed Gryphons for our own uses now!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ha ha! We have killed this foul beast of the air, and can deny the rebels "
-"its eggs!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
 msgid "What is this place? That is one big mountain!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvad er dette for et sted? Det er et højt bjerg!"
+msgstr "Hvad er dette for et sted? Det er et højt bjerg!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det er det sagnomspundne Grifbjerg! Vi skal være forsigtige her, det kunne "
 "vise sig at være farligt at forstyrre grifferne."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
-"the young to be flying mounts. Would that work, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi kan da prøve at gøre det, selvom det så sandelig kan være farligt! Men 
"
 "måske kunne brugen af griffer være os til stor hjælp senere. Vi er under "
 "alle omstændigheder nødsaget til at rejse herigennem."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
 msgid "Well, let's start climbing the mountain!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jamen lad os start med at klatre op af det bjerg!"
+msgstr "Jamen lad os start med at klatre op af det bjerg!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det ser ud til, at vi ikke er de eneste, der er interesserede i dette bjerg. "
 "Endnu engang står Dronningen i vejen for os!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
 msgid "Quickly, men! Onward!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hurtigt, mænd! Fremad!"
+msgstr "Hurtigt, mænd! Fremad!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
 msgid "We have defeated them! Now what do we do?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vi har overvundet dem! Hvad gør vi nu?"
+msgstr "Vi har overvundet dem! Hvad gør vi nu?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
 "or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi må fortsætte mod nord. Det er for sent at vende tilbage til Elensefars "
 "eller Anduins sikkerhed, før vinteren falder omkring os. Så derfor må vi "
 "krydse den store flod og fortsætte mod Dværgenes land. Kom, lad os gå!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Med disse grif-æg skulle vi være i stand til at yngle griffer, der kan "
 "adlyde os. Dette vil lade os hyre grif-riddere!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is a shame we could not get those Gryphon eggs - they would surely have "
-"given us an advantage sometime. Still, we must continue."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
 msgid "Let us continue onward!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Lad os fortsætte fremad!"
+msgstr "Lad os fortsætte fremad!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
 msgid "Hasty Alliance"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"En Hastig Alliance"
+msgstr "En Hastig Alliance"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
 msgid ""
 "\n"
 "Victory:\n"
@@ -2864,8 +1829,6 @@
 "#Death of Kalenz\n"
 "#Death of Li'sar"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind fjendtlig leder\n"
@@ -2875,188 +1838,119 @@
 "#Kalenz dør\n"
 "#Li'sar dør"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
 msgid "Where are we? Which way now? I am tired of this darkness!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvor er vi? Hvilken vej skal vi nu? Jeg er træt af dette mørke!"
+msgstr "Hvor er vi? Hvilken vej skal vi nu? Jeg er træt af dette mørke!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
 msgid "I am not sure of the way. Let me think for a moment."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg er ikke sikker. Lad mig lige tænke over det et øjeblik."
+msgstr "Jeg er ikke sikker. Lad mig lige tænke over det et øjeblik."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
 msgid "En garde!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"PÃ¥ vagt!"
+msgstr "PÃ¥ vagt!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
 msgid "What in the world are you doing here?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvad i alverden laver du her?"
+msgstr "Hvad i alverden laver du her?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
 msgid "Tracking you down, of course! You have escaped me for the last time!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Opsporer jer selvfølgelig! I har undsluppet for sidste gang!"
+msgstr "Opsporer jer selvfølgelig! I har undsluppet for sidste gang!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
 "manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "TÃ¥belige pige! Vi befinder i de dybeste huler sikkert omringet af alle "
 "mulige slags skabninger, og alligevel vil du kæmpe mod os? Du vil sikre "
 "vores alles død!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
 "to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prøv ikke på at narre mig! Jeg ved, hvorfor I er kommet her! Men jeg vil "
 "gøre en ende på jeres liv og jeres forræderi nu, og derefter vil jeg få 
fat "
 "i Scepteret og vende tilbage og se dagens lys igen!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
 msgid "Surprise! Die, you sun-lovers!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"En lille overraskelse! Dø, I sol-elskere!"
+msgstr "En lille overraskelse! Dø, I sol-elskere!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nu er vi omringet! Vil du stadig kæmpe imod os, prinsesse? Det ville da med "
 "sikkerhed føre os begge i døden!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg kan se, at der ikke er andet at gøre end at hjælpe hinanden. Vi 
hjælper "
 "hinanden, indtil vi når jordoverfladen igen, er vi enige?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Godt nok, jeg forsikrer dig om, at du når overfladen igen, eller også vil 
vi "
 "alle dø sammen, prinsesse."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Men når vi undslipper fra dette hul, så har jeg en uafgjort strid at klare "
 "med dig!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mon dog, vi har hjulpet hinanden med at overleve indtil nu, prinsesse. SÃ¥ "
 "lad os nu fortsætte sammen, skal vi ikke?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, vi blev så sandelig enige om at hjælpe hinanden med at komme levende ud 
"
 "af disse huler, gjorde vi ikke? Vi vil lægge vores ressourcer sammen. Her er 
"
 "min pengepose, fyldt med guld."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
 msgid "You receive 200 pieces of gold!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Du modtager 500 stykker guld!"
+msgstr "Du modtager 500 stykker guld!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tak, prinsesse. Kom mænd, lad os finde Scepteret!"
+msgstr "Tak, prinsesse. Kom mænd, lad os finde Scepteret!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
-#, fuzzy
 msgid "I can't believe it should end like this!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg kan ikke tro på, at det skulle ende sådan!"
+msgstr "Jeg kan ikke tro på, at det skulle ende sådan!"
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
 msgid "High King at Sea"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Havets Høje Konge"
+msgstr "Havets Høje Konge"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
 msgid "Test of the Clans"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Test of the Clans"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3068,151 +1962,134 @@
 "#Death of Li'sar\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Defeat the Clan Leader, Bayar\n"
-"Defeat:\n"
-"#Death of Konrad\n"
-"#Death of Delfador\n"
-"#Death of Kalenz\n"
-"#Death of Li'sar\n"
-"#Turns run out"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
 msgid "Greetings, men of the plains."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
-msgid ""
-"What do these intruders want? We did not invite them here, that is certain."
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
+msgid "What do these intruders want? We did not invite them here, that is 
certain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
 "reclaimed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
 msgid "Very well. We will fight you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
 msgid "Fools! We will run you down like dogs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
 "you against the Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
 msgid "Who then is your leader? Who do we serve?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
 "though I have tried hard to understand, your wisdom is foreign to me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
 "to talk."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
 msgid "You can defeat me, but more will take my place!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
 msgid "Home of the North Elves"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nordelvernes Hjem"
+msgstr "Nordelvernes Hjem"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3224,8 +2101,6 @@
 "#Death of Li'sar\n"
 "#Turns run out before reaching the forest"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@NÃ¥ frem til Elverskoven og hold stand alle runder ud\n"
@@ -3236,283 +2111,157 @@
 "#Li'sar dør\n"
 "#Løber tør for runder, inden I når skoven"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
-#, fuzzy
-msgid ""
-"There you are! You must come quickly to the home of the Elves in the east!"
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
+msgid "There you are! You must come quickly to the home of the Elves in the 
east!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There you are! You must come quickly to the home of the Elves in the east!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
 msgid "There they are! Charge!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There they are! Charge!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
-"engaging them at all costs!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Endelig, venner, vi er næsten nået frem til mit folks hjem, Nordelverne."
+msgstr "Endelig, venner, vi er næsten nået frem til mit folks hjem, 
Nordelverne."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
-#, fuzzy
-msgid ""
-"After being in this wilderness for so long, it will be good to get some rest!"
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
+msgid "After being in this wilderness for so long, it will be good to get some 
rest!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Efter at have været i dette vildnis i så lang tid, skal det blive godt at "
 "hvile ud!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But there is a great fog around us again! We don't know what dangers may lie "
-"ahead!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So long as we move ahead with caution and prudence, I am sure we will reach "
-"the safety and hospitality of the Elves."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
 msgid "My lords! I have found you at last."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mine herskaber! Endelig har jeg fundet jer."
+msgstr "Mine herskaber! Endelig har jeg fundet jer."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vær hilset, Eonihar, gamle ven! Hvorfor har du ledt efter os?"
+msgstr "Vær hilset, Eonihar, gamle ven! Hvorfor har du ledt efter os?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Da min herre fik nys om jeres ankomst, sendte han spejdere ud for at finde "
 "jer! Der er fare på færde. Fra syd kommer Wesnoths mænd og leder efter 
jer, "
 "og mod nord står Orkerne parat til at kæmpe imod dem!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
 msgid "Trouble? What kind of trouble?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Trouble? What kind of trouble?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have sighted a great host to the south, a host of the men of Wesnoth. And "
-"we believe they are looking for you! There is not a moment to lose. You must "
-"make haste to the Elven forest. Only there will you be safe!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I only hope we can avoid them. We will have to bear north-east."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That is not all, my lord. The foul Orcs have heard of the coming of these "
-"men, and are even now gathering a great host to oppose them to the north! It "
-"is now certain that there will be a great battle."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
-"until the battle is over?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I think these wild lands are too dangerous for that! Anyhow...I expected you "
-"to be on the side of Wesnoth, Princess?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am an honorable princess, not an imposter like you! I promised that I "
-"would be on your side until we made it out of these lands, and I will keep "
-"my promise!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Sir, madam, there is no time to lose! You must make it East, to the home of "
-"my people. Only there will you be safe!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
 msgid "Come then, Konrad, let us go."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Come then, Konrad, let us go."
+msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My lord has begun assembling a party of Elves to come and escort you into "
-"the forest. Beware, for we are all in great danger!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
-"the battle passes. If you stay with me here for a little while, we will all "
-"be safe."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
-"as of your kin in the South! My men will help you hold out against our "
-"enemies."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi er ikke nået frem til skoven endnu, og kampen raser stadig. Vi vil aldrig 
"
 "nå frem nu! Vi er besejrede!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Elf-friends, you have made it to safety!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
-#, fuzzy
-msgid ""
-"El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
+msgid "El'rien, we have the Scepter of Fire with us! We must escort them to 
Elensia!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Indeed. We will escort you to our capital, where we will make Council."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
 msgid "The Isle of Anduin"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Anduin-Øen"
+msgstr "Anduin-Øen"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -3522,8 +2271,6 @@
 "#Death of Delfador\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind fjendtlig leder\n"
@@ -3532,189 +2279,107 @@
 "#Delfador dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
-#, fuzzy
-msgid ""
-"This is no time to return to our vessel! We must take control of the island!"
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
+msgid "This is no time to return to our vessel! We must take control of the 
island!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dette er ikke lige tidspunktet til at vende tilbage til vores skude! Vi må "
 "tage kontrol over øen!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
 msgid "And so the party landed on the Isle of Anduin."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Og det skete at vores lille gruppe nåede Anduin-Øen..."
+msgstr "Og det skete at vores lille gruppe nåede Anduin-Øen..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
 msgid "So this is Anduin. It looks a little...desolate"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Så dette er Anduin. Det ser lidt... øde ud"
+msgstr "Så dette er Anduin. Det ser lidt... øde ud"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
-"place where I was born, where I was trained."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvem har vi her? Ah, en gruppe elvere er ankommet, vi vil tvinge dem tilbage "
 "til havet!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg havde ikke troet, at Orkerne ville komme helt hertil. Denne ø plejede at 
"
 "være så smuk. Vi er nødt til at genindtage den! Til angreb!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
 msgid "I found someone hiding in the village!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I found someone hiding in the village!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My lords, I have been hiding in the village from the orcs, like many of the "
-"other mages here. Perhaps we can work together to recapture the island!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Certainly, let us join together to fight the evil ones"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
 msgid "You can now recruit mages"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You can now recruit mages"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador, my old master! You have saved the island from the Orcs!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My apprentice. How did the island fall to such as these?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
 "entire western coast. She hired many Orcs and sent them here. They were "
 "holding me until a ship could arrive to take me to Weldyn where I am to "
 "stand trial for treason for training mages!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You have not heard, master Delfador? Asheviere is trying to control the "
-"entire western coast. She hired many Orcs and sent them here. The Orcs were "
-"holding me here until a ship arrived to take me to Weldyn to stand trial for "
-"treason for training mages!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have come from fighting her forces at Blackwater. Where else has she "
-"attacked?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
 "turned them into slaves. There they dive for pearls by which she grows "
 "richer every day. There are even rumors that she may break the ancient "
 "treaty and attack Elensefar!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"She has taken control of the Bay of Pearls, long held by the mermen, and has "
-"enslaved the mermen, making them dive for pearls for her. With the pearls "
-"she grows richer every day. There are even rumors that she may break the "
-"ancient treaty and attack Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Can't we strike back at her? How many forces does she have at the Bay of "
-"Pearls? Can we take it back from her?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Go there, we must. Let us rest here a little, and then we shall set sail for "
-"the Bay. Hopefully we will be able to defeat her forces there!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
 msgid "Isle of the Damned"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Forbandedes Ø"
+msgstr "De Forbandedes Ø"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -3723,8 +2388,6 @@
 "Defeat:\n"
 "#Death of Konrad"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind begge fjendtlige ledere\n"
@@ -3732,207 +2395,126 @@
 "Nederlag:\n"
 "#Konrad dør"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
 "bore down on the ship. Though all hands were on deck working desperately, a "
 "sudden gust of wind flung Konrad overboard as he attempted to secure the "
 "sails..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But the voyage did not go as smoothly as had been hoped. A storm blew up and "
-"bore down on the ship. Though all hands were on deck working desperately, a "
-"sudden gust of wind flung Konrad overboard as he attempted to secure the "
-"sails..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The mermen finally saved Konrad from the sea, but were unable to get him "
-"back to the ship. With great effort though, they reached a nearby island..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Pyh, jeg overlevede. Men hvor er jeg nu? Er denne ø beboet?"
+msgstr "Pyh, jeg overlevede. Men hvor er jeg nu? Er denne ø beboet?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have heard only the worst things about this place, my lord. It is said "
-"that the fiends of the undead have come in great numbers and turned the "
-"island into an ugly wasteland."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lad os håbe at disse rygter ikke taler sandt! Jeg har ingen af mine mænd 
med "
 "mig! Hvordan skal jeg forsvare mig?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
 "recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der er stadig nogle Elvere på denne ø, min herre. Måske, hvis du 
rekruttérer "
 "nogle af dem til at hjælpe dig, kunne vi have et håb om at tilbageholde de "
 "levende døde horder!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maybe we can make a deal! Help us defeat those evil creatures!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There are some ancient temples to the south-west, I wonder what might be "
-"inside them!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
 msgid "Looks like there is somebody hidden in the temple."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Det ser ud som om, at nogen skjuler sig i templet."
+msgstr "Det ser ud som om, at nogen skjuler sig i templet."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg gemte mig på dette hellige sted, mens jeg planlagde, hvordan jeg skulle "
 "nedkæmpe de onde levende døde, og nu kan vi sammen tilintetgøre dem."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Surprise! Searching for Mages, and all I get is these foul humans!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
 msgid "The temple seems to be empty."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dette tempel ser ud til at være tomt."
+msgstr "Dette tempel ser ud til at være tomt."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
 msgid "Fight on against the undead without me, friends!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kæmp videre mod de levende døde uden mig, venner!"
+msgstr "Kæmp videre mod de levende døde uden mig, venner!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi har tiltvunget os kontrollen over øen fra de onde levende døde! Nu skal "
 "vi bare vente på, at skibet ankommer, så vi kan komme til Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Together we have vanquished the foul undead! Come, I will join you on your "
-"noble quest."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gudskelov at vi har fundet dig, sir! Kom hurtigt ombord, vi vil få dig væk "
 "fra denne frygtelige ø!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det er en skam, at en fuldbyrdet sejr ikke kunne komme os i hænde, men "
 "gudskelov at jeg er reddet! Til Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thank you for your assistance here brothers. I will stay to continue "
-"resisting the foul undead. May fate be with you in your noble quest, and may "
-"we meet again some day!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
 msgid "Mountain Pass"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Bjergpasset"
+msgstr "Bjergpasset"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -3943,8 +2525,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Flyt Konrad hen til enden af vejen\n"
@@ -3953,165 +2533,110 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Se, Konrad, foran os ligger den store vej bygget af dværgene"
+msgstr "Se, Konrad, foran os ligger den store vej bygget af dværgene"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
 msgid "But I can hardly see with all this mist around!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Men, jeg kan ikke se så godt med alt den tåge omkring os!"
+msgstr "Men, jeg kan ikke se så godt med alt den tåge omkring os!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi må være på vagt... det siges, at der bor en troldmand i disse bjerge, 
og "
 "han er bestemt ikke gæstfri. Det er ham, der forårsager tågerne, der "
 "vildleder gennemrejsende, som derefter fortæres af hans skabninger."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
 msgid "His...creatures? We must keep to the road, men!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hans.... skabninger? Vi må holde os til vejen, mænd!"
+msgstr "Hans.... skabninger? Vi må holde os til vejen, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
 "road, they disturbed the resting place of the ancient mage, and ever since, "
 "he and his brother have traveled the mountain, wreacking havoc on the "
 "dwarven villages."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Han siges at være en mægtig modstander, Konrad. Det siges, at da dværgene "
 "byggede denne vej, forstyrrede de en ældgammel troldmands hvileplads, og "
 "siden den dag har han og hans bror rejst rundt på bjerget og skabt kaos i de 
"
 "dværgiske landsbyer."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
 msgid "Let us then go carefully...but quickly, men!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Lad os da gå forsigtigt men hurtigt, mænd!"
+msgstr "Lad os da gå forsigtigt men hurtigt, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
 "you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vær hilset rejsende, jeg er Stalrag, sherif for disse landsbyer! Jeg må "
 "advare jer, en mægtig troldmand og hans trolde befinder sig i bjergene og "
 "vil ganske sikkert angribe. Jeg vil tilkalde mine stammefolk til at hjælpe "
 "dig!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvis dette er sandt, Konrad, så skal vi måske tage en vej omkring bjerget, 
i "
 "stedet for at prøve at nedkæmpe disse nye fjender."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
 msgid "What do you say, Delfador?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvad siger du, Delfador?"
+msgstr "Hvad siger du, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nej! Vi har ingen tid at spilde, vi må prøve at nå toppen af passet, tage 
os "
 "i agt for bjerg-trolde og holde os væk fra vandet!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Benknækkerne vil hjælpe jer på jeres rejse, se, fra landsbyerne mod øst "
 "rejser de sig, de mægtige benknækkere!!! Til kamp!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
-msgid ""
-"Well, we have defeated our foes let us hope the mountain does not defeat us!"
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
+msgid "Well, we have defeated our foes let us hope the mountain does not 
defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
 "take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg ønsker jer det bedste på jeres rejse, jeg må vende tilbage til min "
 "landsby og tage mig af min familie. Dværgenes gæstfrihed vil være på 
jeres "
 "side, hvorend I går, mine venner!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
 msgid "Let us move onward!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Lad os komme afsted!"
+msgstr "Lad os komme afsted!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Aaargh! Jeg er færdig! Kæmp videre uden mig, mine brødre!"
+msgstr "Aaargh! Jeg er færdig! Kæmp videre uden mig, mine brødre!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
 msgid "Muff Malal's Peninsula"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Muff Malals Halvø"
+msgstr "Muff Malals Halvø"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -4120,8 +2645,6 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind Muff Malal\n"
@@ -4129,72 +2652,45 @@
 "#Konrad dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Men vejen til Elensefar var forræderisk. Konrad og hans mænd blev angrebet "
 "af de levende dødes soldater."
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
 msgid "My lord! In yonder ruins there seems to be some movement!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Herre! Der er noget, der bevæger sig i de gamle ruiner!"
+msgstr "Herre! Der er noget, der bevæger sig i de gamle ruiner!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
 msgid "It looks like there are the undead there! Prepare for battle men!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Det ser ud til, at der er levende døde der! Forbered jer på kamp, mænd!"
+msgstr "Det ser ud til, at der er levende døde der! Forbered jer på kamp, 
mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
 msgid "To arms!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Til angreb!"
+msgstr "Til angreb!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ahh, en gruppe Elvere ankommer. Snart har vi Elviske zombier iblandt os!"
+msgstr "Ahh, en gruppe Elvere ankommer. Snart har vi Elviske zombier iblandt 
os!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sejren er vores! Lad os bare håbe, at denne forsinkelse ikke vil stoppe "
 "vores forsøg på at redde Elensefar. Vi må fremad hurtigt!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
 msgid "Northern Winter"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nordlig Vinter"
+msgstr "Nordlig Vinter"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -4205,8 +2701,6 @@
 "#Death of Kalenz\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind fjendtlige ledere\n"
@@ -4216,141 +2710,100 @@
 "#Kalenz dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
-#, fuzzy
-msgid ""
-"This winter is bitterly cold! Perhaps we should stop here and rest a while."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Denne vinter er bidende kold! Måske skulle vi gøre holdt her og hvile lidt."
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
+msgid "This winter is bitterly cold! Perhaps we should stop here and rest a 
while."
+msgstr "Denne vinter er bidende kold! Måske skulle vi gøre holdt her og 
hvile lidt."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gøre holdt og hvile? Min herre, vi er nødt til at træde raskt til for at 
nå "
 "Ildscepteret, hvis det ikke skal falde i hænderne på vores fjender!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
 "foul valley. Now winter bears down upon us, and we have spent most of our "
 "money. This land looks fertile enough. Surely we can settle here for the "
 "winter!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi har kæmpet os igennem en hård march, lige siden vi blev angrebet af de "
 "levende døde i den fæle dal. Nu er vinteren på vej over os, og vi har 
brugt "
 "de fleste af vores penge. Dette land ser frodigt nok ud, vi kan da vel "
 "bosætte os her vinteren over!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
 "do not think I could endure another like the fording of the river for many "
 "days."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, lad os hvile lidt! Jeg er sikker på, der er mange udfordringer forude, "
 "og jeg tror ikke, jeg i mange dage kunne udholde endnu en udfordring på "
 "linie med at nå over den flod."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi er på jagt efter Ildscepteret, rigets skæbne er i vores hænder, og i "
 "mennesker vil stoppe og hvile? Fremad, siger jeg!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
 "but it is not to be. Our soldiers will begin to desert if they do not rest "
 "soon. But in these wild north lands, we must fight even for the right to "
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De har ret, Kalenz. Jeg havde forventet at få fat i det scepter inden for en 
"
 "måne, men sådan skal det ikke være. Vores soldater vil begynde at 
desertere, "
 "hvis vi ikke hviler snart. Men i disse vilde nordlige lande må vi kæmpe for 
"
 "bare at få retten til at hvile. Se mod nord! Disse fæle orker vil ikke "
 "tillade os at hvile i fred!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jamen så vil vi flå kontrollen over landet ud af hænderne på dem. Til 
våben, "
 "mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Der falder mere sne. Vi må gøre en ende på denne kamp hurtigt. Fremad, 
mænd!"
+msgstr "Der falder mere sne. Vi må gøre en ende på denne kamp hurtigt. 
Fremad, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sejren er vores! Vi har sikret landet for Orkerne. Nu kan vi hvile her, mens "
 "den kolde vinter er over os."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lad os dog ikke hvile for længe, venner. Vi skal stadig nå de ældgamle "
 "dværgiske lande, før vores fjender når dem."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Og da, efter mange dages hvil, fortsatte vores flok endnu engang sin rejse "
 "mod Dværge-riget..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
 msgid "Plunging into the Darkness"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kastet ind i Mørket"
+msgstr "Kastet ind i Mørket"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -4360,8 +2813,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Find Dværgene\n"
@@ -4370,329 +2821,213 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
 msgid "It's so dark in here I can hardly see!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Der er så mørkt herinde! Jeg kan næsten ikke se noget!"
+msgstr "Der er så mørkt herinde! Jeg kan næsten ikke se noget!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, det er så sandelig mørkt. Vi må tænde nogle fakler og træde langsomt 
og "
 "varsomt. Forhåbentlig er der stadig nogle Dværge hernede, som kan hjælpe 
os!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
 msgid "Indeed. We Elves are not well skilled in these dark pits."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ganske vist. Vi Elvere er ikke så godt trænede til sådan nogle mørke 
huler."
+msgstr "Ganske vist. Vi Elvere er ikke så godt trænede til sådan nogle 
mørke huler."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvem er disse, der er ankommet? Overflade-beboere! Til våben, mænd!"
+msgstr "Hvem er disse, der er ankommet? Overflade-beboere! Til våben, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
 msgid "We come in peace, friends. We come in peace!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vi kommer med fred, venner. Vi kommer med fred!"
+msgstr "Vi kommer med fred, venner. Vi kommer med fred!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nå, det gør I? Jeg kan se, at du endda er akkompanieret af Elvere. Kan vi "
 "Dværge ikke leve i fred uden, at de bedrageriske Elvere kommer for at "
 "forstyrre os?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvorfor så fjendtligt-sindede ord, Dværg? Elvere har aldrig gjort jer nogen 
"
 "skade."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aldrig gjort os nogen skade? Hvorfor så jeg så selv, da Elverne ikke kom 
for "
 "at ære vores alliance? Mange Dværge blev nedslagtet, og I kujonagtige 
Elvere "
 "gjorde ingenting for at hjælpe!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+msgstr ""
 "Nu går du for vidt! Jeg er Kalenz, en mægtig Elvisk herre! Hvor vover 
sådan "
 "en som du, der lusker rundt i hans tunnel, at kalde mig en kujon?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fred, venner! Fred! De onde Orker raser på landene over os, skal vi nu også 
"
 "slås blandt vore egne?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Godt så! Hvem er du? Forklar da din tilstedeværelse her, menneske. Hvorfor "
 "har du risikeret liv og lemmer for at komme til Knalga, Dværgenes hjem?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
 msgid "Well, we...we..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tja, altså, vi....vi..."
+msgstr "Tja, altså, vi....vi..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi er kommet, for at en tronfølger kan gøre krav på sin arv. For at en 
konge "
 "kan gøre krav på sin trone. Vi søger Ildscepteret."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
-#, fuzzy
-msgid ""
-"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ildscepteret? Er I blevet gale? Sandelig må I da tale i spøg!"
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
+msgid "The Scepter of Fire? Are you out of your minds? Surely you speak in 
jest!"
+msgstr "Ildscepteret? Er I blevet gale? Sandelig må I da tale i spøg!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
 "Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi spøger ikke, min ven. Vi søger Ildscepteret. Vi søger hjælp fra 
Dværgene "
 "til at finde det. I kan vælge ikke at hjælpe os, hvis det er, hvad I 
ønsker. "
 "Vi vil finde det med eller uden jeres hjælp."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Du taler som et fjols. Der er ikke engang nogen, der ved, om Ildscepteret "
 "overhovedet eksisterer. Hvem er denne arving, denne konge om hvem du taler, "
 "da?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
 msgid "I am, sir."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Det er mig, Sir."
+msgstr "Det er mig, Sir."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dig, haha, denne dreng, der står foran mig, skulle være kongen af Wesnoth? "
 "Haha! Jeg har ikke moret mig så meget i lang tid. Og hvem er du så, gamle "
 "mand?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg er Delfador. Delfador den Store, King Garards Ærke-Troldmand og hans "
 "arvings Protektor."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Du....du er Delfador? Jeg har set Delfador, da jeg kun var en ung Dværg, og "
 "jeg siger dig dette, gamle mand, du er ikke Delfador. Mænd! Fjern disse "
 "løgnere fra mit åsyn. Delfador døde for mange år siden."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg er Delfador den Store! Enhver, der vover at stå imod mig, skal 
nedkæmpes!"
+msgstr "Jeg er Delfador den Store! Enhver, der vover at stå imod mig, skal 
nedkæmpes!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
-#, fuzzy
-msgid ""
-"You...you really are Delfador! But we had news that you were dead, years ago!"
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
+msgid "You...you really are Delfador! But we had news that you were dead, 
years ago!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Du...du er virkelig Delfador! Men vi havde fået at vide, at du var død for "
 "mange år siden!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De troede, jeg var død. De håbede, jeg var død. Men alligevel, alligevel "
 "overlevede jeg."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
 msgid "And you really think that you can find the Scepter of Fire?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Og I tror virkelig, at I kan finde Ildscepteret?"
+msgstr "Og I tror virkelig, at I kan finde Ildscepteret?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
 "are yours. We want only the Scepter. It will be dangerous. Make no mistake "
 "about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
 "better than hiding from the Orcs like worms."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, det gør vi. Hvis du hjælper os, min ven, vil alle Knalgas skatte, vi "
 "måtte finde, være dine. Vi ønsker kun Scepteret. Det vil være farligt. 
Tag "
 "endelig ikke fejl af dette: Nogle Dværge vil blive slået ihjel, måske 
endda "
 "mange Dværge. Men det er da sandelig bedre end at gemme sig for Orkerne som "
 "en flok orm."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You are right, friend. I will put my best men at your disposal. We know not "
-"where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then to the eastern tunnels we shall go!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hmm... der ser ud til at være en hemmelig indgang bag disse sten!"
+msgstr "Hmm... der ser ud til at være en hemmelig indgang bag disse sten!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is a great fortune in this chest of treasure! I can count two hundred "
-"pieces of gold!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
 msgid "The Princess of Wesnoth"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Prinsessen af Wesnoth"
+msgstr "Prinsessen af Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
-#, fuzzy
-msgid ""
-"...but one of the Orcs survived long enough to send the news to the queen..."
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
+msgid "...but one of the Orcs survived long enough to send the news to the 
queen..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "... men én af orkerne overlevede længe nok til at overbringe nyhederne til "
 "dronningen."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
 msgid "...and she sent her most able commander."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"...and she sent her most able commander."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
 msgid ""
 "\n"
 "Victory:\n"
@@ -4704,184 +3039,115 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
 msgid "Elmar's Crossing"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
 msgid "Elbridge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
-#, fuzzy
-msgid ""
-"On the road to Knalga, the party was opposed by the forces of Asheviere."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"På vej mod Knalga blev vores helte mødt af Ashevieres soldater"
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
+msgid "On the road to Knalga, the party was opposed by the forces of 
Asheviere."
+msgstr "På vej mod Knalga blev vores helte mødt af Ashevieres soldater"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
 msgid "The Queen has sent me to stop you, you imposter!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dronningen har beordret mig til at stoppe dig, din bedrager!"
+msgstr "Dronningen har beordret mig til at stoppe dig, din bedrager!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
-#, fuzzy
-msgid ""
-"That's the princess, Li'sar. The daughter of the Queen, and her successor!"
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
+msgid "That's the princess, Li'sar. The daughter of the Queen, and her 
successor!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det er prinsessen, Li'sar. Dronningen adopterede hende, og det rygtes, at "
 "hun opdrager hende til at være hendes efterkommer!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg er ikke en bedrager, det ser ud til, at din moder har løjet for dig om "
 "dette."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
 msgid "This is treason! Your lies will perish with you!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Forræderi! Dine løgne vil gå i døden sammen med dig!"
+msgstr "Forræderi! Dine løgne vil gå i døden sammen med dig!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
-#, fuzzy
-msgid ""
-"There is no use in reasoning. She will understand only one thing. To arms!"
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
+msgid "There is no use in reasoning. She will understand only one thing. To 
arms!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det nytter ikke noget at prøve at bringe hende til fornuft. Der er kun én "
 "ting, hun vil forstå. Til angreb!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
 msgid "This is taking too much time, I had best call some reinforcements!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Det her tager for lang tid, jeg må hellere kalde på forstærkning!"
+msgstr "Det her tager for lang tid, jeg må hellere kalde på forstærkning!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
 msgid "Maybe I was not using enough forces..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"MÃ¥ske brugte jeg ikke nok tropper..."
+msgstr "MÃ¥ske brugte jeg ikke nok tropper..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
 msgid "I surrender! Don't hurt me, Imposter."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg overgiver mig! Du må ikke gøre mig noget, din bedrager."
+msgstr "Jeg overgiver mig! Du må ikke gøre mig noget, din bedrager."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
-#, fuzzy
-msgid ""
-"I said before I'm not an imposter, but if you yield, I will spare your life."
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
+msgid "I said before I'm not an imposter, but if you yield, I will spare your 
life."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg sagde før, at jeg IKKE var en bedrager, men hvis du overgiver dig, så "
 "vil jeg lade dig leve."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
 msgid "Let me go!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Lad mig gå!"
+msgstr "Lad mig gå!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
 msgid "Think about the story of the old king. Ask somebody who knew of him."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tænk på historien om den gamle konge, spørg en gammel person om den."
+msgstr "Tænk på historien om den gamle konge, spørg en gammel person om 
den."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Den gamle konge? Jeg har hørt om ham, men jeg ved, at det ikke er sandt. Det 
"
 "har min moder fortalt mig."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
 "join us, or flee an exile. There will be a great battle soon, and if you are "
 "on the wrong side of it, we may not have the opportunity to spare your life "
 "a second time."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Din moder har løjet for dig, mit barn. Nu foreslår jeg, at du tænker lidt "
 "over det og enten slutter dig til os eller flygter i eksil. Der vil snart "
 "være en stor krig, og hvis du er på den forkerte side af denne, så får vi 
"
 "nok ikke muligheden for at skåne dit liv en anden gang."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg er ikke et barn, og jeg vil ikke tale om det! I sagde, I ville skåne mit 
"
 "liv, så se at komme videre. Den nordlige vej skulle være sikker for jer."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
 msgid "Good day then, Princess. Come, men, to the northern road!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Fortsat god dag, prinsesse. Følg mig, mænd, ad den nordlige vej!"
+msgstr "Fortsat god dag, prinsesse. Følg mig, mænd, ad den nordlige vej!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "(hæhæ, de ved intet om, hvor mange levende døde der har gået ad den 
nordlige "
 "vej på det seneste. De er i sandhed dødsdømte!)"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
 msgid "Return to Wesnoth"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Return to Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -4892,60 +3158,45 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Defeat all of the enemy leaders\n"
-"Defeat:\n"
-"#Death of Konrad\n"
-"#Death of Li'sar\n"
-"#Death of Delfador\n"
-"#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
 msgid "Halt! Who goes there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
 msgid "You leave us no choice but to kill you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
-msgid ""
-"These intruders are stronger than we expected. Call in the reinforcements!"
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
+msgid "These intruders are stronger than we expected. Call in the 
reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
 msgid "We have changed the plan. Now we are killing them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
 msgid "The Sceptre of Fire"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ildscepteret"
+msgstr "Ildscepteret"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -4957,122 +3208,80 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
 msgid "The Sceptre must be getting close now! Where shall we go?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Scepteret må være ved at være tæt på nu! Hvor skal vi gå hen?"
+msgstr "Scepteret må være ved at være tæt på nu! Hvor skal vi gå hen?"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, jeg kan mærke, at det er lige i nærheden! Vi må lede omhyggeligt efter 
"
 "det."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
 msgid "Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
 msgid "Here it is at last, I have the Sceptre!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Her er det endelig, jeg har Scepteret!"
+msgstr "Her er det endelig, jeg har Scepteret!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
 msgid "So it is in our hands! Now let us leave this stinking pit."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Endelig er det i vores hænder! Lad os nu forlade denne stinkende hule."
+msgstr "Endelig er det i vores hænder! Lad os nu forlade denne stinkende 
hule."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
-#, fuzzy
-msgid ""
-"I think that if we travel just a little north, we might be able to get out."
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
+msgid "I think that if we travel just a little north, we might be able to get 
out."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg skulle mene, at hvis vi rejser et lille stykke mod nord, så skulle vi "
 "kunne komme ud."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
 msgid "At last! I have the Sceptre!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Endelig! Jeg har Scepteret!"
+msgstr "Endelig! Jeg har Scepteret!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Sandelig ja. Du klarede det, Li'sar. Jeg håber, at du vil bruge det klogt."
+msgstr "Sandelig ja. Du klarede det, Li'sar. Jeg håber, at du vil bruge det 
klogt."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tja, min første brug af det vil være at hjælpe os med at komme ud fra 
dette "
 "hul! Jeg håber, at du synes, det er klogt."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Scepteret gør dets bærer magtfuld, men næppe udødelig, mit barn. Brug det 
"
 "fornuftigt. Kom nu, jeg tror, der er en udvej mod nord!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
 msgid "I think I know what I'm doing. Come, let us go!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg tror, jeg ved, hvad jeg gør. Kom, lad os gå!"
+msgstr "Jeg tror, jeg ved, hvad jeg gør. Kom, lad os gå!"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
 msgid "Snow Plains"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Snestepperne"
+msgstr "Snestepperne"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -5083,8 +3292,6 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind fjendtlig leder\n"
@@ -5094,38 +3301,27 @@
 "#Li'sar dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Disse snemarker var engang mit folks hjem. Vi rejste videre for århundreder "
 "siden. Legenderne lyder på, at der blev efterladt et storslået ildsværd."
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dette sværd kunne vise sig nyttigt på vores videre rejse. Det må være i 
en "
 "af byerne foran os."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
 msgid "Swamp Of Dread"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Frygtens Sump"
+msgstr "Frygtens Sump"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -5136,8 +3332,6 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind alle fjendtlige ledere\n"
@@ -5147,38 +3341,27 @@
 "#Li'sar dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der hviler en forbandelse over dette land. De Levende Lig har boet her i "
 "årevis og samlet storslåede hære og rigdomme."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Levende Lig er overalt i dette sumpland. Jeg håber, det var et klogt valg 
"
 "at følge denne vej."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
 msgid "The Lost General"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Den Fortabte General"
+msgstr "Den Fortabte General"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -5188,8 +3371,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind alle fjendtlige ledere\n"
@@ -5198,176 +3379,103 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
 msgid "These are some of the main Dwarvish caverns."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Disse er nogle af de dværgiske hoved-huler."
+msgstr "Disse er nogle af de dværgiske hoved-huler."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Undergrundsveje førte til de forskellige dele af komplekset, men nu ligger "
 "alt i ruiner."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
 msgid "The sign says 'Guest quarters'."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Skiltet siger 'Gæstekvarterer'"
+msgstr "Skiltet siger 'Gæstekvarterer'"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Min onkels familie druknede, da orkerne oversvømmede denne hule..."
+msgstr "Min onkels familie druknede, da orkerne oversvømmede denne hule..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
 msgid "These passages seem to have been used recently."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Disse passager ser ud til at have været i brug på det seneste."
+msgstr "Disse passager ser ud til at have været i brug på det seneste."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
 msgid "There is a big cave-in south of here."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Der er en stor hule-sammenstyrtning mod syd."
+msgstr "Der er en stor hule-sammenstyrtning mod syd."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
 msgid "RUMBLE! RUMBLE! RUMBLE!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"RUMLE! RYSTE! BULDRE!"
+msgstr "RUMLE! RYSTE! BULDRE!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
 msgid "The rocks are moving!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stenene bevæger sig!"
+msgstr "Stenene bevæger sig!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
 msgid "Who goes there? Friend or foe?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvem der? Ven eller fjende?"
+msgstr "Hvem der? Ven eller fjende?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi prøver desperat på at rydde disse tunneler for de fæle Orker! Hjælp os 
"
 "venligst med denne opgave."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ah, en fæl Ork! Lad os rydde disse tunneler for dens slags!"
+msgstr "Ah, en fæl Ork! Lad os rydde disse tunneler for dens slags!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
 msgid "I did not know that the undead were in these pits!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg vidste ikke, at de levende døde var i disse huler!"
+msgstr "Jeg vidste ikke, at de levende døde var i disse huler!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
 msgid "Who is this foul enemy that we fight?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvem er denne fæle fjende, vi kæmper imod?"
+msgstr "Hvem er denne fæle fjende, vi kæmper imod?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg er Lionel. Jeg er den Fortabte General. Jeg vil hævne mig på jer alle!"
+msgstr "Jeg er Lionel. Jeg er den Fortabte General. Jeg vil hævne mig på jer 
alle!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
 msgid "Avenge? What have we done to you that you must avenge?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hævne? Hvad har vi gjort mod dig, som fortjener at hævnes?"
+msgstr "Hævne? Hvad har vi gjort mod dig, som fortjener at hævnes?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
 msgid "Lionel? A General? I remember that name..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Lionel? En General? Jeg mener at kunne huske det navn..."
+msgstr "Lionel? En General? Jeg mener at kunne huske det navn..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
 "these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
 "this cavern, to starve to death. The Dwarves were no help, leaving me to "
 "die. Now I will get revenge on you all!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "SÃ¥ du kan huske mig? Mm. Jeg var kongens fineste general, som blev sendt ned 
"
 "i disse huler for at genfinde Scepteret. Men Orkerne tog mig og mine mænd "
 "til fange i denne hule og lod os sulte ihjel. Dværgene var ikke til nogen "
 "hjælp, de lod mig bare dø. Nu vil jeg få min hævn over jer alle!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Jeg er besejret! Men i det mindste mod værdige modstandere i stedet "
 "for disse fæle Orker."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
 msgid "Rest in peace, Lionel. The poor, lost general."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvil i fred, Lionel. Den stakkels, fortabte general."
+msgstr "Hvil i fred, Lionel. Den stakkels, fortabte general."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
 "are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -5375,32 +3483,16 @@
 "not asking for directions when I became lost. May you have better fortune in "
 "your quest than I did!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am destroyed, but my mission must be completed. Though you are foes, you "
-"are at least worthy ones, so I will tell you that the Scepter is east from "
-"here, the way you have come from, deep in the caverns. I made the mistake of "
-"not asking for directions when I became lost. May you have better fortune in "
-"your quest than I did!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
 msgid "The earth shakes."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jorden ryster."
+msgstr "Jorden ryster."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
 msgid "The Siege of Elensefar"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Belejringen Af Elensefar"
+msgstr "Belejringen Af Elensefar"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -5409,8 +3501,6 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind begge fjendtlige ledere\n"
@@ -5418,251 +3508,153 @@
 "#Konrad dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gruppen ankom endelig ved Elensefar men måtte sande, at byen allerede var "
 "faldet til de onde Orker."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
 msgid "My lord! It seems the city has already fallen!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Herre! Det ser ud til, at byen allerede er faldet til de overlegne magter!"
+msgstr "Herre! Det ser ud til, at byen allerede er faldet til de overlegne 
magter!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
 msgid "This is terrible news! We must retake the city!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dette er forfærdelige nyheder! Vi må genindtage byen!"
+msgstr "Dette er forfærdelige nyheder! Vi må genindtage byen!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der er så mange af dem. Det her bliver ikke nemt! Og se mod syd, det ser ud "
 "til, at de levende døde er allierede med Orkerne!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der kommer Elverne! Med vores nyligt formede alliance med Orkerne vil vi "
 "nemt knuse dem!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi må indtage byen og tilintetgøre de onde levende døde, før deres "
 "forstærkninger ankommer!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
 msgid "In the night, three dark figures creep out of the forest."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Midt om natten kryber tre mørke figurer ud af skoven"
+msgstr "Midt om natten kryber tre mørke figurer ud af skoven"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
 msgid "Halt! Who goes there, friend or foe?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Holdt! Hvem er der? Ven eller fjende?"
+msgstr "Holdt! Hvem er der? Ven eller fjende?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vær hilset, ven. Vi kommer fra Elensefars Tyve-Forening. Vi vil hjælpe jer "
 "mod Orkerne!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
 msgid "Thieves, hmmm? Who says we can trust such as you?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tyve, hmmm? Hvem siger, vi kan stole på jeres slags?"
+msgstr "Tyve, hmmm? Hvem siger, vi kan stole på jeres slags?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi kan selvfølgelig forstå det, hvis I ikke stoler på os, men det er i 
vores "
 "begges interesse at drive Orkerne ud af byen!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
 msgid "Hmm...I have to consider this..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hmm...Jeg vil overveje dette..."
+msgstr "Hmm...Jeg vil overveje dette..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
 msgid "Very well. You may join us."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Very well. You may join us."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We will serve you well, for we respect the help you are providing to our "
-"city. You shall find that there is honor, even among thieves."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We cannot trust your motives. We shall rescue the city on our own!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Very well, we shall be gone then. You shall have to recapture the city "
-"without our help!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Finally, we have retaken the city! Let us rest here, friends."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Victory! The thieves of Elensefar will be in your service, my lord"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The party rested for three days, after which an old friend returned."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vær hilset, mine venner. Jeg ser, at I har reddet byen! Jeg vidste, I kunne "
 "klare det."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
 msgid "Delfador! So good to see you! Where have you been?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador! Godt at se dig! Hvor har du været?"
+msgstr "Delfador! Godt at se dig! Hvor har du været?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
 "the Northern Elves who came to the Council to offer us the support of the "
 "North Elves."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg har haft et møde med det Store Elverråd. Dette er Kalenz, en herre fra "
 "de Nordlige Elvere, som kom til RÃ¥det for at tilbyde os de Nordlige Elveres "
 "støtte"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
 msgid "Greetings, friend."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vær hilset, ven."
+msgstr "Vær hilset, ven."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, vi har indtaget denne by, men Ashevieres mænd vil da med sikkerhed 
"
 "komme og angribe os! Hvad skal vi gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Rådet har mødtes, og vi har besluttet: Vi må finde Ildscepteret"
+msgstr "Rådet har mødtes, og vi har besluttet: Vi må finde Ildscepteret"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
 msgid "The Scepter of Fire? What's that?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ildscepteret? Hvad er det?"
+msgstr "Ildscepteret? Hvad er det?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
 "to make the king a magnificent scepter. It took their finest smiths years to "
@@ -5671,8 +3663,6 @@
 "of it, at constant war with the Orcs, the Scepter was lost somewhere in the "
 "great caverns."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Under Garard I's regeringstid, din onkels far, accepterede dværgene fra "
 "Knalga at lave kongen et fantastisk scepter. Det tog deres fineste smede år "
 "at lave det. Men kort efter det blev færdiggjort, invaderede Orker Knalgas "
@@ -5680,83 +3670,53 @@
 "af dets egne, konstant i krig med Orkerne, er sceptret gået tabt et sted "
 "inde i de gigantiske huler."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
 msgid "But what has this to do with me?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Aha, men hvad har det med mig at gøre?"
+msgstr "Aha, men hvad har det med mig at gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
 "edict that whichever member of the royal family could retrieve the Scepter "
 "of Fire would rule the land."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Garard II, din onkel, var ved at overveje en efterfølger. Han lavede en ed "
 "om, at det royale familie-medlem, der kunne få Ildscepteret tilbage, skulle "
 "regere landet."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
 msgid "Oh, and you want me to get this scepter?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Aha, og du vil have mig til at finde dette scepter?"
+msgstr "Aha, og du vil have mig til at finde dette scepter?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
 msgid "We will help you get it, my lord."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vi vil hjælpe dig med at få fat i det, herre."
+msgstr "Vi vil hjælpe dig med at få fat i det, herre."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
 "help seal her place as ruler. But if you get the Scepter first, the people "
 "will support you as the king."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi har ikke meget tid. Vi tror også, at Asheviere leder efter sceptret for "
 "at hjælpe med at holde på hendes plads som hersker. Men dog, hvis du finder 
"
 "sceptret først, så vil folket støtte dig som deres konge."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
 msgid "Me? King?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mig? Deres konge?"
+msgstr "Mig? Deres konge?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, Konrad. Jeg tror på, at du bliver konge en dag. Men nu må vi skynde os "
 "afsted!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
 msgid "The Valley of Death - The Princess's Revenge"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dødens Dal - Prinsessens Hævn"
+msgstr "Dødens Dal - Prinsessens Hævn"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -5766,8 +3726,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overlev i to dage\n"
@@ -5776,253 +3734,157 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Herre! Denne vej ser ikke så sikker ud, som vi havde håbet på. Se omkring 
os "
 "på bakkerne, der er levende døde i området!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
 msgid "Who are these who approach? Let us kill them all!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvem er disse, der nærmer sig? Lad os dræbe dem alle!"
+msgstr "Hvem er disse, der nærmer sig? Lad os dræbe dem alle!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
 msgid "To arms, men! The undead hordes approach!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Til angreb, mænd! De levende døde er på vej mod os!"
+msgstr "Til angreb, mænd! De levende døde er på vej mod os!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Let us never surrender to these foul beasts of the pit! We fight until "
-"victory, or until every one of us is slain!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
 msgid "There are just so many! What shall we do?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Der er virkelig mange! Hvad i himlens navn skal vi gøre?"
+msgstr "Der er virkelig mange! Hvad i himlens navn skal vi gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
 msgid "Let us hold them off as long as we can!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vi må bare holde dem tilbage så lang tid, som vi kan!"
+msgstr "Vi må bare holde dem tilbage så lang tid, som vi kan!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
 msgid "I have come once again to aid you, friends!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jeg er endnu engang kommet for at hjælpe jer, venner!"
+msgstr "Jeg er endnu engang kommet for at hjælpe jer, venner!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
 msgid "White mages? Come to help us? But what are they doing here?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hvide troldmænd? Kommet for at hjælpe os? Men hvad laver de her?"
+msgstr "Hvide troldmænd? Kommet for at hjælpe os? Men hvad laver de her?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
-"let us hope he can help us once more!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Solen står op i øst. De levende døde kan da ikke have kraften til at "
 "fortsætte deres nedslagtning i endnu en dag!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
 msgid "Indeed not! I feel we have survived this battle."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Bestemt ikke! Jeg fornemmer, at vi har overlevet denne kamp."
+msgstr "Bestemt ikke! Jeg fornemmer, at vi har overlevet denne kamp."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Pyha! Det var en hård kamp, men endelig er de på flugt!"
+msgstr "Pyha! Det var en hård kamp, men endelig er de på flugt!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
 msgid "Yes! We have fought them off!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ja! Vi har tvunget dem væk"
+msgstr "Ja! Vi har tvunget dem væk"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
 msgid "Thank you for returning to help us, Moremirmu."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tak fordi du vendte tilbage for at hjælpe os, Moremirmu."
+msgstr "Tak fordi du vendte tilbage for at hjælpe os, Moremirmu."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
 "guards of the princess, taking a rest from our pilgrimage, when they spoke "
 "of how you were tricked into traveling these dangerous lands. We could do "
 "nothing but help you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det er både min pligt og fornøjelse, min herre! Vi nød et måltid med 
nogle "
 "af prinsessens royale vagter og holdt et hvil fra vores lange rejse, alt "
 "imens de talte om, hvordan du blev narret til at rejse gennem disse farlige "
 "lande. Vi kunne ikke gøre andet end at hjælpe jer!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aha, hun narrede os med vilje til at tage denne vej! Hvor kan vi tage hen "
 "nu? Hvilken vej vil være sikker for os?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
 "course bearing north-east, on past the mountain of gryphons, you will be "
 "able to ford the great river at Abez. Make haste though, for you will not be "
 "able to ford the river in winter!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Du må slippe væk fra den onde dronnings greb, min herre. Hvis du sætter "
 "kursen mod nordøst forbi griffernes bjerg, vil du kunne klare dig over den "
 "store flod ved Abez. Men du må dog skynde dig, for du vil ikke kunne komme "
 "over floden, når vinteren kommer!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tak for dit råd, gode ven! Må vores veje mødes igen i gladere stunder!"
+msgstr "Tak for dit råd, gode ven! Må vores veje mødes igen i gladere 
stunder!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It greatly saddens me that Moremirmu was slain on the field, after he helped "
-"us."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
 msgid "May he rest peacefully!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"MÃ¥ han hvile fredfyldt!"
+msgstr "MÃ¥ han hvile fredfyldt!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Han døde, mens han kæmpede for dig, prins, præcis som enhver af os ville "
 "være rede til at dø for dig."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dette sted giver mig myrekryb, selvom de levende døde er på flugt. Hvor kan 
"
 "vi gå hen nu?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Landet Wesnoth er ikke sikkert for os. Dronningens magt når hvert eneste "
 "hjørne. Vi må skynde os til de nordlige lande på den anden side af den 
store "
 "flod. Lad os komme afsted hurtigt!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
 msgid "Indeed! Let us go from here!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Så sandelig! Lad os tage væk herfra!"
+msgstr "Så sandelig! Lad os tage væk herfra!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
 msgid "The Valley of Statues"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Valley of Statues"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
 msgid ""
 "Victory:\n"
 "@Defeat all enemies\n"
@@ -6032,414 +3894,250 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Victory:\n"
-"@Defeat all enemies\n"
-"Defeat:\n"
-"#Death of Konrad, or having him turned to stone\n"
-"#Death of Delfador, or having him turned to stone\n"
-"#Death of Li'sar\n"
-"#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look ahead of us, Orcs and Trolls!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But they look strange -- look, they're just statues!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
-#, fuzzy
-msgid ""
-"That's very strange, why would someone make statues of such foul creatures?"
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
+msgid "That's very strange, why would someone make statues of such foul 
creatures?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That's very strange, why would someone make statues of such foul creatures?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who are these that approach our valley, my apprentice?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
 msgid "Halt! You will not pass by this way!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Halt! You will not pass by this way!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We seek only free passage through your valley. We mean no harm."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No-one passes by us. We rule this valley, and you cannot defeat us!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If you do not let us through, we will pierce you with sword and bow! Come, "
-"let us take up arms against them!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Do you really think by mere force of arms you can defeat us? Some Orcs were "
-"once foolish enough to think that as well..."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Does he mean that these who stand in front of us were once live Orcs?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Careful, I have heard of such things. We must proceed with caution, and try "
-"to discover the nature of the power these wizards wield."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This place feels eerie. Is there no other way?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I for one am not afraid of these who would oppose us. I feel certain that "
-"once a sword is driven through them, they will threaten us no more."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is no other way, but it is carefully that we shall proceed."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
 msgid "All I can see in here is a large mirror!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"All I can see in here is a large mirror!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I have heard of such things -- quickly, smash it! Perhaps the power of the "
-"Cockatrices is tied to it!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
 msgid "Very well, I'll smash it!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Very well, I'll smash it!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! The power of my creations is destroyed!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Free from this prison of stone at last! Now we will gain revenge!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"First we have to fight these silly birds, and now foul Orcs!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
 msgid "Fall on them men!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Fall on them men!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"With Konrad turned into a statue, surely all is lost!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! Delfador has been turned to stone! Without him we have no chance of "
-"unworking the wizard's power. All is lost!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
 msgid "What happened there?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What happened there?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
-#, fuzzy
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"These Cockatrices will turn all our troops to stone, as they have the Orcs "
-"if we cannot find a way to undo their power!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:9
-#, fuzzy
 msgid "We are vanquished, for I have been defeated!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vi er fortabte, for jeg er besejret!"
+msgstr "Vi er fortabte, for jeg er besejret!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:40
-#, fuzzy
 msgid "Argh! I am finished!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! Jeg er færdig!"
+msgstr "Argh! Jeg er færdig!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:54
-#, fuzzy
 msgid "No! This is the end! We have been defeated!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nej! Her slutter det hele! Vi er blevet overvundet!"
+msgstr "Nej! Her slutter det hele! Vi er blevet overvundet!"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:5
-#, fuzzy
 msgid ""
 "In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
 "kingdom was plunged into a bitter war with the Peoples of the North."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I Garard II's, Wesnoths konges, syvogtyvende år blev kongeriget kastet ind i 
"
 "en bitter strid med det Nordlige folk."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:10
-#, fuzzy
 msgid ""
 "The Northern host encamped at Galcadar, by the ford of Abez, and the king "
 "led his forces to meet them. Splitting his army in two, he led one half "
 "while his son, the crown prince Eldred, led the other."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Den Nordlige hær havde slået lejr ved Galcadar, ved Fort Abez, og kongen "
 "førte sine tropper ud for at møde dem. Han delte sin hær i to og "
 "kommanderede selv den ene halvdel, mens hans søn, Kronprins Eldred, "
 "kommanderede den anden."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:15
-#, fuzzy
 msgid ""
 "Eldred was a brave and courageous warrior, able to lead his soldiers well. "
 "Unfortunately for Garard, his son was also ambitious...and treacherous. In "
 "the heat of battle,  Eldred's men turned on the king. And so, Garard was "
 "slain in battle that day, along with his brother and all his sons but Eldred."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred var en modig og frygtløs kriger, der havde gode leder-evner. "
 "Uheldigvis for Garard var han også ambitiøs..... og forræderisk. I kampens 
"
 "hede vendte Eldreds mænd sig mod deres konge. Garard blev dræbt i kampen "
 "denne dag sammen med hans bror og alle hans sønner bortset fra Eldred"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:20
-#, fuzzy
 msgid ""
 "Garard's queen, Asheviere, looked on with glee, having come to watch the "
 "battle from a nearby hill. The rule of her son would surely satisfy her lust "
 "for power far better than her husband's had."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Garard's dronning, Asheviere, så frydefuldt til, da hun var ankommet for at "
 "følge kampen fra en nærliggende bakke. Hendes søn måtte da klart regere 
på "
 "en måde, der tilfredsstillede hendes magtsyge, langt bedre end hendes mand "
 "havde gjort det."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:25
-#, fuzzy
 msgid ""
 "In exchange for tribute, the Northern king happily made peace with Eldred, "
 "who proclaimed himself king and led his army back to Weldyn."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Den Nordlige konge sluttede gladeligt fred med Eldred i bytte for guld. "
 "Eldred erklærede sig selv konge og førte sin hær tilbage mod Weldyn."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:30
-#, fuzzy
 msgid ""
 "But Garard's arch-mage, Delfador, had escaped the battle and, riding with "
 "haste, reached Weldyn first. He mustered a force of loyalists to fight "
 "Eldred and avenge the king's death."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Men Garards ærke-troldmand, Delfador, havde undsluppet kampen og red hastigt 
"
 "til for derved at nå først til Weldyn. Han fik samlet en hær af loyale "
 "beboere til at kæmpe mod Eldred og hævne kongens død."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:35
-#, fuzzy
 msgid ""
 "Eldred made war upon Delfador and his forces with his mother's advice "
 "ringing in his ears: 'Fight no one great or small except the old mage, whose "
 "head should be severed from his shoulders.'"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred trådte i kamp med hans moders klare råd i sit sind: Kæmp ikke mod "
 "nogen hverken store eller små bortset fra den gamle troldmand, hvis hoved "
 "skal kløves fra kroppen."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:40
-#, fuzzy
 msgid ""
 "And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
 "clashed against staff, as the wise old mage fought the brash young warrior."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred mødte så sandelig Delfador ansigt til ansigt i kamp. Sværdet 
klingede "
 "mod staven. Den erfarne troldmand mod den unge, stærke, hårdføre kriger."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:45
-#, fuzzy
 msgid ""
 "In the end Delfador's men were defeated and routed, but Asheviere found her "
 "son's lifeless body, fixed to the ground by the great mage's staff."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfadors mænd tabte kampen og resterne måtte flygte, men Asheviere fandt "
 "hendes søns krop spiddet til jorden af Delfadors stav."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:50
-#, fuzzy
 msgid ""
 "Asheviere herself then took command of the army, and led it back to Weldyn. "
 "Knowing that the king's young nephews were next in line to the throne, she "
 "ordered them all killed, and declared herself Queen of Wesnoth."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Asheviere tog kommandoen over hæren og førte den tilbage til Weldyn. Da hun 
"
 "indså, at kongens unge nevøer var de næste til at efterkomme tronen, "
 "beordrede hun dem alle myrdet og erklærede sig selv dronning af Wesnoth"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:55
-#, fuzzy
 msgid ""
 "Soon after news of Asheviere's orders reached Delfador, he secretly entered "
 "the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
 "saving him from death."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Da Delfador hørte om Ashevieres ordrer, sneg han sig ind på paladset og "
 "bortførte Konrad, den yngste af Garards nevøer, for derved at redde ham fra 
"
 "døden"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:60
-#, fuzzy
 msgid ""
 "Fleeing to the forests of the West, Delfador raised the child Konrad under "
 "the protection of the Elves, watching sadly as Asheviere's reign of terror "
 "over the land began..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador tog barnet med sig ind i de vestlige skove og opdragede ham under "
 "Elvernes beskyttelse, mens han sørgmodigt så til, at Ashevieres 
forfærdelige "
 "kongedømme begyndte at brede sig over landet..."
+
Index: wesnoth/po/da/wesnoth-lib.po
diff -u wesnoth/po/da/wesnoth-lib.po:1.3 wesnoth/po/da/wesnoth-lib.po:1.4
--- wesnoth/po/da/wesnoth-lib.po:1.3    Sat Sep 11 21:53:31 2004
+++ wesnoth/po/da/wesnoth-lib.po        Sun Sep 12 12:16:38 2004
@@ -15,7 +15,7 @@
 "Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
 "Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Type: text/plain; charset=ISO-8859-1\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
@@ -25,10 +25,7 @@
 "The video mode could not be changed. Your window manager must be set to 16 "
 "bits per pixel to run the game in windowed mode. Your display must support "
 "1024x768x16 to run the game full screen."
-msgstr ""
-"Video mode kunne ikke blive ændret. Din vindues manager må være sat 
til "
-"16 bit per pixel for at køre spiller i et vindue. Din skærm må 
supporte "
-"1024x768x16 før at køre i fuldskærm."
+msgstr "Video mode kunne ikke blive ændret. Din vindues manager må være sat 
til 16 bit per pixel for at køre spiller i et vindue. Din skærm må supporte 
1024x768x16 før at køre i fuldskærm."
 
 #: src/preferences.cpp:362
 msgid "player"
@@ -36,7 +33,7 @@
 
 #: src/preferences.cpp:639
 msgid "Full Screen"
-msgstr "Fuld Skærm"
+msgstr "Fuld Skærm"
 
 #: src/preferences.cpp:640
 msgid "Accelerated Speed"
@@ -72,7 +69,7 @@
 
 #: src/preferences.cpp:648
 msgid "Show Haloing Effects"
-msgstr "Vis strålende effekter"
+msgstr "Vis strålende effekter"
 
 #: src/preferences.cpp:649
 msgid "Video Mode"
@@ -112,7 +109,7 @@
 
 #: src/preferences.cpp:675
 msgid "Change the speed of scrolling around the map"
-msgstr "Skift scroll hastigheden når du bevæger dig rundt i banen"
+msgstr "Skift scroll hastigheden når du bevæger dig rundt i banen"
 
 #: src/preferences.cpp:678 src/preferences.cpp:683
 msgid "Change the brightness of the display"
@@ -120,15 +117,15 @@
 
 #: src/preferences.cpp:686
 msgid "Choose whether the game should run full screen or in a window"
-msgstr "Vælg om spillet skal køre i fuldskærmstilstand eller i et 
vindue"
+msgstr "Vælg om spillet skal køre i fuldskærmstilstand eller i et vindue"
 
 #: src/preferences.cpp:689
 msgid "Make units move and fight faster"
-msgstr "Får enheder til at bevægesig og kæmoe hurtigere"
+msgstr "Får enheder til at bevægesig og kæmoe hurtigere"
 
 #: src/preferences.cpp:692
 msgid "Do not animate AI units moving"
-msgstr "Vis ikke når Computer enheder bevæger sig"
+msgstr "Vis ikke når Computer enheder bevæger sig"
 
 #: src/preferences.cpp:695
 msgid "Overlay a grid onto the map"
@@ -140,7 +137,7 @@
 
 #: src/preferences.cpp:700
 msgid "Change the resolution the game runs at"
-msgstr "Ændrer opløsningen spillet kører i"
+msgstr "Ændrer opløsningen spillet kører i"
 
 #: src/preferences.cpp:703
 msgid "Display a dialog at the beginning of your turn"
@@ -148,23 +145,21 @@
 
 #: src/preferences.cpp:706
 msgid "Play a bell sound at the beginning of your turn"
-msgstr "Spiller en lyd når din tur begynder"
+msgstr "Spiller en lyd når din tur begynder"
 
 #: src/preferences.cpp:709
 msgid ""
 "Show a colored circle around the base of each unit to show which side it is "
 "on"
-msgstr ""
-"Viser en farvet cirkel rundt om basen af hver enhed for at vise hvilket hold "
-"de er på"
+msgstr "Viser en farvet cirkel rundt om basen af hver enhed for at vise 
hvilket hold de er på"
 
 #: src/preferences.cpp:712
 msgid "Use colored mouse cursors (may be slower)"
-msgstr "Bruger farvede cursors (er måske langsommere)"
+msgstr "Bruger farvede cursors (er måske langsommere)"
 
 #: src/preferences.cpp:715
 msgid "Use graphical special effects (may be slower)"
-msgstr "Brug grafiske special effekter (er måske langsommere)"
+msgstr "Brug grafiske special effekter (er måske langsommere)"
 
 #: src/preferences.cpp:717
 msgid "View and configure keyboard shortcuts"
@@ -176,7 +171,7 @@
 
 #: src/preferences.cpp:911
 msgid "Prefs section^Display"
-msgstr "Skærm"
+msgstr "Skærm"
 
 #: src/preferences.cpp:912
 msgid "Prefs section^Sound"
@@ -188,11 +183,11 @@
 
 #: src/preferences.cpp:968
 msgid "There are no alternative video modes available"
-msgstr "Der er ingen andre video modes tilgængelige"
+msgstr "Der er ingen andre video modes tilgængelige"
 
 #: src/preferences.cpp:998
 msgid "Choose Resolution"
-msgstr "Vælg Opløsning"
+msgstr "Vælg Opløsning"
 
 #: src/preferences.cpp:1021
 msgid "Close Window"
@@ -204,7 +199,7 @@
 
 #: src/preferences.cpp:1030 src/preferences.cpp:1088
 msgid "Press desired HotKey"
-msgstr "Tryk på den ønskede genvejstast"
+msgstr "Tryk på den ønskede genvejstast"
 
 #: src/preferences.cpp:1049
 msgid "Change Hotkey"
@@ -217,3 +212,4 @@
 #: src/preferences.cpp:1121
 msgid "This HotKey is already in use."
 msgstr "Denne Genvejstast er allerede i brug."
+
Index: wesnoth/po/da/wesnoth-sotbe.po
diff -u wesnoth/po/da/wesnoth-sotbe.po:1.3 wesnoth/po/da/wesnoth-sotbe.po:1.4
--- wesnoth/po/da/wesnoth-sotbe.po:1.3  Sat Sep 11 21:53:31 2004
+++ wesnoth/po/da/wesnoth-sotbe.po      Sun Sep 12 12:16:38 2004
@@ -1,36 +1,33 @@
+# translation of wesnoth-sotbe.po to 
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Danish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
 #
-#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
+"Project-Id-Version: wesnoth-sotbe\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
-"Language-Team: none\n"
+"PO-Revision-Date: 2004-09-11 10:40+0200\n"
+"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
+"Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Type: text/plain; charset=ISO-8859-1\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
 msgid "Black Flag"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Black Flag"
+msgstr "Sort Flag"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -40,220 +37,113 @@
 "#Death of Grüü\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Defeat Slowhand\n"
-"Defeat:\n"
-"#Death of Kapou'e\n"
-"#Death of Grüü\n"
-"#Turns run out"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
 msgid "Transport Galleon"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Transport Galleon"
+msgstr "Transport Galeon"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
 msgid "Transport"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Transport"
+msgstr "Transport"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
 msgid "So here is Tirigaz."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So here is Tirigaz."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Looks like they are to be facing attack from pirates of the High Sea.  We "
-"should help them."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I propose that Gork, you and I call for reinforcements."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Call for reinforcements?  Do you mean you don't want to fight for our "
-"brothers?  Are you a coward, Vraurk?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Me?  I'll show you if I'm a coward!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
-#, fuzzy
-msgid ""
-"It is not time for quarreling!  I'm to contain them, go find reinforcements."
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
+msgid "It is not time for quarreling!  I'm to contain them, go find 
reinforcements."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is not time for quarreling!  I'm to contain them, go find reinforcements."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This is a wise choice.  Good luck, son of the Black Eye."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha!  Our plan is going well, let surround them on land while our allies "
-"attack them from sea!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
-"find forces to counter attack.  Although we can't defeat those pirates "
-"without naval forces, we can wipe humans out of this region."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
 msgid "I love this strategy, chief!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I love this strategy, chief!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Pillage!  Let's plunder these orcs!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
 msgid "Aaaargh!  I die!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Aaaargh!  I die!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Finally you paid for all of what you did to my Orc brothers!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We're back! We have bad news, the humans are regrouping on our tails, we "
-"must leave."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But where is the rest of the council?  We haven't made such a long journey "
-"to flee!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We had news from them, all of them fled to the East, near the Mourned "
-"Hills.  I think we should go for them as soon as possible and evacuate this "
-"city."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But it is beyond the Desert of Death, which is full of poisonous giant "
-"scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
-"after this desert, we'll have to cross the Silent Forest!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So we have no choice ... I've never tasted scorpions but sure, this journey "
-"promises to be fun."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
 msgid "Clash of Armies"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Clash of Armies"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -264,215 +154,110 @@
 "#Death of Grüü\n"
 "#Death of Inarix"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Defend Prestim successfully for four days\n"
-"Defeat:\n"
-"#Destruction of a tower of Prestim\n"
-"#Death of Kapou'e\n"
-"#Death of Grüü\n"
-"#Death of Inarix"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
 msgid "So here we are, they are preparing to assault."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So here we are, they are preparing to assault."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Prestim's walls are rock hard, they' ll break clean off on them."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
 "built on three towers.  If one of them is destroyed, a breach will allow "
 "humans to enter Prestim ... needless to say, this would be the end for us."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
-"built on three towers.  If one of them is destroyed, a breach will allow "
-"humans to enter Prestim ... needless to say, this would be the end for us."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
 "tribes into the Great Horde."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I've received messengers from the Council, saying that they are regrouping "
-"tribes into the Great Horde."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
 msgid "Great!  When do they arrive?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Great!  When do they arrive?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In four days minimum.  I fear it will be too late."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
 msgid "I don't think so, there is still a way.."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I don't think so, there is still a way.."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
 msgid "Which one?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Which one?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
 "previously.  If we manage to defend it, we might still have a chance."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Most of forces will cross the river by the ford where the bridge where "
-"previously.  If we manage to defend it, we might still have a chance."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
 msgid "And if we fail?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And if we fail?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
 "mother earth."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then they will assault Prestim at five versus one.  We'll just have to pray "
-"mother earth."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
 msgid "Great."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Great."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
 msgid "Then, the battle for Prestim began."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then, the battle for Prestim began."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We arrive to honor our alliance, Earl Lanbec'h."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Here we are!  Hold on Prestim, we arrive to push them to the river!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They are too numerous now, RETREAT !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
-msgid ""
-"The Great Horde at last!  I was begining to think they would never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
+msgid "The great horde at last!  I was begining to think they will never come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
 "undermined morale of humans.  Now they are retreating to their fortresses "
 "and won't get out of them."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The defense of Prestim you've done is heroic, facing such opposition surely "
-"undermined morale of humans.  Now they are retreating to their fortresses "
-"and won't get out of them."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is now time to show them who we are and to lead the Great Horde to their "
-"tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
-#, fuzzy
-msgid ""
-"Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
+msgid "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great 
Horde'."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No!  The walls of prestim are destroyed, we are done!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
 msgid "The Desert of Death"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Desert of Death"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -482,99 +267,51 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Defeat Ar Dant\n"
-"Defeat:\n"
-"#Death of Kapou'e\n"
-"#Death of Grüü\n"
-"#Death of a Shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It's been two days since we entered this desert.  I have never been so hot "
-"and we have nearly finished our food."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
-"delicious."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I hope we won't find one!  They are terrible armored beasts and your troll "
-"clubs are useless against their heavy shells."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I've been told the best way to defeat them is to attack their eyes with "
-"sharp blades.  But I hope too we won't meet them."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The sun is rising, we should resume our journey and find this oasis "
-"mentioned on the map before the sun get high."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
-#, fuzzy
-msgid ""
-"Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
+msgid "Stay alert!  This oasis is known to be a den of outlaws and desert 
pillagers."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We've done it!  Now we need some rest, before we continue our journey."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
 msgid "End Of Peace"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"End Of Peace"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -583,254 +320,132 @@
 "#Death of Kapou'e\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Defeat Albert and his troops\n"
-"Defeat:\n"
-"#Death of Kapou'e\n"
-"#Turns run out"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look, companions!  Those orcs don't imagine they are living their last day.  "
-"Let's slay all of them and give this land back to our people!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
-#, fuzzy
-msgid ""
-"We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
+msgid "We are attacked by these humans!  Hurry up, we must defend our fathers' 
land!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
 msgid "The battle begun."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The battle begun."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
 msgid "Hurrah!  Victory!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hurrah!  Victory!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are victorious this time, but humans are organizing themselves in a huge "
-"army.  We have just defeated a vanguard, they are coming massively."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
 msgid "What should be do, chief?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What should be do, chief?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
 msgid ""
-"We must lead my people to a safe place and pledge the the Great Council for "
-"assistance.  Some of them live in Barag Gor in the lands of the free "
-"tribes.  We must leave, now!"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We must lead my people to a safe place and ask for assistance from the Great "
 "Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
 "We must leave, now!"
+msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But the free tribes are beyond the Mountains of Haag.  These moutains are "
-"infested of dwarves and wild trolls."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have no choice, we shall pass.  The trolls have been our allies in the "
-"past--maybe they can help us.  Hurry up, we must leave now."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
-"fortified bridge over the Gork river has been taken this morning by a small "
-"commando of elves, we already tried to assault it twice without success."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
 msgid "Ah!  They are no match against my mace."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ah!  They are no match against my mace."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is worse, our scouts reported that our saurians allies led by Inarix "
-"are still blocked on the other side of the river some miles away. They won't "
-"be able to cross the river."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Elves and dwarves have joined humans against us and are camping near.  "
-"Humans will arrive soon.  We must destroy the southern bridge on the river."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
 msgid "We must do something!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We must do something!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I know what we must do.  Kill elves and help Inarix cross."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It won't be that easy!  Our enemies are well entrenchered.  And don't "
-"forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
-"army will have crossed!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Each warrior trapped on the bridge or on the other side of the river will "
-"perish!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
-"must hurry up."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hurry up!  The southern bridge is going to explode! Retreat! "
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We've had too much casualties to be able to resist to humans, we have no "
-"choice but surrender."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
 msgid "At the saurians! Rip them to the last!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At the saurians! Rip them to the last!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
 msgid "It is too late, we are defeated."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is too late, we are defeated."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
 msgid "Shan Taum The Smug"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Shan Taum The Smug"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -840,240 +455,128 @@
 "#Death of Grüü\n"
 "#Death of a shaman"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Survive the Shan Taum menace for 20 turns\n"
-"Defeat:\n"
-"#Death of Kapou'e\n"
-"#Death of Grüü\n"
-"#Death of a shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last, here are the mourned hills!  I hope everything will be OK."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
-"was a rival for Black Eye Karun."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I doubt he would welcome the son of the Black Eye."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
-"loser?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
-"brothers and to deliberate about what we have to do."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
-"are as pathetic as your father!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"How can you talk that way about my father, you miserable coward?!  I'll make "
-"a mug with your skull!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Really?  What would you drink with it?  Mint cordial?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
-#, fuzzy
-msgid ""
-"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
+msgid "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the 
Smug."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
-"and you are fighting each other!?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
 msgid "Well, ermmm..."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, ermmm..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
-"escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I know what you want from us but I'm afraid we can't help you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
 msgid "Really?  But my people..."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Really?  But my people..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You don't understand.  Orcs have been divided for ages.  The only one who "
-"gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
-"your exploits, we understood you are a worthy son of your father."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, I'm not sure I deserve that..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Did you hear?  There is a battle waiting for us at Prestim!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
-"of the river and your people won't be safe.  You are the only one that can "
-"help us defend Prestim!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
 "Prestim.  In the meantime, now that the council is complete again, we will "
 "decide if we have to form the Great Horde again and give you the leadership "
 "on it."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Leave your people here Kapou'e--they are safe for the moment--and go defend "
-"Prestim.  In the meantime, now that the council is complete again, we will "
-"decide if we have to form the Great Horde again and give you the leadership "
-"on it."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nooo!  Don't kill me, I surrender to you little earthworm."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
 msgid "Silent Forest"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Silent Forest"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -1083,131 +586,68 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Kill all elves of the Silent Forest\n"
-"Defeat:\n"
-"#Death of Kapou'e\n"
-"#Death of Grüü\n"
-"#Death of a Shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So here is the Silent Forest ... why is it named that way?  Is it really "
-"that silent?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It has not always been that silent.  A lot of hunters from tribes used to "
-"hunt there and fish in the Bork river.  But now, no one would enter there "
-"unless forced."
+msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
 msgid "Some people say these woods are haunted."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Some people say these woods are haunted."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The fact is that few people entered this forest and returned home safe.  "
-"Most likely, this forest is full of elvish renegades."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
-"of elvish poachers.  If we ever meet some, I'll push them into the Bork "
-"river with great delight."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What is that?  Orcs entering our forest?  Fools!  None of them will return "
-"alive!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I agree.  We'll attack them on both sides."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No more elves?  Where are you cowards!?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
-"Forest?  Perhaps there more are to come."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I don't think so.  They must have fled.  Now that this forest has been "
-"cleared of elves, we can have a rest and then continue our journey."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
 msgid "The Siege Of Barag Gór"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Siege Of Barag Gór"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -1219,231 +659,120 @@
 "#Death of a Shaman\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Rescue the Shamans\n"
-"Defeat:\n"
-"#Death of Kapou'e\n"
-"#Death of Grüü\n"
-"#Death of a Shaman\n"
-"#Turns run out"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
 msgid "Here is Barag Gor."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Here is Barag Gor."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
-"this mob.  But these filthy elves are so numerous."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
 msgid "I have a subtle plan, chief."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I have a subtle plan, chief."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
 msgid "Which plan?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Which plan?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We go and we kill all of them.  What do you think?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
 msgid "..."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
-#, fuzzy
-msgid ""
-"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
+msgid "Then, Kapou'e launched his desperate attack to stop the siege of Barag 
Gor."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
-"assassins, now you can count on the assassins guild to help you in your "
-"quest!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
 msgid "They are retreating at last!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They are retreating at last!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We're not out of the woods yet.  I can see that more are pouring from the "
-"forest.  We are not in safety."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You are right, we have to go to a safer place.  You have helped us.  Would "
-"you help us again and escort us to the Harbour of Tirigaz?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, I need to ask for assistance from whole council.  I'm with you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Excellent.  This is a dangerous journey, as we have to take a road near the "
-"elvish forest.  This is the road near that yellow farm."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, but I can see that more are pouring from the forest.  We are not in "
-"safety."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You are right, we have to leave to a safer place.  You have helped us.  "
-"Would you help us again and escort us to the Harbour of Tirigaz?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, I need to ask for assistance to the whole council.  I'm with you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Excellent.  This is a dangerous journey, as we have to take a road near the "
-"elvish forest.  This is the road near this yellow farm."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
-"Tirigaz as soon as possible."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We've made it!  Our journey is still long.  Hurry up, my people!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They are destroying our castle!  To my rescue my merry Elves!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
-#, fuzzy
-msgid ""
-"At your service, Etheliel.  Let push these evil creatures back to their quag!"
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
+msgid "At your service, Etheliel.  Let push these evil creatures back to their 
quag!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At your service, Etheliel.  Let push these evil creatures back to their quag!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
 msgid "To the harbour of Tirigaz"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"To the harbour of Tirigaz"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
 msgid ""
 "\n"
 "Victory:\n"
@@ -1454,126 +783,62 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Kill all enemy leaders\n"
-"Defeat:\n"
-"#Turns run out\n"
-"#Death of Kapou'e\n"
-"#Death of Grüü\n"
-"#Death of a Shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is too quiet.  Just plain boring."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
 msgid "Shut up, I just heard something."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Shut up, I just heard something."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You're right.  I can see something is moving in these hills.  Looks like "
-"there are undead there."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Excellent!  It is time for exercise!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hmmm, what neat bottle!  What is it?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is written H.O.L.Y W.A.T.E.R"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I'm thirsty ... *gulp* *gulp*"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
 msgid "Ahhh, that was yummy!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ahhh, that was yummy!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The day is coming, these night creatures will soon return to the pit."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Grüü, are you forgeting we are ALSO night creatures?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
 msgid "Err... well..."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Err... well..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
 msgid "Toward Mountains of Haag"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Toward Mountains of Haag"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1582,340 +847,180 @@
 "#Death of Kapou'e\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Victory:\n"
-"@Move Kapou'e to the end of the mountains\n"
-"Defeat:\n"
-"#Death of Kapou'e\n"
-"#Turns run out"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have nearly crossed the mountains.  I feel the lands of the free tribes "
-"are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
-"up!  I can see the sign post that indicates their land."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What are these orcs doing here?  They should be too tired to live."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
-#, fuzzy
-msgid ""
-"I've never pushed so far, we are crossing the border of the Black Eye lands."
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
+msgid "I've never pushed so far, we are crossing the border of the Black Eye 
lands."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I've never pushed so far, we are crossing the border of the Black Eye lands."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look!  Dwarves are fighting against orcs!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Father, we should help them.  Orcs are our allies."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I don't know if we should do that.  Orcs have been our allies in the past, "
-"but they have always treated us as fools."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But Father, we don't know what they are seeking there, maybe this is a good "
-"occasion to get rid of these dwarves."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You are right, my son.  We will help our orcish friends.  But take care of "
-"you ... I would be desperate if something would happen to you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh!  I'm done.  My people is dommed!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
 msgid "Father!  Oh no!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Father!  Oh no!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Filthy dwarves!  Now I'm to kill you to the last!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
-#, fuzzy
 msgid "Oh no, I'm defeated."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh no, I'm defeated."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My son!  I should have never brought him to this fight.  Now we are to "
-"return to our caverns, and we will never go back."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Our troll friends are over.  Without them there is no hope."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
 msgid "Argh!  I die!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh!  I die!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
-"green hills!  The land of the free tribes is near now.  I can see the walls "
-"of Barag-Gor in the distance."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Blemaker, many thanks for your help in this fight.  Would you like to join "
-"us in our journey with your son?  Your help would be very appreciated!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Father, I'd like to join them.  Would you mind it?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My son, you're old enough to discover the world.  Me, I have to stay here.  "
-"But take care, there are plenty of creatures that seek our end, like elves "
-"or humans.  They are as clever as merciless."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thanks, father.  Don't worry, I'll take care of myself."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
-"Would you like to join us in our journey?  Your help would be very "
-"appreciated!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
-#, fuzzy
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My father would have come to help you.  I would insult his memory not to "
-"help you.  I come!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:15
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:33
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:51
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:69
-#, fuzzy
 msgid "Ouch!  This hurts!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ouch!  This hurts!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:20
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:38
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:56
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:74
-#, fuzzy
 msgid "The council will never be complete again.  This is hopeless."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The council will never be complete again.  This is hopeless."
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:87
-#, fuzzy
 msgid "Argh!  I'm done.  My people is doomed!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh!  I'm done.  My people is doomed!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:126
-#, fuzzy
 msgid "Without Inarix to lead his saurians, there is no hope."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Without Inarix to lead his saurians, there is no hope."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
-#, fuzzy
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
-"reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
-"peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed the treaty were prosperous."
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
 "followed peace were prosperous."
+msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:11
-#, fuzzy
 msgid ""
 "In the thirteenth year of Howgarth III, tension began to rise between Orcish "
 "tribes and human northern earldoms.  Famine led humans to colonize some "
 "orcish lands and to push orcs to desolated hills."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In the thirteenth year of Howgarth III, tension began to rise between Orcish "
-"tribes and human northern earldoms.  Famine led humans to colonize some "
-"orcish lands and to push orcs to desolated hills."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:17
-#, fuzzy
 msgid ""
 "Of course, this caused violent orcish riots as orcs systematically "
 "slaughtered human colonies and villages that were on their lands.  Then, "
 "earl Lanbec'h decided to definitively address the Orcish menace and "
 "conferred a small army to his son-in-law baron Albert."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Of course, this caused violent orcish riots as orcs systematically "
-"slaughtered human colonies and villages that were on their lands.  Then, "
-"earl Lanbec'h decided to definitively address the Orcish menace and "
-"conferred a small army to his son-in-law baron Albert."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:23
-#, fuzzy
 msgid ""
 "Baron Albert personally led a small vanguard with the mission to establish a "
 "bridgehead inside Orcish lands."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Baron Albert personally led a small vanguard with the mission to establish a "
-"bridgehead inside Orcish lands."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:29
-#, fuzzy
 msgid ""
 "By nightfall his troops reached a mountainous territory, under the authority "
 "of orcish leader Kapou'e, the son of the Black Eye."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"By nightfall his troops reached a mountainous territory, under the authority "
-"of orcish ruler Kapou'e, the son of the Black Eye."
 
 #: data/scenarios/Son_Of_The_Black_Eye/utils.cfg:192
-#, fuzzy
 msgid "Pirate Galleon"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Pirate Galleon"
+msgstr "Pirat Galeon"
+
Index: wesnoth/po/da/wesnoth-tdh.po
diff -u wesnoth/po/da/wesnoth-tdh.po:1.3 wesnoth/po/da/wesnoth-tdh.po:1.4
--- wesnoth/po/da/wesnoth-tdh.po:1.3    Sat Sep 11 21:53:31 2004
+++ wesnoth/po/da/wesnoth-tdh.po        Sun Sep 12 12:16:38 2004
@@ -1,36 +1,34 @@
+# translation of wesnoth-tdh.po to 
+# translation of wesnoth-tdh.po to
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Danish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
 #
-#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
+"Project-Id-Version: wesnoth-tdh\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
-"Language-Team: none\n"
+"PO-Revision-Date: 2004-09-11 23:06+0200\n"
+"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
+"Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Type: text/plain; charset=ISO-8859-1\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
 msgid "A New Chance"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"En Ny Mulighed"
+msgstr "En Ny Mulighed"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -39,8 +37,6 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Ryd landet for monstre\n"
@@ -48,51 +44,29 @@
 "#Gwiti Ha'atel dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange shore. He decided to claim it for his own."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"After his banishment from Wesnoth for practising necromancy, the young Gwiti "
-"Ha'atel arrived on a strange land. He decided to claim it for his own."
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Noooo! Not now, not when I have escaped!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
 msgid "Argh! I die!"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! I die!"
+msgstr "Argh! Jeg dør!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Wesnothians have discovered my escape! This is not good..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
 msgid "Brother Against Brother"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Broder Mod Broder"
+msgstr "Broder Mod Broder"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -101,8 +75,6 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Overvind din broder Nati Ha'atel\n"
@@ -110,182 +82,98 @@
 "#Gwiti Ha'atel dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
 "already ensconced himself nearby."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Back in Wesnoth, the sun set on the first battle of the war being waged. But "
-"here another war brewed, between brothers."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another in this land."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ah, hated brother mine. Look well upon the setting sun, for you shall not "
-"live to see another."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
 "than I had thought."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I did not live to see this one either. I gave up my life for necromancy, "
-"same as you. Do you remember?"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"How well I do. But either way, prepare to die...again."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
 "stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I will fight you with all my strength to prevent that, and I was always the "
-"stronger of us. Flee now and save your miserable hide before I make it a "
-"carpet."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
-"make a good pillow."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
 msgid "What? I can't die! I already have! Noooo!"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What? I can't die! I already have! Noooo!"
+msgstr "Hvad? Jeg kan ikke dø! Det er jeg allerede! Neeeej!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
-"shade to serve me one day. Until then...farewell!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
 msgid "It is over. I am doomed."
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is over. I am doomed..."
+msgstr "Alt er ovre. Jeg er fortabt."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
-#, fuzzy
-msgid ""
-"I...have failed to win this battle. I am defeated. I will not believe it."
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
+msgid "I...have failed to win this battle. I am defeated. I will not believe 
it."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I...have failed to win this battle. I am defeated. I will not believe it."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
-"back under my command!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
 msgid "Didn't I tell you so?!"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Didn't I tell you so?!"
+msgstr "Sagde jeg det ikke?!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
 msgid "And by my own hands you died!"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And by my own hands you died!"
+msgstr "Og af mine hænder døde du!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
 msgid "I am Gwiti the Mighty, prepare to die!"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am Gwiti the Mighty, prepare to die!"
+msgstr "Jeg er Gwiti den Mægtige, forbered dig på at dø!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
 msgid "Now you shall die!"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Now you shall die!"
+msgstr "Nu skal du dø!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You miserable wretch, know that it is only by my mercy that you look upon "
-"the sun again, for you shall die before it sets."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"May I remind you that even as we speak, my undead legions are marching "
-"towards you?"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
 msgid "Confrontation"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Confrontation"
+msgstr "Konfrontation"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -294,214 +182,117 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
-"Victory:\n"
-"@Slay Leonard\n"
-"Defeat:\n"
-"#Death of Gwiti Ha'atel\n"
-"#Turns run out"
+"Sejr:\n"
+"@Dræb Leonard\n"
+"Nederlag:\n"
+"#Gwiti Ha'atel dør\n"
+"#Løber tør for runder"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
 "Gwiti's army, and they had made good time. However, Gwiti's march was halted "
 "by Leonard as he reentered Wesnothian territory. The general of several "
 "outlying areas, his troops were many but untrained."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Entering the edges of Wesnothian territories again, Gwiti's march was halted "
-"by Leonard. The general of several outlying areas, his troops were many but "
-"untrained."
-
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
-#, fuzzy
-msgid "I see that your puny kingdom marshals its troops at last."
+
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
+msgid "I see that your puny kingdom marshalls its troops at last."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I see that your puny kingdom marshalls its troops at last."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
-#, fuzzy
-msgid ""
-"So you are the one responsible for our defeat at the Stone of Erzen. Die!"
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
+msgid "So you are the one responsible for our defeat at the Stone of Erzen. 
Die!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Somehow, I have the feeling it is you who will do the dying today. I wonder "
-"why?"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
 "neglected to send word. Luckily, behind him came one whose name was a bane "
 "to the undead: Lord Aretu. Gwiti knew that even if he defeated Leonard, his "
 "best hope was now to flee into the mountains."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In truth, Leonards army was unprepared and under-equipped, and he had "
-"neglected to send word. Luckily, behind him came one whose name was a bane "
-"to the undead: Lord Aretu."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
 msgid "I shall slay you myself!"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I shall slay you myself!"
+msgstr "Jeg vil selv dræbe dig!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
 msgid "So this is death... the cold, black void"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So this is death... the cold, black void"
+msgstr "Så dette er døden... det kolde, sorte tomrum"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
 msgid "No! This cannot be true! My king, I have failed..."
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! This cannot be true! My king, I have failed..."
+msgstr "Nej! Det kan ikke være rigtigt! Min konge, jeg har fejlet..."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
-#, fuzzy
-msgid ""
-"Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
+msgid "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those 
undead!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
 "sharp peaks and bottomless caves."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Only one way lies open now. I must flee into the mountains."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
 msgid ""
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"NEW OBJECTIVE\n"
-"@Move Gwiti to the end of the mountain pass"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
 msgid "Return to your master, dark fiend!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Return to your master, dark fiend!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
 "troops will slay you now!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha, it was a mistake of you to flee there! The pass is blocked, and my "
-"troops will slay you now!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Phew... Surely the puny humans will be too tired to follow me now!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh, no, escaping dwarves only to be caught by undead."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
-#, fuzzy
-msgid ""
-"Who are you? If you are a foe of the Dwarves, I might consider you an ally."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
+msgid "Who are you? If you are a foe of the Dwarves, I might consider you an 
ally."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
 "out by the dwarves. All families count several dead. Please, let us march "
 "with you, for only a chance to strike back at the evil Dwarves!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
-"out by the dwarves. All families count several dead. Please, let us march "
-"with you, for only a chance to strike back at the evil Dwarves!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
 "worth talking to."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gladly. I do get so lonely talking to myself, and none of my minions are "
-"worth talking to."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
 "people were glad to march alongside skeletons and ghosts."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thank you, my new Lord! Never had I thought I would see the day when my "
-"people were glad to march alongside skeletons and ghosts."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
 msgid "Crelanu's Book"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Crelanus Bog"
+msgstr "Crelanus Bog"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -510,8 +301,6 @@
 "#Death of Gwiti\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Flyt Gwiti hen til bogen for at tage den\n"
@@ -519,146 +308,79 @@
 "#Gwiti dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
 "dreadful tome of Crelanu was hidden."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Time marched on, and so did Gwiti. He was nearing the grove where he now "
-"knew the dreadful tome of Crelanu to be hidden."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
 msgid "I feel that it must be close. Could it be in that swamp?"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I feel that it must be close. Could it be in that swamp?"
+msgstr "I kan mærke at jeg er tæt på. Kunne den være i sumpen?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
 "grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But the ancient mages had done their job well. The book had been hidden in a "
-"grove over which Elves and Orcs had waged war for many years, and any to "
-"approach would suffer their combined wrath..."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh no. The orcs seem to have recruited the undead to their side."
+msgstr "Åh nej. Det ser ud til at orkerne har fået de levende-døde på 
deres side."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Blast it! However did the elves get a necromancer to march with them?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
 msgid "I side not with either of you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I side not with either of you!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The book is not here, but these swamps contain enough corpses to suit my "
-"purposes."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
 "to all that live."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What? I can't die! Noooo!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I die a terrible death... not knowing why."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
 msgid "What? I can't die! Noooo!"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A curse upon that necromancer! Why did he have to come here?!"
+msgstr "Hvad? Jeg kan ikke dø! Neeej!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
 msgid "I die a terrible death... not knowing why."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last! This is it! Now I must laugh crazedly as a true villain always must!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My lord, we have found the necromancer at last!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
-#, fuzzy
-msgid ""
-"At last! This is it! Now I must laugh crazedly as a true villain always must!"
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
+msgid "At last! This is it! Now I must laugh crazedly as a true villain always 
must!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last! This is it! Now I must laugh crazedly as a true villain always must!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
 "part of the country!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My lord, your suspicions were correct. There is indeed a necromancer in this "
-"part of the country!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
 msgid "Inside the Tower"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Inside the Tower"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
 msgid ""
 "\n"
 "Victory:\n"
@@ -666,175 +388,97 @@
 "Defeat\n"
 "#Death of Gwiti Ha'atel"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
-"Victory:\n"
-"@Find Crelanu's Book\n"
-"Defeat\n"
-"#Death of Gwiti Ha'atel"
+"Sejr:\n"
+"@Find Crelanus Bog\n"
+"Nederlag\n"
+"#Gwiti Ha'atel dør"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If my memory serves, this tower should have three floors. I should be able "
-"to find the Book in a few hours...!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hayaargghh! We have arrived! Command us, Master!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
 msgid "There's a secret door here! This must be the library."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There's a secret door here! This must be the library."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, well, well. Thirty-five pieces of gold were in this chest!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
 msgid "Blast it, the chest is empty!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Blast it, the chest is empty!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Twenty pieces of gold is a welcome gift."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I suppose thirty copper coins should not be scorned..."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
-#, fuzzy
-msgid ""
-"The chest is empty save for a few trinkets. The magic has gone out of them."
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
+msgid "The chest is empty save for a few trinkets. The magic has gone out of 
them."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The chest is empty save for a few trinkets. The magic has gone out of them."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
 msgid "Gack! This chest contains holy water!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gack! This chest contains holy water!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
 msgid "Look at what the mages were guarding!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look at what the mages were guarding!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Those mages had hidden away more than it seemed!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Two dozen gold. Plundering this tower is fun!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
 msgid "A pile of assorted coins is here!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A pile of assorted coins is here!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha, this chest holds scores of gold coins!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
 msgid "Ice Potion"
-msgstr ""
+msgstr "Is-mikstur"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
 msgid ""
 "This potion contains a strange fluid designed to imbue a weapon with the "
 "power of cold."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
-#, fuzzy
-msgid ""
-"This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
+msgid "This is not the tome Crelanu wrote...hmmm... but it contains its 
whereabouts!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We're done in here! Let's go slay some more enemies."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
 msgid "Congratulations! All your revenants survived."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Congratulations! All your revenants survived."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
 msgid "Mages and Elves"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Troldmænd og Elvere"
+msgstr "Troldmænd og Elvere"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -844,8 +488,6 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Sejr:\n"
 "@Flyt Gwiti hen til Troldkraftens TÃ¥rn\n"
@@ -854,143 +496,80 @@
 "#Gwiti Ha'atel dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
 "was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
 "where the greatest mages once studied."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"After sending the Dark Spirit away for his failure, Gwiti turned towards the "
-"Tower of Kaleon, where the greatest mages once studied."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
 "find the Tower of Kaleon here, filled with the secrets of ancient mages. "
 "Soon they shall all be mine, and my power will be great enough to invade "
 "Wesnoth."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last, I have reached the main road. Unless I am far off my course, I "
-"should find the Tower of Kaleon here, filled with the secrets of ancient "
-"mages. Soon they shall all be mine, and my power will be great enough to "
-"invade Wesnoth."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A necromancer approaches! I must send for aid."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Accursed and dreadful one, know that we mages, guardians of the Tower of "
-"Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
 msgid "Quirind, know that you have the Elves at your back."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Quirind, know that you have the Elves at your back."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Foul sorcerer of death, go far from this place or we shall send you to your "
-"own realm."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
 msgid "Not born is the one that could challenge me!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Not born is the one that could challenge me!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! No! Noooo! It is over, I feel the shades reaching for me..."
+msgstr "Nej! Nej! Neeeej! Det er forbi, jeg kan mærke mørket komme til 
mig..."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! I have fallen, and the Tower lies stripped of its defenses!"
+msgstr "Argh! Jeg er faldet, og TÃ¥rnet ligger uden beskyttelse!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Quirind, we have failed! You must guard the tower."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ah ha ha ha! The tower's protective spells are now in force, you cannot "
-"enter without mastering a magic equal to it."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
 msgid "Haha! I have gained entry to the tower!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha! I have gained entry to the tower!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
 msgid "A curse upon that foul necromancer!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A curse upon that foul necromancer!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
 msgid "The Skull of Agarash"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Agarash's Kranie"
+msgstr "Agarash's Kranie"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
 msgid ""
 "\n"
 "Victory:\n"
@@ -999,128 +578,81 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
+"\n"
+"Sejr:\n"
+"@Tag Agarash's Kranie\n"
+"Nederlag:\n"
+"#Gwiti Ha'atel dør\n"
+"#Løber tør for ture"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
-"his revenge. But a Dark Spirit came to counsel him..."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
 msgid "Gwitiii...Gwiti!"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gwitiii...Gwiti!"
+msgstr "Gwitiii... Gwiti!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A Dark Spirit? Surely this is my token of mastery of the undead!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
-"south, against the orcs, and there find the Skull of Agarash."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
 msgid "Speak on."
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What is the Skull of Agarash? Tell me more."
+msgstr "Tal."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
 "skulls, as is their custom. But one of these is the Skull of Agarash - Take "
 "it and your power will grow greater by far."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Do you see the three orc clans of this land? Their banners are topped with "
-"skulls, as is their custom. But one of these is the Skull of Agarash - which "
-"once was mine. Take it and your power will grow greater by far."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh, no! The undead hordes have taken my banner!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is not your banner, and it never was! That skull has marked it as mine "
-"since long ago."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
 "Spirit!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! This is only half of the skull!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
 msgid "That skull is powerless!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This skull is powerless!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
 msgid "That is not the skull of Agarash!"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That is not the skull of Agarash!"
+msgstr "Dette er ikke Agarash's Kranie!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
-#, fuzzy
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It's been a long time since I fought anything myself!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
 msgid "Underground Pool"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -1129,54 +661,60 @@
 "#Death of Gwiti\n"
 "#Death of Tanar"
 msgstr ""
+"\n"
+"Sejr:\n"
+"@Gwiti eller Tanar ned i vandet\n"
+"Nederlag\n"
+"#Gwiti dør\n"
+"#Tanar dør"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
 msgid "The Dwarves are still in these caves!"
-msgstr ""
+msgstr "Dværgene er stadig i disse grotter!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
 msgid "Aye! They drove us out, and left a guard here to occupy us."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
 msgid ""
 "Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
 "he, he, he..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
 msgid ""
 "We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
 "should be delayed quite a bit."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
 msgid "ARGH! What was that?"
-msgstr ""
+msgstr "ARGH! Hvad var det?"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
 msgid ""
 "I do not know. I guess, however, that some magic is at work in these "
 "caverns. Can you tell me anything of them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
 msgid ""
 "Nay, Lord. These passages were flooded higher last time I was here. The "
 "Dwarves did not delve here, and we shunned the nameless dread we felt."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
 msgid "You swore you would protect me!"
-msgstr ""
+msgstr "Du svor at beskytte mig!"
 
 #: data/scenarios/The_Dark_Hordes/intro.cfg:5
 msgid ""
@@ -1207,3 +745,4 @@
 "separating the brothers and washing them both ashore. This was the beginning "
 "of the Rise of the Dark Hordes."
 msgstr ""
+
Index: wesnoth/po/da/wesnoth-trow.po
diff -u wesnoth/po/da/wesnoth-trow.po:1.3 wesnoth/po/da/wesnoth-trow.po:1.4
--- wesnoth/po/da/wesnoth-trow.po:1.3   Sat Sep 11 21:53:31 2004
+++ wesnoth/po/da/wesnoth-trow.po       Sun Sep 12 12:16:39 2004
@@ -21,12 +21,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
 msgid "Lizard Beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,50 +37,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
 "find the Saurians hard at work."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
 msgid "Monsters! We're being invaded by monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
 msgid "Ick! When you kill them they divide."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
 msgid "We must protect the Saurians we need the metal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
 msgid "A Final Spring"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -92,71 +92,70 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
 msgid "Ruby of Fire"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
 msgid "I think I've figured something out. Look."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
 msgid "Watch it! Well, at least you're improving."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
 msgid ""
-"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
 msgid "For the glory of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
 "more time. Try not to kill us all with that ruby!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
 msgid "Very well. I'll do my best."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
 msgid "I come seeking the Crown Prince!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
 msgid "Who is this fish man?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -164,155 +163,155 @@
 "blacksmith when you live underwater."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
 msgid "Indeed it is. But where is the Prince?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
 msgid "Under the same terms?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
 msgid "Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
 "I sense, I sense the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
 "him soon enough."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
 msgid "NO!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
 msgid "Fath-er! Join. . . us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
 msgid "His older brother was more attractive. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
 msgid "Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
 msgid "To Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
 msgid "To the Midlands & Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
 msgid "To the Northrun"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
 msgid "To the Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
 msgid "New Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
 msgid "They sealed it, there is no escape for you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
 msgid "I am finished."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
 "that are to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
 "have that ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
 msgid "Great, more boats, and now an Ocean!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
 msgid "My Son!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
 msgid "A Harrowing Escape"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -322,82 +321,82 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
 "mountain pass before winter comes or we're all dead meat!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
 msgid "Father, I wish you were here. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
 msgid "You won't get much further boy. Grrrr!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
 "seems nice enough here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
 msgid "You've fought Orcs before?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
 msgid "SE - The River Road. SW - The Midlands."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -405,82 +404,82 @@
 "there now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
 msgid "I think I'll take the River Road. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
 msgid "We'll go through the Midlands. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
 msgid "Come and get it!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
 msgid "Die human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
 msgid "Uh-oh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
 msgid "I'll not go so easily!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
 "(Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
 msgid "A New Land"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -489,59 +488,59 @@
 "There are hills and mountains as good as any here in the South!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
 msgid "By the right of treaty, ancient but still true- "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
 "your people do, and still be rich, and I'm not the first to have the thought!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
 msgid "We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
 msgid "Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
 "avoid fighting them. There has to be a peaceful resolution to this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -549,65 +548,65 @@
 "interesting when he stopped by."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
 "far from here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
 msgid "Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
 "disposal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
 "the future."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -615,7 +614,7 @@
 "are found."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -624,34 +623,34 @@
 "are they? Ahhh, Elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -659,11 +658,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -671,19 +670,19 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
 msgid "A Summer of Storms"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -694,119 +693,119 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
 msgid "Onward to victory!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
 msgid "Why have you come to trouble our lands?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
 msgid "And what?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
 "distant West! Now even us Wesfolk must flee or be slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
 msgid "Orcs are just creatures of tall tales!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
 "hope."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
 "merciful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
 msgid "Die Wesfolk Scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
 msgid "Feel my wrath you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
 msgid "Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -821,24 +820,24 @@
 "#Miss the Last Ship"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
 msgid "Ha! Clearwater Port still stands!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -846,18 +845,18 @@
 "pushed them back into the swamp!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
 msgid "That's horrible!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -867,7 +866,7 @@
 "with refugees from all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -876,7 +875,7 @@
 "before the last of the people can be evacuated"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -884,199 +883,199 @@
 "will help you defend these walls as long as we can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
 msgid "Yes. Be sure that it is understood that these are our friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
 msgid "Yes Sir!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
 msgid "You killed my family! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
 msgid "'But they're Wesfolk.' Bah!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
 msgid "Deadman's Ford"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
 msgid "The River Road - To the Swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
 msgid "Cursed Isle"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1087,278 +1086,278 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
 msgid "She's. . . She's beautiful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
 msgid "She is so. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
 msgid "Haldric think with your brain!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
 msgid "Get her before she can cause too much trouble!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
 msgid "The temple is quite empty."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
 msgid "I suspect we'll be facing more undead. Be careful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
 msgid "Haldric, you're too paranoid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
 msgid "I curse upon all of your kin that visit this isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
 msgid "I wish a blight upon you and yours. May you never see peace."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
 msgid "Without their Queen the undead are simply fading away!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
 msgid "Back, back to the grave with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
 msgid "We still have to defeat that Vampire Queen!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
 msgid ""
-"No! The ship that was supposed to pick us up sees that there's still "
+"No! The ship that was suppoised to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
 msgid "The Ka'lian"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
 msgid "I think I'll fight the Dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
 msgid "Umm, you already beat the dragon Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
-msgid "Those cold blooded monsters will feel my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
+msgid "Those cold blooded monsters will fee my wrath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
 msgid "Umm, you already cleared the Beach."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
 msgid "Let's clear out that Troll Hole!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
 msgid "So what exactly is a Troll?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
 msgid "Undead. Bah! We're pros at fighting them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
 msgid "How could you possibly forget that horror of an Island?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
 msgid "In the name of Peace between our Peoples:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
 msgid "Finally the souls of our poor kin may rest. Thank you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
 msgid "Our beaches are free again. I knew I could trust you Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
 msgid ""
-"Haldric and his companions find themselves before the Ka'lian, or the "
-"Council of Elven Lords."
+"Haldric and his companions find themeselves before the Ka'lian, or the "
+"Council of Elven Lords. "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
 msgid "Dionli, why have you brough these humans before us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
 msgid "But why then do they come as refugees? Speak human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
 msgid "They should be put to the test before such a grant is given."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
 msgid "A quest for each of us then?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
 msgid "Agreed. (Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
 msgid "Umm, agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
@@ -1366,277 +1365,91 @@
 "which quest do you wish to undertake first?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
 msgid "You are victorious again. You may yet earn your place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
 msgid "You were successful Prince Haldric. I knew you could do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
 msgid ""
-"Man of the West-North you have earned your place on this great continent."
+"Man of the West-North you have earned your place on this great continent. "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
 msgid "As per our agreement, you and your people-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
 msgid "may stay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
 msgid "Who is this?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
-msgid "Epilogue"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
-msgid ""
-"May Lieutenant Aether have a peaceful journey into the next world, where he "
-"has been preceded by his wife and loving daughters. For his heroism in the "
-"face of adversity a place of glory is assured to him in the Halls of "
-"Light. . ."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
-msgid ""
-"Without the Lieutenant's noble sacrifice we would have never carried the "
-"day. We have won a great victory here today but much has been lost, many "
-"good people- My father- Eldaric."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
-msgid ""
-"But dark deeds have been done on all sides. There is now a secret that only "
-"Jessica and I share. I must have your word that what I say will never be "
-"uttered again."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
-msgid "I have followed you this far, I will keep your secret. I pledge."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
-msgid "Lord, I shall guard your secret until the time of my death."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
-msgid "I will take it with me to my Grave."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
-msgid ""
-"I agree, but misfortune may follow you depending on the nature of your "
-"misdeed."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
-msgid ""
-"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
-"they return they will come looking for the Elves."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
-msgid ""
-"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
-msgid ""
-"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
-"always think they're so clever!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
-msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
-msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
-msgid "What? Why would you doubt me?"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
-msgid ""
-"The Orcs that didn't escape in the ships have regrouped. They are preparing "
-"to march on the Elves. We should come to the aide of our new friends."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
-msgid ""
-"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
-"have to rely on Elven charity if we are to survive this first winter."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
-msgid ""
-"After that we should build towns in all of the regions that the Elves have "
-"given us. We should move our capital inland, away from the coast. I hope the "
-"children of the good people of the West North, of the Green Isle, find "
-"prosperity in this new land."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
-msgid "So what of the rest of you?"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
-msgid ""
-"I shall go back to my people. It seems we have grown many and strong in the "
-"time I was gone. I will try to convince them of the wisdom of using the "
-"underways to settle new lands."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
-msgid ""
-"I know the way to many places- I think. I want to find out if there are "
-"dwarves in other lands. It's a big world with lots of good mountains. Of "
-"that much I am sure."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
-msgid ""
-"We have lost much in the last months, but we should not lose all of our "
-"knowledge. I will go forth amongst the people and spread wisdom, and see "
-"about establishing a new order of Mages in this new land."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
-msgid ""
-"I am but a humble servant of the Crown. I will establish a new order of "
-"knights for a new land. For a new King, if you will allow me to serve under "
-"your banner."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
-msgid "Excellent."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
-msgid ""
-"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
-msgid "May I make a suggestion?"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
-msgid "Sure."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
-msgid ""
-"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
-"Elves call us the people of the West North. Under the same old tongue that "
-"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
-"in honour of our old home."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
-msgid ""
-"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
-"King of Wesnoth!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
-msgid "So, what is to become of me?"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
-msgid ""
-"There are many Wesfolk amongst the remains of my people. We must stay  "
-"united under one banner. I will need you by my side if there is any hope of "
-"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
-msgid "We!?"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
-msgid ""
-"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
-"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
-"and his descendants would pay for that betrayal without knowing the whole "
-"truth."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
-msgid ""
-"But some of us have remembered the true story of our arrival on this great "
-"continent. The true story of the Rise of Wesnoth."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1648,161 +1461,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -1814,83 +1627,81 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
 msgid "Return of the Fleet"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1902,154 +1713,154 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
 msgid "I- I die?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -2058,20 +1869,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -2079,90 +1890,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -2170,40 +1981,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2212,346 +2023,31 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
-msgid "Rise of Wesnoth"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
-msgid ""
-"\n"
-"Victory:\n"
-"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
-"@Destroy Lich-Lord Jevyan and\n"
-"@Defeat All Enemy Leaders Except for One\n"
-"Defeat:\n"
-"#Death of Prince Haldric or\n"
-"#Death of Lady Jessica or\n"
-"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
-"#Fail to Leave one Enemy Leader Behind or\n"
-"#Turns run out"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
-msgid ""
-"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
-"landfall. The final confrontation looms before him."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
-msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
-msgid ""
-"This ends here Jevyan. Even if I believed your words I couldn't give you the "
-"Ruby of Fire."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
-msgid ""
-"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
-"will deliver it unto me in death!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
-msgid ""
-"You're a fool Jevyan. How do you think we secured our place here? We had to "
-"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
-"ensuring our place here."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
-msgid ""
-"No! I don't believe it. Only a fool would give away an artifact of such "
-"power."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
-msgid "A fool, or a desperate band of refugees!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
-msgid "No. It can't be!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
-msgid ""
-"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
-"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
-"die Orcish scum!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
-msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
-msgid "It matters little, because here you fall!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
-msgid "For all of the good people of Clearwater Port!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
-msgid "For the honour of SouthBay!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
-msgid ""
-"We don't need some magic trinket to beat you! Prepare to meet you fate you "
-"decrepit sack of bones! For the honour of all of the people of the of the "
-"West North!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
-msgid "Charge!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
-msgid ""
-"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
-"home!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
-msgid "We shall soon see if you have the Ruby of Fire!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
-msgid "<Whispering> Lieutenant, you remember the plan right?"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
-msgid "<Whispering> Yes Sir. I am ready."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
-msgid "He's raising our dead! Be careful!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
-msgid ""
-"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
-"going to stop me from destroying you. For my family! For the people of "
-"Clearwater Port!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
-msgid "All life is finite, you will be made to serve along with the rest."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
-msgid "Come on, stay still, just for a second. . ."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
-msgid "For the Wesfolk!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
-msgid "Be careful Lieutenant!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
-msgid "The battle is going against us!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
-msgid "Our forces are being routed! We should flee back to the Green Isle!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
-msgid "It goes poorly for us!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
-msgid "Defeated, by humans?"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
-msgid "Fight on you cowardly Orcish scum!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
-msgid ""
-"Da old bag of bones has been crushed, and our cause is lost. We know da "
-"Elfses have da Fire Ruby. Retreat!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
-msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
-msgid ""
-"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
-msgid ""
-"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
-"assult has been stopped."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
-msgid ""
-"The plan revolved around some Orcs making it back to the Green Isle to tell "
-"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
-"the brunt of the next invasion."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
-msgid "What have we done?"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
-msgid "My love, my family, I'll be there soo-"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
-msgid ""
-"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
-"that the Elves have the Ruby of Fire."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
-msgid ""
-"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
-"soo-"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
-msgid ""
-"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
-"script."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
-msgid ""
-"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
-"save you from me. I will destroy you, then I will deal with the Elves."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
-msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
-msgid ""
-"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
-"may you and your descendants know nothing but strife!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
-msgid ""
-"You deny me my honourable death? Our foes are not yet convinced that the "
-"Elves have the Ruby."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
-msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
-msgid "We took yer home now we'll take yer lives!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
-msgid "The Elfses have da Fire Ruby, and you have nothing!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
-msgid "We will suck the marrow from your bones human!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
-msgid "Ack. One of those monsters is destroying the bridge."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
-msgid "The bridge!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
-msgid "Out advance is thwarted, that monster has destroyed the bridge!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
-msgid ""
-"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
-"will help you."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
-msgid "Come in from the deep my loyal soldiers!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
-msgid "Rise, rise from the ground!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
-msgid "Neep! SPLAT!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
-msgid "Ahh. . . That almost makes it all worth while!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
-msgid "You'll pay for that!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
-msgid "Strike down these fools."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
-msgid "We did it! We won!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
-msgid ""
-"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
-"rest and discuss what is to come in the following days."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
-msgid ""
-"Our strength is waining, and our foes grow strong by the hour. The battle is "
-"lost!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2589,35 +2085,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2628,50 +2124,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2679,121 +2175,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2801,45 +2297,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2847,7 +2343,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2856,14 +2352,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2871,20 +2367,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
 msgid ""
 "\n"
 "Victory:\n"
@@ -2895,93 +2391,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2993,89 +2489,89 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
 msgid "No!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
 msgid "We've slain the Dragon: "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3087,13 +2583,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -3101,123 +2597,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3227,127 +2723,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3358,7 +2854,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -3366,80 +2862,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -3447,24 +2943,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -3472,49 +2968,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3522,46 +3018,46 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
 msgid "The Plan"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
 msgid "So what is your plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3569,24 +3065,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3594,7 +3090,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3602,83 +3098,83 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
 msgid "Right!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3686,140 +3182,140 @@
 "death'?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
 msgid "The Vanguard"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3830,171 +3326,177 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
 "a fog covered plain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
 msgid "I could have told you that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
 msgid "Well, that sounds reasonable."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
 "they would 'deal with the survivors'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
 "has the advantage."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
 msgid "Haldric! What! Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
 msgid "Just do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
 "tide of Orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
-msgid "You will be felled by by hand you useless fleashbags!"
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
+msgid "Rhaarg!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
+msgid ""
+"How'd they get that thing here? It must have walked across the bottom of the "
+"ocean."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/da/wesnoth.po
diff -u wesnoth/po/da/wesnoth.po:1.6 wesnoth/po/da/wesnoth.po:1.7
--- wesnoth/po/da/wesnoth.po:1.6        Sat Sep 11 21:53:31 2004
+++ wesnoth/po/da/wesnoth.po    Sun Sep 12 12:16:39 2004
@@ -4,6 +4,12 @@
 # translation of wesnoth.po to
 # translation of wesnoth.po to
 # translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
 # Danish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
@@ -14,12 +20,12 @@
 msgstr ""
 "Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
-"PO-Revision-Date: 2004-09-10 21:12+0200\n"
+"POT-Creation-Date: 2004-09-04 11:52+0200\n"
+"PO-Revision-Date: 2004-09-11 17:24+0200\n"
 "Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
 "Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Type: text/plain; charset=ISO-8859-1\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
@@ -33,60 +39,56 @@
 "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
 "champion.png,Champion,(hardest)"
 msgstr ""
-"&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-champion."
-"png,Mester,(sværest)"
+"&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-"
+"champion.png,Mester,(sværest)"
 
 #: data/game.cfg:267
 msgid "The Dark Hordes"
-msgstr "Mørkets korstog"
+msgstr "Mørkets korstog"
 
 #: data/game.cfg:271
-#, fuzzy
 msgid ""
 "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
 "&undead-lich.png,Dark Lord,(hardest)"
 msgstr ""
-"&undead-initiate.png,Lærling,(lettest);*&undead-necromancer.png,Mester;"
-"&undead-lich.png,Mørk fyrste,(sværest)"
+"&undead-initiate.png,Lærling,(lettest);*&undead-necromancer.png,Mester;"
+"&undead-lich.png,Mørk fyrste,(sværrest)"
 
 #: data/game.cfg:276
 msgid "Son of the Black Eye (chapter I)"
-msgstr "Søn af det sorte øje (kapitel I)"
+msgstr "Søn af det Sorte Øje (kapitel I)"
 
 #: data/game.cfg:280
-#, fuzzy
 msgid ""
 "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
 "warlord.png,Warlord,(hardest)"
 msgstr ""
-"&orcish-grunt.png,Grunt,(lettest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(sværest)"
+"&orcish-grunt.png,Soldat,(lettest);*&orcish-warrior.png,Kriger;&orcish-"
+"warlord.png,Krigsherre,(sværrest)"
 
 #: data/game.cfg:286
 msgid "The Eastern Invasion"
 msgstr ""
 
 #: data/game.cfg:290
-#, fuzzy
 msgid ""
 "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
 "royalguard.png,Royal Guard,(hardest)"
 msgstr ""
-"&human-spearman.png,Spearman,(lettest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(sværest)"
+"&human-spearman.png,Soldat,(lettest);*&human-swordman.png,Sværdmand;&human-"
+"royalguard.png,Royale Garde,(sværrest)"
 
 #: data/game.cfg:296
 msgid "The Rise of Wesnoth"
 msgstr ""
 
 #: data/game.cfg:300
-#, fuzzy
 msgid ""
 "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
 "lord.png,Lord,(hardest)"
 msgstr ""
-"&noble-fighter.png,Kriger,(lettest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(sværest)"
+"&noble-fighter.png,Kriger,(lettest);*&noble-commander.png,Kommandør;&noble-"
+"lord.png,Herre,(sværrest)"
 
 #: data/game.cfg:370
 msgid "loyal"
@@ -94,7 +96,7 @@
 
 #: data/game.cfg:378
 msgid "strong"
-msgstr "stærk"
+msgstr "stærk"
 
 #: data/game.cfg:393
 msgid "quick"
@@ -118,11 +120,11 @@
 
 #: data/help.cfg:22 data/help.cfg:203
 msgid "Traits"
-msgstr "Træk"
+msgstr "Træk"
 
 #: data/help.cfg:46
 msgid "Terrains"
-msgstr "Terrænet"
+msgstr "Terrænet"
 
 #: data/help.cfg:55
 msgid ""
@@ -137,20 +139,13 @@
 msgstr ""
 "<img>src=misc/logo.png align=middle box=no</img>\n"
 "\n"
-"Kampen om Wesnoth er et fantasy strategispil udover det det sædvanlige "
-"inden for moderne strategispil. Mens andre spil stræber efter 
kompleksitet, "
-"både i regler og gameplay, så stræber Kampen om Wesnoth efter 
simpelhed i "
-"spil og gameplay. Dette gør ikke spilet simpelt, men fra disse simple "
-"regler udspringer et væld af strategier, der gør spillet let at 
lære, men "
-"svært at mestre."
+"Kampen om Wesnoth er et fantasy strategispil udover det det sædvanlige inden 
for moderne strategispil. Mens andre spil stræber efter kompleksitet, både i 
regler og gameplay, så stræber Kampen om Wesnoth efter simpelhed i spil og 
gameplay. Dette gør ikke spilet simpelt, men fra disse simple regler 
udspringer et væld af strategier, der gør spillet let at lære, men svært at 
mestre."
 
 #: data/help.cfg:60
-#, fuzzy
 msgid "Fundamentals of Gameplay"
 msgstr "Spillets opbygning"
 
 #: data/help.cfg:65
-#, fuzzy
 msgid ""
 "This page outlines all you need to know to play Battle for Wesnoth. It "
 "covers how to play and the basic mechanics behind the game. For more "
@@ -172,25 +167,13 @@
 "description will pop up explaining that item. This is especially useful when "
 "you encounter new abilities for the first time."
 msgstr ""
-"Denne side omridser alt du har brug for at vide for at kunne spille Kampen "
-"om Wesnoth. Den dækker hvordan man spiller og lidt af mekaniken bagved "
-"spillet. For mere information om at besejre spillet skal du måske se "
-"<ref>dst=basic_strategy text='Basis Strategi'</ref> og "
-"<ref>dst=multiplayer_strategy text='Multiplayer Strategi'</ref>. Husk på 
at "
-"dette kun er et omrids - for specielle undtagelser og situationer, følg "
-"venligst linket.\n"
-"\n"
-"Det er bedst at begynde med <italic>text=Tutorial</italic> knappen i "
-"hovedmenuen. Dette vil tage dig gennem en interaktiv tutorial, der vil 
lære "
-"dig reglerne om Wesnoth. Bagefter er det anbefalet at du spiller  Tronarving "
-"kampangen first - click <italic>text=Campaign</italic> then "
-"<italic>text='Heir to the Throne'</italic>. As Battle for Wesnoth can be "
-"quite challenging, you may wish to start on <italic>text=Easy</italic>.\n"
+"Denne side omridser alt du har brug for at vide for at kunne spille Kampen om 
Wesnoth. Den dækker hvordan man spiller og lidt af mekaniken bagved spillet. 
For mere information om at besejre spillet skal du måske se 
<ref>dst=basic_strategy text='Basis Strategi'</ref> og "
+"<ref>dst=multiplayer_strategy text='Multiplayer Strategi'</ref>. Husk på at 
dette kun er et omrids - for specielle undtagelser og situationer, følg 
venligst linket.\n"
 "\n"
-"<img>src=help/tooltip.png align=right float=yes</img>While playing, keep in "
-"mind that if you mouse-over many items on the menu bar to the right, a brief "
-"description will pop up explaining that item. This is especially useful when "
-"you encounter new abilities for the first time."
+"Det er bedst at begynde med <italic>text=Tutorial</italic> knappen i 
hovedmenuen. Dette vil tage dig gennem en interaktiv tutorial, der vil lære 
dig reglerne om Wesnoth. Bagefter er det anbefalet at du spiller  Tronarving 
kampangen. Først klik på <italic>text=Kampagne</italic> "
+"så <italic>text='Tronarving'</italic>. Da Kampen om Wesnoth kan være ret 
udfordrene, vil du måske starte på <italic>text=Let</italic>.\n"
+"\n"
+"<img>src=help/tooltip.png align=right float=yes</img>Mens du spiller, så 
husk på at du kan se oplysninger om mange ting. Hvis du holder musen over 
punkter i menuen til højre, vil en kort beskrivelse komme frem for at forklare 
denne ting. Dette gælder især når du møder nye evner for første gang."
 
 #: data/help.cfg:70
 msgid "Recruiting and Recalling"
@@ -229,7 +212,7 @@
 
 #: data/help.cfg:85 src/help.cpp:771 src/help.cpp:772
 msgid "Movement"
-msgstr "Bevægelse"
+msgstr "Bevægelse"
 
 #: data/help.cfg:90
 msgid ""
@@ -246,7 +229,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many movement points a unit requires to enter a certain "
+"You can learn how many unit points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -334,7 +317,7 @@
 
 #: data/help.cfg:126
 msgid "Time of Day"
-msgstr "Tid på døgnet"
+msgstr "Tid på døgnet"
 
 #: data/help.cfg:146
 msgid ""
@@ -450,7 +433,7 @@
 
 #: data/help.cfg:191
 msgid "Wrap Up"
-msgstr ""
+msgstr "Afslutning"
 
 #: data/help.cfg:192
 msgid ""
@@ -528,8 +511,8 @@
 "You have come across a wishing well.\n"
 "What would you like to wish for?"
 msgstr ""
-"Du har fundet en ønskebrønd.\n"
-"Hvad vil du ønske?"
+"Du har fundet en ønskebrønd.\n"
+"Hvad vil du ønske?"
 
 #: data/items.cfg:268
 msgid "A swift victory"
@@ -540,7 +523,7 @@
 "With this golden coin, I wish that this battle end in a swift and safe "
 "victory."
 msgstr ""
-"Med denne gyldne mønt ønsker jeg, at denne kamp vil ende med en hurtig 
og "
+"Med denne gyldne mønt ønsker jeg, at denne kamp vil ende med en hurtig og "
 "sikker sejr."
 
 #: data/items.cfg:283
@@ -549,9 +532,7 @@
 
 #: data/items.cfg:291
 msgid "I wish this single gold coin be returned ten-fold to me."
-msgstr ""
-"Jeg ønsker, at denne enkelte guldmønt vil blive givet tifold tilbage 
til "
-"mig."
+msgstr "Jeg ønsker, at denne enkelte guldmønt vil blive givet tifold tilbage 
til mig."
 
 #: data/items.cfg:298
 msgid "Peace throughout Wesnoth."
@@ -559,8 +540,7 @@
 
 #: data/items.cfg:306
 msgid "The only thing worth wishing for is peace throughout the land."
-msgstr ""
-"Den eneste ting, det er værd at ønske efter, er fred over hele landet."
+msgstr "Den eneste ting, det er værd at ønske efter, er fred over hele 
landet."
 
 #: data/items.cfg:313
 msgid "Don't make a wish."
@@ -568,15 +548,15 @@
 
 #: data/items.cfg:336
 msgid "Potion of Healing"
-msgstr ""
+msgstr "Healings Mikstur"
 
 #: data/items.cfg:339
 msgid "A feeling of well-being overwhelms the drinker."
-msgstr ""
+msgstr "En rar følelse flyder ind over drikkeren."
 
 #: data/items.cfg:340
 msgid "You are not worthy of healing."
-msgstr ""
+msgstr "Du er ikke værdig til healing."
 
 #: data/items.cfg:374
 msgid "Poison"
@@ -584,25 +564,23 @@
 
 #: data/items.cfg:377
 msgid "Poison is seeping through the veins of this unit at this very moment."
-msgstr "Gift siver gennem denne soldats årer lige nu."
+msgstr "Gift siver gennem denne soldats årer lige nu."
 
 #: data/items.cfg:412
 msgid "Holy Water"
 msgstr "Vievand"
 
 #: data/items.cfg:415
-#, fuzzy
 msgid "This water will make melee weapons holy."
-msgstr "Dette vand vil gøre våben af typen slagkraft hellige."
+msgstr "Dette vand vil gøre nærkamps våben hellige."
 
 #: data/items.cfg:416
-#, fuzzy
 msgid "I am not suited to the use of this item! Let another take it."
-msgstr "Jeg er ikke værdig til at bruge denne ting! Lad en anden tage den"
+msgstr "Jeg er ikke passende til at bruge denne ting! Lad en anden tage den"
 
 #: data/items.cfg:451
 msgid "Potion of Strength"
-msgstr "Mikstur af styrke"
+msgstr "Styrke Mikstur"
 
 #: data/items.cfg:454
 msgid "Strength is given to the drinker."
@@ -610,11 +588,11 @@
 
 #: data/items.cfg:495
 msgid "Potion of Decay"
-msgstr "Mikstur af sygdom"
+msgstr "Sygdoms Mikstur"
 
 #: data/items.cfg:498
 msgid "This poor unit drank something really bad."
-msgstr "Denne arme soldat drak noget virkelig dårligt."
+msgstr "Denne arme soldat drak noget virkelig dårligt."
 
 #: data/items.cfg:533
 msgid "Ring of Regeneration"
@@ -622,11 +600,11 @@
 
 #: data/items.cfg:536
 msgid "This ring will heal the bearer a little each turn."
-msgstr "Denne ring vil heale bærer lidt hver tur."
+msgstr "Denne ring vil heale bærer lidt hver tur."
 
 #: data/items.cfg:556
 msgid "Can't set abilities yet, sorry."
-msgstr "Kan desværre ikke indstille evnerne endnu."
+msgstr "Kan desværre ikke indstille evnerne endnu."
 
 #: data/items.cfg:577
 msgid "Ring of Slowness"
@@ -634,7 +612,7 @@
 
 #: data/items.cfg:580
 msgid "The bearer of this ring is slowed."
-msgstr "Ringbæreren er blevet langsomere."
+msgstr "Ringbæreren er blevet langsomere."
 
 #: data/items.cfg:615
 msgid "Staff of Swiftness"
@@ -642,11 +620,11 @@
 
 #: data/items.cfg:618
 msgid "This staff will grant the bearer swift movement."
-msgstr "Den stav giver bæreren hurtighed."
+msgstr "Den stav giver bæreren hurtighed."
 
 #: data/items.cfg:619
 msgid "Only magical beings can wield such an object."
-msgstr "Kun magiske væsner kan bare sådan et objekt."
+msgstr "Kun magiske væsner kan bare sådan et objekt."
 
 #: data/items.cfg:653
 msgid "Storm Trident"
@@ -654,8 +632,7 @@
 
 #: data/items.cfg:656
 msgid "This trident allows a merman to shoot electric bolts at his enemies!"
-msgstr ""
-"Denne trefork giver en merman evnen til at skyde pile efter hans fjender!"
+msgstr "Denne trefork giver en merman evnen til at skyde pile efter hans 
fjender!"
 
 #: data/items.cfg:657
 msgid "Only the mermen can use this item!"
@@ -667,15 +644,15 @@
 
 #: data/items.cfg:707
 msgid "Flaming Sword"
-msgstr "Flammende Sværd"
+msgstr "Flammende Sværd"
 
 #: data/items.cfg:711
 msgid "Only the leader of an army can wield this sword!"
-msgstr "Kun en leder af en hær kan bære dette sværd!"
+msgstr "Kun en leder af en hær kan bære dette sværd!"
 
 #: data/items.cfg:723
 msgid "flaming sword"
-msgstr "flammende sværd"
+msgstr "flammende sværd"
 
 #: data/items.cfg:755
 msgid "Sceptre of Fire"
@@ -686,18 +663,13 @@
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
-msgstr ""
-"Dette ældgamle Scepter var smedet af Dværgene. Et symbol på 
kongelighed "
-"af Wesnoth, dette Scepter har evnen til at skyde ildkugler mod fjener af "
-"bæreren!"
+msgstr "Dette ældgamle Scepter var smedet af Dværgene. Et symbol på 
kongelighed af Wesnoth, dette Scepter har evnen til at skyde ildkugler mod 
fjener af bæreren!"
 
 #: data/items.cfg:759
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
-msgstr ""
-"Dette er Scepteret af Ild. Kun en virkelig efterfølger af tronen kan turde 
"
-"at tage dette!"
+msgstr "Dette er Scepteret af Ild. Kun en virkelig efterfølger af tronen kan 
turde at tage dette!"
 
 #: data/items.cfg:812
 msgid "Zap~"
@@ -714,27 +686,27 @@
 #: data/multiplayer.cfg:23 data/multiplayer.cfg:98 data/multiplayer.cfg:173
 #: data/multiplayer.cfg:249
 msgid "&random-enemy.png,Random"
-msgstr "&random-enemy.png,Tilfældig"
+msgstr "&random-enemy.png,Tilfældig"
 
 #: data/multiplayer.cfg:28 data/multiplayer.cfg:178
 msgid "&human-general.png,Loyalists"
-msgstr ""
+msgstr "&human-general.png,Loyalister"
 
 #: data/multiplayer.cfg:39 data/multiplayer.cfg:189
 msgid "&elvish-high-lord.png,Rebels"
-msgstr "&elvish-high-lord.png,Oprører"
+msgstr "&elvish-high-lord.png,Oprører"
 
 #: data/multiplayer.cfg:50 data/multiplayer.cfg:200
 msgid "&orcish-warlord.png,Northerners"
-msgstr "&orcish-warlord.png,Nordlændinge"
+msgstr "&orcish-warlord.png,Nordlændinge"
 
 #: data/multiplayer.cfg:61 data/multiplayer.cfg:136 data/multiplayer.cfg:211
 msgid "&undead-lich.png,Undead"
-msgstr "&undead-lich.png,Levende-døde"
+msgstr "&undead-lich.png,Levende-døde"
 
 #: data/multiplayer.cfg:72 data/multiplayer.cfg:222
 msgid "&dwarf-lord.png,Knalgan Alliance"
-msgstr ""
+msgstr "&dwarf-lord.png,Knalgan Alliancen"
 
 #: data/multiplayer.cfg:83 data/multiplayer.cfg:158 data/multiplayer.cfg:233
 msgid "&drake-warrior.png,Drakes"
@@ -758,7 +730,7 @@
 
 #: data/multiplayer.cfg:147
 msgid "&dwarf-lord.png,Dwarves"
-msgstr "&dwarf-lord.png,Dværge"
+msgstr "&dwarf-lord.png,Dværge"
 
 #: data/multiplayer.cfg:170
 msgid "Age of Heroes"
@@ -774,7 +746,7 @@
 
 #: data/multiplayer.cfg:265
 msgid "&undead-necromancer.png,Alliance of Darkness"
-msgstr "&undead-necromancer.png,Lysets Alliance"
+msgstr "&undead-necromancer.png,Mørkets Alliance"
 
 #: data/scenarios/multiplayer/ForestOfFear.cfg:3
 msgid "Forest of Fear"
@@ -782,11 +754,11 @@
 
 #: data/scenarios/multiplayer/Random_Scenario.cfg:3
 msgid "Random map"
-msgstr "Tilfældig bane"
+msgstr "Tilfældig bane"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:3
 msgid "Wesbowl"
-msgstr ""
+msgstr "Wesbowling"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:11
 msgid ""
@@ -798,16 +770,21 @@
 "#Opponent moves the balls to your endzone more times than you move them to "
 "theirs"
 msgstr ""
+"\n"
+"Sejr:\n"
+"@Flyt en af bolden til modstanderens slutzone flere gange end de kan flytte 
bolden til din.\n"
+"Nederlag:\n"
+"#Modstanderen flytter boldene til din slutzone flere gang end du flytter dem 
til hans."
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:199
 #: data/scenarios/multiplayer/Wesbowl.cfg:476
 msgid "Red scores! Current score is $redscore-$bluescore"
-msgstr "Rød scorer! Der står nu $redscore-$bluescore"
+msgstr "Rød scorer! Der står nu $redscore-$bluescore"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:247
 #: data/scenarios/multiplayer/Wesbowl.cfg:524
 msgid "Blue scores! Current score is $redscore-$bluescore"
-msgstr "Blå scorer! Der står nu $redscore-$bluescore"
+msgstr "Blå scorer! Der står nu $redscore-$bluescore"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:337
 #: data/scenarios/multiplayer/Wesbowl.cfg:614
@@ -828,11 +805,11 @@
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:661
 msgid "Blue team wins! Final score: $redscore-$bluescore"
-msgstr "Blåt hold vinder! Slutscoren er: $redscore-$bluescore"
+msgstr "Blåt hold vinder! Slutscoren er: $redscore-$bluescore"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:673
 msgid "Red team wins! Final score: $redscore-$bluescore"
-msgstr "Rødt hold vinder! Slutscoren er: $redscore-$bluescore"
+msgstr "Rødt hold vinder! Slutscoren er: $redscore-$bluescore"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:685
 msgid "Draw! Final score: $redscore-$bluescore"
@@ -848,7 +825,7 @@
 
 #: data/scenarios/multiplayer/castles.cfg:7
 msgid "Siege Castles"
-msgstr ""
+msgstr "Belejrede Borge"
 
 #: data/scenarios/multiplayer/scenarios.cfg:3
 msgid "Across The River"
@@ -856,7 +833,7 @@
 
 #: data/scenarios/multiplayer/scenarios.cfg:108
 msgid "The Isle of Anduin"
-msgstr "Anduinøen"
+msgstr "Anduinøen"
 
 #: data/scenarios/multiplayer/scenarios.cfg:135
 msgid "The Three Rivers"
@@ -868,11 +845,11 @@
 
 #: data/scenarios/multiplayer/scenarios.cfg:195
 msgid "The Valley of Death"
-msgstr "Dødens Dal"
+msgstr "Dødens Dal"
 
 #: data/scenarios/multiplayer/scenarios.cfg:238
 msgid "Dwarvern Wasteland"
-msgstr ""
+msgstr "Dværgisk Ødemark"
 
 #: data/scenarios/multiplayer/scenarios.cfg:277
 msgid "Princess's Battlefield"
@@ -886,9 +863,7 @@
 msgid ""
 "I am here to learn how to fight in a battle. As an experienced elder mage, "
 "surely you can explain the art of combat to me."
-msgstr ""
-"Jeg er her for at lære at at kæmpe. Som en erfaren Aldrende Troldmand, 
er "
-"jeg sikker på at du kan lære mig kampens kunst."
+msgstr "Jeg er her for at lære at at kæmpe. Som en erfaren Aldrende 
Troldmand, er jeg sikker på at du kan lære mig kampens kunst."
 
 #: data/scenarios/tutorial/tutorial1.cfg:71
 msgid ""
@@ -896,457 +871,113 @@
 "right click on the castle tile on which you wish to recruit the unit. Then "
 "select Recruit, and select 'Ok'. You can only recruit units on castle tiles "
 "connected to the keep your leader is on."
-msgstr ""
-"Før du går i kamp, må du rekrutere enheder. For at rekrutere en 
enhed, "
-"højreklik på borgenfeltet du vil rekrutere en enhed til. Så vælg "
-"rekruter, og vælg Ok. Du kan kun rekrutere på borgfelter der er 
forbundet "
-"til det slotstårn din leder er på."
-
-#: data/scenarios/tutorial/tutorial1.cfg:73
-msgid "Recruit a unit"
-msgstr ""
+msgstr "Før du går i kamp, må du rekrutere enheder. For at rekrutere en 
enhed, højreklik på borgenfeltet du vil rekrutere en enhed til. Så vælg 
rekruter, og vælg Ok. Du kan kun rekrutere på borgfelter der er forbundet til 
det slotstårn din leder er på."
 
 #: data/scenarios/tutorial/tutorial1.cfg:79
 msgid "Excellent! You have recruited an Elvish Fighter."
 msgstr "Excellent! Du har rekruteret en Elvisk Soldat."
 
-#: data/scenarios/tutorial/tutorial1.cfg:81
-#: data/scenarios/tutorial/tutorial1.cfg:101
-#: data/scenarios/tutorial/tutorial1.cfg:136
-#: data/scenarios/tutorial/tutorial1.cfg:164
-#: data/scenarios/tutorial/tutorial1.cfg:182
-#: data/scenarios/tutorial/tutorial1.cfg:206
-msgid "What do I do next?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:83
-msgid "How do I recruit units?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:83
-msgid ""
-"To recruit a unit, right click on the castle tile on which you wish to "
-"recruit the unit. Then select Recruit, or just hold your cursor over the "
-"tile and press 'Ctrl-R'. Next, select the type of unit that you want to "
-"recruit, and select 'Ok'. In order to recruit faster, you can use 'Ctrl-"
-"Shift-R' to re-recruit the last type of unit you recruited."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:84
-msgid ""
-"A leader is a unit that can recruit. This means that when the leader is on a "
-"keep, he can recruit units on the surrounding castle tiles. Leaders are "
-"usually powerful units that each side only controls one of. Also, your "
-"leader is usually the first unit that your side controls, and starts on a "
-"keep. You can select your leader quickly by pressing 'l'. If your leader "
-"dies, you lose the game. You can win most scenarios by defeating all enemy "
-"leaders."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:84
-msgid "What's a leader?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:85
-msgid "How should I choose what kind of units to recruit?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:85
-msgid ""
-"You have to carefully review their skills, which are displayed to the left "
-"of the unit selection box, and cost, which is displayed after the name of "
-"the unit. You will learn more about these statistics throughout the tutorial."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:86
-msgid "What happens when I recruit a unit?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:86
-msgid ""
-"When you recruit a unit, it appears at full health on a castle tile of your "
-"choice. It also receives two traits, which will be discussed later. It "
-"cannot move or attack until you end your turn."
-msgstr ""
-
 #: data/scenarios/tutorial/tutorial1.cfg:92
 msgid ""
 "Since units cannot move on the turn they are recruited, you must end your "
 "turn. To do this, simply click the 'End Turn' button in the lower-right hand "
 "corner."
-msgstr ""
-"Da enheder ikke kan bevæge sig i den tur de er rekruteret, må slutte 
din "
-"tur nu. For at gøre, klik på \"Slut tur\" knappen i det nedre, højre 
"
-"hjørne."
-
-#: data/scenarios/tutorial/tutorial1.cfg:94
-msgid "End your turn"
-msgstr ""
+msgstr "Da enheder ikke kan bevæge sig i den tur de er rekruteret, må slutte 
din tur nu. For at gøre, klik på \"Slut tur\" knappen i det nedre, højre 
hjørne."
 
 #: data/scenarios/tutorial/tutorial1.cfg:99
 msgid "You have successfully ended your turn."
 msgstr "Du har successfuldt sluttet din tur."
 
-#: data/scenarios/tutorial/tutorial1.cfg:103
-msgid "How do I end my turn?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:103
-#, fuzzy
-msgid ""
-"One way to end your turn is to press 'Alt-E'. Alternatively, you can right-"
-"click and select End Turn, or select the End Turn button in the lower-right "
-"hand corner."
-msgstr ""
-"Da enheder ikke kan bevæge sig i den tur de er rekruteret, må slutte 
din "
-"tur nu. For at gøre, klik på \"Slut tur\" knappen i det nedre, højre 
"
-"hjørne."
-
-#: data/scenarios/tutorial/tutorial1.cfg:104
-msgid "What happens when I end my turn?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:104
-msgid ""
-"When you end your turn, it becomes another side's turn and only that side "
-"has the right to move, until that side ends its turn. After all sides end "
-"their turns, the next turn begins. This has various effects, including "
-"causing all units to regain their full movement potential. The number of the "
-"current turn is displayed on the status bar next to the image of a flag. "
-"When this number exceeds the maximum number of turns, you lose the game."
-msgstr ""
-
 #: data/scenarios/tutorial/tutorial1.cfg:110
 msgid ""
 "Your next task is to move your Elvish Fighter. To move a unit, first select "
 "it, then select his destination. In this case, his destination is the forest "
 "next to the Elvish Shaman, Merle."
-msgstr ""
-"Næste opgave er at flytte den Elvisk Soldat. For at flytte en enhed, 
først "
-"klik på den, så vælg hans destination. I dette tilfælde, er hans "
-"destination i skoven, ved siden af den Elvisk Shaman, Merle."
-
-#: data/scenarios/tutorial/tutorial1.cfg:112
-#, fuzzy
-msgid "Move your Elvish Fighter next to Merle"
-msgstr "Flyt din enhed hen på en landsby."
+msgstr "Næste opgave er at flytte den Elvisk Soldat. For at flytte en enhed, 
først klik på den, så vælg hans destination. I dette tilfælde, er hans 
destination i skoven, ved siden af den Elvisk Shaman, Merle."
 
 #: data/scenarios/tutorial/tutorial1.cfg:134
 msgid ""
 "Excellent! You have successfully moved your Elvish Fighter. However, since "
 "he moved next to an enemy unit, he has lost all his movement for this turn; "
 "this is called the 'zone of control'."
-msgstr ""
-"Excellent! Du har successfuldt flyttet den Elviske Kriger. Men, da han "
-"flyttede hen ved siden af en fjendtlig enhed, mistede han al sin 
bevægelse; "
-"dette kaldes kontrol zonen."
-
-#: data/scenarios/tutorial/tutorial1.cfg:138
-msgid "How far can my Elvish Fighter move?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:138
-msgid ""
-"Your Elvish Fighter begins with a certain number of move points each turn; "
-"this is called his speed. When your Elvish Fighter moves along a path, each "
-"hex he goes through costs him move points; this includes his destination. "
-"When you select your Elvish Fighter, all hexes he can't move onto within one "
-"turn will be shaded. If the destination is far enough away that he needs "
-"more than one turn to reach it, a number will appear showing how many turns "
-"it will take him. Clicking on a far-away space will set the unit on a course "
-"for that space, which means it automatically moves as far as it can towards "
-"that space every turn. If you accidentally set a unit on a course, select it "
-"twice to remove the course."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:139
-msgid ""
-"A unit's zone of control is the location consisting of all hexes the unit is "
-"adjacent to. Units cannot move through opponent's zones of control; they can "
-"only move into it. When they do this, they lose all of their remaining "
-"movement. Zones of control can be used to block enemies from reaching your "
-"weak and wounded units."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:139
-msgid "What's the zone of control?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:140
-msgid "How do I tell who is allied and who is an enemy?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:140
-msgid ""
-"Units you control have a green, yellow, or red energy circle above their "
-"health bar, the green vertical bar next to them. Units with full movement "
-"have green: ones with some movement yellow, ones with no movement red. Units "
-"controlled by the enemy do not have an energy circle. Allied units you do "
-"not control, like me, have a blue energy circle. Also, the option 'Show Team "
-"Colors', in Preferences, causes the color of a unit's controller is "
-"displayed as a disc below the unit."
-msgstr ""
+msgstr "Excellent! Du har successfuldt flyttet den Elviske Kriger. Men, da han 
flyttede hen ved siden af en fjendtlig enhed, mistede han al sin bevægelse; 
dette kaldes kontrol zonen."
 
 #: data/scenarios/tutorial/tutorial1.cfg:146
 msgid ""
 "Now, you need to attack with your fighter. To attack, first select a unit, "
 "then select its target, which must be next to the attacking unit. You will "
 "then see the attack options box, where you must select an attack to use."
-msgstr ""
-"Nu skal du angribe med din kriger. For at angribe, først vælg en 
kriger, sÃ"
-"¥ vælg dens mÃ¥l, der mÃ¥ være ved siden af den angribene enhed. 
Du så "
-"den angrebs-boksen, hvor du må vælge hvilken angreb du vil bruge."
-
-#: data/scenarios/tutorial/tutorial1.cfg:148
-#, fuzzy
-msgid "Attack Merle"
-msgstr "tentakel"
+msgstr "Nu skal du angribe med din kriger. For at angribe, først vælg en 
kriger, så vælg dens mål, der må være ved siden af den angribene enhed. Du 
så den angrebs-boksen, hvor du må vælge hvilken angreb du vil bruge."
 
 #: data/scenarios/tutorial/tutorial1.cfg:162
 msgid "You have successfully attacked Merle."
 msgstr "Du har successfuldt angrebet Merle."
 
-#: data/scenarios/tutorial/tutorial1.cfg:166
-msgid "Can Merle retaliate from my attack?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:166
-msgid ""
-"Whenever a unit is attacked, it retaliates with one of their own weapons. "
-"This means that after each blow from the attacker, the defender retaliates "
-"with one blow. This continues until one side runs out of blows, in which "
-"case the other unit continues attacking until its blows are depleted as "
-"well. However, any unit can only retaliate by using a weapon of the same "
-"range as the one used to attack. This means that a ranged attack can only be "
-"countered by a ranged attack and a melee attack can only be countered by a "
-"melee attack. Most units have more powerful melee attacks than ranged, so "
-"units with ranged attacks are useful in that retaliation against them is "
-"less powerful; often there is no retaliation. However ranged units cannot "
-"shoot across multiple hexes; this is one of the distinctive features of "
-"Wesnoth."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:167
-msgid ""
-"Every attack does a certain amount of damage per hit, and can be used a "
-"certain number of times per battle. These numbers, called the attack's "
-"damage and strike numbers, are displayed in order under the name of the "
-"attack on the unit's status table and next to it on the attack options menu. "
-"To quickly find the maximum damage an attack can inflict, multiply the "
-"damage by the number of strikes. For example, my lightning attack does 14 "
-"damage per blow and has 4 blows, so it can deal up to 56 damage in a single "
-"combat."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:167
-msgid "How can you tell how powerful a unit's attacks are?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:168
-msgid ""
-"Units have the ability to block blows. The chance that a unit has to hit is "
-"based on the defender's skill at defending blows, and is listed on the "
-"attack options menu after the damage and strike numbers for the bow attack."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:168
-msgid "Will my fighter hit every time when he attacks?"
-msgstr ""
-
 #: data/scenarios/tutorial/tutorial1.cfg:174
 msgid "End your turn, and wait for Merle to attack you."
-msgstr "Slut din tur, og vent på at Merle angriber dig."
+msgstr "Slut din tur, og vent på at Merle angriber dig."
 
 #: data/scenarios/tutorial/tutorial1.cfg:180
 msgid ""
 "Your fighter has survived Merle's attack. Whenever a unit survives a battle, "
 "it gets experience from the combat. Once a unit gains enough experience, it "
 "advances to the next level, and becomes more powerful."
-msgstr ""
-"Din kriger har overlevet Merle's angreb. NÃ¥r en enhed overlever en kamp, 
fÃ"
-"¥r den erfaring fra kampen. NÃ¥r en enhed fÃ¥r nok erfaring, sÃ¥ 
forfremmes "
-"den til næste niveau, og bliver mere kraftfuld."
-
-#: data/scenarios/tutorial/tutorial1.cfg:184
-msgid "What's experience?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:184
-msgid ""
-"When a unit fights another unit, it gains experience, denoted 'XP', from the "
-"combat. The amount of experience gained is equal to the opponent's level, "
-"which is usually a representation of that unit's power. However, much more "
-"experience is gained from defeating an enemy unit. The amount of XP gained "
-"from killing an enemy is equal to 8 times the enemy's level."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:185
-msgid "What happens when a unit advances?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:185
-msgid ""
-"When a unit advances, it transforms into a different unit type. This unit "
-"type is dependent on what the unit was originally, but occasionally there "
-"will be more than one choice of what to advance into. Advanced units are "
-"usually more powerful and 1 level higher than they were originally. Also, "
-"when a unit advances, it is healed completely and any handicaps that have "
-"been cast on it are removed. This is known as 'advance-heal'."
-msgstr ""
+msgstr "Din kriger har overlevet Merle's angreb. NÃ¥r en enhed overlever en 
kamp, får den erfaring fra kampen. Når en enhed får nok erfaring, så 
forfremmes den til næste niveau, og bliver mere kraftfuld."
 
 #: data/scenarios/tutorial/tutorial1.cfg:191
 msgid "Move your fighter onto a village."
-msgstr "Flyt din enhed hen på en landsby."
-
-#: data/scenarios/tutorial/tutorial1.cfg:193
-#, fuzzy
-msgid "Move your fighter onto a village"
-msgstr "Flyt din enhed hen på en landsby."
+msgstr "Flyt din enhed hen på en landsby."
 
 #: data/scenarios/tutorial/tutorial1.cfg:204
 msgid "Villages heal the units on them."
-msgstr "Landsbyer healer enhederne på dem."
-
-#: data/scenarios/tutorial/tutorial1.cfg:208
-msgid "What happens when a unit moves onto a village?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:208
-msgid ""
-"Whenever a unit moves onto a village, he flags the village for his side. "
-"This action takes all of the unit's remaining movement. Villages flagged for "
-"a side give the side several benefits, including giving the side a extra "
-"gold coin every turn, and reducing the total upkeep cost of that side's "
-"units by one. The total number of villages you control is also displayed on "
-"the status bar after the picture of a house. In addition to the economic "
-"benefit of villages, villages can be used in battle. Villages heal the units "
-"on them 8 HP per turn."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:209
-msgid "How do I heal when there aren't any villages nearby?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:209
-msgid ""
-"There are ways to heal even without villages. If a unit does not move or "
-"attack for 1 turn, he heals 2 HP from resting. However if an enemy attacks "
-"him he cannot receive rest-heal. Also, there are some units which heal the "
-"units surrounding them. The Elvish Shaman is one such unit; units next to an "
-"Elvish Shaman are healed 4 HP per turn. Finally, whenever you win a level "
-"all your units are healed fully."
-msgstr ""
+msgstr "Landsbyer healer enhederne på dem."
 
 #: data/scenarios/tutorial/tutorial1.cfg:215
 msgid ""
 "Now, you must defeat Merle by reducing her to 0 HP or lower. Just attack "
 "repeatedly."
-msgstr ""
-"Nu må du overvinde Merle ved at reducere hende til 0 HP eller lavere. Bare 
"
-"angrib igen."
-
-#: data/scenarios/tutorial/tutorial1.cfg:217
-#, fuzzy
-msgid "Defeat Merle"
-msgstr "Slet fil"
-
-#: data/scenarios/tutorial/tutorial1.cfg:232
-msgid ""
-"Oops! You moved your leader off of the keep. Remember, when your leader is "
-"not on a keep, you cannot recruit. Also remember that if your leader dies, "
-"you lose. In order to continue the tutorial, I will have to teleport you "
-"back onto your keep."
-msgstr ""
+msgstr "Nu må du overvinde Merle ved at reducere hende til 0 HP eller lavere. 
Bare angrib igen."
 
 #: data/scenarios/tutorial/tutorial1.cfg:248
 #: data/scenarios/tutorial/tutorial2.cfg:233
 msgid ""
 "Unfortunately, you lost, because your leader was defeated. Hopefully you "
 "have gained wisdom from my teachings anyway."
-msgstr ""
-"Desværre tabte du på grund af at din leder var besejret. 
Forhåbentlig "
-"modtog du visdom fra min undervisning uanset."
+msgstr "Desværre tabte du på grund af at din leder var besejret. 
Forhåbentlig modtog du visdom fra min undervisning uanset."
 
 #: data/scenarios/tutorial/tutorial1.cfg:255
 #: data/scenarios/tutorial/tutorial2.cfg:240
 msgid ""
 "Unfortunately, you lost, because you ran out of time. Hopefully you have "
 "gained wisdom from my teachings anyway."
-msgstr ""
-"Desværre tabte du fordi du løb tør for tid. Forhåbentlig modtog 
du "
-"visdom fra min undervisning uanset."
+msgstr "Desværre tabte du fordi du løb tør for tid. Forhåbentlig modtog du 
visdom fra min undervisning uanset."
 
 #: data/scenarios/tutorial/tutorial1.cfg:265
 msgid "You have successfully completed the first training scenario."
-msgstr "Du har successfuldt klaret det første scenarie."
-
-#: data/scenarios/tutorial/tutorial1.cfg:267
-#: data/scenarios/tutorial/tutorial2.cfg:252
-msgid "Hooray!"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:269
-msgid "How do I know how to complete a scenario? Will you always tell me?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:269
-msgid ""
-"Sometimes it is not clear how to win a scenario just by listening to the "
-"dialog. In this case you need to look at the scenario objectives, which "
-"appear after the opening dialog. It can also be accessed by clicking "
-"'Objectives' on the menu. The scenario objectives are a list of victory "
-"conditions and defeat conditions, and if any of the conditions are met, the "
-"level is over. Hopefully, it was a victory condition that was met."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:270
-msgid "What happens when I win a scenario?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial1.cfg:270
-msgid ""
-"When you win a scenario, all of your units survive and are revived to full "
-"health, and you do not have to pay them for the remaining turns. Also, if "
-"your army remains in the area after you win, all villages surrender to you "
-"immediately after you win. However between scenarios, 20% of your gold is "
-"lost."
-msgstr ""
+msgstr "Du har successfuldt klaret det første scenarie."
 
 #: data/scenarios/tutorial/tutorial1.cfg:276
 #: data/scenarios/tutorial/tutorial2.cfg:261
 msgid "Do you want to review any of the skills learned on this level?"
-msgstr "Vil du gennemse nogen af de færdigheder du lærte på dette 
level?"
+msgstr "Vil du gennemse nogen af de færdigheder du lærte på dette level?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:278
 #: data/scenarios/tutorial/tutorial2.cfg:263 src/show_dialog.cpp:448
 msgid "Yes"
 msgstr "Ja"
 
-#: data/scenarios/tutorial/tutorial1.cfg:280
-#: data/scenarios/tutorial/tutorial2.cfg:265
-msgid "I'm done reviewing skills!"
-msgstr ""
-
 #: data/scenarios/tutorial/tutorial1.cfg:297
 msgid ""
 "Although you have completed your first scenario, your training is not yet "
 "over. We will now proceed to the next scenario, in which you will fight me "
 "in a mock battle."
-msgstr ""
-"Selvom du har klaret det første scenarie, er din træning stadig ikke "
-"fuldført. Vi vil fortsætte til det næste scenarie, hvor du vil 
træne ved "
-"at kæmpe mod mig."
-
-#: data/scenarios/tutorial/tutorial2.cfg:3
-msgid "Traits and Specialties"
-msgstr ""
+msgstr "Selvom du har klaret det første scenarie, er din træning stadig ikke 
fuldført. Vi vil fortsætte til det næste scenarie, hvor du vil træne ved at 
kæmpe mod mig."
 
 #: data/scenarios/tutorial/tutorial2.cfg:60
 msgid ""
 "Now you will be subject to a more difficult test. You must defeat me in mock "
 "battle."
-msgstr ""
-"Nu vil du opleve en sværere test. Du må besejre mig i denne 
træningskamp."
+msgstr "Nu vil du opleve en sværere test. Du må besejre mig i denne 
træningskamp."
 
 #: data/scenarios/tutorial/tutorial2.cfg:64
 msgid ""
@@ -1355,12 +986,7 @@
 "you in this battle. To recall him, right-click on a castle tile, select "
 "Recall, select your fighter, then select 'Ok'. You should also recruit "
 "Elvish Fighters and Elvish Archers."
-msgstr ""
-"Du kan vinde du fleste scenarie ved at overvinde alle fjendtlige leder. Vind "
-"dette scenarie ved at overvinde mig. Din kriger fra sidste scenarie kan "
-"hjælpe dig i denne kamp. For at genindkalde ham, højre-klik på et "
-"slotsfelt, vælg Genindkald, vælg din kriger og tryk Ok. Du burde 
også "
-"rekrutere Elviske Krigere og Elviske Bueskytter."
+msgstr "Du kan vinde du fleste scenarie ved at overvinde alle fjendtlige 
leder. Vind dette scenarie ved at overvinde mig. Din kriger fra sidste scenarie 
kan hjælpe dig i denne kamp. For at genindkalde ham, højre-klik på et 
slotsfelt, vælg Genindkald, vælg din kriger og tryk Ok. Du burde også 
rekrutere Elviske Krigere og Elviske Bueskytter."
 
 #: data/scenarios/tutorial/tutorial2.cfg:79
 msgid ""
@@ -1378,17 +1004,17 @@
 "@Victory\n"
 "Defeat Delfador"
 msgstr ""
-"@Evner dækket:\n"
+"@Evner dækket:\n"
 "Genindkalde\n"
-"Træk\n"
+"Træk\n"
 "Guld\n"
-"Tid på døgnet\n"
-"Terræn\n"
+"Tid på døgnet\n"
+"Terræn\n"
 "Modstandskraft\n"
 "Specialer\n"
 "Objekter\n"
-"SÃ¥dan spiller man Wesnoth\n"
-"@Scenariets mål\n"
+"SÃ¥dan spiller man Wesnoth\n"
+"@Scenariets mål\n"
 "@Sejr\n"
 "Overvind Delfador"
 
@@ -1396,350 +1022,74 @@
 msgid "You have successfully recalled your Elvish Fighter."
 msgstr "Du har successfuldt genindkaldt din Elviske Kriger."
 
-#: data/scenarios/tutorial/tutorial2.cfg:88
-#: data/scenarios/tutorial/tutorial2.cfg:102
-#: data/scenarios/tutorial/tutorial2.cfg:117
-#: data/scenarios/tutorial/tutorial2.cfg:131
-#: data/scenarios/tutorial/tutorial2.cfg:145
-#: data/scenarios/tutorial/tutorial2.cfg:159
-#: data/scenarios/tutorial/tutorial2.cfg:173
-#: data/scenarios/tutorial/tutorial2.cfg:206
-msgid "En guarde!"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:90
-msgid ""
-"First, you must pay 20 pieces of gold for each unit you recall, regardless "
-"of the type of unit. Other than that, recalled units are basically like "
-"recruited units, except that instead of a new unit appearing, a unit from a "
-"previous scenario will appear."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:90
-msgid "What happens when I recall a unit?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:91
-msgid "How should I decide which units to recall?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:91
-msgid ""
-"You should usually recall units that have already advanced to the next "
-"level. However, you may also want to recall units that have high experience, "
-"and are thus likely to advance. You should recall units that will be useful "
-"for the scenario you are in; for example in a forest scenario, recall elves."
-msgstr ""
-
 #: data/scenarios/tutorial/tutorial2.cfg:100
 msgid ""
 "You may notice that your units have slightly different statistics than the "
 "statistics shown before you recruited them. This is because they have been "
 "assigned traits."
-msgstr ""
-"Du har måske opdaget at enheder har lidt andre statistikker end dem der 
stÃ"
-"¥r før du rekruterer dem. Det er fordi de har fÃ¥et to tilfældige 
træk."
-
-#: data/scenarios/tutorial/tutorial2.cfg:104
-msgid ""
-"The function of traits is add variety by making units of the same type "
-"different from each other. This is done by randomly assigning each unit "
-"traits when they are recruited. The traits that a unit has are displayed on "
-"the Status Table, and the function of a specific trait can be found by "
-"putting your cursor over that trait."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:104
-msgid "What do traits do?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:105
-msgid ""
-"There are five distinct traits, which have effects ranging from increasing a "
-"unit's hit points to decreasing the amount of XP required to advance. "
-"However all traits are designed to improve unit's power; there are no "
-"'negative' traits. Most units have an equal chance to get any two different "
-"traits when they are recruited."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:105
-msgid "What kind of traits can my units get?"
-msgstr ""
+msgstr "Du har måske opdaget at enheder har lidt andre statistikker end dem 
der står før du rekruterer dem. Det er fordi de har fået to tilfældige 
træk."
 
 #: data/scenarios/tutorial/tutorial2.cfg:115
 msgid ""
 "When you recruit and recall units, you lose gold. If this would cause you to "
 "have less than 0 gold, you cannot recruit or recall."
-msgstr ""
-"NÃ¥r du rekruterer og genindkalder enheder, mister du guld. Hvis dette 
får "
-"dig til at have mindre end 0 guld, så kan du ikke rekrutere eller "
-"genindkalde."
-
-#: data/scenarios/tutorial/tutorial2.cfg:119
-msgid "How much gold do my units cost?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:119
-msgid ""
-"You need to pay each unit you recruit or recall gold when you recruit it. "
-"The cost of recruiting a unit is displayed under the unit's name. The cost "
-"of recalling a unit is always 20 gold. A unit also costs gold for each turn "
-"it is under your control. This cost, called 'upkeep', is equal to the level "
-"of the unit. However, units you do not recruit or recall such as your leader "
-"do not cost any gold at all. The total upkeep cost of your units is "
-"displayed on the status bar at the top after a picture of gold and then a "
-"red arrow."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:120
-msgid "How do I get gold?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:120
-msgid ""
-"You begin each level with a percentage of gold from the previous level. If "
-"this is less than 100 gold, you begin with 100 gold instead. The amount of "
-"gold you have is displayed on the status bar after the picture of gold. "
-"After the start of a scenario, you receive 2 gold every turn. Since you "
-"usually need more gold than that, you should flag villages, which give you 1 "
-"gold per turn."
-msgstr ""
+msgstr "NÃ¥r du rekruterer og genindkalder enheder, mister du guld. Hvis dette 
får dig til at have mindre end 0 guld, så kan du ikke rekrutere eller 
genindkalde."
 
 #: data/scenarios/tutorial/tutorial2.cfg:129
 msgid ""
 "The sun is setting over Wesnoth. The time of day affects how much damage "
 "units of different alignments can inflict upon each other."
-msgstr ""
-"Solen står op over Wesnoth. Tiden på døgnet har indflydelse på 
hvor "
-"meget skade enheder af forskellige grupper kan gøre på hinanden."
-
-#: data/scenarios/tutorial/tutorial2.cfg:133
-msgid ""
-"There are 3 alignments: Lawful, Neutral, and Chaotic. There are also 3 times "
-"of day: day, twilight, and night. During day, units of the alignment Lawful, "
-"such as humans, do 25% more damage, while Chaotic units such as undead do "
-"25% less. At night it is reversed. During twilight, all units do their "
-"normal damage. Neutral units such as elves are unaffected by day and night."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:133
-msgid "What are the different alignments and times of day?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:134
-msgid "How do I know what time of day it is?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:134
-msgid ""
-"The times of day usually progress in a sequence: dawn- identical to "
-"twilight, morning- day, evening- day, dusk- twilight, first-watch- night, "
-"second-watch- night, then repeat. This is represented by the sun and moon "
-"which each rise in the east and set in the west. However some scenarios have "
-"a different sequence, such as underground where it is perpetually night. You "
-"can find out the current time of day by looking at the Status Table."
-msgstr ""
+msgstr "Solen står op over Wesnoth. Tiden på døgnet har indflydelse på 
hvor meget skade enheder af forskellige grupper kan gøre på hinanden."
 
 #: data/scenarios/tutorial/tutorial2.cfg:143
 msgid "Each hex has a terrain, which gives the hex distinctive properties."
-msgstr ""
-"Hver sekskant har et terræn, der giver sekskantens specielle egenskaber."
-
-#: data/scenarios/tutorial/tutorial2.cfg:147
-msgid ""
-"Two terrains have properties which have already been described; namely "
-"villages and castle. However the properties of most terrains are more "
-"subtle, and have to do with the advantages and disadvantages different units "
-"have when they move onto them. The first property of a terrain is the number "
-"of move points it takes each unit to move through the hex. The second "
-"property is the defense that the terrain gives units standing on it. This is "
-"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
-"the time."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:147
-msgid "What are the different properties that terrains have?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:148
-msgid "How do I find out the properties of a specific terrain?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:148
-msgid ""
-"To find out the properties of a terrain with respect to a specific unit, "
-"right-click on the unit, select Unit Description, then select Terrain "
-"Modifiers. To find out which terrain is on a particular hex, move your "
-"cursor over that hex and look in the upper-right hand corner of the screen. "
-"This will display, in order, the name of the terrain, then the coordinates "
-"of the hex, then the selected unit's defense, then the number of move points "
-"it will cost the selected unit to move through that hex."
-msgstr ""
+msgstr "Hver felt har et terræn, der sætter feltets specielle egenskaber."
 
 #: data/scenarios/tutorial/tutorial2.cfg:157
 msgid ""
 "Each attack has a damage type which affects how much damage different units "
 "take from that attack."
-msgstr ""
-"Hvert angreb har en angrebstype, der har indflydelse på hvor meget skade "
-"forskellige enheder tager fra dette angrab."
-
-#: data/scenarios/tutorial/tutorial2.cfg:161
-msgid ""
-"Each unit has a certain resistance against each attack type. This resistance "
-"is a percentage which is subtracted from the damage of opponent's weapons of "
-"that type. For example, if an Elvish Scout is attacked by an Elvish Archer, "
-"the archer does 20% more damage than normal, since Elvish Scouts have -20% "
-"resistance to pierce. This bonus/penalty is calculated additively with other "
-"bonuses/penalties like time of day, so two -50% penalties would add up to -"
-"100%."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:161
-msgid "How does resistance affect attack damage?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:162
-msgid ""
-"There are 6 different damage types: blade, pierce, impact, fire, cold, and "
-"holy. Heavily armored units have high resistance to the physical types: "
-"blade, pierce, and impact, but low resistance to the magical types: fire and "
-"cold. All living units have resistance to holy while undead are extremely "
-"weak to it. To find out a specific unit's resistance, right-click on the "
-"unit, select Unit Description, then select Resistance."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:162
-msgid "What are the different damage types?"
-msgstr ""
+msgstr "Hvert angreb har en angrebstype, der har indflydelse på hvor meget 
skade forskellige enheder tager fra dette angrab."
 
 #: data/scenarios/tutorial/tutorial2.cfg:171
-msgid ""
-"Many units have a specialty which changes the rules of play in some way."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:175
-msgid ""
-"Each specialty does something different; that's the whole point of a "
-"specialty. To find a description of a unit's specialty, put your cursor over "
-"the name of the specialty."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:175
-msgid "What do specialties do?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:176
-msgid ""
-"The specialties a unit gets are determined by the unit type; for example all "
-"generals have the specialty leadership. There are two kinds of specialties: "
-"abilities, and attack specials. Abilities apply to units while attack "
-"specials only apply to one of the unit's attacks."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:176
-msgid "Which units get specialties?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:177
-msgid ""
-"There are many different specialties, and learning about them is one of the "
-"interesting parts of playing Wesnoth. The two most common specialties are "
-"called 'magical' and 'leadership'. Magical attacks have a 70% chance of "
-"hitting enemies regardless of what terrain they are on. Units do more damage "
-"while next to a unit of higher level with leadership."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:177
-msgid "What kinds of specialties can my units get?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:178
-msgid "How do I use specialties?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:178
-msgid ""
-"To use a specialty, you just have to move and/or attack with your units in a "
-"way which triggers the specialty. For example, in order to use leadership, "
-"you must move a unit with leadership next to another unit, then attack with "
-"the other unit."
-msgstr ""
+msgid "Many units have a specialty which changes the rules of play in some 
way."
+msgstr "Mange enheder har specielle evner der ændrer spillets regler i en 
eller anden form."
 
 #: data/scenarios/tutorial/tutorial2.cfg:195
 msgid ""
 "Some objects change the statistics of the unit that triggered them. One of "
 "your units found a potion which will make him do more damage on his attack. "
 "To see his new combat statistics, look at the Status Table."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:202
-msgid "This potion increases the damage of all the drinker's attacks by four."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:208
-msgid ""
-"The objects you encounter are put in by the scenario designer, so they vary "
-"from campaign to campaign. In Heir to the Throne, most objects give the unit "
-"who picks them up a new weapon. However there are usually not that many "
-"objects in a campaign."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:208
-msgid "What kind of objects am I likely to encounter?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:209
-msgid "How long do these objects last?"
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:209
-msgid ""
-"Most objects are permanent changes to the unit that receives them. However a "
-"few objects, such as holy water, last only until the remainder of the level."
-msgstr ""
+msgstr "Nogle objekter  ændrer egenskaberne af den enhed der bærer dem. En 
af dine enheder fandt en mikstur, der vil gøre hans angreb stærkere. For at 
se de nye egenskaber, så kig på Status Tabel."
 
 #: data/scenarios/tutorial/tutorial2.cfg:223
 msgid ""
 "Remember to try to prevent the enemy from capturing villages, and to "
 "recapture the ones that they already have. This will cut off their gold "
 "supply and make them unable to recruit."
-msgstr ""
+msgstr "Prøv at forhindre fjenden i at overtage landsbyer. Prøv også at 
vinde dem tilbage, hvis han alligevel gør. Dette vil gøre indhug i hans guld 
forråd, så han ikke kan rekrutere."
 
 #: data/scenarios/tutorial/tutorial2.cfg:250
 msgid ""
 "Congratulations! You have defeated me, and completed the second and final "
 "training scenario. Next, you may want to begin a campaign, or play "
 "multiplayer."
-msgstr ""
-
-#: data/scenarios/tutorial/tutorial2.cfg:254
-msgid "How do I play a campaign?"
-msgstr ""
+msgstr "Tillykke! Du har overvundet mig, og gennemført det anden og sidste 
trænings scenarie. Nu vil du måske begynde en kampagne eller spille 
multiplayer."
 
-#: data/scenarios/tutorial/tutorial2.cfg:254
-msgid ""
-"To begin a campaign, run Wesnoth, select 'Campaign', select which campaign "
-"to play, then select Easy, Normal, or Hard. Heir to the Throne is the "
-"suggested for newcomers to Wesnoth."
-msgstr ""
+#: data/scenarios/tutorial/utils.cfg:11
+msgid "That was explained well! But.."
+msgstr "Det var vel forklaret! Men..."
 
-#: data/scenarios/tutorial/tutorial2.cfg:255
-msgid "How do I play multiplayer?"
+#: data/scenarios/tutorial/utils.cfg:13
+msgid "{END_MESSAGE}"
 msgstr ""
 
-#: data/scenarios/tutorial/tutorial2.cfg:255
-msgid ""
-"To play Wesnoth against other people, select 'Multiplayer'. If you have the "
-"latest development version of Wesnoth, select 'Join Official Server'. "
-"However, if you have version 1.0, select 'Join Game', then type in 'server."
-"wesnoth.org'. This will connect you to the official Wesnoth server, where "
-"you can join a game by selecting it, then selecting 'Join Game'."
+#: data/scenarios/tutorial/utils.cfg:21
+msgid "{QUESTION}"
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:11
-msgid "That was explained well! But.."
+#: data/scenarios/tutorial/utils.cfg:25
+msgid "{ANSWER}"
 msgstr ""
 
 #: data/scenarios/tutorial/utils.cfg:44
@@ -1756,59 +1106,59 @@
 
 #: data/schedules.cfg:4
 msgid "Dawn"
-msgstr ""
+msgstr "Daggry"
 
 #: data/schedules.cfg:11 data/schedules.cfg:22 data/schedules.cfg:28
 msgid "Morning"
-msgstr ""
+msgstr "Morgen"
 
 #: data/schedules.cfg:37 data/schedules.cfg:43 data/schedules.cfg:59
 msgid "Afternoon"
-msgstr ""
+msgstr "Eftermiddag"
 
 #: data/schedules.cfg:52 data/schedules.cfg:79 data/schedules.cfg:99
 msgid "Dusk"
-msgstr ""
+msgstr "Tuskmørke"
 
 #: data/schedules.cfg:70
 msgid "First Watch"
-msgstr ""
+msgstr "Først på natten"
 
 #: data/schedules.cfg:90
 msgid "Second Watch"
-msgstr ""
+msgstr "Sidste på natten"
 
 #: data/schedules.cfg:110 data/schedules.cfg:116
 msgid "Underground"
-msgstr ""
+msgstr "Underjordisk"
 
 #: data/themes/default.cfg:23 data/themes/default.cfg:359
 msgid "Menu"
-msgstr ""
+msgstr "Menu"
 
 #: data/themes/default.cfg:32 data/themes/default.cfg:368
 msgid "Actions"
-msgstr ""
+msgstr "Funktioner"
 
 #: data/themes/default.cfg:79 data/themes/default.cfg:415 src/hotkeys.cpp:137
 msgid "End Turn"
-msgstr ""
+msgstr "Slut Tur"
 
 #: data/themes/default.cfg:126 data/themes/default.cfg:462
 msgid "hp"
-msgstr ""
+msgstr "hp"
 
 #: data/themes/default.cfg:133 data/themes/default.cfg:469
 msgid "xp"
-msgstr ""
+msgstr "xp"
 
 #: data/themes/default.cfg:285 data/themes/default.cfg:623
 msgid "statuspanel^level"
-msgstr ""
+msgstr "niveau"
 
 #: data/themes/default.cfg:317 data/themes/default.cfg:655
 msgid "statuspanel^movement"
-msgstr ""
+msgstr "træk"
 
 #: data/translations/english.cfg:2
 msgid "Easy"
@@ -1820,7 +1170,7 @@
 
 #: data/translations/english.cfg:4
 msgid "Hard"
-msgstr "&elvish-champion.png,Mester (svær)"
+msgstr "&elvish-champion.png,Mester (svær)"
 
 #: data/translations/english.cfg:9
 msgid ""
@@ -1829,7 +1179,7 @@
 "Day: +25% Damage\n"
 "Night: -25% Damage"
 msgstr ""
-"Lovlydige enheder kæmper bedre om dagen og dårligere om natten.\n"
+"Lovlydige enheder kæmper bedre om dagen og dårligere om natten.\n"
 "\n"
 "Dag: +25% Skade\n"
 "Nat: -25% Skade"
@@ -1839,8 +1189,8 @@
 "Neutral units are unaffected by day and night, fighting equally well under "
 "both conditions."
 msgstr ""
-"Neutrale enheder er upåvirkede af dag og nat og kæmper lige så godt 
under "
-"begge omstændigheder."
+"Neutrale enheder er upåvirkede af dag og nat og kæmper lige så godt under "
+"begge omstændigheder."
 
 #: data/translations/english.cfg:14
 msgid ""
@@ -1849,7 +1199,7 @@
 "Day: -25% Damage\n"
 "Night: +25% Damage"
 msgstr ""
-"Kaotiske enheder kæmper bedre om natten og dårligere om dagen.\n"
+"Kaotiske enheder kæmper bedre om natten og dårligere om dagen.\n"
 "\n"
 "Dag: -25% Skade\n"
 "Nat: +25% Skade"
@@ -1871,8 +1221,8 @@
 "\n"
 "En enhed, der bliver tilset af en heler, kan heles op til 4 HP per runde.\n"
 "En heler kan hele ialt 8 HP per runde for hver eneste enhed, denne tilser.\n"
-"En forgiftet enhed kan ikke blive kuréret for sin gift af en heler og 
må "
-"søge hjælp i en landsby eller ved en enhed, som har evnen til at 
kurére."
+"En forgiftet enhed kan ikke blive kureret for sin gift af en heler og må "
+"søge hjælp i en landsby eller ved en enhed, som har evnen til at kurere."
 
 #: data/translations/english.cfg:29
 msgid ""
@@ -1887,18 +1237,18 @@
 "A curer can cure a unit of poison, although that unit will receive no "
 "additional healing on the turn it is cured of the poison."
 msgstr ""
-"Kurérer:\n"
+"Kurerer:\n"
 "Denne enhed kombinerer plante-remedier med magi for at kunne hele enheder "
 "meget hurtigere, end det normalt er muligt i kampens hede.\n"
 "\n"
-"Denne enhed tager sig af alle sidestående allierede enheder, der er 
sårede "
+"Denne enhed tager sig af alle sidestående allierede enheder, der er sårede "
 "inden rundens begyndelse.\n"
-"En enhed, der bliver tilset af en, der kan kurére, kan hele op til 8 HP 
per "
+"En enhed, der bliver tilset af en, der kan kurere, kan hele op til 8 HP per "
 "runde.\n"
-"En, der evner at kurére, kan hele ialt 18 HP per runde for hver eneste "
+"En, der evner at kurere, kan hele ialt 18 HP per runde for hver eneste "
 "enhed, denne tilser.\n"
-"En, der evner at kurére, kan kurére en forgiftet enhed, men dog vil 
denne "
-"enhed så ikke modtage mere heling i samme runde."
+"En, der evner at kurere, kan kurere en forgiftet enhed, men dog vil denne "
+"enhed så ikke modtage mere heling i samme runde."
 
 #: data/translations/english.cfg:32
 msgid ""
@@ -1906,7 +1256,7 @@
 "This unit may teleport between any two friendly villages instantly."
 msgstr ""
 "Teleportering:\n"
-"Denne enhed kan på ingen tid teleportere mellem to hvilke som helst "
+"Denne enhed kan på ingen tid teleportere mellem to hvilke som helst "
 "allierede landsbyer."
 
 #: data/translations/english.cfg:37
@@ -1918,10 +1268,10 @@
 "Adjacent friendly units of lower level will do more damage in battle."
 msgstr ""
 "Leder-evner:\n"
-"Denne enhed kan lede allierede sideliggende enheder og derved få dem til 
at "
-"kæmpe bedre.\n"
+"Denne enhed kan lede allierede sideliggende enheder og derved få dem til at "
+"kæmpe bedre.\n"
 "\n"
-"Sideliggende allierede enheder af lavere rang vil kunne gøre mere skade i "
+"Sideliggende allierede enheder af lavere rang vil kunne gøre mere skade i "
 "kamp."
 
 #: data/translations/english.cfg:42
@@ -1936,8 +1286,8 @@
 "Overfald:\n"
 "Denne enhed kan skjule sig i skoven og forblive uset af sine fjender.\n"
 "\n"
-"Fjendtlige enheder kan ikke se eller angribe denne enhed, når den befinder 
"
-"sig i skoven, bortset fra ethvert træk foretaget lige efter, at denne 
enhed "
+"Fjendtlige enheder kan ikke se eller angribe denne enhed, når den befinder "
+"sig i skoven, bortset fra ethvert træk foretaget lige efter, at denne enhed "
 "har angrebet."
 
 #: data/translations/english.cfg:47
@@ -1950,12 +1300,12 @@
 "night, and as if it were day when it is dusk."
 msgstr ""
 "Illuminerer:\n"
-"Denne enhed oplyser det omkringliggende område og får derved lovlydige "
-"enheder til at kæmpe bedre, hvorimod kaotiske enheder kæmper 
dårligere.\n"
+"Denne enhed oplyser det omkringliggende område og får derved lovlydige "
+"enheder til at kæmpe bedre, hvorimod kaotiske enheder kæmper dårligere.\n"
 "\n"
-"Enhver anden enhed, der er sideliggende til denne enhed, vil kunne kæmpe, "
-"som hvis det var aften, når det er nat, og som hvis det var dag, når 
det "
-"er aften."
+"Enhver anden enhed, der er sideliggende til denne enhed, vil kunne kæmpe, "
+"som hvis det var aften, når det er nat, og som hvis det var dag, når det er 
"
+"aften."
 
 #: data/translations/english.cfg:50
 msgid ""
@@ -1963,21 +1313,21 @@
 "This unit is skilled in moving past enemies quickly, and ignores all Enemy "
 "Zones of Control."
 msgstr ""
-"Hurtigkæmper:\n"
-"Denne enhed er trænet i at bevæge sig hurtigt forbi fjender og 
ignorérer "
+"Hurtigkæmper:\n"
+"Denne enhed er trænet i at bevæge sig hurtigt forbi fjender og ignorerer "
 "alle zoner under fjendtlig kontrol."
 
 #: data/translations/english.cfg:52
 msgid "Never more than 1 upkeep"
-msgstr ""
+msgstr "Aldrig mere end 1 udgift"
 
 #: data/translations/english.cfg:54
 msgid "This unit takes half normal damage when it did not initiate the attack."
-msgstr ""
+msgstr "Denne enhed tager det halve af normal skade når den ikke selv starter 
angrebet."
 
 #: data/translations/english.cfg:56
 msgid "minimum damage"
-msgstr ""
+msgstr "minimum skade"
 
 #: data/translations/english.cfg:58
 msgid "Game"
@@ -1985,23 +1335,23 @@
 
 #: data/translations/english.cfg:60
 msgid "Scenario"
-msgstr ""
+msgstr "Scenarie"
 
 #: data/translations/english.cfg:62
 msgid "Configure Sides:"
-msgstr "Vælg Sider:"
+msgstr "Vælg Sider:"
 
 #: data/translations/english.cfg:63
 msgid "Choose Team Settings:"
-msgstr "Vælg Hold-Indstillinger:"
+msgstr "Vælg Hold-Indstillinger:"
 
 #: data/translations/english.cfg:64
 msgid "Could not connect to the remote host"
-msgstr "Kunne ikke forbindes til fjern-værten"
+msgstr "Kunne ikke forbindes til fjern-værten"
 
 #: data/translations/english.cfg:65
 msgid "Waiting for players to connect"
-msgstr "Venter på andre netværksspillere"
+msgstr "Venter på andre netværksspillere"
 
 #: data/translations/english.cfg:66
 msgid "Filled"
@@ -2021,7 +1371,7 @@
 
 #: data/translations/english.cfg:72
 msgid "Full Screen or Windowed?"
-msgstr "Fuld Skærm eller Vindue?"
+msgstr "Fuld Skærm eller Vindue?"
 
 #: data/translations/english.cfg:73
 msgid "Display:"
@@ -2049,35 +1399,35 @@
 
 #: data/translations/english.cfg:82
 msgid "Choose Scenario"
-msgstr "Vælg Scenarie"
+msgstr "Vælg Scenarie"
 
 #: data/translations/english.cfg:84
 msgid "This terrain acts as $terrains for movement and defense purposes"
-msgstr ""
+msgstr "Dette terræn opfører sig som $terrains i bevægelses- og 
forsvars-sager"
 
 #: data/translations/english.cfg:85
 msgid "The terrain with the best modifier is chosen automatically"
-msgstr ""
+msgstr "Terrænet med de bedste egenskaber vælges automatisk"
 
 #: data/translations/english.cfg:86
 msgid "This terrain gives healing"
-msgstr ""
+msgstr "Terrænet giver healing"
 
 #: data/translations/english.cfg:87
 msgid ""
 "This terrain acts as keep, i.e., you can recruit units when a leader is in a "
 "location with this terrain"
-msgstr ""
+msgstr "Dette terræn opfører sig som et slotstårn, det vil sige, at du kan 
rekrutere enheder hvis lederen står på dette felt"
 
 #: data/translations/english.cfg:88
 msgid ""
 "This terrain acts as castle, i.e., you can recruit units onto a location "
 "with this terrain"
-msgstr ""
+msgstr "Dette terræn opfører sig som en borg, det vil sige, at du kan 
rekrutere enheder et felt med dette terræn."
 
 #: data/translations/english.cfg:89 src/help.cpp:874
 msgid "or"
-msgstr ""
+msgstr "eller"
 
 #: data/translations/english.cfg:90
 msgid "Unit resistance table"
@@ -2085,7 +1435,7 @@
 
 #: data/translations/english.cfg:92
 msgid "See Also..."
-msgstr "Se Også..."
+msgstr "Se Også..."
 
 #: data/translations/english.cfg:96
 msgid ""
@@ -2113,6 +1463,8 @@
 "Magical:\n"
 "This attack always has a 70% chance to hit."
 msgstr ""
+"Magisk:\n"
+"Dette angrab har altid en 70% chance for at ramme."
 
 #: data/translations/english.cfg:108
 msgid ""
@@ -2179,15 +1531,15 @@
 
 #: data/translations/english.cfg:134
 msgid "Undead"
-msgstr "Levende-døde"
+msgstr "Levende-døde"
 
 #: data/translations/english.cfg:138
 msgid "Deep Water"
-msgstr ""
+msgstr "Dybt Vand"
 
 #: data/translations/english.cfg:139
 msgid "Shallow Water"
-msgstr ""
+msgstr "Lav Vand"
 
 #: data/translations/english.cfg:140
 msgid "Sand"
@@ -2221,7 +1573,7 @@
 
 #: data/translations/english.cfg:152
 msgid "Grassland"
-msgstr "Græslandskab"
+msgstr "Græslandskab"
 
 #: data/translations/english.cfg:153
 msgid "Hills"
@@ -2246,7 +1598,7 @@
 
 #: data/translations/english.cfg:160
 msgid "Keep"
-msgstr "Slotstårn"
+msgstr "Slotstårn"
 
 #: data/translations/english.cfg:161
 msgid "Cave"
@@ -2254,7 +1606,7 @@
 
 #: data/translations/english.cfg:162
 msgid "Cave Wall"
-msgstr "Hulevæg"
+msgstr "Hulevæg"
 
 #: data/translations/english.cfg:163
 msgid "Encampment"
@@ -2270,15 +1622,15 @@
 
 #: data/translations/english.cfg:168
 msgid "$name River,River $name"
-msgstr ""
+msgstr "$name Flod,Flod $name"
 
 #: data/translations/english.cfg:169
 msgid "$name Forest,$name's Forest"
-msgstr ""
+msgstr "$name Skov,$name's Skov"
 
 #: data/translations/english.cfg:170
 msgid "$name Lake"
-msgstr ""
+msgstr "$name Sø"
 
 #: data/translations/english.cfg:171
 msgid "$name|bury,$name|ham,$name|ton"
@@ -2305,13 +1657,12 @@
 msgstr ""
 
 #: data/translations/english.cfg:177
-msgid ""
-"$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"
+msgid 
"$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"
 msgstr ""
 
 #: data/translations/english.cfg:179
 msgid "Next tip"
-msgstr "Næste tip"
+msgstr "Næste tip"
 
 #: data/translations/english.cfg:180
 msgid "Tip of the Day"
@@ -2326,6 +1677,8 @@
 "Lawful units fight better at day, and chaotic units fight better at night. "
 "Neutral units are unaffected by day and night."
 msgstr ""
+"Lovlydige enheder kæmper bedre om dagen, og kaotiske neheder beder om 
natten. "
+"Neutrale enheder er upåvirkede af nat og dag."
 
 #: data/translations/english.cfg:183
 msgid ""
@@ -2380,8 +1733,7 @@
 msgstr ""
 
 #: data/translations/english.cfg:190
-msgid ""
-"Units stationed in villages heal 8 hitpoints at the beginning of their turn."
+msgid "Units stationed in villages heal 8 hitpoints at the beginning of their 
turn."
 msgstr ""
 
 #: data/translations/english.cfg:191
@@ -2430,8 +1782,7 @@
 msgstr ""
 
 #: data/translations/english.cfg:198
-msgid ""
-"Do not be afraid to retreat and regroup, it is often the key to victory."
+msgid "Do not be afraid to retreat and regroup, it is often the key to 
victory."
 msgstr ""
 
 #: data/translations/english.cfg:199
@@ -2526,7 +1877,7 @@
 
 #: data/units/Ancient_Lich.cfg:3
 msgid "Ancient Lich"
-msgstr "�dgammelt Levende Lig"
+msgstr "Ældgammelt Levende Lig"
 
 #: data/units/Ancient_Lich.cfg:16
 msgid ""
@@ -2536,10 +1887,10 @@
 "where they stand. Should you ever come across one of these, flee fast and "
 "far, for they move faster than most undead."
 msgstr ""
-"I den endelige form som en åndemaner kan opnå, spreder det �dgamle 
"
-"Levende Lig rædsel i hjerterne på dem, der ser ham. Ikke alene er hans "
-"berøring indbegrebet af død, men hans magiske formularer er kraftfulde 
nok "
-"til at få selv de modigste til at stivne på stedet."
+"I den endelige form som en åndemaner kan opnå, spreder det Ældgamle 
Levende "
+"Lig rædsel i hjerterne på dem, der ser ham. Ikke alene er hans berøring "
+"indbegrebet af død, men hans magiske formularer er kraftfulde nok til at få 
"
+"selv de modigste til at stivne på stedet."
 
 #: data/units/Ancient_Lich.cfg:19 data/units/Demilich.cfg:18
 #: data/units/Ghost.cfg:19 data/units/Lich.cfg:19
@@ -2566,7 +1917,7 @@
 #: data/units/Vampire_Bat.cfg:24 data/units/Vampire_Lady.cfg:25
 #: data/units/Vampire_Lady.cfg:38 data/units/Wraith.cfg:24
 msgid "drain"
-msgstr "dræne"
+msgstr "dræne"
 
 #: data/units/Ancient_Lich.cfg:32 data/units/Deathmaster.cfg:35
 #: data/units/Demilich.cfg:31 data/units/Initiate.cfg:19
@@ -2597,14 +1948,13 @@
 msgstr "magisk"
 
 #: data/units/Ancient_Wose.cfg:3
-#, fuzzy
 msgid "Ancient Wose"
-msgstr "�dgammel Wose"
+msgstr "Ældgammel Wose"
 
 #: data/units/Ancient_Wose.cfg:6 data/units/Elder_Wose.cfg:7
 #: data/units/Wose.cfg:7
 msgid "ambush,regenerates"
-msgstr ""
+msgstr "baghold,regenererer"
 
 #: data/units/Ancient_Wose.cfg:17 data/units/Elder_Wose.cfg:18
 #: data/units/Wose.cfg:19
@@ -2618,15 +1968,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
-#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
+#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
-#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
-#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
-#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
-#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
+#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
+#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
+#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
+#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2647,19 +1997,19 @@
 #: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
 #: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
 msgid "impact"
-msgstr "slagkraft"
+msgstr ""
 
 #: data/units/Arch_Mage.cfg:3 data/units/Arch_Mage.cfg:82
 msgid "Arch Mage"
-msgstr "�ke-Troldmand"
+msgstr "Ærke-Troldmand"
 
 #: data/units/Arch_Mage.cfg:20 data/units/Arch_Mage.cfg:99
 msgid ""
 "Leaders among the mages, the Arch Mages hurl huge balls of fire at their "
 "enemies."
 msgstr ""
-"Som en leder blandt troldmænd kan ærke-troldmanden kaste kæmpe 
ildkugler "
-"mod sine fjender."
+"Som en leder blandt troldmænd kan ærke-troldmanden kaste kæmpe ildkugler 
mod "
+"sine fjender."
 
 #: data/units/Arch_Mage.cfg:23 data/units/Arch_Mage.cfg:102
 #: data/units/Deathmaster.cfg:19 data/units/Drake_Mage.cfg:19
@@ -2704,10 +2054,10 @@
 
 #: data/units/Assassin.cfg:16 data/units/Duelist.cfg:16
 #: data/units/Fencer.cfg:16 data/units/Outlaw_Princess.cfg:17
-#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:17
-#: data/units/Saurian_Warrior.cfg:17
+#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:16
+#: data/units/Saurian_Warrior.cfg:16
 msgid "skirmisher"
-msgstr "hurtig-kæmper"
+msgstr "hurtig-kæmper"
 
 #: data/units/Assassin.cfg:17
 msgid ""
@@ -2716,11 +2066,11 @@
 "their enemies from long range."
 msgstr ""
 "Lejemordere er nattens herskere. Ligesom en tyv kan de stikke folk i ryggen "
-"og fuldstændig ignorere, at de er i fjendens zone. De kan også kaste 
knive "
-"med gift mod deres fjender på lang afstand."
+"og fuldstændig ignorere, at de er i fjendens zone. De kan også kaste knive "
+"med gift mod deres fjender på lang afstand."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
-#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
+#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2744,11 +2094,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
-#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
-#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
-#: data/units/Dwarvish_Thunderguard.cfg:21
-#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
+#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
+#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
+#: data/units/Dwarvish_Thunderguard.cfg:29
+#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2797,8 +2147,7 @@
 msgid "blade"
 msgstr "klinge"
 
-#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
-#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 msgid "backstab"
 msgstr "dolke i ryggen"
@@ -2817,14 +2166,13 @@
 
 #: data/units/Bandit.cfg:3
 msgid "Bandit"
-msgstr "Røver"
+msgstr "Røver"
 
 #: data/units/Bandit.cfg:16
-msgid ""
-"Armed with heavy mace, Bandits are adept at robbing and killing at night."
+msgid "Armed with heavy mace, Bandits are adept at robbing and killing at 
night."
 msgstr ""
-"Røveren er væbnet med en tung stridskølle og er trænet i at 
røve og "
-"myrde om natten."
+"Røveren er væbnet med en tung stridskølle og er trænet i at røve og 
myrde om "
+"natten."
 
 #: data/units/Bandit.cfg:19 data/units/Drake_Slasher.cfg:75
 #: data/units/Drake_Worker.cfg:19 data/units/Great_Troll.cfg:20
@@ -2835,7 +2183,7 @@
 #: data/units/Outlaw_Queen.cfg:24 data/units/Shock_Trooper.cfg:19
 #: data/units/Troll_Warrior.cfg:19 data/units/Warrior_King.cfg:22
 msgid "mace"
-msgstr "stridskølle"
+msgstr "stridskølle"
 
 #: data/units/Battle_Princess.cfg:3 data/units/Battle_Princess.cfg:41
 #: data/units/Princess.cfg:3 data/units/Princess.cfg:41
@@ -2844,7 +2192,7 @@
 
 #: data/units/Battle_Princess.cfg:17 data/units/Battle_Princess.cfg:55
 msgid "leadership,skirmisher"
-msgstr "leder-evner,hurtig-kæmper"
+msgstr "leder-evner,hurtig-kæmper"
 
 #: data/units/Battle_Princess.cfg:19 data/units/Battle_Princess.cfg:57
 msgid ""
@@ -2887,13 +2235,13 @@
 #: data/units/Sea_Orc.cfg:19 data/units/Sergeant.cfg:21
 #: data/units/Swordsman.cfg:19
 msgid "sword"
-msgstr "sværd"
+msgstr "sværd"
 
 #: data/units/Battle_Princess.cfg:76 data/units/Commander.cfg:120
 #: data/units/Fighter.cfg:83 data/units/Lord.cfg:102
 #: data/units/Princess.cfg:76
 msgid "scepter of fire"
-msgstr ""
+msgstr "Ildscepteret"
 
 #: data/units/Blood_Bat.cfg:3
 msgid "Blood Bat"
@@ -2906,16 +2254,16 @@
 "began the battle! Such is their fury that the fur of these undead flying "
 "beasts is tainted red with the blood of their victims."
 msgstr ""
-"Disse levende-døde flyvende bæsters pels er rødlig af blodet fra 
sine "
-"ofre. Blod-Flagermusen er hurtig og kan suge blodet ud af dem, den angriber "
-"for på denne måde at heale sig selv."
+"Disse levende-døde flyvende bæsters pels er rødlig af blodet fra sine 
ofre. "
+"Blod-Flagermusen er hurtig og kan suge blodet ud af dem, den angriber for på 
"
+"denne måde at heale sig selv."
 
 #: data/units/Blood_Bat.cfg:19 data/units/Cave_Spider.cfg:19
 #: data/units/Direwolf_Rider.cfg:18 data/units/Goblin_Direwolver.cfg:20
 #: data/units/Goblin_Knight.cfg:18 data/units/Sea_Serpent.cfg:19
 #: data/units/Vampire_Bat.cfg:19 data/units/Wolf_Rider.cfg:20
 msgid "fangs"
-msgstr "hugtænder"
+msgstr "hugtænder"
 
 #: data/units/Bone_Shooter.cfg:3
 msgid "Bone Shooter"
@@ -2926,15 +2274,15 @@
 "These elite undead archers strike terror in the hearts of their foes by "
 "using the bones of the slain as weapons."
 msgstr ""
-"Disse levende-døde elite-bueskytter anvender benene fra sine overvundne "
-"modstandere både til at dræbe sine fjender men også til at sprede 
rædsel."
+"Disse levende-døde elite-bueskytter anvender benene fra sine overvundne "
+"modstandere både til at dræbe sine fjender men også til at sprede rædsel."
 
 #: data/units/Bone_Shooter.cfg:24 data/units/Giant_Mudcrawler.cfg:33
 #: data/units/Skeleton_Archer.cfg:23 data/units/Soulless.cfg:19
 #: data/units/Troll_Whelp.cfg:20 data/units/Walking_Corpse.cfg:19
 #: data/units/Yeti.cfg:33
 msgid "fist"
-msgstr "næve"
+msgstr "næve"
 
 #: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
 #: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:38
@@ -2961,11 +2309,10 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
-#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
-#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
-#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
-#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
+#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
+#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -2990,10 +2337,10 @@
 #: data/units/Orcish_Shaman.cfg:69 data/units/Orcish_Shaman.cfg:112
 #: data/units/Orcish_Sovereign.cfg:43 data/units/Orcish_Warlord.cfg:30
 #: data/units/Paladin.cfg:42 data/units/Peasant.cfg:21
-#: data/units/Peasant.cfg:34 data/units/Pikeman.cfg:20
+#: data/units/Peasant.cfg:35 data/units/Pikeman.cfg:20
 #: data/units/Pirate_Galleon.cfg:62 data/units/Poacher.cfg:42
-#: data/units/Saurian.cfg:21 data/units/Saurian.cfg:38
-#: data/units/Saurian_Warrior.cfg:21 data/units/Saurian_Warrior.cfg:38
+#: data/units/Saurian.cfg:20 data/units/Saurian.cfg:37
+#: data/units/Saurian_Warrior.cfg:20 data/units/Saurian_Warrior.cfg:37
 #: data/units/Sea_Hag.cfg:21 data/units/Sea_Serpent.cfg:20
 #: data/units/Sergeant.cfg:39 data/units/Skeleton_Archer.cfg:41
 #: data/units/Soul_Shooter.cfg:38 data/units/Spearman.cfg:20
@@ -3002,7 +2349,7 @@
 #: data/units/Vampire_Lady.cfg:34 data/units/Wall_Guard.cfg:36
 #: data/units/Watch_Tower.cfg:18
 msgid "pierce"
-msgstr "går igennem"
+msgstr "går igennem"
 
 #: data/units/Bowman.cfg:3
 msgid "Bowman"
@@ -3016,7 +2363,7 @@
 
 #: data/units/Cavalier.cfg:3
 msgid "Cavalier"
-msgstr ""
+msgstr "Rytter"
 
 #: data/units/Cavalier.cfg:24
 msgid ""
@@ -3031,7 +2378,7 @@
 
 #: data/units/Cavalryman.cfg:3
 msgid "Cavalryman"
-msgstr ""
+msgstr "Kavaleri"
 
 #: data/units/Cavalryman.cfg:25
 msgid ""
@@ -3042,7 +2389,7 @@
 
 #: data/units/Cave_Spider.cfg:3
 msgid "Giant Spider"
-msgstr "Kæmpe-Edderkop"
+msgstr "Kæmpe-Edderkop"
 
 #: data/units/Cave_Spider.cfg:16
 msgid ""
@@ -3050,9 +2397,9 @@
 "They can bite at close range, thereby poisoning their enemies, and also can "
 "attack with a web at long range, slowing their foes down."
 msgstr ""
-"Kæmpe-edderkopper siges at regere i Knalgas underverden, hvor de 
fortærer "
-"adskillige ofre. De kan bide på nært hold og derved forgifte sine 
fjender, "
-"og de kan angribe på lang afstand med et spind, hvilket nedsætter deres 
"
+"Kæmpe-edderkopper siges at regere i Knalgas underverden, hvor de fortærer "
+"adskillige ofre. De kan bide på nært hold og derved forgifte sine fjender, "
+"og de kan angribe på lang afstand med et spind, hvilket nedsætter deres "
 "fjenders hastighed."
 
 #: data/units/Cave_Spider.cfg:28
@@ -3063,11 +2410,11 @@
 #: data/units/Elvish_Shaman.cfg:45 data/units/Elvish_Shyde.cfg:52
 #: data/units/Goblin_Pillager.cfg:37
 msgid "slow"
-msgstr "nedsløve"
+msgstr "nedsløve"
 
 #: data/units/Chocobone.cfg:3
 msgid "Chocobone"
-msgstr ""
+msgstr "Chocobone"
 
 #: data/units/Chocobone.cfg:17
 msgid ""
@@ -3078,12 +2425,11 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
-#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
-#: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
-#: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
+#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
+#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
+#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:18
+#: data/units/Saurian.cfg:35 data/units/Saurian_Warrior.cfg:18
+#: data/units/Saurian_Warrior.cfg:35 data/units/Spearman.cfg:19
 #: data/units/Spearman.cfg:32
 msgid "spear"
 msgstr "spyd"
@@ -3097,7 +2443,7 @@
 
 #: data/units/Cockatrice.cfg:3
 msgid "Cockatrice"
-msgstr ""
+msgstr "Basilisk"
 
 #: data/units/Cockatrice.cfg:16
 msgid ""
@@ -3117,7 +2463,7 @@
 
 #: data/units/Commander.cfg:3 data/units/Commander.cfg:78
 msgid "Commander"
-msgstr "Kommandør"
+msgstr "Kommandør"
 
 #: data/units/Commander.cfg:11 data/units/Commander.cfg:86
 #: data/units/Death_Knight.cfg:14 data/units/Elvish_Captain.cfg:11
@@ -3144,7 +2490,7 @@
 
 #: data/units/Cuttle_Fish.cfg:3
 msgid "Cuttle Fish"
-msgstr "Blæksprutte"
+msgstr "Blæksprutte"
 
 #: data/units/Cuttle_Fish.cfg:16
 msgid ""
@@ -3152,10 +2498,9 @@
 "with strong tentacles, or spit a poisonous black ink from a distance. The "
 "best way to survive an encounter with these monsters is to remain ashore."
 msgstr ""
-"Blæksprutter er gigantiske havdyr. De kan tage fat i deres offer med deres 
"
-"stærke tentakler eller på afstand spytte med en giftig sort blæk. 
Den "
-"bedste måde at overleve et møde med disse monstre er at holde sig på 
"
-"kysten."
+"Blæksprutter er gigantiske havdyr. De kan tage fat i deres offer med deres "
+"stærke tentakler eller på afstand spytte med en giftig sort blæk. Den 
bedste "
+"måde at overleve et møde med disse monstre er at holde sig på kysten."
 
 #: data/units/Cuttle_Fish.cfg:19 data/units/Tentacle.cfg:20
 msgid "tentacle"
@@ -3163,19 +2508,19 @@
 
 #: data/units/Cuttle_Fish.cfg:26
 msgid "ink"
-msgstr "blæk"
+msgstr "blæk"
 
 #: data/units/Dark_Adept.cfg:3
 msgid "Dark Adept"
-msgstr "Mørkets Mester"
+msgstr "Mørkets Mester"
 
 #: data/units/Dark_Adept.cfg:19
 msgid ""
 "Dark Adepts are psychotic fanatics who dabble in black magic, using its "
 "power to cause death and destruction."
 msgstr ""
-"Mørkets mestre studerer sort magi og er psykotiske fanatikere, der 
anvender "
-"sine kræfter til at forårsage død og ødelæggelse."
+"Mørkets mestre studerer sort magi og er psykotiske fanatikere, der anvender "
+"sine kræfter til at forårsage død og ødelæggelse."
 
 #: data/units/Dark_Adept.cfg:22 data/units/Necromancer.cfg:35
 msgid "chill wave"
@@ -3183,7 +2528,7 @@
 
 #: data/units/Dark_Queen.cfg:3
 msgid "Dark Queen"
-msgstr "Mørk dronning"
+msgstr "Mørk dronning"
 
 #: data/units/Dark_Queen.cfg:15
 msgid ""
@@ -3194,11 +2539,11 @@
 
 #: data/units/Dark_Queen.cfg:20
 msgid "scepter"
-msgstr ""
+msgstr "scepter"
 
 #: data/units/Dark_Spirit.cfg:3
 msgid "Dark Spirit"
-msgstr "Mørk �d"
+msgstr "Mørk Ånd"
 
 #: data/units/Dark_Spirit.cfg:16
 msgid ""
@@ -3206,8 +2551,8 @@
 "dead, and a force of dread in this world. Happily, they have rarely been "
 "seen in Wesnoth."
 msgstr ""
-"Mørke �der er budbringere og bærere af nyt fra dødsriget og er 
en "
-"frygtet kraft i dette rige. Heldigvis er de kun sjældent set i Wesnoth."
+"Mørke Ånder er budbringere og bærere af nyt fra dødsriget og er en 
frygtet "
+"kraft i dette rige. Heldigvis er de kun sjældent set i Wesnoth."
 
 #: data/units/Dark_Spirit.cfg:19 data/units/Spectre.cfg:19
 #: data/units/Wraith.cfg:19
@@ -3221,32 +2566,31 @@
 
 #: data/units/Death_Knight.cfg:3
 msgid "Death Knight"
-msgstr "Døds-Ridder"
+msgstr "Døds-Ridder"
 
 #: data/units/Death_Knight.cfg:16
 msgid ""
 "Sometimes the mightiest warriors and generals, cursed with hate and angst, "
 "came back to this world as Death Knights."
 msgstr ""
-"Nogle gange skete det, at de mægtigste krigere og generaler, der havde "
-"været forbandet med had og angst, vendte tilbage til denne verden som 
Døds-"
-"Riddere."
+"Nogle gange skete det, at de mægtigste krigere og generaler, der havde 
været "
+"forbandet med had og angst, vendte tilbage til denne verden som 
Døds-Riddere."
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
-#: data/units/Dwarvish_Steelclad.cfg:24
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
+#: data/units/Dwarvish_Steelclad.cfg:26
 msgid "battle axe"
-msgstr "kamp-økse"
+msgstr "kamp-økse"
 
 #: data/units/Death_Knight.cfg:36 data/units/Duelist.cfg:31
 #: data/units/General.cfg:44 data/units/Lieutenant.cfg:38
 #: data/units/Orcish_Crossbow.cfg:39 data/units/Orcish_Crossbowman.cfg:38
 #: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
 msgid "crossbow"
-msgstr "armbrøst"
+msgstr "armbrøst"
 
 #: data/units/Deathmaster.cfg:3
 msgid "Deathmaster"
-msgstr "Dødemester"
+msgstr "Dødemester"
 
 #: data/units/Deathmaster.cfg:16
 msgid ""
@@ -3255,11 +2599,11 @@
 "are gradually claiming his mortal shell too, and with time, he will be a "
 "true undead and a terror to all that lives."
 msgstr ""
-"Gwitis vandringer ad den mørke vej har givet ham kræfter, der normalt "
-"ligger hinsides de dødelige men med frygtelige omkostninger: De levende "
-"døde, som han gav sin sjæl til, er nu også langsomt ved at overtage 
hans "
-"dødelige krop, og med tiden vil han blive til en fuldstændig levende 
død "
-"og en frygt for alt levende."
+"Gwitis vandringer ad den mørke vej har givet ham kræfter, der normalt 
ligger "
+"hinsides de dødelige men med frygtelige omkostninger: De levende døde, som "
+"han gav sin sjæl til, er nu også langsomt ved at overtage hans dødelige "
+"krop, og med tiden vil han blive til en fuldstændig levende død og en frygt 
"
+"for alt levende."
 
 #: data/units/Demilich.cfg:3
 msgid "Demilich"
@@ -3272,10 +2616,10 @@
 "becoming undead themselves. With time, they may become fully undead, and "
 "feared by all alike."
 msgstr ""
-"Alt for meget beskæftigelse med forbudte magier og mørke kræfter 
begynder "
-"uundgåeligt at have store omkostninger for denne troldmand. Han mister sin 
"
-"krop og bliver selv langsomt til en levende død. Med tiden vil han blive 
en "
-"fuldbyrdet levende død og frygtet blandt alle jævnbyrdige."
+"Alt for meget beskæftigelse med forbudte magier og mørke kræfter begynder "
+"uundgåeligt at have store omkostninger for denne troldmand. Han mister sin "
+"krop og bliver selv langsomt til en levende død. Med tiden vil han blive en "
+"fuldbyrdet levende død og frygtet blandt alle jævnbyrdige."
 
 #: data/units/Direwolf_Rider.cfg:3
 msgid "Direwolf Rider"
@@ -3297,19 +2641,19 @@
 #: data/units/Nightgaunt.cfg:20 data/units/Shadow.cfg:20
 #: data/units/Skeletal_Dragon.cfg:47 data/units/Sleeping_Gryphon.cfg:18
 msgid "claws"
-msgstr "kløer"
+msgstr "kløer"
 
 #: data/units/Dragoon.cfg:3
 msgid "Dragoon"
-msgstr "Dragonér"
+msgstr "Dragoner"
 
 #: data/units/Dragoon.cfg:24
 msgid ""
 "Riding fast horses and armed with sword and magical pistol artifacts, "
 "Dragoons make versatile troops."
 msgstr ""
-"Da de rider på hurtige heste og samtidig er udrustet med sværd og 
flintlÃ"
-"¥s-pistol, er dragonérerne nogle rigtige all-round-tropper."
+"Da de rider på hurtige heste og samtidig er udrustet med sværd og 
flintlås-"
+"pistol, er dragonererne nogle rigtige all-round-tropper."
 
 #: data/units/Drake_Beak.cfg:3
 msgid "Drake Beak"
@@ -3342,7 +2686,7 @@
 #: data/units/Drake_Warmage.cfg:41 data/units/Drake_Warrior.cfg:42
 #: data/units/Fire_Dragon.cfg:57
 msgid "fire breath"
-msgstr ""
+msgstr "ild ånde"
 
 #: data/units/Drake_Clasher.cfg:3
 msgid "Drake Clasher"
@@ -3350,31 +2694,31 @@
 
 #: data/units/Drake_Fighter.cfg:3
 msgid "Drake Fighter"
-msgstr ""
+msgstr "Drake Kæmper"
 
 #: data/units/Drake_Fire.cfg:3
 msgid "Fire Drake"
-msgstr ""
+msgstr "Ild Drake"
 
 #: data/units/Drake_Flameheart.cfg:3
 msgid "Drake Flameheart"
-msgstr ""
+msgstr "Flammehjerte Drake"
 
 #: data/units/Drake_Guard.cfg:3
 msgid "Drake Guard"
-msgstr ""
+msgstr "Drake Vagt"
 
 #: data/units/Drake_Hatchling.cfg:3
 msgid "Drake Hatchling"
-msgstr ""
+msgstr "Drake Baby"
 
 #: data/units/Drake_Mage.cfg:3
 msgid "Drake Mage"
-msgstr ""
+msgstr "Drake Troldmand"
 
 #: data/units/Drake_Mage.cfg:16
 msgid "Like all Mages, the Drake Mages are capable of using magic in battle."
-msgstr ""
+msgstr "Som alle troldmænd er Drake Toldmanden i stand til at bruge magi i 
kamp."
 
 #: data/units/Drake_Mage.cfg:63 data/units/Drake_Warmage.cfg:73
 msgid "ice shot"
@@ -3382,7 +2726,7 @@
 
 #: data/units/Drake_Petit.cfg:3
 msgid "Drake Petit"
-msgstr ""
+msgstr "Lille Drake"
 
 #: data/units/Drake_Slasher.cfg:3
 msgid "Drake Slasher"
@@ -3390,31 +2734,31 @@
 
 #: data/units/Drake_Slave.cfg:3
 msgid "Drake Slave"
-msgstr ""
+msgstr "Drake Slave"
 
 #: data/units/Drake_Slave.cfg:16
 msgid "Drake Slaves are servile members of this reptilian race."
-msgstr ""
+msgstr "Drake Slaver er de tjendende i den krybdyrsrace."
 
 #: data/units/Drake_Warmage.cfg:3
 msgid "Drake Warmage"
-msgstr ""
+msgstr "Drake Krigstroldmand"
 
 #: data/units/Drake_Warrior.cfg:3
 msgid "Drake Warrior"
-msgstr ""
+msgstr "Drake Kriger"
 
 #: data/units/Drake_Worker.cfg:3
 msgid "Drake Worker"
-msgstr ""
+msgstr "Drake Arbejder"
 
 #: data/units/Drake_Worker.cfg:16
 msgid "More advanced Drakes, the Workers fight with their own sharp claws."
-msgstr ""
+msgstr "De mere advancerede Drakes, arbejderne kæmper med deres egne skarpe 
klør."
 
 #: data/units/Duelist.cfg:3
 msgid "Duelist"
-msgstr ""
+msgstr "Duellerer"
 
 #: data/units/Duelist.cfg:17
 msgid ""
@@ -3422,41 +2766,40 @@
 "allows them to attack and parry with only one hand, while they wield a "
 "pistol in the other to shoot distant foes."
 msgstr ""
-"Duellereren er en mester i sværdfægtningens kunst. Hans evner med 
rapieren "
-"tillader ham at angribe og parére med kun én hånd, mens han bærer 
en "
-"pistol i hans anden hånd for at kunne ramme fjerne modstandere."
+"Duellereren er en mester i sværdfægtningens kunst. Hans evner med rapieren "
+"tillader ham at angribe og parere med kun en hånd, mens han bærer en pistol 
"
+"i hans anden hånd for at kunne ramme fjerne modstandere."
 
 #: data/units/Duelist.cfg:20 data/units/Fencer.cfg:20
 msgid "rapier"
-msgstr "kårde"
+msgstr "kårde"
 
 #: data/units/Dwarvish_Berserker.cfg:3
 msgid "Dwarvish Berserker"
-msgstr "Dværgisk Bersærker"
+msgstr "Dværgisk Bersærker"
 
 #: data/units/Dwarvish_Berserker.cfg:16
-#, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
-"all defense in exchange for massive damage against their enemies. Once a "
-"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
-"push the attack until either they or their enemy lies dead."
-msgstr ""
-"Dværgene er en ældgammel race af mægtige krigere. Deres bersærker 
kan "
-"bære kampøksen med dødbringende behændighed eller kaste sig selv 
ind en "
-"sindssyg galskab, der nedsætter al forsvarsevne for at fordoble hans "
-"angrebsstyrke eller han kan kaste med knive for at ramme sine fjender på "
-"lang afstand. Udover alt dette inspirerer den dværgiske bersærkers 
storslÃ"
-"¥ede tilstedeværelse lavere rangerende tropper omkring ham, hvilket giver 
"
-"dem ekstra angrebsstyrke."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
+"defense in exchange for massive damage against their enemies. Once a battle "
+"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
+"attack until either they or their enemy lies dead."
+msgstr ""
+"Dværgene er en ældgammel race af mægtige krigere. Deres bersærker kan 
bære "
+"kampøksen med dødbringende behændighed eller kaste sig selv ind en 
sindssyg "
+"galskab, der nedsætter al forsvarsevne for at fordoble hans angrebsstyrke "
+"eller han kan kaste med knive for at ramme sine fjender på lang afstand. "
+"Udover alt dette inspirerer den dværgiske bersærkers storslåede "
+"tilstedeværelse lavere rangerende tropper omkring ham, hvilket giver dem "
+"ekstra angrebsstyrke."
 
-#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
+#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
 msgid "berserker frenzy"
 msgstr ""
 
-#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
+#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
 msgid "berserk"
-msgstr ""
+msgstr "berserk"
 
 #: data/units/Dwarvish_Dragonguard.cfg:3
 msgid "Dwarvish Dragonguard"
@@ -3469,14 +2812,14 @@
 "of arcane Dwarvish technology."
 msgstr ""
 
-#: data/units/Dwarvish_Dragonguard.cfg:20
-#: data/units/Dwarvish_Dragonguard.cfg:38
+#: data/units/Dwarvish_Dragonguard.cfg:28
+#: data/units/Dwarvish_Dragonguard.cfg:46
 msgid "dragonstaff"
 msgstr ""
 
 #: data/units/Dwarvish_Fighter.cfg:3
 msgid "Dwarvish Fighter"
-msgstr "Dværgisk Kriger"
+msgstr "Dværgisk Kriger"
 
 #: data/units/Dwarvish_Fighter.cfg:16
 msgid ""
@@ -3485,16 +2828,16 @@
 "terrain or underground. Though not swift, their power and endurance more "
 "than compensate."
 msgstr ""
-"De Dværgiske Krigere er perfekte i undergrunds- og bjergrigt terræn. Da 
de "
-"er trænet i nærkamp, gør selve deres kampøkses kraft dem til en 
frygtet "
+"De Dværgiske Krigere er perfekte i undergrunds- og bjergrigt terræn. Da de "
+"er trænet i nærkamp, gør selve deres kampøkses kraft dem til en frygtet "
 "modstander. Deres kraft og udholdenhed opvejer deres langsomme hastighed."
 
-#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 msgid "axe"
-msgstr "økse"
+msgstr "økse"
 
-#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
+#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
 msgid "hammer"
 msgstr "hammer"
 
@@ -3502,12 +2845,12 @@
 msgid "Dwarvish Guardsman"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
-#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
+#: src/actions.cpp:496
 msgid "steadfast"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:21
+#: data/units/Dwarvish_Guardsman.cfg:35
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -3516,26 +2859,26 @@
 
 #: data/units/Dwarvish_Lord.cfg:3
 msgid "Dwarvish Lord"
-msgstr "Dværgisk Herre"
+msgstr "Dværgisk Herre"
 
-#: data/units/Dwarvish_Lord.cfg:21
+#: data/units/Dwarvish_Lord.cfg:23
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
 "axe is unmatched, and they are able to hit even enemies that are far away. "
 "Their fine armor is made of the strong alloys crafted by their kin."
 msgstr ""
-"Den Dværgiske Herre er bjergunderverdenens konge. Hans evner med 
kampøksen "
-"er uden sammenligning, og han evner endda at ramme fjender på lang 
afstand. "
-"Hans evner inspirerer lavere rangerende enheder omkring ham og får dem "
-"derved til at kæmpe bedre."
+"Den Dværgiske Herre er bjergunderverdenens konge. Hans evner med kampøksen "
+"er uden sammenligning, og han evner endda at ramme fjender på lang afstand. "
+"Hans evner inspirerer lavere rangerende enheder omkring ham og får dem "
+"derved til at kæmpe bedre."
 
-#: data/units/Dwarvish_Lord.cfg:41
+#: data/units/Dwarvish_Lord.cfg:43
 msgid "hatchet"
 msgstr "huggert"
 
 #: data/units/Dwarvish_Runemaster.cfg:3
 msgid "Dwarvish Runemaster"
-msgstr "Dværgisk Runemester"
+msgstr "Dværgisk Runemester"
 
 #: data/units/Dwarvish_Runemaster.cfg:16
 msgid ""
@@ -3544,10 +2887,10 @@
 "bolts at their enemies by striking the ground with their marvelously crafted "
 "and much beloved hammers, which shimmer with magical energy."
 msgstr ""
-"De mægtige dværgiske runemestre er frygtløse og robuste krigere, der 
har "
-"høstet viden om dværgerunernes hemmelige kræfter. Deres elskede og "
-"behændigt smedede hamre gennemsitres af magisk energi, der sender kugler 
af "
-"lyn mod deres modstandere, når deres mestre slås i jorden."
+"De mægtige dværgiske runemestre er frygtløse og robuste krigere, der har "
+"høstet viden om dværgerunernes hemmelige kræfter. Deres elskede og 
behændigt "
+"smedede hamre gennemsitres af magisk energi, der sender kugler af lyn mod "
+"deres modstandere, når deres mestre slås i jorden."
 
 #: data/units/Dwarvish_Runemaster.cfg:20
 msgid "runic hammer"
@@ -3555,24 +2898,13 @@
 
 #: data/units/Dwarvish_Runemaster.cfg:37
 msgid "Lightning bolt"
-msgstr ""
-
-#: data/units/Dwarvish_Sentinel.cfg:3
-#, fuzzy
-msgid "Dwarvish Sentinel"
-msgstr "Dværgisk Stålklædt"
-
-#: data/units/Dwarvish_Sentinel.cfg:23
-msgid ""
-"The Sentinel, with his tower shield and great courage, refuses to yeild "
-"under even the strongest of enemy attacks."
-msgstr ""
+msgstr "Lyn"
 
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr ""
 
-#: data/units/Dwarvish_Stalwart.cfg:23
+#: data/units/Dwarvish_Stalwart.cfg:35
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -3581,19 +2913,19 @@
 
 #: data/units/Dwarvish_Steelclad.cfg:3
 msgid "Dwarvish Steelclad"
-msgstr "Dværgisk Stålklædt"
+msgstr "Dværgisk Stålklædt"
 
-#: data/units/Dwarvish_Steelclad.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:23
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
 "plate armor, for which they are rightly famous."
 msgstr ""
-"De mere erfarne Dværgiske krigere bærer tunge ringbrynjer og 
rustninger, "
-"og disse krigere går under navnet Stålklædte."
+"De mere erfarne Dværgiske krigere bærer tunge ringbrynjer og rustninger, og 
"
+"disse krigere går under navnet Stålklædte."
 
 #: data/units/Dwarvish_Thunderer.cfg:3
 msgid "Dwarvish Thunderer"
-msgstr "Dværgisk Tordensmed"
+msgstr "Dværgisk Tordensmed"
 
 #: data/units/Dwarvish_Thunderer.cfg:16
 msgid ""
@@ -3602,15 +2934,15 @@
 "are slower, cruder and noisier than the elegant and swift elvish bows, but "
 "their impact is unmatched."
 msgstr ""
-"Dværgiske Tordensmede giver de dværgiske hære en stærkt 
nødvendig "
-"langdistance-support til deres mægtige, men dog langsomme, nærkamps-"
-"krigere. Deres svære musketter er langsommere, grovere og mere larmende 
end "
-"de elegante og smidige elviske buer, men deres ildkraft og slagstyrke er "
-"uden sammenligning."
+"Dværgiske Tordensmede giver de dværgiske hære en stærkt nødvendig "
+"langdistance-support til deres mægtige, men dog langsomme, 
nærkamps-krigere. "
+"Deres svære musketter er langsommere, grovere og mere larmende end de "
+"elegante og smidige elviske buer, men deres ildkraft og slagstyrke er uden "
+"sammenligning."
 
-#: data/units/Dwarvish_Thunderer.cfg:40
+#: data/units/Dwarvish_Thunderer.cfg:48
 msgid "thunderstick"
-msgstr ""
+msgstr "tordenstav"
 
 #: data/units/Dwarvish_Thunderguard.cfg:3
 msgid "Dwarvish Thunderguard"
@@ -3621,16 +2953,16 @@
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly."
+"more deadly. "
 msgstr ""
 
-#: data/units/Dwarvish_Thunderguard.cfg:46
+#: data/units/Dwarvish_Thunderguard.cfg:54
 msgid "dragonstick"
-msgstr ""
+msgstr "dragestav"
 
 #: data/units/Dwarvish_Ulfserker.cfg:3
 msgid "Dwarvish Ulfserker"
-msgstr ""
+msgstr "Dværgisk Ulfserker"
 
 #: data/units/Elder_Mage.cfg:3
 msgid "Elder Mage"
@@ -3642,10 +2974,10 @@
 "wearying years of battle. Nevertheless they remain feared on the battlefield "
 "on account of their powerful lightning bolts."
 msgstr ""
-"Den aldrende troldmand var engang en stor troldmand, men han bærer stadig 
pÃ"
-"¥ en stor del af sine kræfter, selvom de dog er blevet svækket lidt 
med de "
-"mange års erfaring. Ved hjælp af kraftige kuglelyn er den aldrende "
-"troldmand frygtet i kamp af alle sine fjender."
+"Den aldrende troldmand var engang en stor troldmand, men han bærer stadig 
på "
+"en stor del af sine kræfter, selvom de dog er blevet svækket lidt med de "
+"mange års erfaring. Ved hjælp af kraftige kuglelyn er den aldrende 
troldmand "
+"frygtet i kamp af alle sine fjender."
 
 #: data/units/Elder_Mage.cfg:38
 msgid "lightning"
@@ -3653,7 +2985,7 @@
 
 #: data/units/Elder_Wose.cfg:3
 msgid "Elder Wose"
-msgstr ""
+msgstr "Aldrende Wose"
 
 #: data/units/Elvish_Archer.cfg:3 data/units/Elvish_Archer.cfg:82
 msgid "Elvish Archer"
@@ -3661,7 +2993,7 @@
 
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 msgid "Elvish Avenger"
-msgstr "Elvisk Hævner"
+msgstr "Elvisk Hævner"
 
 #: data/units/Elvish_Avenger.cfg:18 data/units/Elvish_Avenger.cfg:91
 #: data/units/Elvish_Ranger.cfg:17 data/units/Elvish_Ranger.cfg:94
@@ -3678,9 +3010,9 @@
 "1 units on adjacent hexes. Captains are also skilled in both short- and long-"
 "range fighting."
 msgstr ""
-"Grundet sin træning i at lede soldater giver kaptajnen en bonus til alle 
1.-"
-"niveau-enheder på sideliggende felter. Den Elviske Kaptajn er desuden "
-"trænet i både nær- og langdistance-kamp."
+"Grundet sin træning i at lede soldater giver kaptajnen en bonus til alle 1.-"
+"niveau-enheder på sideliggende felter. Den Elviske Kaptajn er desuden 
trænet "
+"i både nær- og langdistance-kamp."
 
 #: data/units/Elvish_Champion.cfg:3
 msgid "Elvish Champion"
@@ -3692,10 +3024,10 @@
 "amounts of damage in close combat. Master fighters, they are also adept with "
 "the bow, able to inflict damage on their enemies from both near and far."
 msgstr ""
-"Den Elviske Mester er en mester-soldat og har ekstreme evner med et sværd, 
"
-"hvilket betyder, at denne kan udgyde stor skade i nærkamp. Han er også "
+"Den Elviske Mester er en mester-soldat og har ekstreme evner med et sværd, "
+"hvilket betyder, at denne kan udgyde stor skade i nærkamp. Han er også "
 "dygtig til at anvende en bue, hvilket tillader ham at beskadige sine fjender "
-"både på nær og fjern afstand."
+"både på nær og fjern afstand."
 
 #: data/units/Elvish_Druid.cfg:3
 msgid "Elvish Druid"
@@ -3712,10 +3044,10 @@
 "unwary opponents, they also use the herbs of the forest to heal allies. "
 "Druids are excellent supporting units in any Elvish army."
 msgstr ""
-"Den Elviske Druide er skovens stærke mester. Hun er genial til at binde "
-"uanende modstandere fast, og hun er usynlig overfor sine fjender, når hun "
+"Den Elviske Druide er skovens stærke mester. Hun er genial til at binde "
+"uanende modstandere fast, og hun er usynlig overfor sine fjender, når hun "
 "befinder sig i skoven, indtil hun angriber. Druiden er den perfekte "
-"supplerende enhed til enhver Elvisk hær."
+"supplerende enhed til enhver Elvisk hær."
 
 #: data/units/Elvish_Druid.cfg:41 data/units/Elvish_Shyde.cfg:50
 msgid "ensnare"
@@ -3735,12 +3067,12 @@
 "distinguished from other fighting forces by their skill with both sword and "
 "bow. The Elves are deft of foot, and fight best in the forest."
 msgstr ""
-"Elviske Soldater udgør størstedelen af\n"
-"Elver-militæret i Wesnoth. De skiller\n"
+"Elviske Soldater udgør størstedelen af\n"
+"Elver-militæret i Wesnoth. De skiller\n"
 "sig ud fra andre kamp-tropper ved deres\n"
-"evner med både sværd og bue.\n"
+"evner med både sværd og bue.\n"
 "\n"
-"Elverne er hurtige på fødderne og kæmper bedst\n"
+"Elverne er hurtige på fødderne og kæmper bedst\n"
 "inde i skoven."
 
 #: data/units/Elvish_Hero.cfg:3
@@ -3753,28 +3085,19 @@
 "tweaked their combat skills to the very maximum. Elvish Heroes prefer "
 "fighting at close range with the sword, but are also skilled at the bow."
 msgstr ""
-"Den Elviske Helt er fokuseret på individuel ydelse under kamp og har "
-"trænet sine kamp-evner til det yderste. Den Elviske Helt foretrækker "
-"nærkamp med sit sværd men er dog også trænet i bueskydning."
+"Den Elviske Helt er fokuseret på individuel ydelse under kamp og har trænet 
"
+"sine kamp-evner til det yderste. Den Elviske Helt foretrækker nærkamp med "
+"sit sværd men er dog også trænet i bueskydning."
 
 #: data/units/Elvish_High_Lord.cfg:3
 msgid "Elvish High Lord"
-msgstr ""
+msgstr "Elvisk Storherre"
 
 #: data/units/Elvish_High_Lord.cfg:17
 msgid ""
 "Elvish High Lords are fearsome in combat, using the sword at close range and "
 "devastating balls of fire at long range."
-msgstr ""
-
-#: data/units/Elvish_Lady.cfg:4
-#, fuzzy
-msgid "Elvish Lady"
-msgstr "Elvisk Herre"
-
-#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
-msgid "dummy"
-msgstr ""
+msgstr "Elviske Storherrer er frygtindgydende i kamp, hvor de bruger sværd 
på tæt hold og altødelæggende ildkugler på lang afstand."
 
 #: data/units/Elvish_Lord.cfg:3
 msgid "Elvish Lord"
@@ -3785,12 +3108,12 @@
 "Elvish Lords are fearsome in combat, using the sword at close range and "
 "devastating balls of fire at long range."
 msgstr ""
-"Den Elviske Herre er frygtet i kamp både med sit sværd i nærkamp og 
sine "
-"ildkugler på lang distance."
+"Den Elviske Herre er frygtet i kamp både med sit sværd i nærkamp og sine "
+"ildkugler på lang distance."
 
 #: data/units/Elvish_Marksman.cfg:3 data/units/Elvish_Marksman.cfg:80
 msgid "Elvish Marksman"
-msgstr ""
+msgstr "Elvisk Jagtskytte"
 
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
@@ -3815,10 +3138,10 @@
 "with increased skill. Marshals are also themselves greatly skilled in "
 "fighting, with both the sword and the bow."
 msgstr ""
-"Som en af de højest rangerende i det Elviske militær kan den Elviske "
-"Marskal kommandere enhver 1.- eller 2.-niveau-enhed på sideliggende 
felter, "
-"hvilket styrker deres kamp-evner. Marskallen har desuden selv meget gode "
-"evner i kamp både med sværd og bue."
+"Som en af de højest rangerende i det Elviske militær kan den Elviske 
Marskal "
+"kommandere enhver 1.- eller 2.-niveau-enhed på sideliggende felter, hvilket "
+"styrker deres kamp-evner. Marskallen har desuden selv meget gode evner i "
+"kamp både med sværd og bue."
 
 #: data/units/Elvish_Outrider.cfg:3
 msgid "Elvish Outrider"
@@ -3831,8 +3154,8 @@
 "they strike hard before melting into the woods again to evade response."
 msgstr ""
 "Denne er den hurtigste af alle enheder til hest, og Spejderen er hurtig i "
-"skoven såvel som i åbent landskab. De kan endda bruge en bue, mens de 
er "
-"til hest."
+"skoven såvel som i åbent landskab. De kan endda bruge en bue, mens de er 
til "
+"hest."
 
 #: data/units/Elvish_Ranger.cfg:2 data/units/Elvish_Ranger.cfg:79
 msgid "Elvish Ranger"
@@ -3840,13 +3163,13 @@
 
 #: data/units/Elvish_Rider.cfg:3
 msgid "Elvish Rider"
-msgstr ""
+msgstr "Elvisk Rytter"
 
 #: data/units/Elvish_Rider.cfg:27
 msgid ""
 "Swift riders, Elvish Riders are fast in the forest as well as in the open. "
 "They can even use a bow from horseback."
-msgstr ""
+msgstr "Hurtige ryttere, Elviske Ryttere er hurtige i skoven så vel som ude i 
det åbne. De kan endda bruge en bue fra deres hesteryg."
 
 #: data/units/Elvish_Scout.cfg:3
 msgid "Elvish Scout"
@@ -3857,9 +3180,9 @@
 "Elvish Scouts move swiftly through forest and grassland alike. Their skill "
 "on horseback is virtually unmatched, although they do lack power in combat."
 msgstr ""
-"Elviske Spejdere bevæger sig hurtigt gennem skov såvel som 
græslandskab. "
-"Deres evner på en hesteryg er stort set uden lige, selvom de dog mangler 
rÃ"
-"Â¥styrke i kamp"
+"Elviske Spejdere bevæger sig hurtigt gennem skov såvel som græslandskab. "
+"Deres evner på en hesteryg er stort set uden lige, selvom de dog mangler "
+"råstyrke i kamp"
 
 #: data/units/Elvish_Shaman.cfg:3
 msgid "Elvish Shaman"
@@ -3875,13 +3198,13 @@
 "entangling attack slows enemies down and reduces by one the number of times "
 "they may attack. Shamans also possess basic healing abilities."
 msgstr ""
-"Den Elviske Shaman fokuserer knap så meget på voldelige metoder for at "
-"overvinde fjenden. Hendes bindende og omsluttende angreb gør fjenderne "
-"langsommere både til at flytte sig og til at angribe."
+"Den Elviske Shaman fokuserer knap så meget på voldelige metoder for at "
+"overvinde fjenden. Hendes bindende og omsluttende angreb gør fjenderne "
+"langsommere både til at flytte sig og til at angribe."
 
 #: data/units/Elvish_Shaman.cfg:43
 msgid "entangle"
-msgstr "snøre"
+msgstr "snøre"
 
 #: data/units/Elvish_Sharpshooter.cfg:3 data/units/Elvish_Sharpshooter.cfg:82
 msgid "Elvish Sharpshooter"
@@ -3897,18 +3220,18 @@
 "wings sprout from their backs and change them into beautiful creatures "
 "capable of gliding unencumbered through the Elven forests."
 msgstr ""
-"En kvindelig elver, der er stærkt tiltrukket af naturen og i kontakt med "
-"sin indre fe, vil langsomt udvikle sig til en Skovfe. Dragefluevinger skyder "
-"ud af hendes ryg og forandrer hende til en smuk skabning, der kan bevæge "
-"sig ubesværet gennem de elviske skove."
+"En kvindelig elver, der er stærkt tiltrukket af naturen og i kontakt med sin 
"
+"indre fe, vil langsomt udvikle sig til en Skovfe. Dragefluevinger skyder ud "
+"af hendes ryg og forandrer hende til en smuk skabning, der kan bevæge sig "
+"ubesværet gennem de elviske skove."
 
 #: data/units/Elvish_Shyde.cfg:24
 msgid "faerie touch"
-msgstr ""
+msgstr "fe-kontakt"
 
 #: data/units/Fencer.cfg:3
 msgid "Fencer"
-msgstr "Fægter"
+msgstr "Fægter"
 
 #: data/units/Fencer.cfg:17
 msgid ""
@@ -3917,10 +3240,9 @@
 "their other hand, they can also deftly parry all kinds of attacks. Fencers "
 "are skirmishers, and so can move right past enemy units."
 msgstr ""
-"Fægtere er trænet i den fine sværdkunst. På trods af at deres 
rapier er "
-"et let våben, kan de anvende det hurtigt og dødbringende. Med deres "
-"daggert i den anden hånd kan de desuden parére alle typer angreb ganske 
"
-"smidigt."
+"Fægtere er trænet i den fine sværdkunst. På trods af at deres rapier er 
et "
+"let våben, kan de anvende det hurtigt og dødbringende. Med deres daggert i "
+"den anden hånd kan de desuden parere alle typer angreb ganske smidigt."
 
 #: data/units/Fighter.cfg:3 data/units/Fighter.cfg:44
 msgid "Fighter"
@@ -3932,13 +3254,13 @@
 "from enemies. However they have the potential to become great warriors one "
 "day."
 msgstr ""
-"Krigeren er kamptrænet i brugen af sværdet. Da han er ung og naiv, er 
han "
-"sårbar overfor fjendens angreb. Dog har han potentialet til at blive en "
-"stor kriger en dag"
+"Krigeren er kamptrænet i brugen af sværdet. Da han er ung og naiv, er han "
+"sårbar overfor fjendens angreb. Dog har han potentialet til at blive en stor 
"
+"kriger en dag"
 
 #: data/units/Fire_Dragon.cfg:3
 msgid "Fire Dragon"
-msgstr ""
+msgstr "Ild-Drage"
 
 #: data/units/Fire_Dragon.cfg:17
 msgid ""
@@ -3951,20 +3273,19 @@
 
 #: data/units/Fire_Dragon.cfg:21
 msgid "bite"
-msgstr ""
+msgstr "bid"
 
 #: data/units/Fire_Dragon.cfg:39
 msgid "tail"
-msgstr ""
+msgstr "hale"
 
 #: data/units/Fireball.cfg:4
 msgid "Fireball"
 msgstr "Ildkugle"
 
 #: data/units/Fireball.cfg:16
-msgid ""
-"A Fireball. This is not to be used for anything else than a 'Move_Unit_Fake'!"
-msgstr ""
+msgid "A Fireball. This is not to be used for anything else than a 
'Move_Unit_Fake'!"
+msgstr "En Ildkugle. Dette skal ikke bruges til andet end en 'Move_Unit_Fake'!"
 
 #: data/units/Footpad.cfg:3
 msgid "Footpad"
@@ -3979,25 +3300,29 @@
 #: data/units/Footpad.cfg:19 data/units/Thug.cfg:19 data/units/Troll.cfg:20
 #: data/units/Troll_Hero.cfg:20
 msgid "club"
-msgstr "kølle"
+msgstr "kølle"
 
 #: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
 #: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
 #: data/units/Outlaw_Queen.cfg:42
 msgid "sling"
-msgstr ""
+msgstr "slynge"
 
 #: data/units/Galleon.cfg:4
 msgid "Galleon"
 msgstr "Galeon"
 
+#: data/units/Galleon.cfg:16
+msgid "dummy"
+msgstr ""
+
 #: data/units/Gate.cfg:3
 msgid "Gate"
-msgstr ""
+msgstr "Mur"
 
 #: data/units/Gate.cfg:21
 msgid "bump"
-msgstr ""
+msgstr "bump"
 
 #: data/units/General.cfg:3
 msgid "General"
@@ -4010,14 +3335,14 @@
 "coordinate the attacks of level 1 and 2 units, thereby increasing their "
 "fighting efficiency."
 msgstr ""
-"De store ledere af menneske-hærene, generalerne, er ansvarlige for "
-"beskyttelsen af store og/eller vigtige områder i menneskenes 
kongedømmer. "
+"De store ledere af menneske-hærene, generalerne, er ansvarlige for "
+"beskyttelsen af store og/eller vigtige områder i menneskenes kongedømmer. "
 "Generalerne kan koordinere angrebene for niveau 1- og 2-enheder, hvilket "
-"øger deres kampevne."
+"øger deres kampevne."
 
 #: data/units/Ghost.cfg:3
 msgid "Ghost"
-msgstr "�d"
+msgstr "Genfærd"
 
 #: data/units/Ghost.cfg:16
 msgid ""
@@ -4026,9 +3351,9 @@
 "fly swiftly towards their victims. Even as its ectoplasm matter can cross "
 "physical things it does not too fast nor too deeply."
 msgstr ""
-"Disse ånder er sjælene fra krigere, der døde i smerte for hundreder 
af Ã"
-"¥r siden uden at efterlade sig et lig. Da de ikke er begrænsede af en "
-"fysisk krop, kan disse levende-døde\n"
+"Disse ånder er sjælene fra krigere, der døde i smerte for hundreder af år 
"
+"siden uden at efterlade sig et lig. Da de ikke er begrænsede af en fysisk "
+"krop, kan disse levende-døde\n"
 "hurtigt flyve imod deres ofre."
 
 #: data/units/Ghoul.cfg:3
@@ -4041,12 +3366,12 @@
 "awake after their deaths to find that they are trapped in a tortured "
 "existence as Ghouls."
 msgstr ""
-"Udsultede og rovædende mennesker tvunget til at æde menneske-lig 
vågner i "
-"nogle tilfælde efter deres død, fanget i pinefulde skabninger som 
zombier."
+"Udsultede og rovædende mennesker tvunget til at æde menneske-lig vågner i "
+"nogle tilfælde efter deres død, fanget i pinefulde skabninger som zombier."
 
 #: data/units/Giant_Mudcrawler.cfg:3
 msgid "Giant Mudcrawler"
-msgstr ""
+msgstr "Gigantisk Muderklat"
 
 #: data/units/Giant_Mudcrawler.cfg:16
 msgid ""
@@ -4057,11 +3382,11 @@
 
 #: data/units/Giant_Mudcrawler.cfg:20 data/units/Mudcrawler.cfg:20
 msgid "boiling water"
-msgstr ""
+msgstr "kogende vand"
 
 #: data/units/Giant_Scorpion.cfg:3
 msgid "Giant Scorpion"
-msgstr ""
+msgstr "Gigantisk Scorpion"
 
 #: data/units/Giant_Scorpion.cfg:16
 msgid ""
@@ -4072,11 +3397,11 @@
 
 #: data/units/Giant_Scorpion.cfg:19
 msgid "sting"
-msgstr ""
+msgstr "stig"
 
 #: data/units/Giant_Scorpion.cfg:37
 msgid "pincers"
-msgstr ""
+msgstr "Klo"
 
 #: data/units/Goblin_Knight.cfg:3
 msgid "Goblin Knight"
@@ -4088,7 +3413,7 @@
 "great speed, yet can inflict substantial damage in battle."
 msgstr ""
 "Goblin-Ridderne er Ulve-Riddernes elite. De kan ride ekstremt hurtigt og "
-"hurtigt hale ind på deres menneskelige og elviske modstykker."
+"hurtigt hale ind på deres menneskelige og elviske modstykker."
 
 #: data/units/Goblin_Pillager.cfg:3
 msgid "Goblin Pillager"
@@ -4099,9 +3424,8 @@
 "Some Goblins train their wolves to overcome their fear of fire. These Goblin "
 "Pillagers cause havoc among their enemies by attacking with torches and nets."
 msgstr ""
-"Nogle gobliner træner sine ulve til at overkomme frygten for ild. Ved "
-"hjælp af fakler of net kan de Goblinske Plyndrere skabe kaos blandt deres "
-"fjender."
+"Nogle gobliner træner sine ulve til at overkomme frygten for ild. Ved hjælp 
"
+"af fakler of net kan de Goblinske Plyndrere skabe kaos blandt deres fjender."
 
 #: data/units/Goblin_Pillager.cfg:19
 msgid "torch"
@@ -4135,14 +3459,14 @@
 "Great Mages are awesome and fearsome enemies, exceeding even the Arch Mages "
 "in power."
 msgstr ""
-"Stor-Troldmanden er en fantastisk og frygtet fjende, som overgår selv 
�ke-"
-"Troldmanden med sine magiske kræfter. Ligesom �ke-Troldmanden kan 
Stor-"
-"Troldmanden teleportere mellem byer, hvilket strækker dennes storslåede 
"
-"kræfter til alle slagmarkens hjørner."
+"Stor-Troldmanden er en fantastisk og frygtet fjende, som overgår selv Ærke-"
+"Troldmanden med sine magiske kræfter. Ligesom Ærke-Troldmanden kan Stor-"
+"Troldmanden teleportere mellem byer, hvilket strækker dennes storslåede "
+"kræfter til alle slagmarkens hjørner."
 
 #: data/units/Great_Troll.cfg:3
 msgid "Great Troll"
-msgstr ""
+msgstr "Stor Trold"
 
 #: data/units/Great_Troll.cfg:7 data/units/Tentacle.cfg:7
 #: data/units/Troll.cfg:7 data/units/Troll_Hero.cfg:7
@@ -4167,13 +3491,13 @@
 "world. Since they are wary of other intelligent races, Gryphons should not "
 "be disturbed without a good reason."
 msgstr ""
-"Halvt løve, halvt fugl, disse majestætiske skabninger dominerer verdens 
"
-"himmel. Da de er varsomme overfor andre intelligente racer, bør man ikke "
+"Halvt løve, halvt fugl, disse majestætiske skabninger dominerer verdens "
+"himmel. Da de er varsomme overfor andre intelligente racer, bør man ikke "
 "forstyrre dem uden en god grund."
 
 #: data/units/Gryphon_Master.cfg:3
 msgid "Gryphon Master"
-msgstr ""
+msgstr "Grif-Mester"
 
 #: data/units/Gryphon_Master.cfg:18
 msgid ""
@@ -4192,13 +3516,13 @@
 "become Gryphon Riders, and discover the world of the skies upon the backs of "
 "these flying beasts."
 msgstr ""
-"Kun få af de i forvejen natur-elskende elvere evner at danne et "
-"venskabeligt bånd med de mægtige griffer. De, der magter dette, kan 
ride pÃ"
-"¥ disse flyvende bæster og opleve himlenes nye verden."
+"Kun få af de i forvejen natur-elskende elvere evner at danne et venskabeligt 
"
+"bånd med de mægtige griffer. De, der magter dette, kan ride på disse "
+"flyvende bæster og opleve himlenes nye verden."
 
 #: data/units/Halbardier.cfg:3
 msgid "Halbardier"
-msgstr "Hellebardør"
+msgstr "Hellebardist"
 
 #: data/units/Halbardier.cfg:15
 msgid ""
@@ -4207,13 +3531,12 @@
 "because of its great length, Halbardiers always strike first in combat, even "
 "when defending."
 msgstr ""
-"De bedste blandt sværdmænd vælges til at blive hellebardører. 
PÃ¥ trods "
-"af at det er lidt langsommere end sværdet, kan deres våben slå "
-"dødbringende slag."
+"De bedste blandt sværdmænd vælges til at blive hellebardører. På trods 
af at "
+"det er lidt langsommere end sværdet, kan deres våben slå dødbringende 
slag."
 
 #: data/units/Halbardier.cfg:18 data/units/Halbardier.cfg:36
 msgid "halberd"
-msgstr ""
+msgstr "hellebard"
 
 #: data/units/Halbardier.cfg:23 data/units/Halbardier.cfg:41
 #: data/units/Pikeman.cfg:24 data/units/Spearman.cfg:24
@@ -4222,13 +3545,13 @@
 
 #: data/units/Heavy_Infantryman.cfg:3
 msgid "Heavy Infantryman"
-msgstr ""
+msgstr "Svært Infanteri"
 
 #: data/units/Heavy_Infantryman.cfg:15
 msgid ""
 "Heavy Infantrymen are cloaked in iron, making them resilient to attack. A "
 "lack of speed is their only disadvantage."
-msgstr ""
+msgstr "Det svære infanteri er beskyttet af jern, hvilket gør dem 
modstandsdygtige mod angreb. Deres nedsatte hastighed er deres eneste ulempe."
 
 #: data/units/Horseman.cfg:3
 msgid "Horseman"
@@ -4241,10 +3564,10 @@
 "they do double damage, but also receive double damage when struck. Rebels "
 "against Asheviere's tyranny often use Horsemen against her."
 msgstr ""
-"Med sin ridetræning helt fra barndommen er Hestetroppen både hurtig og "
-"stærk i angreb. Da de galloperer mod deres fjender, giver deres angreb "
-"dobbel skade, men derved modtager hestetropperne også dobbel skade når 
de "
-"selv bliver ramt."
+"Med sin ridetræning helt fra barndommen er Hestetroppen både hurtig og 
stærk "
+"i angreb. Da de galloperer mod deres fjender, giver deres angreb dobbel "
+"skade, men derved modtager hestetropperne også dobbel skade når de selv "
+"bliver ramt."
 
 #: data/units/Initiate.cfg:3
 msgid "Initiate"
@@ -4277,13 +3600,13 @@
 "Knights are skilled in the use of both lance and sword. With the lance, they "
 "charge at enemies, inflicting and receiving double damage."
 msgstr ""
-"Ridderen er trænet i at bruge både lanse og sværd. Når han 
kæmper med "
-"lanse, galloperer han mod sine fjender, og derved både tager og modtager "
-"han dobbel skade."
+"Ridderen er trænet i at bruge både lanse og sværd. Når han kæmper med 
lanse, "
+"galloperer han mod sine fjender, og derved både tager og modtager han dobbel 
"
+"skade."
 
 #: data/units/Lancer.cfg:3
 msgid "Lancer"
-msgstr ""
+msgstr "Lancer"
 
 #: data/units/Lancer.cfg:17
 msgid ""
@@ -4305,15 +3628,15 @@
 "the life from their opponents with a single touch, and to cast powerful cold "
 "spells."
 msgstr ""
-"Det levende lig er en troldmand, der fuldt ud er bundet til de mørke "
-"magter. For at kunne få kontrol over de levende døde har han ofret sin "
-"egen krop for selv at blive levende død. Dette giver ham evnen til at "
-"dræne livet ud af hans fjender ved en enkel berøring og til at kaste "
-"kraftfulde magiske kulde-formularer."
+"Det levende lig er en troldmand, der fuldt ud er bundet til de mørke magter. 
"
+"For at kunne få kontrol over de levende døde har han ofret sin egen krop 
for "
+"selv at blive levende død. Dette giver ham evnen til at dræne livet ud af "
+"hans fjender ved en enkel berøring og til at kaste kraftfulde magiske kulde-"
+"formularer."
 
 #: data/units/Lieutenant.cfg:3
 msgid "Lieutenant"
-msgstr "Løjtnant"
+msgstr "Løjtnant"
 
 #: data/units/Lieutenant.cfg:18
 msgid ""
@@ -4321,13 +3644,13 @@
 "soldiers, coordinating their attacks and increasing the fighting ability of "
 "those of lower rank around them."
 msgstr ""
-"Udstyret med evner i sværdets og armbrøstens kunst leder løjtnanten 
små "
-"grupper af menneske-soldater og koordinerer deres angreb og øger de "
-"omkringstående lavere rangerende enheders kampevne."
+"Udstyret med evner i sværdets og armbrøstens kunst leder løjtnanten små "
+"grupper af menneske-soldater og koordinerer deres angreb og øger de "
+"omkringstående lavere rangerende enheders kampevne."
 
 #: data/units/Longbowman.cfg:3
 msgid "Longbowman"
-msgstr ""
+msgstr "Langbueskytte"
 
 #: data/units/Longbowman.cfg:18
 msgid ""
@@ -4346,9 +3669,9 @@
 "leadership skills, and improve the fighting ability of all adjacent lower-"
 "level units."
 msgstr ""
-"Herren er mange troppers velansete leder og er specielt stærk i 
nærkamp, "
-"men han holder også på gode evner med en bue. Ligesom kommandører 
har en "
-"herre leder-evner og forbedrer dermed alle lavere rangerende enheder på "
+"Herren er mange troppers velansete leder og er specielt stærk i nærkamp, 
men "
+"han holder også på gode evner med en bue. Ligesom kommandører har en herre 
"
+"leder-evner og forbedrer dermed alle lavere rangerende enheder på "
 "sideliggende felter."
 
 #: data/units/Mage.cfg:3 data/units/Mage.cfg:70
@@ -4362,12 +3685,12 @@
 "hitting their target. For this reason, Mages are an excellent choice for "
 "flushing out enemies hiding in difficult terrain."
 msgstr ""
-"Troldmanden er svag og alligevel evnefuld. Han bevæger sig langsomt og er "
-"svag forsvarsmæssigt, men han angriber med magiske projektiler, der altid "
-"har en høj chance for at ramme deres mål.\n"
+"Troldmanden er svag og alligevel evnefuld. Han bevæger sig langsomt og er "
+"svag forsvarsmæssigt, men han angriber med magiske projektiler, der altid "
+"har en høj chance for at ramme deres mål.\n"
 "\n"
-"Derfor er troldmanden et genialt valg, hvis man skal have nedkæmpet "
-"fjender, der skjuler sig i svært terræn."
+"Derfor er troldmanden et genialt valg, hvis man skal have nedkæmpet fjender, 
"
+"der skjuler sig i svært terræn."
 
 #: data/units/Mage.cfg:36 data/units/Mage.cfg:103
 msgid "missile"
@@ -4379,7 +3702,7 @@
 
 #: data/units/Mage_of_Light.cfg:13 data/units/Mage_of_Light.cfg:73
 msgid "illuminates,cures"
-msgstr ""
+msgstr "illuminerer,kurerer"
 
 #: data/units/Mage_of_Light.cfg:26 data/units/Mage_of_Light.cfg:86
 msgid ""
@@ -4393,16 +3716,16 @@
 msgstr ""
 "Lysets Troldmand er en af alle lovopretholdende troppers fantastiske "
 "allierede og er en frygtet modstander af kaosets magter. Troldmandens "
-"illuminerings-kræfter er så store, at han selv inklusive tropperne 
på "
+"illuminerings-kræfter er så store, at han selv inklusive tropperne på "
 "felterne omkring ham faktisk aldrig oplever natten.\n"
 "\n"
-"Når en enhed står ved siden af Lysets Troldmand, vil denne kæmpe, 
som "
-"hvis det var dag, når det er aften og som aften, når det er nat"
+"Når en enhed står ved siden af Lysets Troldmand, vil denne kæmpe, som hvis 
"
+"det var dag, når det er aften og som aften, når det er nat"
 
 #: data/units/Mage_of_Light.cfg:45 data/units/Mage_of_Light.cfg:105
 #: data/units/White_Mage.cfg:44 data/units/White_Mage.cfg:103
 msgid "lightbeam"
-msgstr "lysstråle"
+msgstr "lysstråle"
 
 #: data/units/Mage_of_Light.cfg:46 data/units/Mage_of_Light.cfg:106
 #: data/units/Paladin.cfg:26 data/units/White_Mage.cfg:45
@@ -4412,7 +3735,7 @@
 
 #: data/units/Master_Bowman.cfg:3
 msgid "Master Bowman"
-msgstr ""
+msgstr "Mester Bueskytte"
 
 #: data/units/Master_Bowman.cfg:17
 msgid ""
@@ -4430,8 +3753,8 @@
 "Skilled creatures of the sea, Mermen are powerful and quick in any watery "
 "environment, but struggle greatly to move on land."
 msgstr ""
-"Som et af havets veltrænede skabninger er Havmanden stærk og hurtig i "
-"ethvert hav-miljø, men han må kæmpe hårdt for at klare sig på 
land."
+"Som et af havets veltrænede skabninger er Havmanden stærk og hurtig i "
+"ethvert hav-miljø, men han må kæmpe hårdt for at klare sig på land."
 
 #: data/units/Merman.cfg:19 data/units/Merman_Lord.cfg:20
 #: data/units/Naga.cfg:20 data/units/Sea_Hag.cfg:20 data/units/Triton.cfg:19
@@ -4458,11 +3781,11 @@
 "than their counterparts, they share a distaste for dry land."
 msgstr ""
 "Nagaen er, ligesom havmanden, havets beboer. Selvom de er mindre og mere "
-"adræte end deres modstykker, deler de deres ubehag over for tørt 
landskab."
+"adræte end deres modstykker, deler de deres ubehag over for tørt landskab."
 
 #: data/units/Necromancer.cfg:3
 msgid "Necromancer"
-msgstr "�demaner"
+msgstr "Åndemaner"
 
 #: data/units/Necromancer.cfg:16
 msgid ""
@@ -4470,13 +3793,13 @@
 "arts. By tapping into the power of the undead, Necromancers can cast spells "
 "that drain the lifeforce from their foes and add it to their own."
 msgstr ""
-"�demaneren er en troldmand, der har valgt at følge de mørke 
magter. Ved "
-"brug af de levende dødes kraft kan åndemaneren kaste trylleformularer, 
der "
-"dræner livskraften fra sine fjender og lægger den til sin egen."
+"Åndemaneren er en troldmand, der har valgt at følge de mørke magter. Ved "
+"brug af de levende dødes kraft kan åndemaneren kaste trylleformularer, der "
+"dræner livskraften fra sine fjender og lægger den til sin egen."
 
 #: data/units/Necrophage.cfg:3
 msgid "Necrophage"
-msgstr ""
+msgstr "Gravskænder"
 
 #: data/units/Necrophage.cfg:16
 msgid ""
@@ -4501,11 +3824,11 @@
 
 #: data/units/Noble_Commander.cfg:3
 msgid "Noble Commander"
-msgstr ""
+msgstr "Ædel Kommandør"
 
 #: data/units/Noble_Fighter.cfg:3
 msgid "Noble Fighter"
-msgstr ""
+msgstr "Ædel Kriger"
 
 #: data/units/Noble_Fighter.cfg:17
 msgid ""
@@ -4516,11 +3839,11 @@
 
 #: data/units/Noble_Lord.cfg:3
 msgid "Noble Lord"
-msgstr ""
+msgstr "Ædel Herre"
 
 #: data/units/Noble_Youth.cfg:3
 msgid "Noble Youth"
-msgstr ""
+msgstr "Ædel Ung"
 
 #: data/units/Noble_Youth.cfg:17
 msgid ""
@@ -4530,7 +3853,7 @@
 
 #: data/units/Noble_Youth.cfg:20 data/units/Youth.cfg:20
 msgid "training sword"
-msgstr ""
+msgstr "trænings sværd"
 
 #: data/units/Ogre.cfg:3
 msgid "Ogre"
@@ -4542,7 +3865,7 @@
 "While they can be easily outrun or outsmarted, their strength is not to be "
 "underestimated."
 msgstr ""
-"Ogrer er kæmpestore, dumme humanoider, der som regel lever alene i "
+"Ogrer er kæmpestore, dumme humanoider, der som regel lever alene i "
 "vildnisset. Selvom de nemt kan indhentes eller narres, skal man dog ikke "
 "undervurdere deres styrke."
 
@@ -4558,8 +3881,8 @@
 "of the orcish army."
 msgstr ""
 "Bueskytten anses af mange orker som en lavere kriger-kaste, fordi denne "
-"angriber sine fjender på lang afstand. Men da mange orker aldrig lærer, 
"
-"hvordan man bruger en bue, er han en uundværlig del af den orkiske hær."
+"angriber sine fjender på lang afstand. Men da mange orker aldrig lærer, "
+"hvordan man bruger en bue, er han en uundværlig del af den orkiske hær."
 
 #: data/units/Orcish_Assassin.cfg:3
 msgid "Orcish Assassin"
@@ -4572,10 +3895,10 @@
 "poisoned darts, and victims of this poison will continually take damage "
 "until they can be cured in town or by a healer."
 msgstr ""
-"Selvom denne ikke er så stærk i kamp, er den Orkiske Snigmorder hurtig 
og "
-"kan forsvare sig selv godt i forskellige slags terræn, og han anvender 
gift "
-"på sine pile. Et offer, der er forgiftet, vil langsomt tage vedvarende "
-"skade, indtil han får mulighed for at stoppe i en landsby for at blive "
+"Selvom denne ikke er så stærk i kamp, er den Orkiske Snigmorder hurtig og "
+"kan forsvare sig selv godt i forskellige slags terræn, og han anvender gift "
+"på sine pile. Et offer, der er forgiftet, vil langsomt tage vedvarende "
+"skade, indtil han får mulighed for at stoppe i en landsby for at blive "
 "healet."
 
 #: data/units/Orcish_Assassin.cfg:36 data/units/Orcish_Slayer.cfg:41
@@ -4584,11 +3907,11 @@
 
 #: data/units/Orcish_Crossbow.cfg:21 data/units/Orcish_Crossbowman.cfg:19
 msgid "short sword"
-msgstr ""
+msgstr "kort sværd"
 
 #: data/units/Orcish_Crossbowman.cfg:3
 msgid "Orcish Crossbowman"
-msgstr ""
+msgstr "Orkisk Armbrystskytte"
 
 #: data/units/Orcish_Crossbowman.cfg:16
 msgid ""
@@ -4608,14 +3931,13 @@
 "or elven fighters, Grunts can deliver much more powerful blows, and take "
 "more hits before falling."
 msgstr ""
-"Den Orkiske Soldat udgør fundamentet af de orkiske kræfter. På trods 
af "
-"at de er langsommere end menneske- eller elver-krigere, kan denne soldat "
-"levere meget mere kraftfulde slag, og han kan modtage flere slag, før han "
-"falder."
+"Den Orkiske Soldat udgør fundamentet af de orkiske kræfter. På trods af at 
"
+"de er langsommere end menneske- eller elver-krigere, kan denne soldat levere "
+"meget mere kraftfulde slag, og han kan modtage flere slag, før han falder."
 
 #: data/units/Orcish_Leader.cfg:3
 msgid "Orcish Leader"
-msgstr ""
+msgstr "Orkisk Leder"
 
 #: data/units/Orcish_Leader.cfg:18 data/units/Orcish_Ruler.cfg:18
 msgid ""
@@ -4628,11 +3950,11 @@
 
 #: data/units/Orcish_Ruler.cfg:3
 msgid "Orcish Ruler"
-msgstr ""
+msgstr "Orkisk Hersker"
 
 #: data/units/Orcish_Shaman.cfg:3
 msgid "Orcish Shaman"
-msgstr ""
+msgstr "Orksisk Shaman"
 
 #: data/units/Orcish_Shaman.cfg:15
 msgid ""
@@ -4647,11 +3969,11 @@
 #: data/units/Orcish_Shaman.cfg:25 data/units/Orcish_Shaman.cfg:68
 #: data/units/Orcish_Shaman.cfg:111 data/units/Vampire_Lady.cfg:33
 msgid "curse"
-msgstr ""
+msgstr "forbande"
 
 #: data/units/Orcish_Shaman.cfg:46
 msgid "Novice Orcish Shaman"
-msgstr ""
+msgstr "Novice Orkisk Shaman"
 
 #: data/units/Orcish_Shaman.cfg:58
 msgid ""
@@ -4666,7 +3988,7 @@
 
 #: data/units/Orcish_Shaman.cfg:89
 msgid "Old Orcish Shaman"
-msgstr ""
+msgstr "Gammel Orkisk Shaman"
 
 #: data/units/Orcish_Shaman.cfg:101
 msgid ""
@@ -4688,13 +4010,13 @@
 "Orcish Slayers are fast and nimble, competent in short- and long-ranged "
 "combat, and use a poison attack. They make formidable opponents."
 msgstr ""
-"Med sin hurtighed og smidighed, sin kompetence i nær- og langdistance-kamp 
"
-"og ved hjælp af et forgiftende angreb er den Orkiske Slagsherre en "
+"Med sin hurtighed og smidighed, sin kompetence i nær- og langdistance-kamp "
+"og ved hjælp af et forgiftende angreb er den Orkiske Slagsherre en "
 "formidabel modstander."
 
 #: data/units/Orcish_Sovereign.cfg:3
 msgid "Orcish Sovereign"
-msgstr ""
+msgstr "Orkisk Regent"
 
 #: data/units/Orcish_Sovereign.cfg:18
 msgid ""
@@ -4715,9 +4037,9 @@
 "Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
 "the orcish fighting groups."
 msgstr ""
-"Kun orker med både et stærkt sind og uovertruffen styrke kan blive "
-"Krigsherrer. De er trænet i kamp både med sværd og bue, og disse 
kriger-"
-"bæster leder de orkiske kampgrupper."
+"Kun orker med både et stærkt sind og uovertruffen styrke kan blive "
+"Krigsherrer. De er trænet i kamp både med sværd og bue, og disse kriger-"
+"bæster leder de orkiske kampgrupper."
 
 #: data/units/Orcish_Warrior.cfg:3
 msgid "Orcish Warrior"
@@ -4729,25 +4051,25 @@
 "respected among the Orcs, and highly feared by their foes. Their only "
 "weakness is their inability to wield the bow."
 msgstr ""
-"Da han mestrer sværdkampens kunst, er den Orkiske Kriger højt 
respekteret "
+"Da han mestrer sværdkampens kunst, er den Orkiske Kriger højt respekteret "
 "blandt orkerne og meget frygtet af sine fjender. Den eneste svaghed er den "
 "manglende evne til at anvende en bue."
 
 #: data/units/Outlaw.cfg:3 data/units/Outlaw.cfg:75
 msgid "Outlaw"
-msgstr ""
+msgstr "Lovløs"
 
 #: data/units/Outlaw.cfg:17
 msgid "Outlaws fight better at night."
-msgstr ""
+msgstr "Lovløse kæmper bedre om natten."
 
 #: data/units/Outlaw.cfg:89
 msgid "Outlaws fight better at night. Female Outlaws look good while doing it."
-msgstr ""
+msgstr "Lovløse kæmper bedre om natten. Kvindelige Lovløse se godt ud mens 
de gør det."
 
 #: data/units/Outlaw_Princess.cfg:4
 msgid "Outlaw Princess"
-msgstr ""
+msgstr "Lovløs Prinsesse"
 
 #: data/units/Outlaw_Princess.cfg:19
 msgid ""
@@ -4759,11 +4081,11 @@
 
 #: data/units/Outlaw_Queen.cfg:3
 msgid "Outlaw Queen"
-msgstr ""
+msgstr "Lovløs Dronning"
 
 #: data/units/Outlaw_Queen.cfg:17
 msgid "skirmisher,leadership"
-msgstr ""
+msgstr "hurtig-kæmper,leder-evner"
 
 #: data/units/Outlaw_Queen.cfg:20
 msgid ""
@@ -4784,8 +4106,8 @@
 "Knights of the highest virtue, Paladins have all the skills of the Knight, "
 "and can also heal adjacent friendly units."
 msgstr ""
-"Paladinen er en ridder af den højeste orden og har alle ridderens evner, "
-"men denne kan desuden heale sidestående allierede enheder."
+"Paladinen er en ridder af den højeste orden og har alle ridderens evner, men 
"
+"denne kan desuden heale sidestående allierede enheder."
 
 #: data/units/Peasant.cfg:3
 msgid "Peasant"
@@ -4799,8 +4121,8 @@
 "of superior forces."
 msgstr ""
 
-#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:33
-msgid "pitchfork"
+#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:34
+msgid "Pitch Fork"
 msgstr ""
 
 #: data/units/Pikeman.cfg:3
@@ -4815,8 +4137,7 @@
 "cavalry."
 msgstr ""
 "Infanteri er mere erfarne soldater, der har udskiftet deres spyd med ekstra "
-"lange spyd. Infanteriet kan være dødbringende, når de kæmper mod "
-"kavaleriet."
+"lange spyd. Infanteriet kan være dødbringende, når de kæmper mod 
kavaleriet."
 
 #: data/units/Pikeman.cfg:19
 msgid "pike"
@@ -4824,7 +4145,7 @@
 
 #: data/units/Pirate_Galleon.cfg:49
 msgid "Pirate Galleon"
-msgstr ""
+msgstr "Pirat Galeon"
 
 #: data/units/Pirate_Galleon.cfg:61 data/units/Transport_Galleon.cfg:15
 #: data/units/Watch_Tower.cfg:17
@@ -4849,16 +4170,16 @@
 "fight better due to her presence. The Princess is also nimble and dextrous, "
 "having skills like that of a thief."
 msgstr ""
-"Som royal af fødsel har prinsessen lært sværdkunsten på linie med 
de "
-"største generaler og kamptaktik sammen med de største vismænd, 
hvilket "
-"gør hende til både en stor kriger og leder. De lavere rangerende 
enheder, "
-"der skulle befinde sig omkring prinsessen, vil kunne kæmpe bedre på 
grund "
-"af hendes tilstedeværelse. Prinsessen er også hurtig og smidig og har "
-"evner, der ligner en tyvs."
+"Som royal af fødsel har prinsessen lært sværdkunsten på linie med de 
største "
+"generaler og kamptaktik sammen med de største vismænd, hvilket gør hende 
til "
+"både en stor kriger og leder. De lavere rangerende enheder, der skulle "
+"befinde sig omkring prinsessen, vil kunne kæmpe bedre på grund af hendes "
+"tilstedeværelse. Prinsessen er også hurtig og smidig og har evner, der "
+"ligner en tyvs."
 
 #: data/units/Red_Mage.cfg:3 data/units/Red_Mage.cfg:72
 msgid "Red Mage"
-msgstr "Rød Troldmand"
+msgstr "Rød Troldmand"
 
 #: data/units/Red_Mage.cfg:20 data/units/Red_Mage.cfg:89
 msgid ""
@@ -4866,14 +4187,13 @@
 "chance of hitting. Deft of foot, and skilled fighters both day and night, "
 "Red Mages are therefore valuable in almost all situations."
 msgstr ""
-"Den Røde Troldmand angriber med kraftige ildkugler, der med stor "
-"sandsynlighed rammer præcist. De kan kæmpe både nat og dag og er 
hurtige "
-"på fødderne, og en rød troldmand er værdifuld i stort set alle "
-"situationer"
+"Den Røde Troldmand angriber med kraftige ildkugler, der med stor "
+"sandsynlighed rammer præcist. De kan kæmpe både nat og dag og er hurtige 
på "
+"fødderne, og en rød troldmand er værdifuld i stort set alle situationer"
 
 #: data/units/Revenant.cfg:3
 msgid "Revenant"
-msgstr "Dødsgænger"
+msgstr "Dødsgænger"
 
 #: data/units/Revenant.cfg:15
 msgid ""
@@ -4881,13 +4201,13 @@
 "warriors' will and soul are all but lost, their fighting skills certainly "
 "remain with the Revenant."
 msgstr ""
-"Dødsgængeren er en levende død, der er skabt fra en tidligere 
mægtig "
-"kriger. Imens krigerens vilje og sjæl er fortabt, har han så sandelig "
-"stadig sine kampevner."
+"Dødsgængeren er en levende død, der er skabt fra en tidligere mægtig 
kriger. "
+"Imens krigerens vilje og sjæl er fortabt, har han så sandelig stadig sine "
+"kampevner."
 
 #: data/units/Rogue.cfg:3
 msgid "Rogue"
-msgstr "Lovløs"
+msgstr "Lovløs"
 
 #: data/units/Rogue.cfg:17
 msgid ""
@@ -4896,11 +4216,10 @@
 "allows them to do double damage if an ally of theirs is on the opposite side "
 "of an enemy they are attacking."
 msgstr ""
-"De lovløse er smidighedens mestre og kan snildt bevæge sig forbi en "
-"fjende, uanset om de befinder sig på fjendens grund. De har desuden evnen "
-"til at dolke folk i ryggen, hvilket tillader dem at udgyde dobbel skade, "
-"hvis en af deres allierede står på den modsatte side af den fjende, de "
-"angriber."
+"De lovløse er smidighedens mestre og kan snildt bevæge sig forbi en fjende, 
"
+"uanset om de befinder sig på fjendens grund. De har desuden evnen til at "
+"dolke folk i ryggen, hvilket tillader dem at udgyde dobbel skade, hvis en af "
+"deres allierede står på den modsatte side af den fjende, de angriber."
 
 #: data/units/Royal_Guard.cfg:3
 msgid "Royal Guard"
@@ -4912,9 +4231,9 @@
 "of the army. They are deployed only in critical situations and, so far, have "
 "always succeeded in their assigned tasks."
 msgstr ""
-"Medlemmerne af den Royale Garde bliver håndplukket blandt de stærkeste 
og "
-"mest robuste fra hæren. Deres loyalitet sætter dem kun på arbejde i "
-"kritiske situationer, og indtil videre har de altid fuldført deres 
arbejde."
+"Medlemmerne af den Royale Garde bliver håndplukket blandt de stærkeste og "
+"mest robuste fra hæren. Deres loyalitet sætter dem kun på arbejde i 
kritiske "
+"situationer, og indtil videre har de altid fuldført deres arbejde."
 
 #: data/units/Saurian.cfg:3
 msgid "Saurian"
@@ -4955,14 +4274,13 @@
 
 #: data/units/Sea_Serpent.cfg:3
 msgid "Sea Serpent"
-msgstr "Søslange"
+msgstr "Søslange"
 
 #: data/units/Sea_Serpent.cfg:16
-msgid ""
-"Sea Serpents are gigantic monsters, capable of capsizing boats by themselves."
+msgid "Sea Serpents are gigantic monsters, capable of capsizing boats by 
themselves."
 msgstr ""
-"Søslangen er et gigantisk monster, der ganske egenhændigt kan vende et "
-"skib rundt."
+"Søslangen er et gigantisk monster, der ganske egenhændigt kan vende et skib 
"
+"rundt."
 
 #: data/units/Sergeant.cfg:3
 msgid "Sergeant"
@@ -4985,9 +4303,9 @@
 "These incorporeal fiends are able to hide at night, leaving no trace of "
 "their presence."
 msgstr ""
-"Skygger er sjæle formørket af ondskab, og de farer rundt i natten og "
+"Skygger er sjæle formørket af ondskab, og de farer rundt i natten og "
 "angriber intetanende fjender. Denne ondsindede skabning kan gemme sig om "
-"natten uden at efterlade sig noget tegn på sin tilstedeværelse."
+"natten uden at efterlade sig noget tegn på sin tilstedeværelse."
 
 #: data/units/Shock_Trooper.cfg:3
 msgid "Shock Trooper"
@@ -5002,7 +4320,7 @@
 
 #: data/units/Silver_Mage.cfg:3 data/units/Silver_Mage.cfg:90
 msgid "Silver Mage"
-msgstr ""
+msgstr "Sølv Troldmand"
 
 #: data/units/Silver_Mage.cfg:21 data/units/Silver_Mage.cfg:108
 msgid "teleport"
@@ -5033,9 +4351,9 @@
 "dark magics. Like all undead, they are especially vulnerable to fire and "
 "holy spells, but resistant to bladed weapons."
 msgstr ""
-"En kriger der er falden i kamp og bragt tilbage ved hjælp af magiske 
mørke "
-"kræfter. Alle levende-døde er følsomme over for ild og hellige "
-"trylleformularer men modstandsdygtige over for skarpe våben."
+"En kriger der er falden i kamp og bragt tilbage ved hjælp af magiske mørke "
+"kræfter. Alle levende-døde er følsomme over for ild og hellige "
+"trylleformularer men modstandsdygtige over for skarpe våben."
 
 #: data/units/Skeleton_Archer.cfg:3
 msgid "Skeleton Archer"
@@ -5048,8 +4366,8 @@
 "holy attacks, but resistant to edged weapons."
 msgstr ""
 "Disse er ligene fra faldne bueskytter, der endnu engang er bragt tilbage i "
-"kamp som levende-døde. Som alle levende-døde er de følsomme over for 
ild "
-"og hellige angreb og modstandsdygtige over for blankvåben."
+"kamp som levende-døde. Som alle levende-døde er de følsomme over for ild 
og "
+"hellige angreb og modstandsdygtige over for blankvåben."
 
 #: data/units/Sleeping_Gryphon.cfg:3
 msgid "Sleeping Gryphon"
@@ -5057,7 +4375,7 @@
 
 #: data/units/Sleeping_Gryphon.cfg:15
 msgid "Shhhh! The Gryphon is sleeping! You'd better not wake it up!"
-msgstr "Shhhh! Griffen sover! Du gør bedst i ikke at vække den!"
+msgstr "Shhhh! Griffen sover! Du gør bedst i ikke at vække den!"
 
 #: data/units/Soul_Shooter.cfg:3
 msgid "Soul Shooter"
@@ -5071,11 +4389,11 @@
 
 #: data/units/Soul_Shooter.cfg:24
 msgid "bone"
-msgstr ""
+msgstr "ben"
 
 #: data/units/Soulless.cfg:3
 msgid "Soulless"
-msgstr ""
+msgstr "Sjæleløs"
 
 #: data/units/Soulless.cfg:16
 msgid ""
@@ -5098,13 +4416,13 @@
 "Because of the length of their spears, they strike first in combat, even "
 "when defending."
 msgstr ""
-"Soldaten udgør grundlaget for menneskehærene. Disse unge soldater 
modtager "
-"grund-træning og bliver placeret i de forreste rækker for at 
konfrontere "
-"størstedelen af fjendens enheder i kamp."
+"Soldaten udgør grundlaget for menneskehærene. Disse unge soldater modtager "
+"grund-træning og bliver placeret i de forreste rækker for at konfrontere "
+"størstedelen af fjendens enheder i kamp."
 
 #: data/units/Spectre.cfg:3
 msgid "Spectre"
-msgstr ""
+msgstr "Genfærd"
 
 #: data/units/Spectre.cfg:16
 msgid ""
@@ -5116,16 +4434,16 @@
 
 #: data/units/Swordsman.cfg:3
 msgid "Swordsman"
-msgstr "Sværdmand"
+msgstr "Sværdmand"
 
 #: data/units/Swordsman.cfg:16
 msgid ""
 "Swordsmen are the core of the human armies. These young soldiers are given "
 "basic training and put in the front lines to do the bulk of the fighting."
 msgstr ""
-"Sværdmanden udgør fundamentet i menneske-hærene. Disse unge soldater 
"
-"modtager grundtræning og placeres i front-linierne for at møde "
-"størstedelen af fjendens tropper."
+"Sværdmanden udgør fundamentet i menneske-hærene. Disse unge soldater "
+"modtager grundtræning og placeres i front-linierne for at møde 
størstedelen "
+"af fjendens tropper."
 
 #: data/units/Tentacle.cfg:3
 msgid "Tentacle of the Deep"
@@ -5148,11 +4466,11 @@
 "opposite side of an enemy they are attacking. Being of chaotic disposition, "
 "Thieves fight better at night than day."
 msgstr ""
-"Tyvene er hurtige på fødderne og flygtige, hvilket gør dem svære 
at "
-"ramme. De har evnen til at dolke folk i ryggen, hvilket tillader dem at "
-"udgyde dobbel skade, hvis en af deres allierede står på den modsatte 
side "
-"af den fjende, de angriber. Da tyvene er af kaotisk natur, kæmper disse "
-"bedre om natten end om dagen."
+"Tyvene er hurtige på fødderne og flygtige, hvilket gør dem svære at 
ramme. "
+"De har evnen til at dolke folk i ryggen, hvilket tillader dem at udgyde "
+"dobbel skade, hvis en af deres allierede står på den modsatte side af den "
+"fjende, de angriber. Da tyvene er af kaotisk natur, kæmper disse bedre om "
+"natten end om dagen."
 
 #: data/units/Thug.cfg:3
 msgid "Thug"
@@ -5164,7 +4482,7 @@
 
 #: data/units/Transport_Galleon.cfg:3
 msgid "Transport Galleon"
-msgstr ""
+msgstr "Transport Galeon"
 
 #: data/units/Trapper.cfg:3
 msgid "Trapper"
@@ -5197,8 +4515,8 @@
 "regenerate themselves, so that they recover from wounds on their own, even "
 "during battle."
 msgstr ""
-"Trolde er stærke, brutale humanoide monstre, der har den fantastiske evne "
-"til at heale sig selv og reparere sine sår midt i kampens hede."
+"Trolde er stærke, brutale humanoide monstre, der har den fantastiske evne "
+"til at heale sig selv og reparere sine sår midt i kampens hede."
 
 #: data/units/Troll_Hero.cfg:3
 msgid "Troll Hero"
@@ -5220,9 +4538,9 @@
 "Hardened by battle, Troll Warriors can deliver deadly blows with a mace, and "
 "are able to regenerate, healing their own wounds during combat."
 msgstr ""
-"Da han er blevet meget hårdfør gennem kamp, kan Trolde-Krigeren levere "
-"dødbringende slag med sin stridskølle. Desuden har han evnen til at 
hele "
-"sine sår under kamp."
+"Da han er blevet meget hårdfør gennem kamp, kan Trolde-Krigeren levere "
+"dødbringende slag med sin stridskølle. Desuden har han evnen til at hele "
+"sine sår under kamp."
 
 #: data/units/Troll_Whelp.cfg:3
 msgid "Troll Whelp"
@@ -5234,8 +4552,8 @@
 "recovering from their wounds during battle. Although these Trolls are still "
 "weak whelps, their race is known for developing amazingly fast."
 msgstr ""
-"Trolde er stærke, brutale humanoide monstre, der har den fantastiske evne "
-"til at heale sig selv og reparere sine sår midt i kampens hede.\n"
+"Trolde er stærke, brutale humanoide monstre, der har den fantastiske evne "
+"til at heale sig selv og reparere sine sår midt i kampens hede.\n"
 "\n"
 "Selvom denne Trold stadig er en svag yngling, er deres race kendt for at "
 "udvikle sig ubegribeligt hurtigt."
@@ -5250,9 +4568,9 @@
 "While their fangs are not very powerful, the health of victims is drained "
 "away along with their blood, and given to the Bats."
 msgstr ""
-"Dette er et levende-dødt flyvende bæst, der angriber ved at bide sit "
-"offer. Selvom Vampyr-Flagermusens hugtænder ikke er så stærke, kan 
de "
-"dræne blodet fra offeret og med dette heale sig selv."
+"Dette er et levende-dødt flyvende bæst, der angriber ved at bide sit offer. 
"
+"Selvom Vampyr-Flagermusens hugtænder ikke er så stærke, kan de dræne 
blodet "
+"fra offeret og med dette heale sig selv."
 
 #: data/units/Vampire_Lady.cfg:3
 msgid "Vampire Lady"
@@ -5266,7 +4584,7 @@
 
 #: data/units/Vampire_Lady.cfg:19
 msgid "blood kiss"
-msgstr ""
+msgstr "blods-kys"
 
 #: data/units/Walking_Corpse.cfg:3
 msgid "Walking Corpse"
@@ -5278,10 +4596,10 @@
 "Although weak in combat, these zombies can spread their curse to those they "
 "kill, increasing the army of undead."
 msgstr ""
-"Mørke magiske kræfter anvendes til at bringe lig tilbage til de 
levendes "
-"verden. PÃ¥ trods af at de er svage i kamp, kan disse zombier sprede deres "
-"forbandelse over sine døde ofre og derved øge størrelsen på de 
levende-"
-"dødes hær."
+"Mørke magiske kræfter anvendes til at bringe lig tilbage til de levendes "
+"verden. PÃ¥ trods af at de er svage i kamp, kan disse zombier sprede deres "
+"forbandelse over sine døde ofre og derved øge størrelsen på de 
levende-dødes "
+"hær."
 
 #: data/units/Wall_Guard.cfg:3
 msgid "Wall Guard"
@@ -5289,7 +4607,7 @@
 
 #: data/units/Wall_Guard.cfg:30
 msgid "skirmisher,regenerates"
-msgstr ""
+msgstr "hurtig-kæmper,regenererer"
 
 #: data/units/Wall_Guard.cfg:32
 msgid ""
@@ -5333,11 +4651,11 @@
 "high damage from their light beam"
 msgstr ""
 "Den Hvide Troldmand er svag i kamp men er ekspert i kunsten at heale. "
-"Enheder, der står ved siden af den hvide troldmand, heles lige så 
hurtigt, "
+"Enheder, der står ved siden af den hvide troldmand, heles lige så hurtigt, "
 "som hvis de hvilede i en landsby.\n"
 "\n"
-"Den hvide troldmand kæmper godt mod de levende døde, der tager stor 
skade "
-"af denne troldmands hvide lys"
+"Den hvide troldmand kæmper godt mod de levende døde, der tager stor skade 
af "
+"denne troldmands hvide lys"
 
 #: data/units/Wolf_Rider.cfg:3
 msgid "Wolf Rider"
@@ -5350,9 +4668,9 @@
 "as fast scouts for the goblinoid army. Raised in the orcs' dark caverns, "
 "Wolf Riders can brave even the mountains, unlike most other mounted units."
 msgstr ""
-"Da de er mindre og svagere end orkerne, træner goblinerne store ulve til "
-"opsadling og bruger dem som hurtige spejdere for den goblinoid-hæren. Da 
de "
-"er opvokset i orkernes mørke huler, kan ulvene og deres ryttere endda 
klare "
+"Da de er mindre og svagere end orkerne, træner goblinerne store ulve til "
+"opsadling og bruger dem som hurtige spejdere for den goblinoid-hæren. Da de "
+"er opvokset i orkernes mørke huler, kan ulvene og deres ryttere endda klare "
 "sig godt i bjergene modsat de fleste andre rytter-enheder."
 
 #: data/units/Wose.cfg:3
@@ -5361,7 +4679,7 @@
 
 #: data/units/Wraith.cfg:3
 msgid "Wraith"
-msgstr "Genfærd"
+msgstr "Genfærd"
 
 #: data/units/Wraith.cfg:16
 msgid ""
@@ -5370,11 +4688,11 @@
 "strengthening themselves. They also have a terrible wail that freezes the "
 "heart of the weak."
 msgstr ""
-"De mest magtfulde ånder i de levende-dødes rækker kan bruge sine 
kræfter "
-"til at frembringe et spøgelses-sværd, der dræner livet ud af deres "
-"fjender og derved styrker dem selv. De kan desuden lave et frygtet skrig, "
-"der kan stoppe hjertet på de svagere mænd. De, der dræbes af 
skriget, "
-"vender tilbage til de levendes rige som genfærd for at tjene sin morder."
+"De mest magtfulde ånder i de levende-dødes rækker kan bruge sine kræfter 
til "
+"at frembringe et spøgelses-sværd, der dræner livet ud af deres fjender og "
+"derved styrker dem selv. De kan desuden lave et frygtet skrig, der kan "
+"stoppe hjertet på de svagere mænd. De, der dræbes af skriget, vender 
tilbage "
+"til de levendes rige som genfærd for at tjene sin morder."
 
 #: data/units/Yeti.cfg:3
 msgid "Yeti"
@@ -5437,7 +4755,7 @@
 
 #: src/about.cpp:95
 msgid "+Music"
-msgstr ""
+msgstr "+Musik"
 
 #: src/about.cpp:102
 msgid "+Scenario Designers"
@@ -5469,71 +4787,71 @@
 
 #: src/about.cpp:148
 msgid "+Danish Translation"
-msgstr "+Dansk oversættelse"
+msgstr "+Dansk oversættelse"
 
 #: src/about.cpp:152
 msgid "+Dutch Translation"
-msgstr ""
+msgstr "+Hollandsk Oversættelse"
 
 #: src/about.cpp:156
 msgid "+Finnish Translation"
-msgstr ""
+msgstr "+Finsk Oversættelse"
 
 #: src/about.cpp:160
 msgid "+French Translation"
-msgstr ""
+msgstr "+Fransk Oversættelse"
 
-#: src/about.cpp:172
+#: src/about.cpp:171
 msgid "+German Translation"
-msgstr ""
+msgstr "+Tysk Oversættelse"
 
-#: src/about.cpp:181
+#: src/about.cpp:178
 msgid "+Hungarian Translation"
 msgstr ""
 
-#: src/about.cpp:186
+#: src/about.cpp:183
 msgid "+Italian Translation"
 msgstr ""
 
-#: src/about.cpp:193
+#: src/about.cpp:190
 msgid "+Norwegian Translation"
-msgstr ""
+msgstr "+Norsk Oversættelse"
 
-#: src/about.cpp:199
+#: src/about.cpp:195
 msgid "+Polish Translation"
-msgstr ""
+msgstr "+Polsk Oversættelse"
 
-#: src/about.cpp:205
+#: src/about.cpp:201
 msgid "+Portuguese Translation"
 msgstr ""
 
-#: src/about.cpp:210
+#: src/about.cpp:206
 msgid "+Slovak Translation"
 msgstr ""
 
-#: src/about.cpp:214
+#: src/about.cpp:210
 msgid "+Spanish Translation"
-msgstr ""
+msgstr "+Spansk Oversættelse"
 
-#: src/about.cpp:222
+#: src/about.cpp:218
 msgid "+Swedish Translation"
-msgstr ""
+msgstr "+Svensk Oversættelse"
 
-#: src/about.cpp:229
+#: src/about.cpp:223
 msgid "+Contributors"
 msgstr ""
 
-#: src/about.cpp:237
+#: src/about.cpp:231
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr "Luk"
 
 #: src/actions.cpp:93
 msgid "You don't have a leader to recruit with."
-msgstr ""
+msgstr "Du har ikke en leder at rekrutere med."
 
 #: src/actions.cpp:97
 msgid "You must have your leader on a keep to recruit or recall units."
@@ -5561,11 +4879,11 @@
 
 #: src/actions.cpp:360 src/actions.cpp:478 src/actions.cpp:487
 msgid "Doubled"
-msgstr ""
+msgstr "Fordoblet"
 
 #: src/actions.cpp:388 src/actions.cpp:523
 msgid "total damage"
-msgstr ""
+msgstr "total skade"
 
 #: src/actions.cpp:445
 msgid "defender resistance vs"
@@ -5582,7 +4900,7 @@
 #: src/actions.cpp:703 src/actions.cpp:842 src/display.cpp:878
 #: src/reports.cpp:115
 msgid "poisoned"
-msgstr ""
+msgstr "forgiftet"
 
 #: src/actions.cpp:708 src/actions.cpp:847 src/display.cpp:874
 #: src/reports.cpp:110
@@ -5591,7 +4909,7 @@
 
 #: src/actions.cpp:1718
 msgid "Ambushed!"
-msgstr ""
+msgstr "Baghold!"
 
 #: src/actions.cpp:1746
 msgid "Friendly unit sighted"
@@ -5599,7 +4917,7 @@
 
 #: src/actions.cpp:1748
 msgid "Enemy unit sighted!"
-msgstr ""
+msgstr "Fjendtlig enhed set!"
 
 #: src/actions.cpp:1753
 msgid "$friends Friendly units sighted"
@@ -5619,7 +4937,7 @@
 
 #: src/dialogs.cpp:87
 msgid "Advance Unit"
-msgstr ""
+msgstr "Forfrem Enhed"
 
 #: src/dialogs.cpp:88
 msgid "What should our victorious unit become?"
@@ -5631,11 +4949,11 @@
 
 #: src/dialogs.cpp:174
 msgid "Save"
-msgstr ""
+msgstr "Gem"
 
 #: src/dialogs.cpp:176
 msgid "Overwrite?"
-msgstr ""
+msgstr "Overskriv?"
 
 #: src/dialogs.cpp:177
 msgid "Save already exists. Do you want to overwrite it ?"
@@ -5643,11 +4961,11 @@
 
 #: src/dialogs.cpp:206 src/dialogs.cpp:443
 msgid "Don't ask me again!"
-msgstr ""
+msgstr "Spørg mig ikke igen!"
 
 #: src/dialogs.cpp:208
 msgid "Do you really want to delete this game?"
-msgstr ""
+msgstr "Vil du virkelig slette dette spil?"
 
 #: src/dialogs.cpp:347
 msgid "%a %b %d %H:%M %Y"
@@ -5657,37 +4975,37 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:923
 msgid "Campaign"
-msgstr ""
+msgstr "Kampagne"
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:970
 msgid "Multiplayer"
-msgstr ""
+msgstr "Multiplayer"
 
 #: src/dialogs.cpp:369
 msgid "Tutorial"
-msgstr ""
+msgstr "Tutorial"
 
 #: src/dialogs.cpp:377
 msgid "replay"
 msgstr ""
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
 msgid "Turn"
-msgstr ""
+msgstr "Tur"
 
 #: src/dialogs.cpp:381
 msgid "Scenario Start"
-msgstr ""
+msgstr "Scenarie Start"
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:946
 msgid "Difficulty"
-msgstr ""
+msgstr "Svært"
 
 #: src/dialogs.cpp:398
 msgid "No Saved Games"
-msgstr ""
+msgstr "Igen Gemte Spil"
 
 #: src/dialogs.cpp:399
 msgid ""
@@ -5697,7 +5015,7 @@
 
 #: src/dialogs.cpp:418
 msgid "Delete Save"
-msgstr ""
+msgstr "Slet Spil"
 
 #: src/dialogs.cpp:433
 msgid "Import Saved Games"
@@ -5723,44 +5041,45 @@
 
 #: src/dialogs.cpp:512 src/hotkeys.cpp:133 src/multiplayer.cpp:82
 msgid "Load Game"
-msgstr ""
+msgstr "Hent Spil"
 
 #: src/dialogs.cpp:513
 msgid "Choose the game to load"
-msgstr ""
+msgstr "Vælg at spil at hente"
 
 #: src/dialogs.cpp:550 src/dialogs.cpp:559
 msgid "Profile"
-msgstr ""
+msgstr "Profil"
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1778
+#: src/playturn.cpp:1738
 msgid "level"
-msgstr ""
+msgstr "niveau"
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1942 src/unit.cpp:1034
+#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: data/themes/default.cfg:126 data/themes/default.cfg:462
 msgid "HP"
-msgstr ""
+msgstr "HP"
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
+#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
 #: src/unit.cpp:1093
 msgid "XP"
-msgstr ""
+msgstr "XP"
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1944 src/unit.cpp:1070
+#: src/playturn.cpp:1904 src/unit.cpp:1070
 msgid "Moves"
-msgstr ""
+msgstr "Bevægelser"
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:602 src/reports.cpp:230
+#: src/playturn.cpp:618 src/reports.cpp:230
 msgid "melee"
 msgstr ""
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:602 src/reports.cpp:231
+#: src/playturn.cpp:618 src/reports.cpp:231
 msgid "ranged"
 msgstr ""
 
@@ -5770,9 +5089,9 @@
 
 #: src/display.cpp:870 src/reports.cpp:105
 msgid "invisible"
-msgstr ""
+msgstr "usynlig"
 
-#: src/font.cpp:164
+#: src/font.cpp:163
 msgid "Vera.ttf"
 msgstr ""
 
@@ -5780,96 +5099,96 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
 msgid "Name:"
-msgstr ""
+msgstr "Navn: "
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
 msgid "The game could not be saved"
-msgstr ""
+msgstr "Spillet kunne ikke gemmes"
 
 #: src/game.cpp:198
 msgid "Do you want to save your game?"
-msgstr ""
+msgstr "Vil du gemme dit spil?"
 
-#: src/game.cpp:581
+#: src/game.cpp:580
 msgid "The Battle for Wesnoth"
-msgstr ""
+msgstr "Kampen om Wesnoth"
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:800 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:917
+#: src/game.cpp:916
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:925
+#: src/game.cpp:924
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:948
+#: src/game.cpp:947
 msgid "Select difficulty level:"
-msgstr ""
+msgstr "Vælg sværhedsgrad:"
 
-#: src/game.cpp:966
+#: src/game.cpp:965
 msgid "Join Official Server"
-msgstr ""
+msgstr "Forbind til Officiel Server"
 
-#: src/game.cpp:966
+#: src/game.cpp:965
 msgid "Log on to the official Wesnoth multiplayer server"
-msgstr ""
+msgstr "Log på den officielle Wesnoth multiplayer server"
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
-msgstr ""
+msgstr "Tilslut Spil"
 
-#: src/game.cpp:967
+#: src/game.cpp:966
 msgid "Join a server or hosted game"
-msgstr ""
+msgstr "Tilslut en server eller et hostet spil"
 
-#: src/game.cpp:968
+#: src/game.cpp:967
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:967
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:970 src/multiplayer_client.cpp:269
 msgid "Login"
-msgstr ""
+msgstr "Login"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1050
 msgid "Language"
-msgstr ""
+msgstr "Sprog"
 
-#: src/game.cpp:1052
+#: src/game.cpp:1051
 msgid "Choose your preferred language"
-msgstr ""
+msgstr "Vælg dit foretrukne sprog"
 
-#: src/game.cpp:1137
+#: src/game.cpp:1136
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1139
+#: src/game.cpp:1138
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
 #: src/help.cpp:574
 msgid "Advances to"
-msgstr ""
+msgstr "Forfremmes til"
 
 #: src/help.cpp:600
 msgid "Abilities"
-msgstr ""
+msgstr "Evner"
 
 #: src/help.cpp:623
 msgid "Alignment"
@@ -5877,23 +5196,23 @@
 
 #: src/help.cpp:628
 msgid "Required XP"
-msgstr ""
+msgstr "Krævet XP"
 
 #: src/help.cpp:638 src/reports.cpp:233
 msgid "attacks"
-msgstr ""
+msgstr "angreb"
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
 msgid "Name"
-msgstr ""
+msgstr "Navn"
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
 msgid "Type"
-msgstr ""
+msgstr "Type"
 
 #: src/help.cpp:654 src/help.cpp:655 src/unit_types.cpp:301
 msgid "Dmg"
-msgstr ""
+msgstr "Skade"
 
 #: src/help.cpp:658 src/help.cpp:659
 msgid "Strikes"
@@ -5901,7 +5220,7 @@
 
 #: src/help.cpp:662 src/help.cpp:663
 msgid "Range"
-msgstr ""
+msgstr "Rækkevidde"
 
 #: src/help.cpp:666 src/help.cpp:667
 msgid "Special"
@@ -5913,11 +5232,11 @@
 
 #: src/help.cpp:727 src/help.cpp:728
 msgid "Attack Type"
-msgstr ""
+msgstr "Angrebs Type"
 
 #: src/help.cpp:731 src/help.cpp:732
 msgid "Resistance"
-msgstr ""
+msgstr "Modstandskraft"
 
 #: src/help.cpp:763
 msgid "Terrain Modifiers"
@@ -5925,107 +5244,107 @@
 
 #: src/help.cpp:767 src/help.cpp:768
 msgid "Terrain"
-msgstr ""
+msgstr "Terræn"
 
 #: src/help.cpp:775 src/help.cpp:776
 msgid "Defense"
-msgstr ""
+msgstr "Forsvar"
 
 #: src/help.cpp:1876
 msgid "< Back"
-msgstr ""
+msgstr "< Tilbage"
 
 #: src/help.cpp:1877
 msgid "Forward >"
-msgstr ""
+msgstr "Fremad >"
 
 #: src/help.cpp:2375
 msgid "The Battle for Wesnoth Help"
-msgstr ""
+msgstr "Kampen om Wesnoth Hjælp"
 
 #: src/hotkeys.cpp:120
 msgid "Next unit"
-msgstr ""
+msgstr "Næste enhed"
 
 #: src/hotkeys.cpp:121
 msgid "End Unit Turn"
-msgstr ""
+msgstr "Slut Enheds Tur"
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1524
+#: src/hotkeys.cpp:122 src/playturn.cpp:1484
 msgid "Leader"
-msgstr ""
+msgstr "Leder"
 
 #: src/hotkeys.cpp:123
 msgid "Undo"
-msgstr ""
+msgstr "Fortryd"
 
 #: src/hotkeys.cpp:124
 msgid "Redo"
-msgstr ""
+msgstr "Gendan"
 
 #: src/hotkeys.cpp:125
 msgid "Zoom In"
-msgstr ""
+msgstr "Zoom Ind"
 
 #: src/hotkeys.cpp:126
 msgid "Zoom Out"
-msgstr ""
+msgstr "Zoom Ud"
 
 #: src/hotkeys.cpp:127
 msgid "Default Zoom"
-msgstr ""
+msgstr "Standard Zoom"
 
 #: src/hotkeys.cpp:128
 msgid "Fullscreen"
-msgstr ""
+msgstr "Fuldskærm"
 
 #: src/hotkeys.cpp:129
 msgid "Accelerated"
-msgstr ""
+msgstr "Turbo"
 
 #: src/hotkeys.cpp:130
 msgid "Unit Description"
-msgstr ""
+msgstr "Enhedsbeskrivelse"
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1349
+#: src/hotkeys.cpp:131 src/playturn.cpp:1367
 msgid "Rename Unit"
-msgstr ""
+msgstr "Omdøb Enhed"
 
 #: src/hotkeys.cpp:132
 msgid "Save Game"
-msgstr ""
+msgstr "Gem Spil"
 
 #: src/hotkeys.cpp:134
 msgid "Recruit"
-msgstr ""
+msgstr "Rekruter"
 
 #: src/hotkeys.cpp:135
 msgid "Repeat Recruit"
-msgstr ""
+msgstr "Gentag Rekrutering"
 
 #: src/hotkeys.cpp:136
 msgid "Recall"
-msgstr ""
+msgstr "Genindkald"
 
 #: src/hotkeys.cpp:138
 msgid "Toggle Grid"
-msgstr ""
+msgstr "Slå tern til/fra"
 
 #: src/hotkeys.cpp:139
 msgid "Status Table"
-msgstr ""
+msgstr "Status Tabel"
 
 #: src/hotkeys.cpp:140
 msgid "Mute"
-msgstr ""
+msgstr "Lydløs"
 
 #: src/hotkeys.cpp:141
 msgid "Speak"
-msgstr ""
+msgstr "Tal"
 
 #: src/hotkeys.cpp:142
 msgid "Create Unit (Debug!)"
-msgstr ""
+msgstr "Lav Enhed (Debug!)"
 
 #: src/hotkeys.cpp:143
 msgid "Change Unit Side (Debug!)"
@@ -6033,55 +5352,55 @@
 
 #: src/hotkeys.cpp:144
 msgid "Preferences"
-msgstr ""
+msgstr "Indstillinger"
 
 #: src/hotkeys.cpp:145
 msgid "Scenario Objectives"
 msgstr ""
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1993
+#: src/hotkeys.cpp:146 src/playturn.cpp:1953
 msgid "Unit List"
-msgstr ""
+msgstr "Enheds Liste"
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2081
+#: src/hotkeys.cpp:147 src/playturn.cpp:2041
 msgid "Statistics"
 msgstr ""
 
 #: src/hotkeys.cpp:148
 msgid "Quit Game"
-msgstr ""
+msgstr "Slut Spil"
 
 #: src/hotkeys.cpp:149
 msgid "Set Label"
-msgstr ""
+msgstr "Set Label"
 
 #: src/hotkeys.cpp:150
 msgid "Show Enemy Moves"
-msgstr ""
+msgstr "Vis fjendlige bevægelser"
 
 #: src/hotkeys.cpp:151
 msgid "Best Possible Enemy Moves"
-msgstr ""
+msgstr "Vis bedste fjendtlige bevægelser"
 
 #: src/hotkeys.cpp:152
 msgid "Quit Editor"
-msgstr ""
+msgstr "Slut Editor"
 
 #: src/hotkeys.cpp:153
 msgid "New Map"
-msgstr ""
+msgstr "Ny Bane"
 
 #: src/hotkeys.cpp:154
 msgid "Load Map"
-msgstr ""
+msgstr "Hent Bane"
 
 #: src/hotkeys.cpp:155
 msgid "Save Map"
-msgstr ""
+msgstr "Gem Bane"
 
 #: src/hotkeys.cpp:156
 msgid "Save As"
-msgstr ""
+msgstr "Gem Som"
 
 #: src/hotkeys.cpp:157
 msgid "Set Player Start Position"
@@ -6097,15 +5416,15 @@
 
 #: src/hotkeys.cpp:160
 msgid "Cut"
-msgstr ""
+msgstr "Klip"
 
 #: src/hotkeys.cpp:161
 msgid "Copy"
-msgstr ""
+msgstr "Kopier"
 
 #: src/hotkeys.cpp:162
 msgid "Paste"
-msgstr ""
+msgstr "Sæt Ind"
 
 #: src/hotkeys.cpp:163
 msgid "Revert from Disk"
@@ -6117,15 +5436,15 @@
 
 #: src/hotkeys.cpp:165
 msgid "Flip Map"
-msgstr ""
+msgstr "Flip Bane"
 
 #: src/hotkeys.cpp:166
 msgid "Select All"
-msgstr ""
+msgstr "Vælg Alt"
 
 #: src/hotkeys.cpp:167
 msgid "Draw Terrain"
-msgstr ""
+msgstr "Tegn Terræn"
 
 #: src/hotkeys.cpp:168
 msgid "Delay Shroud Updates"
@@ -6137,11 +5456,11 @@
 
 #: src/hotkeys.cpp:170
 msgid "Continue Move"
-msgstr ""
+msgstr "Fortsæt"
 
 #: src/hotkeys.cpp:171
 msgid "Find Label or Unit"
-msgstr ""
+msgstr "Find Label eller Enhed"
 
 #: src/hotkeys.cpp:172
 msgid "Speak to Ally"
@@ -6149,43 +5468,43 @@
 
 #: src/hotkeys.cpp:173
 msgid "Speak to All"
-msgstr ""
+msgstr "Tal til Alle"
 
 #: src/hotkeys.cpp:174 src/show_dialog.cpp:605
 msgid "Help"
-msgstr ""
+msgstr "Hjælp"
 
 #: src/hotkeys.cpp:175
 msgid "View Chat Log"
-msgstr ""
+msgstr "Se Chat Log"
 
 #: src/hotkeys.cpp:358 src/hotkeys.cpp:542
 msgid "Do you really want to quit?"
-msgstr ""
+msgstr "Vil du virkelig slutte?"
 
 #: src/hotkeys.cpp:358 src/hotkeys.cpp:542
 msgid "Quit?"
-msgstr ""
+msgstr "Slut?"
 
 #: src/intro.cpp:87
 msgid "Next"
-msgstr ""
+msgstr "Næste"
 
 #: src/intro.cpp:88
 msgid "Skip"
-msgstr ""
+msgstr "Spring Over"
 
 #: src/intro.cpp:312
 msgid "The End"
-msgstr ""
+msgstr "Slut"
 
-#: src/language.cpp:31
+#: src/language.cpp:30
 msgid "System default language"
-msgstr ""
+msgstr "Systemets Standard Sprog"
 
 #: src/mapgen_dialog.cpp:69
 msgid "Close Window"
-msgstr ""
+msgstr "Luk Vindue"
 
 #: src/mapgen_dialog.cpp:72
 msgid "Map Generator"
@@ -6193,15 +5512,15 @@
 
 #: src/mapgen_dialog.cpp:77 src/multiplayer.cpp:481
 msgid "Players"
-msgstr ""
+msgstr "Spillere"
 
 #: src/mapgen_dialog.cpp:78
 msgid "Width"
-msgstr ""
+msgstr "Bredde"
 
 #: src/mapgen_dialog.cpp:79
 msgid "Height"
-msgstr ""
+msgstr "Højde"
 
 #: src/mapgen_dialog.cpp:80
 msgid "Iterations"
@@ -6211,9 +5530,9 @@
 msgid "Bump Size"
 msgstr ""
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
 msgid "Villages"
-msgstr ""
+msgstr "Landsbyer"
 
 #: src/mapgen_dialog.cpp:83
 msgid "Landform"
@@ -6221,15 +5540,15 @@
 
 #: src/mapgen_dialog.cpp:182
 msgid "Roads Between Castles"
-msgstr ""
+msgstr "Veje Mellem Borge"
 
 #: src/mapgen_dialog.cpp:245
 msgid "/1000 tiles"
-msgstr ""
+msgstr "/1000 felter"
 
 #: src/mapgen_dialog.cpp:250
 msgid "Coastal"
-msgstr ""
+msgstr "Kystlinie"
 
 #: src/mapgen_dialog.cpp:250
 msgid "Inland"
@@ -6237,27 +5556,27 @@
 
 #: src/mapgen_dialog.cpp:250
 msgid "Island"
-msgstr ""
+msgstr "Ø"
 
 #: src/multiplayer.cpp:94
 msgid "The maximum turns the game will go for"
-msgstr ""
+msgstr "Antal ture dette spil max. må vare"
 
 #: src/multiplayer.cpp:100
 msgid "The amount of income each village yields per turn"
-msgstr ""
+msgstr "Indkomst landsbyer giver per tur"
 
 #: src/multiplayer.cpp:106
 msgid "The amount of experience a unit needs to advance"
-msgstr ""
+msgstr "Mængden af erfaring en enhed behøver for at forfremmes"
 
 #: src/multiplayer.cpp:108
 msgid "Fog Of War"
-msgstr ""
+msgstr "Krigståge"
 
 #: src/multiplayer.cpp:110
 msgid "Enemy units cannot be seen unless they are in range of your units"
-msgstr ""
+msgstr "Fjender kan ikke ses medmindre de er inden for dine enheders 
rækkevidde."
 
 #: src/multiplayer.cpp:112 src/multiplayer_lobby.cpp:127
 msgid "Shroud"
@@ -6265,33 +5584,33 @@
 
 #: src/multiplayer.cpp:114
 msgid "The map is unknown until your units explore it"
-msgstr ""
+msgstr "Dette kort er ukendt indtil du udforsker det"
 
 #: src/multiplayer.cpp:116 src/reports.cpp:375
 msgid "Observers"
-msgstr ""
+msgstr "Observator"
 
 #: src/multiplayer.cpp:118
 msgid "Allow users who are not playing to watch the game"
-msgstr ""
+msgstr "Tillad brugere der ikke spiller, at kigge på"
 
 #: src/multiplayer.cpp:120 src/multiplayer_client.cpp:119
 #: src/multiplayer_connect.cpp:50 src/show_dialog.cpp:456
 #: src/show_dialog.cpp:462
 msgid "Cancel"
-msgstr ""
+msgstr "Annuller"
 
 #: src/multiplayer.cpp:121 src/show_dialog.cpp:442 src/show_dialog.cpp:455
 msgid "Ok"
-msgstr ""
+msgstr "Ok"
 
 #: src/multiplayer.cpp:123
 msgid "Regenerate"
-msgstr ""
+msgstr "Regenererer"
 
 #: src/multiplayer.cpp:125
 msgid "Settings..."
-msgstr ""
+msgstr "Indstillinger..."
 
 #: src/multiplayer.cpp:129
 msgid "Share View"
@@ -6299,199 +5618,201 @@
 
 #: src/multiplayer.cpp:130
 msgid "Share Maps"
-msgstr ""
+msgstr "Del Baner"
 
 #: src/multiplayer.cpp:131
 msgid "Share None"
-msgstr ""
+msgstr "Del Intet"
 
 #: src/multiplayer.cpp:142 src/multiplayer_connect.cpp:177
 msgid "No multiplayer sides."
-msgstr ""
+msgstr "Ingen multiplayer sider."
 
 #: src/multiplayer.cpp:170 src/multiplayer_lobby.cpp:158
 msgid "Create Game"
-msgstr ""
+msgstr "Lav Spil"
 
 #: src/multiplayer.cpp:174
 msgid "Name of game"
-msgstr ""
+msgstr "Navet på spillet"
 
 #: src/multiplayer.cpp:178
 msgid "$login's game"
-msgstr ""
+msgstr "$login's spil"
 
 #: src/multiplayer.cpp:189
 msgid "Map to play"
-msgstr ""
+msgstr "Bane at spille"
 
 #: src/multiplayer.cpp:286
 msgid "Era"
-msgstr ""
+msgstr "Tid"
 
 #: src/multiplayer.cpp:348
 msgid "Unlimited"
-msgstr ""
+msgstr "Uendeligt"
 
 #: src/multiplayer.cpp:352
 msgid "Turns"
-msgstr ""
+msgstr "Ture"
 
 #: src/multiplayer.cpp:360
 msgid "Village Gold"
-msgstr ""
+msgstr "Landsby Guld"
 
 #: src/multiplayer.cpp:372
 msgid "Experience Requirements"
-msgstr ""
+msgstr "Erfaring krævet"
 
 #: src/multiplayer.cpp:497
 msgid ""
 "The game was unable to bind to the port needed to host games over the "
 "network. Network players will be unable to connect to this game"
-msgstr ""
+msgstr "Spillet kunne ikke bindes til den port som kræves for at hoste et 
spil på et netværk. Netværksspillere kan ikke tilslutte sig spillet"
 
 #: src/multiplayer.cpp:497
 msgid "Warning"
-msgstr ""
+msgstr "Advarsel"
 
 #: src/multiplayer_client.cpp:42 src/multiplayer_client.cpp:285
 msgid "Connection timed out"
-msgstr ""
+msgstr "Forbindelsestiden løb ud."
 
 #: src/multiplayer_client.cpp:59
 msgid "Receiving game list..."
-msgstr ""
+msgstr "Henter spil liste..."
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
-#: src/playturn.cpp:1529 src/playturn.cpp:1616
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
+#: src/playturn.cpp:1489 src/playturn.cpp:1576
 msgid "Gold"
-msgstr ""
+msgstr "Guld"
 
 #: src/multiplayer_client.cpp:113
 msgid "Waiting for game to start..."
-msgstr ""
+msgstr "Venter på at spillet skal starte..."
 
 #: src/multiplayer_client.cpp:221
 msgid "Choose host to connect to"
-msgstr ""
+msgstr "Vælg en vært at forbinde til"
 
 #: src/multiplayer_client.cpp:239
 msgid "Connecting to remote host..."
-msgstr ""
+msgstr "Oprretter forbindelse..."
 
 #: src/multiplayer_client.cpp:268
 msgid "You must log in to this server"
-msgstr ""
+msgstr "Du må logge ind på serveren"
 
 #: src/multiplayer_client.cpp:348
 msgid "Getting game data..."
-msgstr ""
+msgstr "Henter spil data..."
 
 #: src/multiplayer_client.cpp:399
 msgid "There are no available sides in this game."
-msgstr ""
+msgstr "Der er ingen sider tilgængelige i dette spil."
 
 #: src/multiplayer_client.cpp:441
 msgid "Choose your side:"
-msgstr ""
+msgstr "Vælg din side:"
 
 #: src/multiplayer_client.cpp:466
 msgid "The game has been cancelled"
-msgstr ""
+msgstr "Spillet er blevet annulleret"
 
 #: src/multiplayer_client.cpp:470
 msgid "The side you have chosen is no longer available"
-msgstr ""
+msgstr "Den side du har valgt er ikke længere tilgængelig"
 
 #: src/multiplayer_client.cpp:506
 msgid "Show replay of game up to save point?"
-msgstr ""
+msgstr "Vil et replay af spillet indtil gemme punktet?"
 
 #: src/multiplayer_connect.cpp:48
 msgid " Computer vs Computer "
-msgstr ""
+msgstr "Computer mod Computer"
 
 #: src/multiplayer_connect.cpp:49
 msgid "I'm Ready"
-msgstr ""
+msgstr "Jeg er klar"
 
 #: src/multiplayer_connect.cpp:97
 msgid "This is not a multiplayer save"
-msgstr ""
+msgstr "Dette er ikke et multiplayer spil"
 
 #: src/multiplayer_connect.cpp:237
 msgid ""
 "Victory\n"
 "@Defeat enemy leader(s)"
 msgstr ""
+"Sejr\n"
+"@Overvind fjendtlige leder(e)"
 
 #: src/multiplayer_connect.cpp:257
 msgid "Network Player"
-msgstr ""
+msgstr "Netværks Spiller"
 
 #: src/multiplayer_connect.cpp:258
 msgid "Local Player"
-msgstr ""
+msgstr "Lokal Spiller"
 
 #: src/multiplayer_connect.cpp:259 src/multiplayer_connect.cpp:467
 #: src/multiplayer_connect.cpp:581 src/multiplayer_connect.cpp:675
 msgid "Computer Player"
-msgstr ""
+msgstr "Computer Spiller"
 
 #: src/multiplayer_connect.cpp:260
 msgid "Empty"
-msgstr ""
+msgstr "Tom"
 
 #: src/multiplayer_connect.cpp:288 src/multiplayer_connect.cpp:368
 #: src/multiplayer_connect.cpp:371
 msgid "Team"
-msgstr ""
+msgstr "Hold"
 
 #: src/multiplayer_connect.cpp:296
 msgid "Red"
-msgstr ""
+msgstr "Rød"
 
 #: src/multiplayer_connect.cpp:298
 msgid "Blue"
-msgstr ""
+msgstr "Blå"
 
 #: src/multiplayer_connect.cpp:300
 msgid "Green"
-msgstr ""
+msgstr "Grøn"
 
 #: src/multiplayer_connect.cpp:302
 msgid "Yellow"
-msgstr ""
+msgstr "Gul"
 
 #: src/multiplayer_connect.cpp:304
 msgid "Purple"
-msgstr ""
+msgstr "Lilla"
 
 #: src/multiplayer_connect.cpp:306
 msgid "Orange"
-msgstr ""
+msgstr "Orange"
 
 #: src/multiplayer_connect.cpp:308
 msgid "Grey"
-msgstr ""
+msgstr "Grå"
 
 #: src/multiplayer_connect.cpp:310
 msgid "White"
-msgstr ""
+msgstr "Hvid"
 
 #: src/multiplayer_connect.cpp:312
 msgid "Brown"
-msgstr ""
+msgstr "Brun"
 
 #: src/multiplayer_connect.cpp:357
 msgid "Game Lobby"
-msgstr ""
+msgstr "Spil Lobbyen"
 
 #: src/multiplayer_connect.cpp:360 src/multiplayer_connect.cpp:362
 msgid "Player/Type"
-msgstr ""
+msgstr "Spiller/Typer"
 
 #: src/multiplayer_connect.cpp:363 src/multiplayer_connect.cpp:366
 msgid "Faction"
@@ -6499,15 +5820,11 @@
 
 #: src/multiplayer_connect.cpp:373 src/multiplayer_connect.cpp:376
 msgid "Color"
-msgstr ""
+msgstr "Farve"
 
 #: src/multiplayer_connect.cpp:530 src/multiplayer_connect.cpp:534
 msgid "Waiting for network players to join"
-msgstr ""
-
-#: src/multiplayer_lobby.cpp:141
-msgid "1"
-msgstr ""
+msgstr "Venter på at netværksspillere tilslutter sig"
 
 #: src/multiplayer_lobby.cpp:141
 msgid "Vacant Slot"
@@ -6515,283 +5832,284 @@
 
 #: src/multiplayer_lobby.cpp:141
 msgid "Vacant Slots"
-msgstr ""
+msgstr "Tom Plads"
 
 #: src/multiplayer_lobby.cpp:156
 msgid "Observe Game"
-msgstr ""
+msgstr "Observer Spillet"
 
 #: src/multiplayer_lobby.cpp:159
 msgid "Quit"
-msgstr ""
+msgstr "Afslut"
 
 #: src/playlevel.cpp:672
 msgid "Game Over"
-msgstr ""
+msgstr "Game Over"
 
 #: src/playlevel.cpp:673
 msgid "The game is over."
-msgstr ""
+msgstr "Dette spil er slut."
 
 #: src/playlevel.cpp:686
 msgid "Defeat"
-msgstr ""
+msgstr "Nederlag"
 
 #: src/playlevel.cpp:687
 msgid "You have been defeated!"
-msgstr ""
+msgstr "Du er blevet overvundet!"
 
 #: src/playlevel.cpp:719
 msgid "Victory"
-msgstr ""
+msgstr "Sejr"
 
 #: src/playlevel.cpp:720
 msgid "You have emerged victorious!"
-msgstr ""
+msgstr "Du har vundet!"
 
 #: src/playlevel.cpp:722
 msgid "Remaining gold"
-msgstr ""
+msgstr "Tilbageværende guld"
 
 #: src/playlevel.cpp:725
 msgid "Early finish bonus"
-msgstr ""
+msgstr "Bonus for at vinde hurtigt"
 
 #: src/playlevel.cpp:727
 msgid "per turn"
-msgstr ""
+msgstr "per tur"
 
 #: src/playlevel.cpp:728
 msgid "Turns finished early"
-msgstr ""
+msgstr "Ture afsluttet tidligt"
 
 #: src/playlevel.cpp:730
 msgid "Bonus"
-msgstr ""
+msgstr "Bonus"
 
 #: src/playlevel.cpp:737
 #, no-c-format
 msgid "80% of gold is retained for the next scenario"
-msgstr ""
+msgstr "80 % af guldet bliver gemt til næste scenarie"
 
 #: src/playlevel.cpp:738
 msgid "Retained Gold"
-msgstr ""
+msgstr "Gemt guld"
 
 #: src/playlevel.cpp:762
 msgid ""
 "A network disconnection has occured, and the game cannot continue. Do you "
 "want to save the game?"
-msgstr ""
+msgstr "En netværk afbrydelse er opstået og spillet kan ikke forsætte. Vil 
du gemme spillet?"
 
 #: src/playturn.cpp:78
 msgid "It is now your turn"
-msgstr ""
+msgstr "Det er nu din tur"
 
-#: src/playturn.cpp:490
+#: src/playturn.cpp:503
 msgid "Attacker"
-msgstr ""
+msgstr "Angriber"
 
-#: src/playturn.cpp:492
+#: src/playturn.cpp:505
 msgid "Defender"
-msgstr ""
+msgstr "Forsvarer"
 
-#: src/playturn.cpp:516 src/playturn.cpp:636
+#: src/playturn.cpp:529 src/playturn.cpp:652
 msgid "Damage Calculations"
-msgstr ""
+msgstr "Skades beregninger"
 
-#: src/playturn.cpp:602
+#: src/playturn.cpp:618
 msgid "Melee"
-msgstr ""
+msgstr "Nærkamp"
 
-#: src/playturn.cpp:615 src/reports.cpp:210
+#: src/playturn.cpp:631 src/reports.cpp:210
 msgid "vs"
-msgstr ""
+msgstr "mod"
 
-#: src/playturn.cpp:648
+#: src/playturn.cpp:664
 msgid "Attack Enemy"
-msgstr ""
+msgstr "Angrib Fjende"
 
-#: src/playturn.cpp:649
+#: src/playturn.cpp:665
 msgid "Choose weapon"
-msgstr ""
+msgstr "Vælg våben"
 
-#: src/playturn.cpp:1136
-msgid ""
-"You have not started your turn yet.  Do you really want to end your turn?"
-msgstr ""
+#: src/playturn.cpp:1154
+msgid "You have not started your turn yet.  Do you really want to end your 
turn?"
+msgstr "Du har ikke startet din tur endnu. Vil du virkelig slutte den før den 
er begyndt?"
 
-#: src/playturn.cpp:1145 src/playturn.cpp:1150
+#: src/playturn.cpp:1163 src/playturn.cpp:1168
 msgid "Some units have movement left. Do you really want to end your turn?"
-msgstr ""
+msgstr "Nogle enheder kan bevæge sig længere. Vil du virkelig afslutte din 
tur?"
 
-#: src/playturn.cpp:1166
+#: src/playturn.cpp:1184
 msgid "Auto-Save"
-msgstr ""
+msgstr "Auto-Gem"
 
-#: src/playturn.cpp:1168
+#: src/playturn.cpp:1186
 msgid "Could not auto save the game. Please save the game manually."
-msgstr ""
+msgstr "Kunne ikke auto-gemme. Gem venligst spillet manuelt."
 
-#: src/playturn.cpp:1394 src/playturn.cpp:1408
+#: src/playturn.cpp:1412 src/playturn.cpp:1426
 msgid "Error"
-msgstr ""
+msgstr "Fejl"
 
-#: src/playturn.cpp:1394
+#: src/playturn.cpp:1412
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
 
-#: src/playturn.cpp:1405
+#: src/playturn.cpp:1423
 msgid "Saved"
-msgstr ""
+msgstr "Gemt"
 
-#: src/playturn.cpp:1405
+#: src/playturn.cpp:1423
 msgid "The game has been saved"
-msgstr ""
+msgstr "Spillet er blevet gemt"
 
-#: src/playturn.cpp:1525
+#: src/playturn.cpp:1485
 msgid "Units"
-msgstr ""
+msgstr "Enheder"
 
-#: src/playturn.cpp:1526
+#: src/playturn.cpp:1486
 msgid "Income"
-msgstr ""
+msgstr "Inkomst"
 
-#: src/playturn.cpp:1526
+#: src/playturn.cpp:1486
 msgid "Upkeep"
-msgstr ""
+msgstr "Udgifter"
 
-#: src/playturn.cpp:1622
+#: src/playturn.cpp:1582
 msgid "You have no units available to recruit."
-msgstr ""
+msgstr "Du har ingen enheder at rekrutere."
 
-#: src/playturn.cpp:1635
+#: src/playturn.cpp:1595
 msgid "Recruit unit"
-msgstr ""
+msgstr "Rekruter enhed"
 
-#: src/playturn.cpp:1664
+#: src/playturn.cpp:1624
 msgid "You don't have enough gold to recruit that unit"
-msgstr ""
+msgstr "Du har ikke nok guld til at rekrutere denne enhed"
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1682
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
-msgstr ""
+msgstr "Min herre, denne enhed er erfaren. Han er blevet forfremmet.Vil du 
virkelig sætte $noun fri fra tjeneste?"
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1684
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
-msgstr ""
+msgstr "My lord, denne enhed er tæt på at blive forfremmet! Vil du virkelig 
sætte $noun fri fra tjeneste?"
 
-#: src/playturn.cpp:1729
+#: src/playturn.cpp:1689
 msgid "her"
-msgstr ""
+msgstr "hende"
 
-#: src/playturn.cpp:1729
+#: src/playturn.cpp:1689
 msgid "him"
-msgstr ""
+msgstr "ham"
 
-#: src/playturn.cpp:1762
+#: src/playturn.cpp:1722
 msgid "You are seperated from your soldiers and may not recall them"
-msgstr ""
+msgstr "Du er adskilt fra dine soldater og må ikke genindkalde dem"
 
-#: src/playturn.cpp:1764
+#: src/playturn.cpp:1724
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
 msgstr ""
+"Der er ingen soldat der kan genindkaldes\n"
+"(Du må have trænede soldater fra et tidligere scenarie)"
 
-#: src/playturn.cpp:1768
+#: src/playturn.cpp:1728
 msgid "You must have at least"
-msgstr ""
+msgstr "Du må have mindst"
 
-#: src/playturn.cpp:1770
+#: src/playturn.cpp:1730
 msgid "gold pieces to recall a unit"
-msgstr ""
+msgstr "guld stykker for at genindkalde en enhed"
 
-#: src/playturn.cpp:1793
+#: src/playturn.cpp:1753
 msgid "Dismiss Unit"
-msgstr ""
+msgstr "Send bort"
 
-#: src/playturn.cpp:1806
+#: src/playturn.cpp:1766
 msgid "Select unit"
-msgstr ""
+msgstr "Vælg enhed"
 
-#: src/playturn.cpp:1850
+#: src/playturn.cpp:1810
 msgid "Message"
-msgstr ""
+msgstr "Besked"
 
-#: src/playturn.cpp:1850
+#: src/playturn.cpp:1810
 msgid "Send to allies only"
-msgstr ""
+msgstr "Send kun til allierede"
 
-#: src/playturn.cpp:1945
+#: src/playturn.cpp:1905
 msgid "Location"
-msgstr ""
+msgstr "Lokalitet"
 
-#: src/playturn.cpp:2027 src/playturn.cpp:2087
+#: src/playturn.cpp:1987 src/playturn.cpp:2047
 msgid "Recruits"
-msgstr ""
+msgstr "Rekruteringer"
 
-#: src/playturn.cpp:2033 src/playturn.cpp:2091
+#: src/playturn.cpp:1993 src/playturn.cpp:2051
 msgid "Recalls"
-msgstr ""
+msgstr "Genindkaldelser"
 
-#: src/playturn.cpp:2039 src/playturn.cpp:2095
+#: src/playturn.cpp:1999 src/playturn.cpp:2055
 msgid "Advancements"
-msgstr ""
+msgstr "Forfremmelser"
 
-#: src/playturn.cpp:2045 src/playturn.cpp:2099
+#: src/playturn.cpp:2005 src/playturn.cpp:2059
 msgid "Losses"
-msgstr ""
+msgstr "Tab"
 
-#: src/playturn.cpp:2051 src/playturn.cpp:2103
+#: src/playturn.cpp:2011 src/playturn.cpp:2063
 msgid "Kills"
-msgstr ""
+msgstr "Drab"
 
-#: src/playturn.cpp:2057
+#: src/playturn.cpp:2017
 msgid "Damage Inflicted"
-msgstr ""
+msgstr "Skade påført"
 
-#: src/playturn.cpp:2063
+#: src/playturn.cpp:2023
 msgid "Damage Taken"
-msgstr ""
+msgstr "Skade taget"
 
-#: src/playturn.cpp:2069
+#: src/playturn.cpp:2029
 msgid "Damage Inflicted (EV)"
-msgstr ""
+msgstr "Skade påført (forventet værdi)"
 
-#: src/playturn.cpp:2076
+#: src/playturn.cpp:2036
 msgid "Damage Taken (EV)"
-msgstr ""
+msgstr "Skade taget (forventet værdi)"
 
-#: src/playturn.cpp:2118
+#: src/playturn.cpp:2078
 msgid "Search"
-msgstr ""
+msgstr "Søg"
 
-#: src/playturn.cpp:2128
+#: src/playturn.cpp:2088
 msgid "prompt^Command:"
-msgstr ""
+msgstr "Kommando:"
 
-#: src/playturn.cpp:2139
+#: src/playturn.cpp:2099
 msgid "Chat Log"
-msgstr ""
+msgstr "Chat Log"
 
-#: src/playturn.cpp:2204
+#: src/playturn.cpp:2164
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr ""
 
-#: src/playturn.cpp:2278
+#: src/playturn.cpp:2238
 msgid "Place Label"
-msgstr ""
+msgstr "Sæt Label"
 
-#: src/playturn.cpp:2279
+#: src/playturn.cpp:2239
 msgid "Label"
-msgstr ""
+msgstr "Label"
 
 #: src/playturn.cpp:2402
 msgid ""
@@ -6801,27 +6119,27 @@
 
 #: src/playturn.cpp:2454
 msgid "Replace with AI"
-msgstr ""
+msgstr "Erstart med en Computer."
 
 #: src/playturn.cpp:2455
 msgid "Replace with local player"
-msgstr ""
+msgstr "Erstat med lokal spiller"
 
 #: src/playturn.cpp:2456
 msgid "Abort game"
-msgstr ""
+msgstr "Afslut spil"
 
 #: src/playturn.cpp:2459
 msgid "Replace with "
-msgstr ""
+msgstr "Erstat med"
 
 #: src/playturn.cpp:2463
 msgid "has left the game. What do you want to do?"
-msgstr ""
+msgstr "har forladt spillet. Hvad vil du?"
 
 #: src/reports.cpp:105
 msgid "This unit is invisible. It cannot be seen or attacked by enemy units."
-msgstr ""
+msgstr "Denne enhed er usynlig. Den kan ikke ses eller angribes af fjendtlige 
enheder."
 
 #: src/reports.cpp:110
 msgid ""
@@ -6838,6 +6156,9 @@
 "Units cannot be killed by poison alone. The poison will not reduce it below "
 "1 HP."
 msgstr ""
+"Denne enhede er forgiftet. Den vil miste 8 HP hver tur, idtil den kan finde 
en kur i en landsby eller fra en ven der med \"kurere\" evnen.\n"
+"\n"
+"Enheder kan ikke blive dræbt af gift alene. Giften vil skade enheder til 
mindre end 1 HP."
 
 #: src/reports.cpp:122
 msgid "This unit has been turned to stone. It may not move or attack."
@@ -6845,79 +6166,79 @@
 
 #: src/reports.cpp:131 src/reports.cpp:142
 msgid "_description"
-msgstr ""
+msgstr "_beskrivelse"
 
 #: src/reports.cpp:232
 msgid "damage"
-msgstr ""
+msgstr "skade"
 
 #: src/reports.cpp:237
 msgid "hexes"
-msgstr ""
+msgstr "felter"
 
 #: src/reports.cpp:254
 msgid "Lawful units"
-msgstr ""
+msgstr "Lovlydige enheder"
 
 #: src/reports.cpp:256
 msgid "Neutral units"
-msgstr ""
+msgstr "Neutrale enheder"
 
 #: src/reports.cpp:257
 msgid "Chaotic units"
-msgstr ""
+msgstr "Kaotiske enheder"
 
 #: src/reports.cpp:311
 msgid "Owned"
-msgstr ""
+msgstr "Ejet"
 
 #: src/reports.cpp:313
 msgid "Enemy"
-msgstr ""
+msgstr "Fjendtlig"
 
 #: src/reports.cpp:315
 msgid "Allied"
-msgstr ""
+msgstr "Allieret"
 
 #: src/show_dialog.cpp:930
 msgid "KB"
-msgstr ""
+msgstr "kB"
 
 #: src/titlescreen.cpp:145
 msgid "Version"
-msgstr ""
+msgstr "Version"
 
 #: src/titlescreen.cpp:160
 msgid "TitleScreen button^Tutorial"
-msgstr ""
+msgstr "Tutorial"
 
 #: src/titlescreen.cpp:161
 msgid "TitleScreen button^Campaign"
-msgstr ""
+msgstr "Kampagne"
 
 #: src/titlescreen.cpp:162
 msgid "TitleScreen button^Multiplayer"
-msgstr ""
+msgstr "Multiplayer"
 
 #: src/titlescreen.cpp:163
 msgid "TitleScreen button^Load"
-msgstr ""
+msgstr "Hent"
 
 #: src/titlescreen.cpp:164
 msgid "TitleScreen button^Language"
-msgstr ""
+msgstr "Sprog"
 
 #: src/titlescreen.cpp:165
 msgid "TitleScreen button^Preferences"
-msgstr ""
+msgstr "Indstillinger"
 
 #: src/titlescreen.cpp:166
 msgid "TitleScreen button^About"
-msgstr ""
+msgstr "Om Wesnoth"
 
 #: src/titlescreen.cpp:167
 msgid "TitleScreen button^Quit"
-msgstr ""
+msgstr "Afslut"
 
 #: src/titlescreen.cpp:168
 msgid "Start a tutorial to familiarize yourself with the game"
@@ -6925,7 +6246,7 @@
 
 #: src/titlescreen.cpp:169
 msgid "Start a new single player campaign"
-msgstr ""
+msgstr "Start en ny single player kampagne"
 
 #: src/titlescreen.cpp:170
 msgid ""
@@ -6935,27 +6256,27 @@
 
 #: src/titlescreen.cpp:171
 msgid "Load a single player saved game"
-msgstr ""
+msgstr "Hent et single player gemt spil"
 
 #: src/titlescreen.cpp:172
 msgid "Change the language"
-msgstr ""
+msgstr "Skift sprog"
 
 #: src/titlescreen.cpp:173
 msgid "Configure the game's settings"
-msgstr ""
+msgstr "Spil indstillinger"
 
 #: src/titlescreen.cpp:174
 msgid "View the credits"
-msgstr ""
+msgstr "Se credits"
 
 #: src/titlescreen.cpp:175
 msgid "Quit the game"
-msgstr ""
+msgstr "Afslut spillet"
 
 #: src/titlescreen.cpp:199
 msgid "More"
-msgstr ""
+msgstr "Mere"
 
 #: src/titlescreen.cpp:205
 msgid "-- The Tome of Wesnoth"
@@ -6965,15 +6286,15 @@
 msgid "strikes"
 msgstr ""
 
-#: src/unit_types.cpp:886
+#: src/unit_types.cpp:878
 msgid "chaotic"
 msgstr "kaotisk"
 
-#: src/unit_types.cpp:886
+#: src/unit_types.cpp:878
 msgid "lawful"
 msgstr "lovlydig"
 
-#: src/unit_types.cpp:886
+#: src/unit_types.cpp:878
 msgid "neutral"
 msgstr "neutral"
 
@@ -6984,3 +6305,4 @@
 #: src/widgets/file_chooser.cpp:173
 msgid "Deletion of the file failed."
 msgstr "Slettelse af fil mislykkedes"
+




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