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[Wesnoth-cvs-commits] made cave villages work properly. Fixed death knig


From: David White <address@hidden>
Subject: [Wesnoth-cvs-commits] made cave villages work properly. Fixed death knight. Fixed bug with 'slow' attacks sometimes causing saved games to be corrupt
Date: Wed, 19 Nov 2003 16:10:32 -0500

Commit from Sirp 2003-11-19 16:10 EST
made cave villages work properly. Fixed death knight. Fixed bug with 'slow' attacks sometimes causing saved games to be corrupt
Module File name Revision
wesnoth data/game.cfg 1.10 >>> 1.11
wesnoth data/terrain.cfg 1.10 >>> 1.11
wesnoth data/maps/map13 1.1 >>> 1.2
wesnoth data/scenarios/The_Lost_General.cfg 1.1 >>> 1.2
wesnoth data/translations/english.cfg 1.25 >>> 1.26
wesnoth data/units/Death_Knight.cfg 1.1 >>> 1.2
+ wesnoth data/units/Dwarvish_Thunderer.cfg 1.1
+ wesnoth images/dwarf-thunderer-attack.png 1.1
+ wesnoth images/dwarf-thunderer-attack1.png 1.1
+ wesnoth images/dwarf-thunderer-defend.png 1.1
+ wesnoth images/dwarf-thunderer.png 1.1
+ wesnoth images/terrain/flag-cave-neutral.png 1.1
+ wesnoth images/terrain/flag-cave-team1.png 1.1
+ wesnoth images/terrain/flag-cave-team2.png 1.1
+ wesnoth images/terrain/flag-cave-team3.png 1.1
+ wesnoth images/terrain/flag-cave-team4.png 1.1
+ wesnoth images/terrain/flag-cave-team5.png 1.1
+ wesnoth images/terrain/flag-cave-team6.png 1.1
- wesnoth images/terrain/flag-neutral-cave.png 1.1
- wesnoth images/terrain/flag-team1-cave.png 1.1
- wesnoth images/terrain/flag-team2-cave.png 1.1
- wesnoth images/terrain/flag-team3-cave.png 1.1
- wesnoth images/terrain/flag-team4-cave.png 1.1
- wesnoth images/terrain/flag-team5-cave.png 1.1
- wesnoth images/terrain/flag-team6-cave.png 1.1
wesnoth src/actions.cpp 1.27 >>> 1.28
wesnoth src/pathfind.cpp 1.11 >>> 1.12
wesnoth src/replay.cpp 1.17 >>> 1.18



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