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From: | David White <address@hidden> |
Subject: | [Wesnoth-cvs-commits] fixed bug in AI path finding |
Date: | Tue, 18 Nov 2003 13:31:53 -0500 |
Commit from Sirp | 2003-11-18 13:31 EST |
fixed bug in AI path finding
Module | File name | Revision | |||
---|---|---|---|---|---|
wesnoth | data/scenarios/Ford_of_Abez.cfg | 1.3 | >>> | 1.4 | |
wesnoth | data/scenarios/Isle_of_Anduin.cfg | 1.5 | >>> | 1.6 | |
wesnoth | data/scenarios/Princess_of_Wesnoth.cfg | 1.4 | >>> | 1.5 | |
wesnoth | data/scenarios/Siege_to_Elefansar.cfg | 1.3 | >>> | 1.4 | |
wesnoth | src/actions.cpp | 1.25 | >>> | 1.26 | |
wesnoth | src/ai_move.cpp | 1.4 | >>> | 1.5 | |
wesnoth | src/display.cpp | 1.74 | >>> | 1.75 | |
wesnoth | src/playturn.cpp | 1.66 | >>> | 1.67 |
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