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[Wesnoth-cvs-commits] fixed bug in AI path finding


From: David White <address@hidden>
Subject: [Wesnoth-cvs-commits] fixed bug in AI path finding
Date: Tue, 18 Nov 2003 13:31:53 -0500

Commit from Sirp 2003-11-18 13:31 EST
fixed bug in AI path finding
Module File name Revision
wesnoth data/scenarios/Ford_of_Abez.cfg 1.3 >>> 1.4
wesnoth data/scenarios/Isle_of_Anduin.cfg 1.5 >>> 1.6
wesnoth data/scenarios/Princess_of_Wesnoth.cfg 1.4 >>> 1.5
wesnoth data/scenarios/Siege_to_Elefansar.cfg 1.3 >>> 1.4
wesnoth src/actions.cpp 1.25 >>> 1.26
wesnoth src/ai_move.cpp 1.4 >>> 1.5
wesnoth src/display.cpp 1.74 >>> 1.75
wesnoth src/playturn.cpp 1.66 >>> 1.67



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