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[Weechat-dev] [task #9770] Add nick (and possibly channel) completion fo
From: |
JD |
Subject: |
[Weechat-dev] [task #9770] Add nick (and possibly channel) completion for SAJOIN |
Date: |
Tue, 06 Oct 2009 07:41:40 +0000 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.1.3) Gecko/20090913 Shiretoko/3.5.3 |
URL:
<http://savannah.nongnu.org/task/?9770>
Summary: Add nick (and possibly channel) completion for
SAJOIN
Project: WeeChat
Submitted by: jdhore
Submitted on: Tue 06 Oct 2009 07:41:39 AM GMT
Category: commands
Should Start On: Tue 06 Oct 2009 12:00:00 AM GMT
Should be Finished on: Tue 06 Oct 2009 12:00:00 AM GMT
Priority: 5 - Normal
Status: None
Privacy: Public
Percent Complete: 0%
Assigned to: None
Originator Name:
Originator Email:
Open/Closed: Open
Discussion Lock: Any
IRC nick: jdhore
_______________________________________________________
Details:
Discussed on #weechat on October 6, 2009 at 08:37 GMT.
SAJOIN is a command in the most popular IRCd's (by a huge margin) to force
join a user to a channel. This is useful for me specifically because i run a
network where many of the staff members forget to join the staff channel and i
use /SAJOIN to join them, but it doesn't complete nicks or the channel so it
takes a long time to join them all to the staff channel.
The syntax is: /SAJOIN <nick> <channel>
http://searchirc.com/ircd-versions <-- It's supported by all versions of
Unreal and all versions of InspIRCd in that list which are the majority of
IRCd's used by a massive margin.
http://www.vulnscan.org/UnrealIRCd/unreal32docs.html#useropercommands <--
It's listed there if you scroll through that chart a bit.
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JD <=