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Re: [Traverso-devel] Snapping Weirdness


From: Remon
Subject: Re: [Traverso-devel] Snapping Weirdness
Date: Sat, 31 Mar 2007 19:40:23 +0200
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> Tonight I committed a fix for a problem I introduced that caused the
> SnapList to not get marked dirty when it should, plus a few other
> small SnapList fixes.

OK, MarkerView has another one now. If you start traverso from the command 
line, you'll see Qt output warning about not being able to connect signal to 
slot...

> I  also compiled a version of traverso from before any of my Snap
> changes, and it already had the following problems:
>
>  - Snapping only seems to work when scrolled all the way left.  After
> scrolling right at all, snapping either doesn't happen, or causes
> weird problems.  (The snapList's range is getting updated... Maybe we
> need to add m_rangeStart somewhere?)
>
>  - After zooming out a little from the default, objects will often
> snap to either the correct pixel, or one to either side of it.  I
> think this is a problem in SnapList::update_snaplist(), but I haven't
> found it yet...  The xposList seems to be good... (Remon, want to take
> a look at these?)

Yes, known problem(s), but not exactly _why_ hit happens. If you happen to 
have been digging into that part of the code, feel free to continue.. :-)
It has been some while that I looked into that, and the snaplist isn't my 
invention, so I'll have to study it myself too...

Please let me know what you prefer. It partially has to do with the scrollbars 
that also aren't updated correctly. So they both have to be fixed at the same 
time, scrollbars first actually. If you have other things to work at, I'll 
have a look, but only next week at the earliest.

Regards,

Remon




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