[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Stratagus-CVS] stratagus/src/sound script_sound.c
From: |
address@hidden |
Subject: |
[Stratagus-CVS] stratagus/src/sound script_sound.c |
Date: |
1 Feb 2004 15:16:58 +1100 |
CVSROOT: /home/strat
Module name: stratagus
Changes by: <address@hidden> 04/02/01 15:16:58
Modified files:
src/sound : script_sound.c
Log message:
Replace SCM with int
Patches:
Index: stratagus/src/sound/script_sound.c
diff -u stratagus/src/sound/script_sound.c:1.63
stratagus/src/sound/script_sound.c:1.64
--- stratagus/src/sound/script_sound.c:1.63 Sat Jan 17 02:17:29 2004
+++ stratagus/src/sound/script_sound.c Sun Feb 1 15:16:57 2004
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: script_sound.c,v 1.63 2004/01/16 15:17:29 wizzard Exp $
+// $Id: script_sound.c,v 1.64 2004/02/01 04:16:57 wizzard Exp $
//@{
@@ -934,7 +934,7 @@
** Glue between c and scheme. Allows to specify some global game
sounds
** in a ccl file.
*/
-local SCM CclDefineGameSounds(lua_State* l)
+local int CclDefineGameSounds(lua_State* l)
{
return 0;
}
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Stratagus-CVS] stratagus/src/sound script_sound.c,
address@hidden <=