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[Stratagus-CVS] stratagus/doc install.html
From: |
Nehal Mistry |
Subject: |
[Stratagus-CVS] stratagus/doc install.html |
Date: |
Sat, 08 Nov 2003 17:50:48 -0500 |
CVSROOT: /cvsroot/stratagus
Module name: stratagus
Branch:
Changes by: Nehal Mistry <address@hidden> 03/11/08 17:50:48
Modified files:
doc : install.html
Log message:
update installation instructions
Patches:
Index: stratagus/doc/install.html
diff -u stratagus/doc/install.html:1.58 stratagus/doc/install.html:1.59
--- stratagus/doc/install.html:1.58 Wed Sep 3 07:46:49 2003
+++ stratagus/doc/install.html Sat Nov 8 17:50:47 2003
@@ -2,7 +2,7 @@
<html>
<head>
<!--
----- $Id: install.html,v 1.58 2003/09/03 11:46:49 grumbel Exp $
+---- $Id: install.html,v 1.59 2003/11/08 22:50:47 nehalmistry Exp $
---- (c) Copyright 2002-2003 by Nehal Mistry.
@@ -39,10 +39,7 @@
will need the winsock 2 update from
<a
href="http://www.microsoft.com/windows95/downloads/contents/WUAdminTools/S_WUNetworkingTools/W95Sockets2/Default.asp">here</a>.</font><p>
- <li><b>A supported graphics library:</b> SDL, svgalib, X11/Xlib
- (although X11 is supported, SDL is recommended).<br>
- <font color=red>NOTE: remote displays aren't supported.</font><p>
-
+ <li><a href="http://www.libsdl.org/index.php">SDL</a> (required).<p>
<li><a href="http://www.libpng.org/pub/png/">libpng</a> (required).<p>
<li><a href="http://www.gzip.org/zlib/">zlib</a> (required).<p>
<li><a href="http://www.xiph.org/ogg/vorbis/">libogg/libvorbis</a>
(recommended).<p>
@@ -51,7 +48,7 @@
<li><a href="http://www.underbit.com/products/mad/">libmad</a>
(optional).<p>
<li><a href="http://zziplib.sourceforge.net/">zziplib</a> (optional).<p>
- <li>Either the original or expansion W*rcr*ft 2 CD, or the FcMP
data.<br>
+ <li>Either the original or expansion wc2 CD, or another data set, such
as aleona.<br>
<font color="red">NOTE: the Battle.net CD edition is not
supported.</font><p>
</ul>
@@ -129,11 +126,11 @@
<li><b>Step 3, Extract data:</b><p>
Now that you have a working engine, you need some media data before
- you can actually play the game. There are two options, use the data
- from the W*rcr*ft 2 CD, or use FcMP.<p>
+ you can actually play the game. You can either use the data
+ from the wc2 CD, or use another data set.<p>
<ul>
- <li><b>Using W*rcr*ft 2 data:</b><p>
+ <li><b>Using wc2 data:</b><p>
For Win32, run:
<pre> build.bat DIR</pre>
where DIR is the directory to your CD or your
@@ -147,21 +144,14 @@
you will run into problems. It will take some
time to extract everything.</font><p>
- <li><b>Using FcMP data:</b><p>
- Download FcMP from the download page and extract it to
- the stratagus root directory (where the stratagus
- binary exists).<br>
- <font color="red">NOTE if you extract to a different directory,
- you will need to specify the directory by passing '-d DIR' flag
+ <li><b>Using another data set:</b><p>
+ Installation for other data sets should be included with the
+ download. You may download Aleona from
+ <a href="http://www.nongnu.org/aleona/">here</a>.
+ <font color="red">NOTE you will need to specify the data
+ directory by passing '-d DIR' flag
when you run the stratagus binary, by default the binary
looks for 'data' in the current directory.</font><p>
-
- If you are using the CVS engine, you may need to checkout
- the 'fcmp' module from CVS. Then edit the locations at the top
- of 'buildfcmp.sh' and run it, this will create a working
- FcMP dir called: 'data.fcmp' , you may then rename this to
- '$FCDIR/data' where $FCDIR is the directory where the stratagus
- binary exists, or run stratagus with the '-d' option.<p>
</ul>
<li><b>Step 4, Run:</b><p>
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