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[Stratagus-CVS] stratagus/src/ui botpanel.c
From: |
Nehal Mistry |
Subject: |
[Stratagus-CVS] stratagus/src/ui botpanel.c |
Date: |
Mon, 03 Nov 2003 01:14:31 -0500 |
CVSROOT: /cvsroot/stratagus
Module name: stratagus
Branch:
Changes by: Nehal Mistry <address@hidden> 03/11/03 01:14:31
Modified files:
src/ui : botpanel.c
Log message:
tweak position of shorcut key text for button
Patches:
Index: stratagus/src/ui/botpanel.c
diff -u stratagus/src/ui/botpanel.c:1.96 stratagus/src/ui/botpanel.c:1.97
--- stratagus/src/ui/botpanel.c:1.96 Tue Oct 28 17:20:53 2003
+++ stratagus/src/ui/botpanel.c Mon Nov 3 01:14:30 2003
@@ -27,7 +27,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: botpanel.c,v 1.96 2003/10/28 22:20:53 n0body Exp $
+// $Id: botpanel.c,v 1.97 2003/11/03 06:14:30 nehalmistry Exp $
//@{
@@ -103,7 +103,7 @@
char* cp;
CLprintf(file, "\n;;; -----------------------------------------\n");
- CLprintf(file, ";;; MODULE: buttons $Id: botpanel.c,v 1.96 2003/10/28
22:20:53 n0body Exp $\n\n");
+ CLprintf(file, ";;; MODULE: buttons $Id: botpanel.c,v 1.97 2003/11/03
06:14:30 nehalmistry Exp $\n\n");
for (i = 0; i < NumUnitButtons; ++i) {
CLprintf(file, "(define-button 'pos %d 'level %d 'icon '%s\n",
@@ -554,8 +554,8 @@
// FIXME: real DrawChar would be useful
buf[0] = toupper(CurrentButtons[i].Key);
buf[1] = '\0';
- VideoDrawText(b->X + 4 + b->Width -
VideoTextLength(GameFont, buf),
- b->Y + 5 + b->Height - VideoTextHeight(GameFont),
GameFont, buf);
+ VideoDrawText(b->X + 3 + b->Width -
VideoTextLength(GameFont, buf),
+ b->Y + 3 + b->Height - VideoTextHeight(GameFont),
GameFont, buf);
}
}
}
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