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[Stratagus-CVS] stratagus/src/game campaign.c game.c intro.c lo...
From: |
Jimmy Salmon |
Subject: |
[Stratagus-CVS] stratagus/src/game campaign.c game.c intro.c lo... |
Date: |
Thu, 02 Oct 2003 11:39:32 -0400 |
CVSROOT: /cvsroot/stratagus
Module name: stratagus
Branch:
Changes by: Jimmy Salmon <address@hidden> 03/10/02 11:39:32
Modified files:
src/game : campaign.c game.c intro.c loadgame.c trigger.c
Log message:
Cleanup
Patches:
Index: stratagus/src/game/campaign.c
diff -u stratagus/src/game/campaign.c:1.34 stratagus/src/game/campaign.c:1.35
--- stratagus/src/game/campaign.c:1.34 Fri Sep 26 19:57:10 2003
+++ stratagus/src/game/campaign.c Thu Oct 2 11:39:32 2003
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: campaign.c,v 1.34 2003/09/26 23:57:10 jsalmon3 Exp $
+// $Id: campaign.c,v 1.35 2003/10/02 15:39:32 jsalmon3 Exp $
//@{
@@ -68,7 +68,7 @@
local CampaignChapter* CurrentChapter; /// Playing this chapter of campaign
local int SkipCurrentChapter = 1; /// Skip the current chapter when
/// looking for the next one
-
+
/*----------------------------------------------------------------------------
-- Functions
----------------------------------------------------------------------------*/
@@ -237,7 +237,7 @@
} else if (!strcmp(str, "center")) {
(*text)->Align = PictureTextAlignCenter;
} else {
- errl("Invalid chapter picture text align value",
+ errl("Invalid chapter picture text align value",
gh_car(sublist));
}
free(str);
@@ -523,7 +523,7 @@
int i;
CLprintf(file, "\n;;; -----------------------------------------\n");
- CLprintf(file, ";;; MODULE: campaign $Id: campaign.c,v 1.34 2003/09/26
23:57:10 jsalmon3 Exp $\n\n");
+ CLprintf(file, ";;; MODULE: campaign $Id: campaign.c,v 1.35 2003/10/02
15:39:32 jsalmon3 Exp $\n\n");
if (!CurrentCampaign) {
return;
}
Index: stratagus/src/game/game.c
diff -u stratagus/src/game/game.c:1.105 stratagus/src/game/game.c:1.106
--- stratagus/src/game/game.c:1.105 Mon Sep 29 22:53:01 2003
+++ stratagus/src/game/game.c Thu Oct 2 11:39:32 2003
@@ -27,7 +27,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: game.c,v 1.105 2003/09/30 02:53:01 jsalmon3 Exp $
+// $Id: game.c,v 1.106 2003/10/02 15:39:32 jsalmon3 Exp $
//@{
@@ -88,7 +88,7 @@
** @param map map loaded
*/
local void LoadStratagusMap(const char* filename,
- WorldMap* map __attribute__((unused)))
+ WorldMap* map __attribute__((unused)))
{
DebugLevel3Fn("%p \n" _C_ map);
@@ -104,7 +104,7 @@
#if 0
// Not true if multiplayer levels!
if (!ThisPlayer) { /// ARI: bomb if nothing was loaded!
- fprintf(stderr,"%s: invalid Stratagus map\n", filename);
+ fprintf(stderr, "%s: invalid Stratagus map\n", filename);
ExitFatal(-1);
}
// FIXME: Retrieve map->Info from somewhere... If LoadPud is used in CCL
it magically is set there :)
@@ -507,7 +507,7 @@
}
#endif
ViewportCenterViewpoint(TheUI.SelectedViewport,
- ThisPlayer->StartX, ThisPlayer->StartY);
+ ThisPlayer->StartX, ThisPlayer->StartY);
//
// Various hacks wich must be done after the map is loaded.
Index: stratagus/src/game/intro.c
diff -u stratagus/src/game/intro.c:1.100 stratagus/src/game/intro.c:1.101
--- stratagus/src/game/intro.c:1.100 Fri Sep 26 21:26:00 2003
+++ stratagus/src/game/intro.c Thu Oct 2 11:39:32 2003
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: intro.c,v 1.100 2003/09/27 01:26:00 jsalmon3 Exp $
+// $Id: intro.c,v 1.101 2003/10/02 15:39:32 jsalmon3 Exp $
//@{
@@ -105,10 +105,10 @@
local void IntroCallbackButton1(unsigned button)
{
if (UseContinueButton) {
- if ((1 << button) == LeftButton && ContinueButtonX <= CursorX
- && CursorX <= ContinueButtonX + 106
- && ContinueButtonY <= CursorY
- && CursorY <= ContinueButtonY + 27) {
+ if ((1 << button) == LeftButton && ContinueButtonX <= CursorX &&
+ CursorX <= ContinueButtonX + 106 &&
+ ContinueButtonY <= CursorY &&
+ CursorY <= ContinueButtonY + 27) {
ContinueButtonFlags |= MenuButtonClicked;
}
} else {
@@ -123,11 +123,11 @@
local void IntroCallbackButton2(unsigned button)
{
if (UseContinueButton) {
- if ((1 << button) == LeftButton && ContinueButtonX <= CursorX
- && CursorX <= ContinueButtonX + 106
- && ContinueButtonY <= CursorY
- && CursorY <= ContinueButtonY + 27
- && (ContinueButtonFlags & MenuButtonClicked)) {
+ if ((1 << button) == LeftButton && ContinueButtonX <= CursorX &&
+ CursorX <= ContinueButtonX + 106 &&
+ ContinueButtonY <= CursorY &&
+ CursorY <= ContinueButtonY + 27 &&
+ (ContinueButtonFlags & MenuButtonClicked)) {
IntroNoEvent = 0;
}
ContinueButtonFlags &= ~MenuButtonClicked;
@@ -171,7 +171,7 @@
** Callback for input.
*/
local void IntroCallbackKey3(unsigned key __attribute__((unused)),
- unsigned keychar __attribute__((unused)))
+ unsigned keychar __attribute__((unused)))
{
}
@@ -184,8 +184,8 @@
CursorY = y;
if (UseContinueButton) {
- if( ContinueButtonX <= CursorX && CursorX <= ContinueButtonX + 106 &&
- ContinueButtonY <= CursorY && CursorY <= ContinueButtonY + 27 ) {
+ if (ContinueButtonX <= CursorX && CursorX <= ContinueButtonX + 106 &&
+ ContinueButtonY <= CursorY && CursorY <= ContinueButtonY + 27) {
ContinueButtonFlags |= MenuButtonActive;
}
else {
@@ -493,20 +493,20 @@
// Draw background
//
VideoDrawSubClip(background, 0, 0,
- background->Width, background->Height,
- (VideoWidth - background->Width) / 2,
- (VideoHeight - background->Height) / 2);
+ background->Width, background->Height,
+ (VideoWidth - background->Width) / 2,
+ (VideoHeight - background->Height) / 2);
//
// Draw title
//
SetDefaultTextColors(FontWhite, FontYellow);
- VideoDrawTextCentered((70 + 340) / 2 * VideoWidth / 640, 28 *
VideoHeight / 480,
- LargeFont,intro->Title);
+ VideoDrawTextCentered((70 + 340) / 2 * VideoWidth / 640,
+ 28 * VideoHeight / 480, LargeFont, intro->Title);
//
// Draw scrolling text
//
- ScrollText(70 * VideoWidth / 640, 80 * VideoHeight / 480, 70 *
VideoWidth / 640 + 320,
- 170 * VideoHeight / 480, line, scrolling_text);
+ ScrollText(70 * VideoWidth / 640, 80 * VideoHeight / 480,
+ 70 * VideoWidth / 640 + 320, 170 * VideoHeight / 480, line,
scrolling_text);
//
// Draw objectives
@@ -966,7 +966,7 @@
} else {
outcome = "Defeat!";
}
- VideoDrawTextCentered(x + 106, y + top_offset + 21, LargeTitleFont,
+ VideoDrawTextCentered(x + 106, y + top_offset + 21, LargeTitleFont,
outcome);
}
@@ -1022,7 +1022,7 @@
}
sprintf(buf, "%s - You", ThisPlayer->Name);
- VideoDrawTextCentered(x + 320, y + bottom_offset + description_offset +
26,
+ VideoDrawTextCentered(x + 320, y + bottom_offset + description_offset +
26,
names_font, buf);
VideoDrawTextCentered(x + 50, y + bottom_offset, LargeFont, "Units");
sprintf(buf, "%u", ThisPlayer->TotalUnits);
@@ -1041,11 +1041,11 @@
} else {
sprintf(buf, "%s - Neutral", p->Name);
}
- VideoDrawTextCentered(x + 320, y + bottom_offset +
description_offset + 26 + line_spacing * c,
+ VideoDrawTextCentered(x + 320, y + bottom_offset +
description_offset + 26 + line_spacing * c,
names_font, buf);
sprintf(buf, "%u", p->TotalUnits);
percent = p->TotalUnits * 100 / max;
- DrawStatBox(x + 10, y + bottom_offset + description_offset +
line_spacing * c,
+ DrawStatBox(x + 10, y + bottom_offset + description_offset +
line_spacing * c,
buf, p->Color, percent);
++c;
}
@@ -1069,7 +1069,7 @@
VideoDrawTextCentered(x + 140, y + bottom_offset, LargeFont,
"Buildings");
sprintf(buf, "%u", ThisPlayer->TotalBuildings);
percent = ThisPlayer->TotalBuildings * 100 / max;
- DrawStatBox(x + 100, y + bottom_offset + description_offset, buf,
+ DrawStatBox(x + 100, y + bottom_offset + description_offset, buf,
ThisPlayer->Color, percent);
for (i = 0, c = 1; i < PlayerMax - 1; ++i) {
p = &Players[i];
@@ -1078,7 +1078,7 @@
}
sprintf(buf, "%u", p->TotalBuildings);
percent = p->TotalBuildings * 100 / max;
- DrawStatBox(x + 100, y + bottom_offset + description_offset +
line_spacing * c,
+ DrawStatBox(x + 100, y + bottom_offset + description_offset +
line_spacing * c,
buf, p->Color, percent);
++c;
}
@@ -1102,7 +1102,7 @@
VideoDrawTextCentered(x + 230, y + bottom_offset, LargeFont, "Gold");
sprintf(buf, "%u", ThisPlayer->TotalResources[GoldCost]);
percent = ThisPlayer->TotalResources[GoldCost] * 100 / max;
- DrawStatBox(x + 190, y + bottom_offset + description_offset, buf,
+ DrawStatBox(x + 190, y + bottom_offset + description_offset, buf,
ThisPlayer->Color, percent);
for (i = 0, c = 1; i < PlayerMax - 1; ++i) {
p = &Players[i];
@@ -1111,7 +1111,7 @@
}
sprintf(buf, "%u", p->TotalResources[GoldCost]);
percent = p->TotalResources[GoldCost] * 100 / max;
- DrawStatBox(x + 190, y + bottom_offset + description_offset +
line_spacing * c,
+ DrawStatBox(x + 190, y + bottom_offset + description_offset +
line_spacing * c,
buf, p->Color, percent);
++c;
}
@@ -1135,7 +1135,7 @@
VideoDrawTextCentered(x + 320, y + bottom_offset, LargeFont, "Lumber");
sprintf(buf, "%u", ThisPlayer->TotalResources[WoodCost]);
percent = ThisPlayer->TotalResources[WoodCost] * 100 / max;
- DrawStatBox(x + 280, y + bottom_offset + description_offset, buf,
+ DrawStatBox(x + 280, y + bottom_offset + description_offset, buf,
ThisPlayer->Color, percent);
for (i = 0, c = 1; i < PlayerMax - 1; ++i) {
p = &Players[i];
@@ -1144,7 +1144,7 @@
}
sprintf(buf, "%u", p->TotalResources[WoodCost]);
percent = p->TotalResources[WoodCost] * 100 / max;
- DrawStatBox(x + 280, y + bottom_offset + description_offset +
line_spacing * c,
+ DrawStatBox(x + 280, y + bottom_offset + description_offset +
line_spacing * c,
buf, p->Color,percent);
++c;
}
@@ -1168,7 +1168,7 @@
VideoDrawTextCentered(x + 410, y + bottom_offset, LargeFont, "Oil");
sprintf(buf, "%u", ThisPlayer->TotalResources[OilCost]);
percent = ThisPlayer->TotalResources[OilCost] * 100 / max;
- DrawStatBox(x + 370, y + bottom_offset + description_offset, buf,
+ DrawStatBox(x + 370, y + bottom_offset + description_offset, buf,
ThisPlayer->Color, percent);
for (i = 0, c = 1; i < PlayerMax - 1; ++i) {
p = &Players[i];
@@ -1177,7 +1177,7 @@
}
sprintf(buf, "%u", p->TotalResources[OilCost]);
percent = p->TotalResources[OilCost] * 100 / max;
- DrawStatBox(x + 370, y + bottom_offset + description_offset +
line_spacing * c,
+ DrawStatBox(x + 370, y + bottom_offset + description_offset +
line_spacing * c,
buf, p->Color,percent);
++c;
}
@@ -1201,7 +1201,7 @@
VideoDrawTextCentered(x + 500, y + bottom_offset, LargeFont, "Kills");
percent = ThisPlayer->TotalKills * 100 / max;
sprintf(buf, "%u", ThisPlayer->TotalKills);
- DrawStatBox(x + 460, y + bottom_offset + description_offset, buf,
+ DrawStatBox(x + 460, y + bottom_offset + description_offset, buf,
ThisPlayer->Color, percent);
for (i = 0, c = 1; i < PlayerMax - 1; ++i) {
p = &Players[i];
@@ -1210,7 +1210,7 @@
}
sprintf(buf, "%u", p->TotalKills);
percent = p->TotalKills * 100 / max;
- DrawStatBox(x + 460, y + bottom_offset + description_offset +
line_spacing * c,
+ DrawStatBox(x + 460, y + bottom_offset + description_offset +
line_spacing * c,
buf, p->Color,percent);
++c;
}
@@ -1234,7 +1234,7 @@
VideoDrawTextCentered(x + 590, y + bottom_offset, LargeFont, "Razings");
sprintf(buf, "%u", ThisPlayer->TotalRazings);
percent = ThisPlayer->TotalRazings * 100 / max;
- DrawStatBox(x + 550, y + bottom_offset + description_offset, buf,
+ DrawStatBox(x + 550, y + bottom_offset + description_offset, buf,
ThisPlayer->Color, percent);
for (i = 0, c = 1; i < PlayerMax - 1; ++i) {
p = &Players[i];
@@ -1243,7 +1243,7 @@
}
sprintf(buf, "%u", p->TotalRazings);
percent = p->TotalRazings * 100 / max;
- DrawStatBox(x + 550, y + bottom_offset + description_offset +
line_spacing * c,
+ DrawStatBox(x + 550, y + bottom_offset + description_offset +
line_spacing * c,
buf, p->Color, percent);
++c;
}
@@ -1389,7 +1389,7 @@
GameCredits.Names = (char*)malloc(1);
GameCredits.Names[0] = '\0';
}
- len=0;
+ len = 0;
while (!gh_null_p(list)) {
value = gh_car(list);
@@ -1399,9 +1399,9 @@
GameCredits.Background = gh_scm2newstr(gh_car(list), NULL);
list = gh_cdr(list);
}
- if (gh_eq_p(value, gh_symbol2scm("name")) ||
- gh_eq_p(value, gh_symbol2scm("title")) ||
- gh_eq_p(value, gh_symbol2scm("comment")) ) {
+ if (gh_eq_p(value, gh_symbol2scm("name")) ||
+ gh_eq_p(value, gh_symbol2scm("title")) ||
+ gh_eq_p(value, gh_symbol2scm("comment"))) {
n = get_c_string(gh_car(list));
nlen = strlen(n);
GameCredits.Names = (char*)realloc(GameCredits.Names, len + nlen +
2);
Index: stratagus/src/game/loadgame.c
diff -u stratagus/src/game/loadgame.c:1.63 stratagus/src/game/loadgame.c:1.64
--- stratagus/src/game/loadgame.c:1.63 Fri Sep 26 22:05:35 2003
+++ stratagus/src/game/loadgame.c Thu Oct 2 11:39:32 2003
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: loadgame.c,v 1.63 2003/09/27 02:05:35 jsalmon3 Exp $
+// $Id: loadgame.c,v 1.64 2003/10/02 15:39:32 jsalmon3 Exp $
//@{
@@ -180,11 +180,11 @@
MapUnitSounds();
InitAStar();
#ifdef WITH_SOUND
- if (SoundFildes!=-1) {
+ if (SoundFildes != -1) {
//FIXME: must be done after map is loaded
- if ( InitSoundServer() ) {
- SoundOff=1;
- SoundFildes=-1;
+ if (InitSoundServer()) {
+ SoundOff = 1;
+ SoundFildes = -1;
} else {
// must be done after sounds are loaded
InitSoundClient();
Index: stratagus/src/game/trigger.c
diff -u stratagus/src/game/trigger.c:1.43 stratagus/src/game/trigger.c:1.44
--- stratagus/src/game/trigger.c:1.43 Fri Sep 26 22:52:18 2003
+++ stratagus/src/game/trigger.c Thu Oct 2 11:39:32 2003
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: trigger.c,v 1.43 2003/09/27 02:52:18 jsalmon3 Exp $
+// $Id: trigger.c,v 1.44 2003/10/02 15:39:32 jsalmon3 Exp $
//@{
@@ -165,7 +165,7 @@
return &CompareEq;
}
} else if (op[0] == '>') {
- if (op[1] == '=' && op[2] == '\0' ) {
+ if (op[1] == '=' && op[2] == '\0') {
return &CompareGrEq;
} else if (op[1] == '\0') {
return &CompareGr;
@@ -176,7 +176,7 @@
} else if (op[1] == '\0') {
return &CompareLe;
}
- } else if (op[0] == '!' && op[1] == '=' && op[2] == '\0' ) {
+ } else if (op[0] == '!' && op[1] == '=' && op[2] == '\0') {
return &CompareNEq;
}
return NULL;
@@ -376,13 +376,11 @@
// FIXME: Yes, but caller should check.
// NOTE: +1 right,bottom isn't inclusive :(
if (unit->Type->UnitType == UnitTypeLand) {
- an = SelectUnits(
- unit->X - 1, unit->Y - 1,
+ an = SelectUnits(unit->X - 1, unit->Y - 1,
unit->X + unit->Type->TileWidth + 1,
unit->Y + unit->Type->TileHeight + 1, around);
} else {
- an = SelectUnits(
- unit->X - 2, unit->Y - 2,
+ an = SelectUnits(unit->X - 2, unit->Y - 2,
unit->X + unit->Type->TileWidth + 2,
unit->Y + unit->Type->TileHeight + 2, around);
}
@@ -470,13 +468,11 @@
// FIXME: Yes, but caller should check.
// NOTE: +1 right,bottom isn't inclusive :(
if (unit->Type->UnitType == UnitTypeLand) {
- an=SelectUnits(
- unit->X - 1, unit->Y - 1,
+ an = SelectUnits(unit->X - 1, unit->Y - 1,
unit->X + unit->Type->TileWidth + 1,
unit->Y + unit->Type->TileHeight + 1, around);
} else {
- an=SelectUnits(
- unit->X - 2, unit->Y - 2,
+ an = SelectUnits(unit->X - 2, unit->Y - 2,
unit->X + unit->Type->TileWidth + 2,
unit->Y + unit->Type->TileHeight + 2, around);
}
@@ -596,7 +592,7 @@
plynr = 0;
pn = PlayerMax;
} else {
- pn = plynr+1;
+ pn = plynr + 1;
}
for (i = 0; i < MaxCosts; ++i) {
@@ -1190,7 +1186,7 @@
int trigger;
CLprintf(file, "\n;;; -----------------------------------------\n");
- CLprintf(file, ";;; MODULE: trigger $Id: trigger.c,v 1.43 2003/09/27
02:52:18 jsalmon3 Exp $\n\n");
+ CLprintf(file, ";;; MODULE: trigger $Id: trigger.c,v 1.44 2003/10/02
15:39:32 jsalmon3 Exp $\n\n");
i = 0;
trigger = -1;
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Jimmy Salmon <=