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[screen-devel] [bug #40589] Crash when using zombie resurect for windows
From: |
anonymous |
Subject: |
[screen-devel] [bug #40589] Crash when using zombie resurect for windows with built-in telnet |
Date: |
Fri, 15 Nov 2013 14:17:45 +0000 |
User-agent: |
Mozilla/5.0 (Windows NT 5.0; rv:12.0) Gecko/20120429 Firefox/12.0 SeaMonkey/2.9.1 |
URL:
<http://savannah.gnu.org/bugs/?40589>
Summary: Crash when using zombie resurect for windows with
built-in telnet
Project: GNU Screen
Submitted by: None
Submitted on: Fri 15 Nov 2013 02:17:44 PM UTC
Category: Crash/Freeze/Infloop
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Open/Closed: Open
Discussion Lock: Any
Release: None
Fixed Release: None
Planned Release: None
Work Required: None
_______________________________________________________
Details:
If I try resurrect window that was running built-in telnet, screen crashes.
1. run screen (e.g. screen -c /dev/null)
2. set zombie with quit and resurrect keys (e.g. screen -X zombie ab)
3. open new screen window with //telnet (e.g.: screen //telnet bbs.vslib.cz)
4. use telnet session as usual and then disconnect (e.g. (for server mentioned
above) login as guest/guest and then use [G]oodbye command)
5. Screen says Command detached from window
6. use resurrection key (e.g. b)
7. Screen does not react, screen -ls (from another terminal) shows dead
screen. (first time I got "Suddenly the Dungeon collapses!! - You die..."
message, since I usually have nethack option on)
I use screen from my distribution (Fedora 19).
screen -v shows "Screen version 4.01.00devel (GNU) 2-May-06"
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