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[PATCH for-5.0] tcg/i386: Fix INDEX_op_dup2_vec
From: |
Richard Henderson |
Subject: |
[PATCH for-5.0] tcg/i386: Fix INDEX_op_dup2_vec |
Date: |
Mon, 30 Mar 2020 20:54:47 -0700 |
We were only constructing the 64-bit element, and not
replicating the 64-bit element across the rest of the vector.
Cc: address@hidden
Signed-off-by: Richard Henderson <address@hidden>
---
This bug is visible running RISU for aarch64 on x86_32.
r~
---
tcg/i386/tcg-target.inc.c | 10 +++++++---
1 file changed, 7 insertions(+), 3 deletions(-)
diff --git a/tcg/i386/tcg-target.inc.c b/tcg/i386/tcg-target.inc.c
index 223dba9c8c..7f61eeedd0 100644
--- a/tcg/i386/tcg-target.inc.c
+++ b/tcg/i386/tcg-target.inc.c
@@ -2855,9 +2855,13 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
goto gen_simd;
#if TCG_TARGET_REG_BITS == 32
case INDEX_op_dup2_vec:
- /* Constraints have already placed both 32-bit inputs in xmm regs. */
- insn = OPC_PUNPCKLDQ;
- goto gen_simd;
+ /* First merge the two 32-bit inputs to a single 64-bit element. */
+ tcg_out_vex_modrm(s, OPC_PUNPCKLDQ, a0, a1, a2);
+ /* Then replicate the 64-bit elements across the rest of the vector. */
+ if (type != TCG_TYPE_V64) {
+ tcg_out_dup_vec(s, type, MO_64, a0, a0);
+ }
+ break;
#endif
case INDEX_op_abs_vec:
insn = abs_insn[vece];
--
2.20.1