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Re: [PATCH qemu v2 09/10] target/riscv: rvv: Add mask agnostic for vecto


From: Weiwei Li
Subject: Re: [PATCH qemu v2 09/10] target/riscv: rvv: Add mask agnostic for vector permutation instructions
Date: Wed, 11 May 2022 10:38:55 +0800
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:78.0) Gecko/20100101 Thunderbird/78.14.0


在 2022/3/17 下午5:32, ~eopxd 写道:
From: Yueh-Ting (eop) Chen <eop.chen@sifive.com>

Signed-off-by: eop Chen <eop.chen@sifive.com>
Reviewed-by: Frank Chang <frank.chang@sifive.com>
---
  target/riscv/insn_trans/trans_rvv.c.inc |  1 +
  target/riscv/vector_helper.c            | 26 +++++++++++++++++++++++--
  2 files changed, 25 insertions(+), 2 deletions(-)


Reviewed-by: Weiwei Li<liweiwei@iscas.ac.cn>

Regards,
Weiwei Li

diff --git a/target/riscv/insn_trans/trans_rvv.c.inc 
b/target/riscv/insn_trans/trans_rvv.c.inc
index 18ef9949ad..d853f9f2c4 100644
--- a/target/riscv/insn_trans/trans_rvv.c.inc
+++ b/target/riscv/insn_trans/trans_rvv.c.inc
@@ -3988,6 +3988,7 @@ static bool int_ext_op(DisasContext *s, arg_rmr *a, 
uint8_t seq)
      data = FIELD_DP32(data, VDATA, VM, a->vm);
      data = FIELD_DP32(data, VDATA, LMUL, s->lmul);
      data = FIELD_DP32(data, VDATA, VTA, s->vta);
+    data = FIELD_DP32(data, VDATA, VMA, s->vma);
tcg_gen_gvec_3_ptr(vreg_ofs(s, a->rd), vreg_ofs(s, 0),
                         vreg_ofs(s, a->rs2), cpu_env,
diff --git a/target/riscv/vector_helper.c b/target/riscv/vector_helper.c
index 8f95e286e8..01a3317ee8 100644
--- a/target/riscv/vector_helper.c
+++ b/target/riscv/vector_helper.c
@@ -5020,11 +5020,14 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1, 
void *vs2,         \
      uint32_t esz = sizeof(ETYPE);                                         \
      uint32_t total_elems = vext_get_total_elems(env, desc, esz);          \
      uint32_t vta = vext_vta(desc);                                        \
+    uint32_t vma = vext_vma(desc);                                        \
      target_ulong offset = s1, i_min, i;                                   \
                                                                            \
      i_min = MAX(env->vstart, offset);                                     \
      for (i = i_min; i < vl; i++) {                                        \
          if (!vm && !vext_elem_mask(v0, i)) {                              \
+            /* set masked-off elements to 1s */                           \
+            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);           \
              continue;                                                     \
          }                                                                 \
          *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i - offset));          \
@@ -5049,13 +5052,17 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1, 
void *vs2,         \
      uint32_t esz = sizeof(ETYPE);                                         \
      uint32_t total_elems = vext_get_total_elems(env, desc, esz);          \
      uint32_t vta = vext_vta(desc);                                        \
+    uint32_t vma = vext_vma(desc);                                        \
      target_ulong i_max, i;                                                \
                                                                            \
      i_max = MAX(MIN(s1 < vlmax ? vlmax - s1 : 0, vl), env->vstart);       \
      for (i = env->vstart; i < i_max; ++i) {                               \
-        if (vm || vext_elem_mask(v0, i)) {                                \
-            *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i + s1));          \
+        if (!vm && !vext_elem_mask(v0, i)) {                              \
+            /* set masked-off elements to 1s */                           \
+            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);           \
+            continue;                                                     \
          }                                                                 \
+        *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i + s1));              \
      }                                                                     \
                                                                            \
      for (i = i_max; i < vl; ++i) {                                        \
@@ -5085,10 +5092,13 @@ static void vslide1up_##BITWIDTH(void *vd, void *v0, 
target_ulong s1,       \
      uint32_t esz = sizeof(ETYPE);                                           \
      uint32_t total_elems = vext_get_total_elems(env, desc, esz);            \
      uint32_t vta = vext_vta(desc);                                          \
+    uint32_t vma = vext_vma(desc);                                          \
      uint32_t i;                                                             \
                                                                              \
      for (i = env->vstart; i < vl; i++) {                                    \
          if (!vm && !vext_elem_mask(v0, i)) {                                \
+            /* set masked-off elements to 1s */                             \
+            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);             \
              continue;                                                       \
          }                                                                   \
          if (i == 0) {                                                       \
@@ -5130,10 +5140,13 @@ static void vslide1down_##BITWIDTH(void *vd, void *v0, 
target_ulong s1,       \
      uint32_t esz = sizeof(ETYPE);                                             
\
      uint32_t total_elems = vext_get_total_elems(env, desc, esz);              
\
      uint32_t vta = vext_vta(desc);                                            
\
+    uint32_t vma = vext_vma(desc);                                            \
      uint32_t i;                                                               
\
                                                                                
\
      for (i = env->vstart; i < vl; i++) {                                      
\
          if (!vm && !vext_elem_mask(v0, i)) {                                  
\
+            /* set masked-off elements to 1s */                               \
+            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);               \
              continue;                                                         
\
          }                                                                     
\
          if (i == vl - 1) {                                                    
\
@@ -5201,11 +5214,14 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1, void 
*vs2,               \
      uint32_t esz = sizeof(TS2);                                           \
      uint32_t total_elems = vext_get_total_elems(env, desc, esz);          \
      uint32_t vta = vext_vta(desc);                                        \
+    uint32_t vma = vext_vma(desc);                                        \
      uint64_t index;                                                       \
      uint32_t i;                                                           \
                                                                            \
      for (i = env->vstart; i < vl; i++) {                                  \
          if (!vm && !vext_elem_mask(v0, i)) {                              \
+            /* set masked-off elements to 1s */                           \
+            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);           \
              continue;                                                     \
          }                                                                 \
          index = *((TS1 *)vs1 + HS1(i));                                   \
@@ -5241,11 +5257,14 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1, 
void *vs2,         \
      uint32_t esz = sizeof(ETYPE);                                         \
      uint32_t total_elems = vext_get_total_elems(env, desc, esz);          \
      uint32_t vta = vext_vta(desc);                                        \
+    uint32_t vma = vext_vma(desc);                                        \
      uint64_t index = s1;                                                  \
      uint32_t i;                                                           \
                                                                            \
      for (i = env->vstart; i < vl; i++) {                                  \
          if (!vm && !vext_elem_mask(v0, i)) {                              \
+            /* set masked-off elements to 1s */                           \
+            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);           \
              continue;                                                     \
          }                                                                 \
          if (index >= vlmax) {                                             \
@@ -5320,10 +5339,13 @@ void HELPER(NAME)(void *vd, void *v0, void *vs2,        
         \
      uint32_t esz = sizeof(ETYPE);                                \
      uint32_t total_elems = vext_get_total_elems(env, desc, esz); \
      uint32_t vta = vext_vta(desc);                               \
+    uint32_t vma = vext_vma(desc);                               \
      uint32_t i;                                                  \
                                                                   \
      for (i = env->vstart; i < vl; i++) {                         \
          if (!vm && !vext_elem_mask(v0, i)) {                     \
+            /* set masked-off elements to 1s */                  \
+            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);  \
              continue;                                            \
          }                                                        \
          *((ETYPE *)vd + HD(i)) = *((DTYPE *)vs2 + HS1(i));       \




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