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Re: [PATCH] target/ppc: Implement ISA v3.1 wait variants


From: David Gibson
Subject: Re: [PATCH] target/ppc: Implement ISA v3.1 wait variants
Date: Mon, 17 May 2021 15:39:35 +1000

On Mon, May 17, 2021 at 12:46:51PM +1000, Nicholas Piggin wrote:
> ISA v3.1 adds new variations of wait, specified by the WC field. These
> are not compatible with the wait 0 implementation, because they add
> additional conditions that cause the processor to resume, which can
> cause software to hang or run very slowly.
> 
> Add the new wait variants with a trivial no-op implementation, which is
> allowed, as explained in comments: software must not depend on any
> particular architected WC condition having caused resumption of
> execution, therefore a no-op implementation is architecturally correct.
> 
> Signed-off-by: Nicholas Piggin <npiggin@gmail.com>

Logic looks fine.  There is no test on the CPU's features or model
here, though, so this will change behaviour for pre-3.1 CPUs as well.

What would invoking these wait variants (presumably reserved) on
earlier CPUs do?

> ---
> Implementing cpu_relax() in Linux with wait 2,0 (pause_short) causes a
> hang on boot without this patch.
> 
>  target/ppc/translate.c | 39 +++++++++++++++++++++++++++++++++------
>  1 file changed, 33 insertions(+), 6 deletions(-)
> 
> diff --git a/target/ppc/translate.c b/target/ppc/translate.c
> index a6381208a5..80db450cab 100644
> --- a/target/ppc/translate.c
> +++ b/target/ppc/translate.c
> @@ -3619,12 +3619,39 @@ static void gen_sync(DisasContext *ctx)
>  /* wait */
>  static void gen_wait(DisasContext *ctx)
>  {
> -    TCGv_i32 t0 = tcg_const_i32(1);
> -    tcg_gen_st_i32(t0, cpu_env,
> -                   -offsetof(PowerPCCPU, env) + offsetof(CPUState, halted));
> -    tcg_temp_free_i32(t0);
> -    /* Stop translation, as the CPU is supposed to sleep from now */
> -    gen_exception_nip(ctx, EXCP_HLT, ctx->base.pc_next);
> +    uint32_t wc = (ctx->opcode >> 21) & 3;
> +
> +    /*
> +     * wait 0 waits for an exception to occur.
> +     */
> +    if (wc == 0) {
> +        TCGv_i32 t0 = tcg_const_i32(1);
> +        tcg_gen_st_i32(t0, cpu_env,
> +                       -offsetof(PowerPCCPU, env) + offsetof(CPUState, 
> halted));
> +        tcg_temp_free_i32(t0);
> +        /* Stop translation, as the CPU is supposed to sleep from now */
> +        gen_exception_nip(ctx, EXCP_HLT, ctx->base.pc_next);
> +    }
> +
> +    /*
> +     * Other wait types must not wait until an exception occurs because
> +     * ignoring their other wake-up conditions could cause a hang.
> +     *
> +     * wait 1 (waitrsv) waits for an exception or a reservation to be lost.
> +     * This can happen for implementation specific reasons, so it can be
> +     * implemented as a no-op.
> +     *
> +     * wait 2 waits for an exception or an amount of time to pass. This is
> +     * implementation specific so it can be implemented as a no-op.
> +     *
> +     * wait 3 is reserved, so it may be implemented as a no-op.
> +     *
> +     * ISA v3.1 does allow for execution to resume "in the rare case of
> +     * an implementation-dependent event", so in any case software must
> +     * not depend on the architected resumption condition to become
> +     * true, so no-op implementations are architecturally correct (if
> +     * suboptimal).
> +     */
>  }
>  
>  #if defined(TARGET_PPC64)

-- 
David Gibson                    | I'll have my music baroque, and my code
david AT gibson.dropbear.id.au  | minimalist, thank you.  NOT _the_ _other_
                                | _way_ _around_!
http://www.ozlabs.org/~dgibson

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