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Re: [PATCH 1/3] Cursor: 8 -> 1 bit alpha downsampling improvement


From: Akihiko Odaki
Subject: Re: [PATCH 1/3] Cursor: 8 -> 1 bit alpha downsampling improvement
Date: Sun, 9 Jun 2024 17:52:15 +0900
User-agent: Mozilla Thunderbird

On 2024/06/09 5:20, Phil Dennis-Jordan wrote:
Mouse cursors with 8 bit alpha were downsampled to 1-bit opacity maps by
turning alpha values of 255 into 1 and everything else into 0. This
means that mostly-opaque pixels ended up completely invisible.

This patch changes the behaviour so that only pixels with less than 50%
alpha (0-127) are treated as transparent when converted to 1-bit alpha.

This greatly improves the subjective appearance of anti-aliased mouse
cursors, such as those used by macOS, when using a front-end UI without
support for alpha-blended cursors, such as some VNC clients.

Signed-off-by: Phil Dennis-Jordan <phil@philjordan.eu>
---
  ui/cursor.c | 2 +-
  1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/ui/cursor.c b/ui/cursor.c
index 29717b3ecb..4c05e5555c 100644
--- a/ui/cursor.c
+++ b/ui/cursor.c
@@ -232,7 +232,7 @@ void cursor_get_mono_mask(QEMUCursor *c, int transparent, 
uint8_t *mask)
      for (y = 0; y < c->height; y++) {
          bit = 0x80;
          for (x = 0; x < c->width; x++, data++) {
-            if ((*data & 0xff000000) != 0xff000000) {
+            if ((*data & 0xff000000) < 0x80000000) {

You can just evaluate: !(*data & 0x80000000)



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