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Re: [PATCH 0/3] ui/console: initialize QemuDmaBuf in ui/console


From: Philippe Mathieu-Daudé
Subject: Re: [PATCH 0/3] ui/console: initialize QemuDmaBuf in ui/console
Date: Thu, 21 Mar 2024 10:41:10 +0100
User-agent: Mozilla Thunderbird

On 20/3/24 21:50, dongwon.kim@intel.com wrote:
From: Dongwon Kim <dongwon.kim@intel.com>

QemuDmaBuf struct is defined and primarily used by ui/console/gl so it is
better to handle its creation, initialization and access within ui/console
rather than within hw modules such as hw/display/virtio-gpu and
hw/vfio/display.

To achieve this, new methods for allocating, initializing the struct, and
accessing certain fields necessary for hardware modules have been introduced
in ui/console.c.
(3rd patch)

Furthermore, modifications have been made to hw/display/virtio-gpu and
hw/vfio/display to utilize these new methods instead of setting up the struct
independently.
(1st and 2nd patches)

What about dbus_scanout_texture(), should it use dpy_gl_create_dmabuf()?

Dongwon Kim (3):
   hw/virtio: intialize QemuDmaBuf using the function from ui/console
   hw/vfio: intialize QemuDmaBuf using the function from ui/console
   ui/console: add methods for allocating, intializing and accessing
     QemuDmaBuf




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