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Re: [PATCH] hw/input/ps2: Use ps2_raise_irq() instead of open coding it


From: Volker Rümelin
Subject: Re: [PATCH] hw/input/ps2: Use ps2_raise_irq() instead of open coding it
Date: Thu, 13 May 2021 20:23:05 +0200
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:78.0) Gecko/20100101 Thunderbird/78.10.1

Inspired-by: Volker Rümelin <vr_qemu@t-online.de>
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
---
  hw/input/ps2.c | 8 ++++----
  1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index 72cdb80ae1c..02d7e5da723 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -213,7 +213,7 @@ void ps2_raise_irq(PS2State *s)
  void ps2_queue(PS2State *s, int b)
  {
      ps2_queue_noirq(s, b);
-    s->update_irq(s->update_arg, 1);
+    ps2_raise_irq(s);
  }
void ps2_queue_2(PS2State *s, int b1, int b2)
@@ -224,7 +224,7 @@ void ps2_queue_2(PS2State *s, int b1, int b2)
ps2_queue_noirq(s, b1);
      ps2_queue_noirq(s, b2);
-    s->update_irq(s->update_arg, 1);
+    ps2_raise_irq(s);
  }
void ps2_queue_3(PS2State *s, int b1, int b2, int b3)
@@ -236,7 +236,7 @@ void ps2_queue_3(PS2State *s, int b1, int b2, int b3)
      ps2_queue_noirq(s, b1);
      ps2_queue_noirq(s, b2);
      ps2_queue_noirq(s, b3);
-    s->update_irq(s->update_arg, 1);
+    ps2_raise_irq(s);
  }
void ps2_queue_4(PS2State *s, int b1, int b2, int b3, int b4)
@@ -249,7 +249,7 @@ void ps2_queue_4(PS2State *s, int b1, int b2, int b3, int 
b4)
      ps2_queue_noirq(s, b2);
      ps2_queue_noirq(s, b3);
      ps2_queue_noirq(s, b4);
-    s->update_irq(s->update_arg, 1);
+    ps2_raise_irq(s);
  }
/* keycode is the untranslated scancode in the current scancode set. */

Hi Philippe,

can you read my local qemu repository? :-)

Reviewed-by: Volker Rümelin <vr_qemu@t-online.de>



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