qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [PATCH v6 06/82] target/arm: Implement SVE2 saturating/rounding bitw


From: Richard Henderson
Subject: Re: [PATCH v6 06/82] target/arm: Implement SVE2 saturating/rounding bitwise shift left (predicated)
Date: Tue, 11 May 2021 10:40:45 -0500
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:78.0) Gecko/20100101 Thunderbird/78.8.1

On 5/11/21 3:43 AM, Peter Maydell wrote:
+#define do_sqshl_d(n, m) \
+   ({ uint32_t discard; do_sqrshl_d(n, m, false, &discard); })
Why pass in &discard rather than just NULL ? (Similarly below.)

sat != NULL means enable saturation.

Discard the results because unlike NEON, there is no architectural SVE flag to indicate that saturation has occurred.


r~



reply via email to

[Prev in Thread] Current Thread [Next in Thread]