qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Bug 1821839] Re: qemu 4.0 doesnt support glsl 3.0 but yes older version


From: Thomas Huth
Subject: [Bug 1821839] Re: qemu 4.0 doesnt support glsl 3.0 but yes older versions, that have no sense IMO
Date: Wed, 05 May 2021 11:18:18 -0000

This is an automated cleanup. This bug report has been moved to QEMU's
new bug tracker on gitlab.com and thus gets marked as 'expired' now.
Please continue with the discussion here:

 https://gitlab.com/qemu-project/qemu/-/issues/167


** Changed in: qemu
       Status: New => Expired

** Bug watch added: gitlab.com/qemu-project/qemu/-/issues #167
   https://gitlab.com/qemu-project/qemu/-/issues/167

-- 
You received this bug notification because you are a member of qemu-
devel-ml, which is subscribed to QEMU.
https://bugs.launchpad.net/bugs/1821839

Title:
  qemu 4.0 doesnt support glsl 3.0 but yes older versions, that have no
  sense IMO

Status in QEMU:
  Expired

Bug description:
  tested on qemu 4.0.rc1 on rpi3, mesa 19.x
  maybe I am a bit confused, but why it can use and older version from my mesa 
driver, it should pickup the right version instead of going to the latest.

  pi@pi:~/Desktop/armbian/windows_95_vdi $ qemu-system-i386 -cpu qemu32  -m 32 
-display sdl,gl=on -device virtio-vga,virgl=on -soundhw sb16 
  qemu_gl_create_compile_shader: compile vertex error
  0:2(10): error: GLSL ES 3.00 is not supported. Supported versions are: 1.10, 
1.20, and 1.00 ES

  qemu_gl_create_compile_shader: compile fragment error
  0:2(10): error: GLSL ES 3.00 is not supported. Supported versions are: 1.10, 
1.20, and 1.00 ES

  qemu_gl_create_compile_shader: compile vertex error
  0:2(10): error: GLSL ES 3.00 is not supported. Supported versions are: 1.10, 
1.20, and 1.00 ES

  qemu_gl_create_compile_shader: compile fragment error
  0:2(10): error: GLSL ES 3.00 is not supported. Supported versions are: 1.10, 
1.20, and 1.00 ES

  the sames happen on mesa 13.x (default mesa included on raspbian)

  GLXINFO

  pi@pi:~/Desktop/armbian/windows_95_vdi $ glxinfo
  name of display: :0
  display: :0  screen: 0
  direct rendering: Yes
  server glx vendor string: SGI
  server glx version string: 1.4
  server glx extensions:
      GLX_ARB_create_context, GLX_ARB_create_context_profile, 
      GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
      GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
      GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
      GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_texture_from_pixmap, 
      GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, 
      GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, 
      GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
      GLX_SGI_make_current_read, GLX_SGI_swap_control
  client glx vendor string: Mesa Project and SGI
  client glx version string: 1.4
  client glx extensions:
      GLX_ARB_context_flush_control, GLX_ARB_create_context, 
      GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, 
      GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, 
      GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, 
      GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
      GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
      GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
      GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
      GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
      GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
      GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
      GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
      GLX_SGI_swap_control, GLX_SGI_video_sync
  GLX version: 1.4
  GLX extensions:
      GLX_ARB_create_context, GLX_ARB_create_context_profile, 
      GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, 
      GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, 
      GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
      GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
      GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
      GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
      GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, 
      GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
      GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
GLX_SGI_make_current_read, 
      GLX_SGI_swap_control, GLX_SGI_video_sync
  Extended renderer info (GLX_MESA_query_renderer):
      Vendor: Broadcom (0x14e4)
      Device: VC4 V3D 2.1 (0xffffffff)
      Version: 19.1.0
      Accelerated: yes
      Video memory: 938MB
      Unified memory: yes
      Preferred profile: compat (0x2)
      Max core profile version: 0.0
      Max compat profile version: 2.1
      Max GLES1 profile version: 1.1
      Max GLES[23] profile version: 2.0
  OpenGL vendor string: Broadcom
  OpenGL renderer string: VC4 V3D 2.1
  OpenGL version string: 2.1 Mesa 19.1.0-devel (git-f1122f78b7)
  OpenGL shading language version string: 1.20
  OpenGL extensions:
      GL_AMD_shader_trinary_minmax, GL_APPLE_packed_pixels, 
      GL_ARB_ES2_compatibility, GL_ARB_buffer_storage, 
      GL_ARB_clear_buffer_object, GL_ARB_color_buffer_float, 
      GL_ARB_compressed_texture_pixel_storage, GL_ARB_copy_buffer, 
      GL_ARB_debug_output, GL_ARB_depth_texture, GL_ARB_draw_buffers, 
      GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, 
      GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, 
      GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
      GL_ARB_fragment_shader, GL_ARB_framebuffer_object, 
      GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, 
      GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel, 
      GL_ARB_half_float_vertex, GL_ARB_internalformat_query, 
      GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, 
      GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, 
      GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
      GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, 
      GL_ARB_point_parameters, GL_ARB_point_sprite, 
      GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
      GL_ARB_robustness, GL_ARB_sampler_objects, 
GL_ARB_separate_shader_objects, 
      GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, 
      GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
      GL_ARB_texture_compression, GL_ARB_texture_cube_map, 
      GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
      GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
      GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, 
      GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, 
      GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, 
      GL_ARB_texture_swizzle, GL_ARB_transpose_matrix, 
      GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, 
      GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, 
      GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, 
      GL_ATI_fragment_shader, GL_ATI_separate_stencil, 
      GL_ATI_texture_env_combine3, GL_EXT_abgr, GL_EXT_bgra, 
      GL_EXT_blend_color, GL_EXT_blend_equation_separate, 
      GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
      GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, 
      GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
      GL_EXT_framebuffer_multisample, 
GL_EXT_framebuffer_multisample_blit_scaled, 
      GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, 
      GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, 
      GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, 
      GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
      GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, 
      GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix, 
      GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
      GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
      GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
      GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
      GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias, GL_EXT_texture_object, 
      GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
GL_EXT_texture_sRGB_decode, 
      GL_EXT_texture_swizzle, GL_EXT_vertex_array, 
GL_IBM_multimode_draw_arrays, 
      GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, 
      GL_INGR_blend_func_separate, GL_KHR_context_flush_control, GL_KHR_debug, 
      GL_KHR_no_error, GL_KHR_texture_compression_astc_ldr, 
      GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert, 
      GL_MESA_tile_raster_order, GL_MESA_window_pos, GL_NV_blend_square, 
      GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, 
      GL_NV_texgen_reflection, GL_NV_texture_barrier, 
      GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, 
      GL_OES_read_format, GL_SGIS_generate_mipmap, 
GL_SGIS_texture_border_clamp, 
      GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

  OpenGL ES profile version string: OpenGL ES 2.0 Mesa 19.1.0-devel 
(git-f1122f78b7)
  OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
  OpenGL ES profile extensions:
      GL_APPLE_texture_max_level, GL_EXT_blend_minmax, 
      GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_discard_framebuffer, 
      GL_EXT_draw_buffers, GL_EXT_draw_elements_base_vertex, GL_EXT_frag_depth, 
      GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays, 
      GL_EXT_occlusion_query_boolean, GL_EXT_read_format_bgra, 
      GL_EXT_separate_shader_objects, GL_EXT_texture_border_clamp, 
      GL_EXT_texture_format_BGRA8888, GL_EXT_unpack_subimage, 
      GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
      GL_KHR_texture_compression_astc_ldr, 
      GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_tile_raster_order, 
      GL_NV_draw_buffers, GL_NV_fbo_color_attachments, GL_NV_read_buffer, 
      GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil, 
      GL_OES_EGL_image, GL_OES_EGL_image_external, GL_OES_EGL_sync, 
      GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, 
GL_OES_depth_texture, 
      GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint, 
      GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer, 
      GL_OES_packed_depth_stencil, GL_OES_required_internalformat, 
      GL_OES_rgb8_rgba8, GL_OES_stencil8, GL_OES_surfaceless_context, 
      GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_npot, 
      GL_OES_vertex_array_object, GL_OES_vertex_half_float

To manage notifications about this bug go to:
https://bugs.launchpad.net/qemu/+bug/1821839/+subscriptions



reply via email to

[Prev in Thread] Current Thread [Next in Thread]