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[PULL 18/37] accel/tcg: use current_machine as it is always set for soft


From: Paolo Bonzini
Subject: [PULL 18/37] accel/tcg: use current_machine as it is always set for softmmu
Date: Tue, 6 Oct 2020 09:29:28 +0200

From: Claudio Fontana <cfontana@suse.de>

current_machine is always set before accelerators are initialized,
so use that instead of MACHINE(qdev_get_machine()).

Signed-off-by: Claudio Fontana <cfontana@suse.de>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
---
 accel/tcg/tcg-cpus.c | 11 +----------
 1 file changed, 1 insertion(+), 10 deletions(-)

diff --git a/accel/tcg/tcg-cpus.c b/accel/tcg/tcg-cpus.c
index cedd1e6c4f..da1c63d8f6 100644
--- a/accel/tcg/tcg-cpus.c
+++ b/accel/tcg/tcg-cpus.c
@@ -479,16 +479,7 @@ static void tcg_start_vcpu_thread(CPUState *cpu)
     if (!tcg_region_inited) {
         tcg_region_inited = 1;
         tcg_region_init();
-        /*
-         * If MTTCG, and we will create multiple cpus,
-         * then we will have cpus running in parallel.
-         */
-        if (qemu_tcg_mttcg_enabled()) {
-            MachineState *ms = MACHINE(qdev_get_machine());
-            if (ms->smp.max_cpus > 1) {
-                parallel_cpus = true;
-            }
-        }
+        parallel_cpus = qemu_tcg_mttcg_enabled() && 
current_machine->smp.max_cpus > 1;
     }
 
     if (qemu_tcg_mttcg_enabled() || !single_tcg_cpu_thread) {
-- 
2.26.2





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