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[Bug 1873769] Re: SB16 audio playback freezes emulation in Windows 95 gu
From: |
Allan Peramaki |
Subject: |
[Bug 1873769] Re: SB16 audio playback freezes emulation in Windows 95 guest |
Date: |
Thu, 02 Jul 2020 20:21:22 -0000 |
This is with GTK UI? Do you still have the same problem if you use Spice
and remote-viewer instead?
(GTK UI and Sound Blaster 16 emulation don't play well together. GTK UI
does screen updates only when the main event loop becomes idle, but it
never becomes idle when SB16 audio is playing due to the way
hw/dma/i8257 works. The combination of GTK UI screen updates + SB16 DMA
transfer additionally causes i8257_dma_run() getting called at a very
rapid rate.)
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https://bugs.launchpad.net/bugs/1873769
Title:
SB16 audio playback freezes emulation in Windows 95 guest
Status in QEMU:
New
Bug description:
- QEMU 4.2.93 (v5.0.0-rc3) built from latest git master
20038cd7a8412feeb49c01f6ede89e36c8995472 using MSYS2 on Windows 10 and
launched on same Windows 10
- Launched using "qemu-system-i386.exe -drive format=raw,file=hdd-
2gb.img -soundhw pcspk,sb16 -m 16 -cpu pentium -vga std -cdrom
Windows_95.iso -boot c"
- I have attached video screen capture of the issue
---
I decided to make my first ever QEMU build after encountering the
dsound issues using the latest 4.2.0 binary from
https://qemu.weilnetz.de/w64/. In my 5.0.0-rc3 build the sound
playback is working correctly, however the whole Windows 95 UI freezes
while sound is playing.
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