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Re: [Qemu-devel] [PATCH] ui/egl: fix framebuffer reads


From: Marc-André Lureau
Subject: Re: [Qemu-devel] [PATCH] ui/egl: fix framebuffer reads
Date: Mon, 9 Sep 2019 11:53:03 +0400

Hi

On Mon, Sep 9, 2019 at 11:40 AM Gerd Hoffmann <address@hidden> wrote:
>
> Fix egl_fb_read() to use the (destination) surface size instead of the
> (source) framebuffer source for glReadPixels.  Pass the DisplaySurface
> instead of the pixeldata pointer to egl_fb_read() to make this possible.
>
> With that in place framebuffer reads work fine even if the surface and
> framebuffer sizes don't match, so we can remove the guest-triggerable
> asserts in egl_scanout_flush().
>
> Buglink: https://bugzilla.redhat.com//show_bug.cgi?id=1749659
> Signed-off-by: Gerd Hoffmann <address@hidden>

And if the the destinaton surface is larger than the source:
GLREADPIXELS(3G)
"Values for pixels that lie outside the window connected to the
current GL context are undefined."

Reviewed-by: Marc-André Lureau <address@hidden>

> ---
>  include/ui/egl-helpers.h | 2 +-
>  ui/egl-headless.c        | 4 +---
>  ui/egl-helpers.c         | 6 +++---
>  3 files changed, 5 insertions(+), 7 deletions(-)
>
> diff --git a/include/ui/egl-helpers.h b/include/ui/egl-helpers.h
> index dad19e9873fb..94a4b3e6f3bd 100644
> --- a/include/ui/egl-helpers.h
> +++ b/include/ui/egl-helpers.h
> @@ -25,7 +25,7 @@ void egl_fb_setup_for_tex(egl_fb *fb, int width, int height,
>                            GLuint texture, bool delete);
>  void egl_fb_setup_new_tex(egl_fb *fb, int width, int height);
>  void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip);
> -void egl_fb_read(void *dst, egl_fb *src);
> +void egl_fb_read(DisplaySurface *dst, egl_fb *src);
>
>  void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool 
> flip);
>  void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool 
> flip,
> diff --git a/ui/egl-headless.c b/ui/egl-headless.c
> index 05b2e7d7b17f..fe2a0d1eab98 100644
> --- a/ui/egl-headless.c
> +++ b/ui/egl-headless.c
> @@ -133,8 +133,6 @@ static void egl_scanout_flush(DisplayChangeListener *dcl,
>      if (!edpy->guest_fb.texture || !edpy->ds) {
>          return;
>      }
> -    assert(surface_width(edpy->ds)  == edpy->guest_fb.width);
> -    assert(surface_height(edpy->ds) == edpy->guest_fb.height);
>      assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8);
>
>      if (edpy->cursor_fb.texture) {
> @@ -149,7 +147,7 @@ static void egl_scanout_flush(DisplayChangeListener *dcl,
>          egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top);
>      }
>
> -    egl_fb_read(surface_data(edpy->ds), &edpy->blit_fb);
> +    egl_fb_read(edpy->ds, &edpy->blit_fb);
>      dpy_gfx_update(edpy->dcl.con, x, y, w, h);
>  }
>
> diff --git a/ui/egl-helpers.c b/ui/egl-helpers.c
> index edc53f6d3464..7c530c2825be 100644
> --- a/ui/egl-helpers.c
> +++ b/ui/egl-helpers.c
> @@ -102,12 +102,12 @@ void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip)
>                        GL_COLOR_BUFFER_BIT, GL_LINEAR);
>  }
>
> -void egl_fb_read(void *dst, egl_fb *src)
> +void egl_fb_read(DisplaySurface *dst, egl_fb *src)
>  {
>      glBindFramebuffer(GL_READ_FRAMEBUFFER, src->framebuffer);
>      glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
> -    glReadPixels(0, 0, src->width, src->height,
> -                 GL_BGRA, GL_UNSIGNED_BYTE, dst);
> +    glReadPixels(0, 0, surface_width(dst), surface_height(dst),
> +                 GL_BGRA, GL_UNSIGNED_BYTE, surface_data(dst));
>  }
>
>  void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip)
> --
> 2.18.1
>
>


-- 
Marc-André Lureau



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