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[Qemu-devel] [PATCH v2] ui/vnc: make sure necessary shift-states are in
From: |
Nathan Baum |
Subject: |
[Qemu-devel] [PATCH v2] ui/vnc: make sure necessary shift-states are in effect when sending keys |
Date: |
Sun, 25 Jan 2015 20:14:45 +0000 |
v2: Replaced some parentheses I lost when preparing the patch for submission.
If the keymap specifies the shift modifier for a keysym and that modifier
isn't in effect, send a fake press/release for shift around the key event.
Specifically, this resolves the issue of # producing a 3 when I press the
# on my UK keyboard with a VM with a US keyboard. (FYI the UK # key is
where the US @ key goes.)
I think this is a legit change because the RFB protocol specification says
that servers are expected to do this. It specifically highlights # as an
example of where you'd need to do this!
I wasn't sure whether to do this for all the modifiers - my use case
doesn't call for it - so I didn't.
Signed-off-by: Nathan Baum <address@hidden>
---
ui/vnc.c | 17 ++++++++++++++++-
1 file changed, 16 insertions(+), 1 deletion(-)
diff --git a/ui/vnc.c b/ui/vnc.c
index a742c90..acfb24e 100644
--- a/ui/vnc.c
+++ b/ui/vnc.c
@@ -1893,7 +1893,22 @@ static void do_key_event(VncState *vs, int down, int
keycode, int sym)
}
if (qemu_console_is_graphic(NULL)) {
- qemu_input_event_send_key_number(vs->vd->dcl.con, keycode, down);
+ int scancode = keysym2scancode(vs->vd->kbd_layout, sym);
+ if (scancode == (scancode & SCANCODE_KEYMASK)) {
+ qemu_input_event_send_key_number(vs->vd->dcl.con, keycode, down);
+ } else {
+ if (scancode & SCANCODE_SHIFT && !(vs->modifiers_state[0x2a] ||
+ vs->modifiers_state[0x36])) {
+ qemu_input_event_send_key_number(vs->vd->dcl.con, 0x2a, true);
+ qemu_input_event_send_key_delay(0);
+ }
+ qemu_input_event_send_key_number(vs->vd->dcl.con, keycode, down);
+ if (scancode & SCANCODE_SHIFT && !(vs->modifiers_state[0x2a] ||
+ vs->modifiers_state[0x36])) {
+ qemu_input_event_send_key_delay(0);
+ qemu_input_event_send_key_number(vs->vd->dcl.con, 0x2a, false);
+ }
+ }
} else {
bool numlock = vs->modifiers_state[0x45];
bool control = (vs->modifiers_state[0x1d] ||
--
2.2.1