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Re: [Qemu-devel] [PATCH 05/20] tcg-ia64: Move AREG0 to R32
From: |
Aurelien Jarno |
Subject: |
Re: [Qemu-devel] [PATCH 05/20] tcg-ia64: Move AREG0 to R32 |
Date: |
Wed, 6 Nov 2013 23:33:48 +0100 |
User-agent: |
Mutt/1.5.21 (2010-09-15) |
On Thu, Oct 31, 2013 at 01:21:54PM -0700, Richard Henderson wrote:
> Since the move away from the global areg0, we're no longer globally
> reserving areg0. Which means our use of R7 clobbers a call-saved
> register. Shift areg0 into the windowed registers. Indeed, choose
> the incoming parameter register that it comes to us by.
>
> This requires moving the register holding the return address elsewhere.
> Choose R33 for tidiness.
>
> Signed-off-by: Richard Henderson <address@hidden>
> ---
> tcg/ia64/tcg-target.c | 13 ++++++-------
> tcg/ia64/tcg-target.h | 4 ++--
> 2 files changed, 8 insertions(+), 9 deletions(-)
>
> diff --git a/tcg/ia64/tcg-target.c b/tcg/ia64/tcg-target.c
> index 2fdc38a5..336781f 100644
> --- a/tcg/ia64/tcg-target.c
> +++ b/tcg/ia64/tcg-target.c
> @@ -109,7 +109,6 @@ enum {
> };
>
> static const int tcg_target_reg_alloc_order[] = {
> - TCG_REG_R33,
> TCG_REG_R35,
> TCG_REG_R36,
> TCG_REG_R37,
> @@ -2404,8 +2403,7 @@ static void tcg_target_qemu_prologue(TCGContext *s)
> tcg_out_bundle(s, miI,
> tcg_opc_m34(TCG_REG_P0, OPC_ALLOC_M34,
> TCG_REG_R34, 32, 24, 0),
> - tcg_opc_a4 (TCG_REG_P0, OPC_ADDS_A4,
> - TCG_AREG0, 0, TCG_REG_R32),
> + INSN_NOP_I,
> tcg_opc_i21(TCG_REG_P0, OPC_MOV_I21,
> TCG_REG_B6, TCG_REG_R33, 0));
>
> @@ -2424,7 +2422,7 @@ static void tcg_target_qemu_prologue(TCGContext *s)
> tcg_opc_a4 (TCG_REG_P0, OPC_ADDS_A4,
> TCG_REG_R12, -frame_size, TCG_REG_R12),
> tcg_opc_i22(TCG_REG_P0, OPC_MOV_I22,
> - TCG_REG_R32, TCG_REG_B0),
> + TCG_REG_R33, TCG_REG_B0),
> tcg_opc_b4 (TCG_REG_P0, OPC_BR_SPTK_MANY_B4, TCG_REG_B6));
>
> /* epilogue */
> @@ -2432,7 +2430,7 @@ static void tcg_target_qemu_prologue(TCGContext *s)
> tcg_out_bundle(s, miI,
> INSN_NOP_M,
> tcg_opc_i21(TCG_REG_P0, OPC_MOV_I21,
> - TCG_REG_B0, TCG_REG_R32, 0),
> + TCG_REG_B0, TCG_REG_R33, 0),
> tcg_opc_a4 (TCG_REG_P0, OPC_ADDS_A4,
> TCG_REG_R12, frame_size, TCG_REG_R12));
> tcg_out_bundle(s, miB,
> @@ -2489,16 +2487,17 @@ static void tcg_target_init(TCGContext *s)
> tcg_regset_set_reg(s->reserved_regs, TCG_REG_R3); /* internal use */
> tcg_regset_set_reg(s->reserved_regs, TCG_REG_R12); /* stack pointer */
> tcg_regset_set_reg(s->reserved_regs, TCG_REG_R13); /* thread pointer */
> - tcg_regset_set_reg(s->reserved_regs, TCG_REG_R32); /* return address */
> + tcg_regset_set_reg(s->reserved_regs, TCG_REG_R33); /* return address */
> tcg_regset_set_reg(s->reserved_regs, TCG_REG_R34); /* PFS */
>
> - /* The following 3 are not in use, are call-saved, but *not* saved
> + /* The following 4 are not in use, are call-saved, but *not* saved
> by the prologue. Therefore we cannot use them without modifying
> the prologue. There doesn't seem to be any good reason to use
> these as opposed to the windowed registers. */
> tcg_regset_set_reg(s->reserved_regs, TCG_REG_R4);
> tcg_regset_set_reg(s->reserved_regs, TCG_REG_R5);
> tcg_regset_set_reg(s->reserved_regs, TCG_REG_R6);
> + tcg_regset_set_reg(s->reserved_regs, TCG_REG_R7);
>
> tcg_add_target_add_op_defs(ia64_op_defs);
> }
> diff --git a/tcg/ia64/tcg-target.h b/tcg/ia64/tcg-target.h
> index c90038a..52a939c 100644
> --- a/tcg/ia64/tcg-target.h
> +++ b/tcg/ia64/tcg-target.h
> @@ -92,6 +92,8 @@ typedef enum {
> TCG_REG_R61,
> TCG_REG_R62,
> TCG_REG_R63,
> +
> + TCG_AREG0 = TCG_REG_R32,
> } TCGReg;
>
> #define TCG_CT_CONST_ZERO 0x100
> @@ -162,8 +164,6 @@ typedef enum {
> #define TCG_TARGET_HAS_not_i32 0 /* xor r1, -1, r3 */
> #define TCG_TARGET_HAS_not_i64 0 /* xor r1, -1, r3 */
>
> -#define TCG_AREG0 TCG_REG_R7
> -
> static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
> {
> start = start & ~(32UL - 1UL);
Acked-by: Aurelien Jarno <address@hidden>
--
Aurelien Jarno GPG: 1024D/F1BCDB73
address@hidden http://www.aurel32.net
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