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[Qemu-commits] [qemu/qemu] cd958e: console: skip same-size resize
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[Qemu-commits] [qemu/qemu] cd958e: console: skip same-size resize |
Date: |
Wed, 28 Sep 2016 10:00:03 -0700 |
Branch: refs/heads/master
Home: https://github.com/qemu/qemu
Commit: cd958edb1fae85d0c7d1e1acbff82d22724e8d64
https://github.com/qemu/qemu/commit/cd958edb1fae85d0c7d1e1acbff82d22724e8d64
Author: Marc-André Lureau <address@hidden>
Date: 2016-09-28 (Wed, 28 Sep 2016)
Changed paths:
M ui/console.c
Log Message:
-----------
console: skip same-size resize
virtio-gpu does a set-scanout at each frame (it might be a driver
regression). qemu_console_resize() recreate a surface even if the size
didn't change, and this shows up in profiling reports because the
surface is cleared. With this patch, I get a +15-20% glmark2
improvement.
Signed-off-by: Marc-André Lureau <address@hidden>
Message-id: address@hidden
Signed-off-by: Gerd Hoffmann <address@hidden>
Commit: f607867cefdbf1bcb2bd4449ba96cae4994f6224
https://github.com/qemu/qemu/commit/f607867cefdbf1bcb2bd4449ba96cae4994f6224
Author: Gerd Hoffmann <address@hidden>
Date: 2016-09-28 (Wed, 28 Sep 2016)
Changed paths:
M include/ui/console.h
M ui/console.c
Log Message:
-----------
console: track gl_block state in QemuConsole
Keep track of gl_block state (added in bba19b8 console: block rendering
until client is done) in QemuConsole and allow to query it. This way
we can avoid state inconsistencies in case different code paths make use
of this.
Signed-off-by: Gerd Hoffmann <address@hidden>
Reviewed-by: Marc-André Lureau <address@hidden>
Message-id: address@hidden
Commit: 4423184376dc85849b2d7b4660e7feeb2b38bf6f
https://github.com/qemu/qemu/commit/4423184376dc85849b2d7b4660e7feeb2b38bf6f
Author: Gerd Hoffmann <address@hidden>
Date: 2016-09-28 (Wed, 28 Sep 2016)
Changed paths:
M include/ui/spice-display.h
M ui/spice-display.c
Log Message:
-----------
spice/gl: render DisplaySurface via opengl
This switches over spice (in opengl mode) to render DisplaySurface
updates into a opengl texture, using the helper functions in
ui/console-gl.c. With this patch applied spice (with gl=on) will
stop using qxl rendering ops, it will use dma-buf passing all the
time, i.e. for bios/bootloader (before virtio-gpu driver is loaded)
too.
This should improve performance even using spice (with gl=on) with
non-accelerated stdvga because we stop squeezing all display updates
through a unix/tcp socket and basically using a shared memory transport
instead.
Signed-off-by: Gerd Hoffmann <address@hidden>
Message-id: address@hidden
Commit: d9d2663c336b4ff7af9528f2cd3736791f4c0da5
https://github.com/qemu/qemu/commit/d9d2663c336b4ff7af9528f2cd3736791f4c0da5
Author: Alex Bennée <address@hidden>
Date: 2016-09-28 (Wed, 28 Sep 2016)
Changed paths:
M ui/vnc-enc-tight.c
Log Message:
-----------
ui/vnc-enc-tight: remove switch and have single return
When enabling the sanitizer build it will complain about control
reaching a non-void function. Normally the compiler should detect that
there is only one possible exit given a static VNC_SERVER_FB_BYTES.
As we always expect a static VNC_SERVER_FB_BYTES I've added a compile
time assert and just called the sub-function directly.
Signed-off-by: Alex Bennée <address@hidden>
Reviewed-by: Marc-André Lureau <address@hidden>
Signed-off-by: Gerd Hoffmann <address@hidden>
Commit: 79907e688d07cd3a43c28c563968b57697b6a9cf
https://github.com/qemu/qemu/commit/79907e688d07cd3a43c28c563968b57697b6a9cf
Author: Peter Maydell <address@hidden>
Date: 2016-09-28 (Wed, 28 Sep 2016)
Changed paths:
M include/ui/console.h
M include/ui/spice-display.h
M ui/console.c
M ui/spice-display.c
M ui/vnc-enc-tight.c
Log Message:
-----------
Merge remote-tracking branch 'remotes/kraxel/tags/pull-ui-20160928-1' into
staging
ui: console+vnc fixes, switch spice to pure opengl with gl=on.
# gpg: Signature made Wed 28 Sep 2016 11:57:35 BST
# gpg: using RSA key 0x4CB6D8EED3E87138
# gpg: Good signature from "Gerd Hoffmann (work) <address@hidden>"
# gpg: aka "Gerd Hoffmann <address@hidden>"
# gpg: aka "Gerd Hoffmann (private) <address@hidden>"
# Primary key fingerprint: A032 8CFF B93A 17A7 9901 FE7D 4CB6 D8EE D3E8 7138
* remotes/kraxel/tags/pull-ui-20160928-1:
ui/vnc-enc-tight: remove switch and have single return
spice/gl: render DisplaySurface via opengl
console: track gl_block state in QemuConsole
console: skip same-size resize
Signed-off-by: Peter Maydell <address@hidden>
Compare: https://github.com/qemu/qemu/compare/3c87fafb90c1...79907e688d07
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