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[PATCH v2 0/5] sysemu/replay: Restrict icount to TCG system emulation
From: |
Philippe Mathieu-Daudé |
Subject: |
[PATCH v2 0/5] sysemu/replay: Restrict icount to TCG system emulation |
Date: |
Thu, 7 Dec 2023 16:45:45 +0100 |
Slightly simplify non-TCG and user emulation code.
Since v1:
- Introduce enum of icount modes
- Fix ARM INST_RETIRED event
Philippe Mathieu-Daudé (5):
sysemu/cpu-timers: Introduce ICountMode enumerator
target/arm: Ensure icount is enabled when emulating INST_RETIRED
util/async: Only call icount_notify_exit() if icount is enabled
system/vl: Restrict icount to TCG emulation
sysemu/replay: Restrict icount to system emulation
include/sysemu/cpu-timers.h | 22 ++++++++++++++--------
include/sysemu/replay.h | 11 ++++++++---
accel/tcg/icount-common.c | 16 +++++++---------
stubs/icount.c | 29 ++---------------------------
system/cpu-timers.c | 2 +-
system/vl.c | 6 +++++-
target/arm/helper.c | 5 ++++-
util/async.c | 16 +++++++++-------
8 files changed, 50 insertions(+), 57 deletions(-)
--
2.41.0
- [PATCH v2 0/5] sysemu/replay: Restrict icount to TCG system emulation,
Philippe Mathieu-Daudé <=
[PATCH v2 1/5] sysemu/cpu-timers: Introduce ICountMode enumerator, Philippe Mathieu-Daudé, 2023/12/07
[PATCH v2 3/5] util/async: Only call icount_notify_exit() if icount is enabled, Philippe Mathieu-Daudé, 2023/12/07