qemu-arm
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[PATCH v2 2/4] target/arm/kvm64: Ensure sve vls map is completely clear


From: Andrew Jones
Subject: [PATCH v2 2/4] target/arm/kvm64: Ensure sve vls map is completely clear
Date: Mon, 23 Aug 2021 18:06:45 +0200

bitmap_clear() only clears the given range. While the given
range should be sufficient in this case we might as well be
100% sure all bits are zeroed by using bitmap_zero().

Signed-off-by: Andrew Jones <drjones@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
---
 target/arm/kvm64.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/target/arm/kvm64.c b/target/arm/kvm64.c
index 59982d470d37..e790d6c9a573 100644
--- a/target/arm/kvm64.c
+++ b/target/arm/kvm64.c
@@ -740,7 +740,7 @@ void kvm_arm_sve_get_vls(CPUState *cs, unsigned long *map)
     uint32_t vq = 0;
     int i, j;
 
-    bitmap_clear(map, 0, ARM_MAX_VQ);
+    bitmap_zero(map, ARM_MAX_VQ);
 
     /*
      * KVM ensures all host CPUs support the same set of vector lengths.
-- 
2.31.1




reply via email to

[Prev in Thread] Current Thread [Next in Thread]