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[PATCH 2/4] target/arm/kvm64: Ensure sve vls map is completely clear
From: |
Andrew Jones |
Subject: |
[PATCH 2/4] target/arm/kvm64: Ensure sve vls map is completely clear |
Date: |
Thu, 19 Aug 2021 21:37:56 +0200 |
bitmap_clear() only clears the given range. While the given
range should be sufficient in this case we might as well be
100% sure all bits are zeroed by using bitmap_zero().
Signed-off-by: Andrew Jones <drjones@redhat.com>
---
target/arm/kvm64.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/target/arm/kvm64.c b/target/arm/kvm64.c
index 59982d470d37..e790d6c9a573 100644
--- a/target/arm/kvm64.c
+++ b/target/arm/kvm64.c
@@ -740,7 +740,7 @@ void kvm_arm_sve_get_vls(CPUState *cs, unsigned long *map)
uint32_t vq = 0;
int i, j;
- bitmap_clear(map, 0, ARM_MAX_VQ);
+ bitmap_zero(map, ARM_MAX_VQ);
/*
* KVM ensures all host CPUs support the same set of vector lengths.
--
2.31.1